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-rw-r--r--slideshow/source/engine/OGLTrans/OGLTrans_TransitionImpl.cxx152
1 files changed, 76 insertions, 76 deletions
diff --git a/slideshow/source/engine/OGLTrans/OGLTrans_TransitionImpl.cxx b/slideshow/source/engine/OGLTrans/OGLTrans_TransitionImpl.cxx
index 082aea75c537..722920d99a32 100644
--- a/slideshow/source/engine/OGLTrans/OGLTrans_TransitionImpl.cxx
+++ b/slideshow/source/engine/OGLTrans/OGLTrans_TransitionImpl.cxx
@@ -1,7 +1,7 @@
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
+ *
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
@@ -285,7 +285,7 @@ void Iris::display(double nTime, double SlideWidth, double SlideHeight, double D
void Iris::prepare()
{
static GLubyte img[3] = { 80, 80, 80 };
-
+
glGenTextures(1, &maTexture);
glBindTexture(GL_TEXTURE_2D, maTexture);
glTexImage2D(GL_TEXTURE_2D, 0, 3, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, img);
@@ -304,7 +304,7 @@ void OGLTransitionImpl::makeOutsideCubeFaceToLeft()
{
clear();
Primitive Slide;
-
+
Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1));
Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1));
@@ -321,7 +321,7 @@ void OGLTransitionImpl::makeInsideCubeFaceToLeft()
{
clear();
Primitive Slide;
-
+
Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1));
Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1));
@@ -330,7 +330,7 @@ void OGLTransitionImpl::makeInsideCubeFaceToLeft()
Slide.Operations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(0,1,0),basegfx::B3DVector(0,0,1),-90,false,0.0,1.0));
maEnteringSlidePrimitives.push_back(Slide);
-
+
OverallOperations.push_back(new RotateAndScaleDepthByWidth(basegfx::B3DVector(0,1,0),basegfx::B3DVector(0,0,1),90,true,0.0,1.0));
}
@@ -338,7 +338,7 @@ void OGLTransitionImpl::makeFallLeaving()
{
clear();
Primitive Slide;
-
+
Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1));
Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1));
maEnteringSlidePrimitives.push_back(Slide);
@@ -355,7 +355,7 @@ void OGLTransitionImpl::makeTurnAround()
Primitive Slide;
mbReflectSlides = true;
-
+
Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1));
Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1));
maLeavingSlidePrimitives.push_back(Slide);
@@ -372,7 +372,7 @@ void OGLTransitionImpl::makeTurnDown()
{
clear();
Primitive Slide;
-
+
Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1));
Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1));
maLeavingSlidePrimitives.push_back(Slide);
@@ -389,7 +389,7 @@ void OGLTransitionImpl::makeIris()
{
clear();
Primitive Slide;
-
+
Slide.pushTriangle (basegfx::B2DVector (0,0), basegfx::B2DVector (1,0), basegfx::B2DVector (0,1));
Slide.pushTriangle (basegfx::B2DVector (1,0), basegfx::B2DVector (0,1), basegfx::B2DVector (1,1));
maEnteringSlidePrimitives.push_back (Slide);
@@ -472,7 +472,7 @@ void OGLTransitionImpl::makeRochade()
{
clear();
Primitive Slide;
-
+
mbReflectSlides = true;
mmDisplaySlides = &OGLTransitionImpl::displaySlidesRochade;
@@ -554,7 +554,7 @@ void OGLTransitionImpl::makeRevolvingCircles( ::sal_uInt16 nCircles , ::sal_uInt
TempAngle += dAngle;
}
-
+
{
//double angle(0.0);
Primitive EnteringSlide;
@@ -566,46 +566,46 @@ void OGLTransitionImpl::makeRevolvingCircles( ::sal_uInt16 nCircles , ::sal_uInt
}
EnteringSlide.pushTriangle( basegfx::B2DVector(0.5,0.5) , Radius * unScaledTexCoords[ 0 ] / 2.0 + basegfx::B2DVector( 0.5 , 0.5 ) , Radius * unScaledTexCoords[ nPointsOnCircles - 1 ] / 2.0 + basegfx::B2DVector( 0.5 , 0.5 ) );
LeavingSlide.pushTriangle( basegfx::B2DVector(0.5,0.5) , Radius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) , Radius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) );
-
+
basegfx::B3DVector axis(randNormVectorInXYPlane());
EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Radius/2.0 , (NextRadius + 1)/2.0 ) );
LeavingSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Radius/2.0 , (NextRadius + 1)/2.0 ) );
EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , -180, false,0.0,1.0) );
-
+
maEnteringSlidePrimitives.push_back(EnteringSlide);
maLeavingSlidePrimitives.push_back(LeavingSlide);
LastRadius = Radius;
Radius = NextRadius;
NextRadius += dRadius;
- }
-
+ }
+
for(int i(1); i < nCircles - 1; ++i)
{
Primitive LeavingSlide;
Primitive EnteringSlide;
for(int Side(0); Side < nPointsOnCircles - 1; ++Side)
- {
+ {
EnteringSlide.pushTriangle(Radius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) );
EnteringSlide.pushTriangle(Radius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) , Radius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) );
-
+
LeavingSlide.pushTriangle(Radius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) );
LeavingSlide.pushTriangle(Radius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) , Radius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) );
}
-
+
EnteringSlide.pushTriangle(Radius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) );
EnteringSlide.pushTriangle(Radius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) , Radius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) );
-
+
LeavingSlide.pushTriangle(Radius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) );
LeavingSlide.pushTriangle(Radius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) , Radius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) );
-
+
basegfx::B3DVector axis(randNormVectorInXYPlane());
EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Radius/2.0 , (NextRadius + 1)/2.0 ) );
LeavingSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Radius/2.0 , (NextRadius + 1)/2.0 ) );
EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , -180, false,0.0,1.0) );
-
+
maEnteringSlidePrimitives.push_back(EnteringSlide);
maLeavingSlidePrimitives.push_back(LeavingSlide);
-
+
LastRadius = Radius;
Radius = NextRadius;
NextRadius += dRadius;
@@ -616,25 +616,25 @@ void OGLTransitionImpl::makeRevolvingCircles( ::sal_uInt16 nCircles , ::sal_uInt
Primitive EnteringSlide;
for(int Side(0); Side < nPointsOnCircles - 1; ++Side)
{
-
+
EnteringSlide.pushTriangle(clamp(Radius*unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) );
EnteringSlide.pushTriangle(clamp(Radius*unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) , clamp(Radius*unScaledTexCoords[Side + 1])/2.0 + basegfx::B2DVector(0.5,0.5) );
-
+
LeavingSlide.pushTriangle(clamp(Radius*unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) );
LeavingSlide.pushTriangle(clamp(Radius*unScaledTexCoords[Side])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[Side + 1]/2.0 + basegfx::B2DVector(0.5,0.5) , clamp(Radius*unScaledTexCoords[Side + 1])/2.0 + basegfx::B2DVector(0.5,0.5) );
}
-
+
EnteringSlide.pushTriangle(clamp(Radius*unScaledTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) );
EnteringSlide.pushTriangle(clamp(Radius*unScaledTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) , clamp(Radius*unScaledTexCoords[0])/2.0 + basegfx::B2DVector(0.5,0.5) );
-
+
LeavingSlide.pushTriangle(clamp(Radius*unScaledTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[nPointsOnCircles - 1]/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) );
LeavingSlide.pushTriangle(clamp(Radius*unScaledTexCoords[nPointsOnCircles - 1])/2.0 + basegfx::B2DVector(0.5,0.5) , LastRadius*unScaledTexCoords[0]/2.0 + basegfx::B2DVector(0.5,0.5) , clamp(Radius*unScaledTexCoords[0])/2.0 + basegfx::B2DVector(0.5,0.5) );
-
+
basegfx::B3DVector axis(randNormVectorInXYPlane());
EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, (LastRadius + dRadius)/2.0 , 1.0 ) );
LeavingSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, (LastRadius + dRadius)/2.0 , 1.0 ) );
EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , -180, false,0.0,1.0) );
-
+
maEnteringSlidePrimitives.push_back(EnteringSlide);
maLeavingSlidePrimitives.push_back(LeavingSlide);
}
@@ -649,21 +649,21 @@ void OGLTransitionImpl::makeHelix( ::sal_uInt16 nRows )
for(unsigned int i(0); i < nRows; ++i)
{
Primitive Tile;
-
+
Tile.pushTriangle(basegfx::B2DVector( 1.0 , iDn ) , basegfx::B2DVector( 0.0 , iDn ) , basegfx::B2DVector( 0.0 , iPDn ));
-
+
Tile.pushTriangle(basegfx::B2DVector( 1.0 , iPDn ) , basegfx::B2DVector( 1.0 , iDn ) , basegfx::B2DVector( 0.0 , iPDn ));
-
- Tile.Operations.push_back( new SRotate( basegfx::B3DVector( 0 , 1 , 0 ) , ( Tile.getVertices()[1] + Tile.getVertices()[3] )/2.0 , 180 ,
+
+ Tile.Operations.push_back( new SRotate( basegfx::B3DVector( 0 , 1 , 0 ) , ( Tile.getVertices()[1] + Tile.getVertices()[3] )/2.0 , 180 ,
true,min(max(static_cast<double>(i - nRows/2.0)*invN/2.0,0.0),1.0),
min(max(static_cast<double>(i + nRows/2.0)*invN/2.0,0.0),1.0) ) );
-
+
maLeavingSlidePrimitives.push_back(Tile);
-
+
Tile.Operations.push_back( new SRotate( basegfx::B3DVector( 0 , 1 , 0 ) , ( Tile.getVertices()[1] + Tile.getVertices()[3] )/2.0 , -180 , false,0.0,1.0) );
-
+
maEnteringSlidePrimitives.push_back(Tile);
-
+
iDn += invN;
iPDn += invN;
}
@@ -686,7 +686,7 @@ void OGLTransitionImpl::makeNByMTileFlip( ::sal_uInt16 n, ::sal_uInt16 m )
Tile.pushTriangle(basegfx::B2DVector( iPDn , jDm ) , basegfx::B2DVector( iDn , jDm ) , basegfx::B2DVector( iDn , jPDm ));
- Tile.pushTriangle(basegfx::B2DVector( iPDn , jPDm ) , basegfx::B2DVector( iPDn , jDm ) , basegfx::B2DVector( iDn , jPDm ));//bottom left corner of tile
+ Tile.pushTriangle(basegfx::B2DVector( iPDn , jPDm ) , basegfx::B2DVector( iPDn , jDm ) , basegfx::B2DVector( iDn , jPDm ));//bottom left corner of tile
Tile.Operations.push_back( new SRotate( basegfx::B3DVector( 1 , 1 , 0 ) , ( Tile.getVertices()[1] + Tile.getVertices()[3] )/2.0 , 180 , true, iDn*jDm/2.0 , ((iPDn*jPDm)+1.0)/2.0 ) );
maLeavingSlidePrimitives.push_back(Tile);
@@ -869,10 +869,10 @@ const Primitive& Primitive::operator=(const Primitive& rvalue)
for(unsigned int i( 0 ); i < rvalue.TexCoords.size(); ++i)//SPEED! use copy or something. this is slow.
TexCoords.push_back(rvalue.TexCoords[i]);
for(unsigned int i( 0 ); i < rvalue.Normals.size(); ++i)//SPEED! use copy or something. this is slow.
- Normals.push_back(rvalue.Normals[i]);
- return *this;
+ Normals.push_back(rvalue.Normals[i]);
+ return *this;
}
-
+
Primitive::Primitive(const Primitive& rvalue)
{
for(unsigned int i( 0 ); i < rvalue.Operations.size(); ++i)
@@ -922,7 +922,7 @@ void Primitive::pushTriangle(const basegfx::B2DVector& SlideLocation0,const base
TexCoords.push_back(Texs[0]);
TexCoords.push_back(Texs[1]);
TexCoords.push_back(Texs[2]);
-
+
Normals.push_back(basegfx::B3DVector(0,0,1));//all normals always face the screen when untransformed.
Normals.push_back(basegfx::B3DVector(0,0,1));//all normals always face the screen when untransformed.
Normals.push_back(basegfx::B3DVector(0,0,1));//all normals always face the screen when untransformed.
@@ -942,7 +942,7 @@ void OGLTransitionImpl::prepareDiamond( double nTime, double /* SlideWidth */, d
Slide1.pushTriangle (basegfx::B2DVector (1,0), basegfx::B2DVector (0,1), basegfx::B2DVector (1,1));
maEnteringSlidePrimitives.push_back (Slide1);
-
+
if( nTime >= 0.5 ) {
double m = 1 - nTime;
@@ -1021,7 +1021,7 @@ void OGLTransitionImpl::displaySlidesFadeSmoothly( double nTime, ::sal_Int32 glL
}
void OGLTransitionImpl::makeFadeSmoothly()
-{
+{
Primitive Slide;
Slide.pushTriangle (basegfx::B2DVector (0,0), basegfx::B2DVector (1,0), basegfx::B2DVector (0,1));
@@ -1058,7 +1058,7 @@ void OGLTransitionImpl::displaySlidesFadeThroughBlack( double nTime, ::sal_Int32
}
void OGLTransitionImpl::makeFadeThroughBlack()
-{
+{
Primitive Slide;
Slide.pushTriangle (basegfx::B2DVector (0,0), basegfx::B2DVector (1,0), basegfx::B2DVector (0,1));
@@ -1139,37 +1139,37 @@ void main() {\n\
";
int permutation256 [256]= {
-215, 100, 200, 204, 233, 50, 85, 196,
- 71, 141, 122, 160, 93, 131, 243, 234,
-162, 183, 36, 155, 4, 62, 35, 205,
- 40, 102, 33, 27, 255, 55, 214, 156,
- 75, 163, 134, 126, 249, 74, 197, 228,
- 72, 90, 206, 235, 17, 22, 49, 169,
-227, 89, 16, 5, 117, 60, 248, 230,
-217, 68, 138, 96, 194, 170, 136, 10,
-112, 238, 184, 189, 176, 42, 225, 212,
- 84, 58, 175, 244, 150, 168, 219, 236,
-101, 208, 123, 37, 164, 110, 158, 201,
- 78, 114, 57, 48, 70, 142, 106, 43,
-232, 26, 32, 252, 239, 98, 191, 94,
- 59, 149, 39, 187, 203, 190, 19, 13,
-133, 45, 61, 247, 23, 34, 20, 52,
-118, 209, 146, 193, 222, 18, 1, 152,
- 46, 41, 91, 148, 115, 25, 135, 77,
-254, 147, 224, 161, 9, 213, 223, 250,
-231, 251, 127, 166, 63, 179, 81, 130,
-139, 28, 120, 151, 241, 86, 111, 0,
- 88, 153, 172, 182, 159, 105, 178, 47,
- 51, 167, 65, 66, 92, 73, 198, 211,
-245, 195, 31, 220, 140, 76, 221, 186,
-154, 185, 56, 83, 38, 165, 109, 67,
-124, 226, 132, 53, 229, 29, 12, 181,
-121, 24, 207, 199, 177, 113, 30, 80,
- 3, 97, 188, 79, 216, 173, 8, 145,
- 87, 128, 180, 237, 240, 137, 125, 104,
- 15, 242, 119, 246, 103, 143, 95, 144,
- 2, 44, 69, 157, 192, 174, 14, 54,
-218, 82, 64, 210, 11, 6, 129, 21,
+215, 100, 200, 204, 233, 50, 85, 196,
+ 71, 141, 122, 160, 93, 131, 243, 234,
+162, 183, 36, 155, 4, 62, 35, 205,
+ 40, 102, 33, 27, 255, 55, 214, 156,
+ 75, 163, 134, 126, 249, 74, 197, 228,
+ 72, 90, 206, 235, 17, 22, 49, 169,
+227, 89, 16, 5, 117, 60, 248, 230,
+217, 68, 138, 96, 194, 170, 136, 10,
+112, 238, 184, 189, 176, 42, 225, 212,
+ 84, 58, 175, 244, 150, 168, 219, 236,
+101, 208, 123, 37, 164, 110, 158, 201,
+ 78, 114, 57, 48, 70, 142, 106, 43,
+232, 26, 32, 252, 239, 98, 191, 94,
+ 59, 149, 39, 187, 203, 190, 19, 13,
+133, 45, 61, 247, 23, 34, 20, 52,
+118, 209, 146, 193, 222, 18, 1, 152,
+ 46, 41, 91, 148, 115, 25, 135, 77,
+254, 147, 224, 161, 9, 213, 223, 250,
+231, 251, 127, 166, 63, 179, 81, 130,
+139, 28, 120, 151, 241, 86, 111, 0,
+ 88, 153, 172, 182, 159, 105, 178, 47,
+ 51, 167, 65, 66, 92, 73, 198, 211,
+245, 195, 31, 220, 140, 76, 221, 186,
+154, 185, 56, 83, 38, 165, 109, 67,
+124, 226, 132, 53, 229, 29, 12, 181,
+121, 24, 207, 199, 177, 113, 30, 80,
+ 3, 97, 188, 79, 216, 173, 8, 145,
+ 87, 128, 180, 237, 240, 137, 125, 104,
+ 15, 242, 119, 246, 103, 143, 95, 144,
+ 2, 44, 69, 157, 192, 174, 14, 54,
+218, 82, 64, 210, 11, 6, 129, 21,
116, 171, 99, 202, 7, 107, 253, 108
};
@@ -1294,7 +1294,7 @@ void OGLTransitionImpl::makeDissolve()
void OGLTransitionImpl::makeNewsflash()
{
Primitive Slide;
-
+
Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1));
Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1));
Slide.Operations.push_back(new SRotate(basegfx::B3DVector(0,0,1),basegfx::B3DVector(0,0,0),3000,true,0,0.5));