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-rw-r--r--sd/source/ui/dlg/animobjs.cxx2
-rw-r--r--sd/source/ui/dlg/titledockwin.cxx2
2 files changed, 2 insertions, 2 deletions
diff --git a/sd/source/ui/dlg/animobjs.cxx b/sd/source/ui/dlg/animobjs.cxx
index 9abb892e037c..0174855e1825 100644
--- a/sd/source/ui/dlg/animobjs.cxx
+++ b/sd/source/ui/dlg/animobjs.cxx
@@ -516,7 +516,7 @@ void AnimationWindow::UpdateControl(bool const bDisableCtrls)
ScopedVclPtrInstance< VirtualDevice > pVD;
::tools::Rectangle aObjRect( pObject->GetCurrentBoundRect() );
Size aObjSize( aObjRect.GetSize() );
- Point aOrigin( Point( -aObjRect.Left(), -aObjRect.Top() ) );
+ Point aOrigin( -aObjRect.Left(), -aObjRect.Top() );
MapMode aMap( pVD->GetMapMode() );
aMap.SetMapUnit( MapUnit::Map100thMM );
aMap.SetOrigin( aOrigin );
diff --git a/sd/source/ui/dlg/titledockwin.cxx b/sd/source/ui/dlg/titledockwin.cxx
index 5a3f04c70f30..0550f05d2f8b 100644
--- a/sd/source/ui/dlg/titledockwin.cxx
+++ b/sd/source/ui/dlg/titledockwin.cxx
@@ -155,7 +155,7 @@ namespace sd
int nInnerBottom = nOuterBottom - m_aBorder.Bottom() + 1;
// Paint title bar background.
- ::tools::Rectangle aTitleBarBox(::tools::Rectangle(nOuterLeft, 0, nOuterRight, nInnerTop - 1));
+ ::tools::Rectangle aTitleBarBox(nOuterLeft, 0, nOuterRight, nInnerTop - 1);
rRenderContext.DrawRect(aTitleBarBox);
if (nInnerLeft > nOuterLeft)