diff options
Diffstat (limited to 'sfx2/source/dialog/splitwin.cxx')
-rw-r--r-- | sfx2/source/dialog/splitwin.cxx | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/sfx2/source/dialog/splitwin.cxx b/sfx2/source/dialog/splitwin.cxx index f229df6e8fe5..2b9847da4f63 100644 --- a/sfx2/source/dialog/splitwin.cxx +++ b/sfx2/source/dialog/splitwin.cxx @@ -60,7 +60,7 @@ namespace { { if ( mbUpdateMode ) { - mrSplitWindow.SetUpdateMode( sal_False ); + mrSplitWindow.SetUpdateMode( false ); } } @@ -68,7 +68,7 @@ namespace { { if ( mbUpdateMode ) { - mrSplitWindow.SetUpdateMode( sal_True ); + mrSplitWindow.SetUpdateMode( true ); } } @@ -132,7 +132,7 @@ friend class SfxSplitWindow; SetAlign( pOwner->GetAlign() ); Actualize(); ShowAutoHideButton( pOwner->IsAutoHideButtonVisible() ); - ShowFadeInHideButton( sal_True ); + ShowFadeInHideButton( true ); } ~SfxEmptySplitWin_Impl() @@ -227,8 +227,8 @@ SfxSplitWindow::SfxSplitWindow( Window* pParent, SfxChildAlignment eAl, { if ( bWithButtons ) { - ShowAutoHideButton( sal_False ); // no autohide button (pin) anymore - ShowFadeOutButton( sal_True ); + ShowAutoHideButton( false ); // no autohide button (pin) anymore + ShowFadeOutButton( true ); } // Set SV-Alignment @@ -1014,7 +1014,7 @@ IMPL_LINK( SfxSplitWindow, TimerHdl, Timer*, pTimer) pEmptyWin->bEndAutoHide = sal_False; if ( !Application::IsInModalMode() && !PopupMenu::IsInExecute() && - !pEmptyWin->bSplit && !HasChildPathFocus( sal_True ) ) + !pEmptyWin->bSplit && !HasChildPathFocus( true ) ) { // While a modal dialog or a popup menu is open or while the // Splitting is done, in any case, do not close. Even as long @@ -1139,7 +1139,7 @@ void SfxSplitWindow::SetPinned_Impl( sal_Bool bOn ) Point aPos( GetPosPixel() ); aPos = GetParent()->OutputToScreenPixel( aPos ); SetFloatingPos( aPos ); - SetFloatingMode( sal_True ); + SetFloatingMode( true ); GetFloatingWindow()->SetOutputSizePixel( GetOutputSizePixel() ); if ( pEmptyWin->bFadeIn ) @@ -1149,7 +1149,7 @@ void SfxSplitWindow::SetPinned_Impl( sal_Bool bOn ) { pEmptyWin->nState &= ~1; SetOutputSizePixel( GetFloatingWindow()->GetOutputSizePixel() ); - SetFloatingMode( sal_False ); + SetFloatingMode( false ); if ( pEmptyWin->bFadeIn ) { |