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Diffstat (limited to 'slideshow/source/engine/shapes/drawinglayeranimation.cxx')
-rw-r--r--slideshow/source/engine/shapes/drawinglayeranimation.cxx300
1 files changed, 150 insertions, 150 deletions
diff --git a/slideshow/source/engine/shapes/drawinglayeranimation.cxx b/slideshow/source/engine/shapes/drawinglayeranimation.cxx
index a4268599ba38..fdad9fd404d2 100644
--- a/slideshow/source/engine/shapes/drawinglayeranimation.cxx
+++ b/slideshow/source/engine/shapes/drawinglayeranimation.cxx
@@ -2,7 +2,7 @@
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
+ *
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
@@ -83,7 +83,7 @@ class ScrollTextAnimNode
sal_uInt32 mnFrequency; // in ms
// forth and back change at mnRepeat%2:
bool mbAlternate;
-
+
public:
ScrollTextAnimNode(
sal_uInt32 nDuration, sal_uInt32 nRepeat, double fStart, double fStop,
@@ -95,7 +95,7 @@ public:
mnFrequency(nFrequency),
mbAlternate(bAlternate)
{}
-
+
sal_uInt32 GetDuration() const { return mnDuration; }
sal_uInt32 GetRepeat() const { return mnRepeat; }
sal_uInt32 GetFullTime() const { return mnDuration * mnRepeat; }
@@ -103,7 +103,7 @@ public:
double GetStop() const { return mfStop; }
sal_uInt32 GetFrequency() const { return mnFrequency; }
bool DoAlternate() const { return mbAlternate; }
-
+
double GetStateAtRelativeTime(sal_uInt32 nRelativeTime) const;
};
@@ -114,31 +114,31 @@ double ScrollTextAnimNode::GetStateAtRelativeTime(
if( mnDuration == 0 )
return mfStop;
- if(mnRepeat)
+ if(mnRepeat)
{
// ending
const sal_uInt32 nRepeatCount(nRelativeTime / mnDuration);
sal_uInt32 nFrameTime(nRelativeTime - (nRepeatCount * mnDuration));
-
- if(DoAlternate() && (nRepeatCount + 1L) % 2L)
+
+ if(DoAlternate() && (nRepeatCount + 1L) % 2L)
nFrameTime = mnDuration - nFrameTime;
-
+
return mfStart + ((mfStop - mfStart) *
(double(nFrameTime) / mnDuration));
}
- else
+ else
{
// endless
sal_uInt32 nFrameTime(nRelativeTime % mnDuration);
-
- if(DoAlternate())
+
+ if(DoAlternate())
{
const sal_uInt32 nRepeatCount(nRelativeTime / mnDuration);
-
+
if((nRepeatCount + 1L) % 2L)
nFrameTime = mnDuration - nFrameTime;
}
-
+
return mfStart + ((mfStop - mfStart) * (double(nFrameTime) / mnDuration));
}
}
@@ -149,14 +149,14 @@ class ActivityImpl : public Activity,
{
public:
virtual ~ActivityImpl();
-
+
ActivityImpl(
SlideShowContext const& rContext,
boost::shared_ptr<WakeupEvent> const& pWakeupEvent,
boost::shared_ptr<DrawShape> const& pDrawShape );
bool enableAnimations();
-
+
// Disposable:
virtual void dispose();
// Activity:
@@ -166,23 +166,23 @@ public:
virtual void dequeued();
virtual void end();
-private:
+private:
void updateShapeAttributes( double fTime,
basegfx::B2DRectangle const& parentBounds );
-
+
// Access to VisibleWhenSTarted flags
sal_Bool IsVisibleWhenStarted() const { return mbVisibleWhenStarted; }
sal_Bool IsVisibleWhenStopped() const { return mbVisibleWhenStopped; }
-
+
// scroll horizontal? if sal_False, scroll is vertical.
bool ScrollHorizontal() const {
return (drawing::TextAnimationDirection_LEFT == meDirection ||
drawing::TextAnimationDirection_RIGHT == meDirection);
}
-
+
// Access to StepWidth in logical units
sal_uInt32 GetStepWidthLogic() const;
-
+
// is the animation direction opposite?
bool DoScrollForward() const {
return (drawing::TextAnimationDirection_RIGHT == meDirection ||
@@ -191,10 +191,10 @@ private:
// do alternate text directions?
bool DoAlternate() const { return mbAlternate; }
-
+
// do scroll in?
bool DoScrollIn() const { return mbScrollIn; }
-
+
// Scroll helper methods
void ImpForceScrollTextAnimNodes();
ScrollTextAnimNode* ImpGetScrollTextAnimNode(
@@ -206,7 +206,7 @@ private:
double GetMixerState(sal_uInt32 nTime);
////////////////////////////////////////////////////////////////////
-
+
SlideShowContext maContext;
boost::shared_ptr<WakeupEvent> mpWakeupEvent;
boost::weak_ptr<DrawShape> mpParentDrawShape;
@@ -220,38 +220,38 @@ private:
bool mbIsDisposed;
bool mbIsActive;
drawing::TextAnimationKind meAnimKind;
-
+
// The blink frequency in ms
sal_uInt32 mnFrequency;
-
+
// The repeat count, init to 0L which means endless
sal_uInt32 mnRepeat;
-
+
// Flag to decide if text will be shown when animation has ended
bool mbVisibleWhenStopped;
bool mbVisibleWhenStarted;
// Flag decides if TextScroll alternates. Default is sal_False.
bool mbAlternate;
-
+
// Flag to remember if this is a simple scrollin text
bool mbScrollIn;
-
+
// start time for this animation
sal_uInt32 mnStartTime;
-
+
// The AnimationDirection
drawing::TextAnimationDirection meDirection;
-
+
// Get width per Step. Negative means pixel, positive logical units
sal_Int32 mnStepWidth;
-
+
// The single anim steps
std::vector< ScrollTextAnimNode > maVector;
-
+
// the scroll rectangle
Rectangle maScrollRectangleLogic;
-
+
// the paint rectangle
Rectangle maPaintRectangleLogic;
};
@@ -278,60 +278,60 @@ private:
double ActivityImpl::GetMixerState( sal_uInt32 nTime )
{
- if( meAnimKind == drawing::TextAnimationKind_BLINK )
+ if( meAnimKind == drawing::TextAnimationKind_BLINK )
{
// from AInfoBlinkText:
double fRetval(0.0);
sal_Bool bDone(sal_False);
const sal_uInt32 nLoopTime(2 * mnFrequency);
-
- if(mnRepeat)
+
+ if(mnRepeat)
{
const sal_uInt32 nEndTime(mnRepeat * nLoopTime);
-
- if(nTime >= nEndTime)
+
+ if(nTime >= nEndTime)
{
- if(mbVisibleWhenStopped)
+ if(mbVisibleWhenStopped)
fRetval = 0.0;
else
fRetval = 1.0;
-
+
bDone = sal_True;
}
}
-
- if(!bDone)
+
+ if(!bDone)
{
sal_uInt32 nTimeInLoop(nTime % nLoopTime);
fRetval = double(nTimeInLoop) / nLoopTime;
}
-
+
return fRetval;
}
- else
+ else
{
// from AInfoScrollText:
double fRetval(0.0);
ImpForceScrollTextAnimNodes();
-
- if(!maVector.empty())
+
+ if(!maVector.empty())
{
sal_uInt32 nRelativeTime;
ScrollTextAnimNode* pNode =
ImpGetScrollTextAnimNode(nTime, nRelativeTime);
-
- if(pNode)
+
+ if(pNode)
{
// use node
fRetval = pNode->GetStateAtRelativeTime(nRelativeTime);
}
- else
+ else
{
// end of animation, take last entry's end
fRetval = maVector[maVector.size() - 1L].GetStop();
}
}
-
+
return fRetval;
}
}
@@ -341,21 +341,21 @@ sal_uInt32 ActivityImpl::GetStepWidthLogic() const
{
// #i69847# Assuming higher DPI
sal_uInt32 const PIXEL_TO_LOGIC = 30;
-
+
sal_uInt32 nRetval(0L);
-
- if(mnStepWidth < 0L)
+
+ if(mnStepWidth < 0L)
{
// is in pixels, convert to logical units
nRetval = (-mnStepWidth * PIXEL_TO_LOGIC);
}
- else if(mnStepWidth > 0L)
+ else if(mnStepWidth > 0L)
{
// is in logical units
nRetval = mnStepWidth;
}
-
- if(0L == nRetval)
+
+ if(0L == nRetval)
{
// step 1 pixel, canned value
@@ -364,7 +364,7 @@ sal_uInt32 ActivityImpl::GetStepWidthLogic() const
// from ainfoscrolltext.cxx)
nRetval = 100L;
}
-
+
return nRetval;
}
@@ -377,7 +377,7 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
double fZeroLogic, fOneLogic, fInitLogic, fDistanceLogic;
double fZeroLogicAlternate = 0.0, fOneLogicAlternate = 0.0;
double fZeroRelative, fOneRelative, fInitRelative,fDistanceRelative;
-
+
if(ScrollHorizontal())
{
if(DoAlternate())
@@ -388,18 +388,18 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
fZeroLogicAlternate = maScrollRectangleLogic.Right() - maPaintRectangleLogic.GetWidth();
fOneLogicAlternate = maScrollRectangleLogic.Left();
}
- else
+ else
{
fZeroLogicAlternate = maScrollRectangleLogic.Left();
fOneLogicAlternate = maScrollRectangleLogic.Right() - maPaintRectangleLogic.GetWidth();
}
}
-
+
fZeroLogic = maScrollRectangleLogic.Left() - maPaintRectangleLogic.GetWidth();
fOneLogic = maScrollRectangleLogic.Right();
fInitLogic = maPaintRectangleLogic.Left();
}
- else
+ else
{
if(DoAlternate())
{
@@ -408,22 +408,22 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
fZeroLogicAlternate = maScrollRectangleLogic.Bottom() - maPaintRectangleLogic.GetHeight();
fOneLogicAlternate = maScrollRectangleLogic.Top();
}
- else
+ else
{
fZeroLogicAlternate = maScrollRectangleLogic.Top();
fOneLogicAlternate = maScrollRectangleLogic.Bottom() - maPaintRectangleLogic.GetHeight();
}
}
-
+
fZeroLogic = maScrollRectangleLogic.Top() - maPaintRectangleLogic.GetHeight();
fOneLogic = maScrollRectangleLogic.Bottom();
fInitLogic = maPaintRectangleLogic.Top();
}
-
+
fDistanceLogic = fOneLogic - fZeroLogic;
fInitRelative = (fInitLogic - fZeroLogic) / fDistanceLogic;
-
- if(DoAlternate())
+
+ if(DoAlternate())
{
fZeroRelative =
(fZeroLogicAlternate - fZeroLogic) / fDistanceLogic;
@@ -431,42 +431,42 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
(fOneLogicAlternate - fZeroLogic) / fDistanceLogic;
fDistanceRelative = fOneRelative - fZeroRelative;
}
- else
+ else
{
fZeroRelative = 0.0;
fOneRelative = 1.0;
fDistanceRelative = 1.0;
}
-
- if(mnStartTime)
+
+ if(mnStartTime)
{
// Start time loop
ScrollTextAnimNode aStartNode(
mnStartTime, 1L, 0.0, 0.0, mnStartTime, false);
maVector.push_back(aStartNode);
}
-
- if(IsVisibleWhenStarted())
+
+ if(IsVisibleWhenStarted())
{
double fRelativeStartValue, fRelativeEndValue,fRelativeDistance;
-
- if(DoScrollForward())
+
+ if(DoScrollForward())
{
fRelativeStartValue = fInitRelative;
fRelativeEndValue = fOneRelative;
fRelativeDistance = fRelativeEndValue - fRelativeStartValue;
}
- else
+ else
{
fRelativeStartValue = fInitRelative;
fRelativeEndValue = fZeroRelative;
fRelativeDistance = fRelativeStartValue - fRelativeEndValue;
}
-
+
const double fNumberSteps =
(fRelativeDistance * fDistanceLogic) / GetStepWidthLogic();
nLoopTime = FRound(fNumberSteps * mnFrequency);
-
+
// init loop
ScrollTextAnimNode aInitNode(
nLoopTime, 1L,
@@ -474,31 +474,31 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
mnFrequency, false);
maVector.push_back(aInitNode);
}
-
+
// prepare main loop values
{
double fRelativeStartValue, fRelativeEndValue, fRelativeDistance;
-
- if(DoScrollForward())
+
+ if(DoScrollForward())
{
fRelativeStartValue = fZeroRelative;
fRelativeEndValue = fOneRelative;
fRelativeDistance = fRelativeEndValue - fRelativeStartValue;
}
- else
+ else
{
fRelativeStartValue = fOneRelative;
fRelativeEndValue = fZeroRelative;
fRelativeDistance = fRelativeStartValue - fRelativeEndValue;
}
-
+
const double fNumberSteps =
(fRelativeDistance * fDistanceLogic) / GetStepWidthLogic();
nLoopTime = FRound(fNumberSteps * mnFrequency);
-
- if(0L == mnRepeat)
+
+ if(0L == mnRepeat)
{
- if(!DoScrollIn())
+ if(!DoScrollIn())
{
// endless main loop
ScrollTextAnimNode aMainNode(
@@ -508,13 +508,13 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
maVector.push_back(aMainNode);
}
}
- else
+ else
{
sal_uInt32 nNumRepeat(mnRepeat);
-
+
if(DoAlternate() && (nNumRepeat + 1L) % 2L)
nNumRepeat += 1L;
-
+
// ending main loop
ScrollTextAnimNode aMainNode(
nLoopTime, nNumRepeat,
@@ -523,28 +523,28 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
maVector.push_back(aMainNode);
}
}
-
- if(IsVisibleWhenStopped())
+
+ if(IsVisibleWhenStopped())
{
double fRelativeStartValue, fRelativeEndValue, fRelativeDistance;
-
- if(DoScrollForward())
+
+ if(DoScrollForward())
{
fRelativeStartValue = fZeroRelative;
fRelativeEndValue = fInitRelative;
fRelativeDistance = fRelativeEndValue - fRelativeStartValue;
}
- else
+ else
{
fRelativeStartValue = fOneRelative;
fRelativeEndValue = fInitRelative;
fRelativeDistance = fRelativeStartValue - fRelativeEndValue;
}
-
+
const double fNumberSteps =
(fRelativeDistance * fDistanceLogic) / GetStepWidthLogic();
nLoopTime = FRound(fNumberSteps * mnFrequency);
-
+
// exit loop
ScrollTextAnimNode aExitNode(
nLoopTime, 1L,
@@ -559,32 +559,32 @@ ScrollTextAnimNode* ActivityImpl::ImpGetScrollTextAnimNode(
{
ScrollTextAnimNode* pRetval = 0L;
ImpForceScrollTextAnimNodes();
-
+
if(!maVector.empty())
{
rRelativeTime = nTime;
-
+
for(sal_uInt32 a(0L); !pRetval && a < maVector.size(); a++)
{
ScrollTextAnimNode & rNode = maVector[a];
- if(!rNode.GetRepeat())
+ if(!rNode.GetRepeat())
{
// endless loop, use it
pRetval = &rNode;
}
- else if(rNode.GetFullTime() > rRelativeTime)
+ else if(rNode.GetFullTime() > rRelativeTime)
{
// ending node
pRetval = &rNode;
}
- else
+ else
{
// look at next
rRelativeTime -= rNode.GetFullTime();
}
}
}
-
+
return pRetval;
}
@@ -592,38 +592,38 @@ sal_uInt32 ActivityImpl::ImpRegisterAgainScrollTextMixerState(sal_uInt32 nTime)
{
sal_uInt32 nRetval(0L);
ImpForceScrollTextAnimNodes();
-
+
if(maVector.size())
{
sal_uInt32 nRelativeTime;
ScrollTextAnimNode* pNode = ImpGetScrollTextAnimNode(nTime, nRelativeTime);
-
+
if(pNode)
{
- // take register time
+ // take register time
nRetval = pNode->GetFrequency();
}
}
else
{
- // #i38135# not initialized, return default
+ // #i38135# not initialized, return default
nRetval = mnFrequency;
}
-
+
return nRetval;
}
-void ActivityImpl::updateShapeAttributes(
+void ActivityImpl::updateShapeAttributes(
double fTime, basegfx::B2DRectangle const& parentBounds )
{
OSL_ASSERT( meAnimKind != drawing::TextAnimationKind_NONE );
if( meAnimKind == drawing::TextAnimationKind_NONE )
return;
-
+
double const fMixerState = GetMixerState(
static_cast<sal_uInt32>(fTime * 1000.0) );
-
- if( meAnimKind == drawing::TextAnimationKind_BLINK )
+
+ if( meAnimKind == drawing::TextAnimationKind_BLINK )
{
// show/hide text:
maShapeAttrLayer.get()->setVisibility( fMixerState < 0.5 );
@@ -633,23 +633,23 @@ void ActivityImpl::updateShapeAttributes(
//
// keep care: the below code is highly sensible to changes...
//
-
+
// rectangle of the pure text:
double const fPaintWidth = maPaintRectangleLogic.GetWidth();
double const fPaintHeight = maPaintRectangleLogic.GetHeight();
// rectangle where the scrolling takes place (-> clipping):
double const fScrollWidth = maScrollRectangleLogic.GetWidth();
double const fScrollHeight = maScrollRectangleLogic.GetHeight();
-
+
basegfx::B2DPoint pos, clipPos;
-
- if(ScrollHorizontal())
+
+ if(ScrollHorizontal())
{
double const fOneEquiv( fScrollWidth );
double const fZeroEquiv( -fPaintWidth );
pos.setX( fZeroEquiv + (fMixerState * (fOneEquiv - fZeroEquiv)) );
-
+
clipPos.setX( -pos.getX() );
clipPos.setY( -pos.getY() );
@@ -658,7 +658,7 @@ void ActivityImpl::updateShapeAttributes(
pos.setX( pos.getX() + (fPaintWidth-fScrollWidth) / 2.0 );
}
else
- {
+ {
// scroll vertical:
double const fOneEquiv( fScrollHeight );
double const fZeroEquiv( -fPaintHeight );
@@ -672,15 +672,15 @@ void ActivityImpl::updateShapeAttributes(
if( fPaintHeight > fScrollHeight )
pos.setY( pos.getY() + (fPaintHeight-fScrollHeight) / 2.0 );
}
-
+
basegfx::B2DPolygon clipPoly(
basegfx::tools::createPolygonFromRect(
basegfx::B2DRectangle( clipPos.getX(),
clipPos.getY(),
clipPos.getX() + fScrollWidth,
clipPos.getY() + fScrollHeight ) ) );
-
- if( !::basegfx::fTools::equalZero( mfRotationAngle ))
+
+ if( !::basegfx::fTools::equalZero( mfRotationAngle ))
{
maShapeAttrLayer.get()->setRotationAngle( mfRotationAngle );
double const fRotate = (mfRotationAngle * M_PI / 180.0);
@@ -689,7 +689,7 @@ void ActivityImpl::updateShapeAttributes(
aTransform.rotate( fRotate );
pos *= aTransform;
}
-
+
pos += parentBounds.getCenter();
maShapeAttrLayer.get()->setPosition( pos );
maShapeAttrLayer.get()->setClip( basegfx::B2DPolyPolygon(clipPoly) );
@@ -700,15 +700,15 @@ bool ActivityImpl::perform()
{
if( !isActive() )
return false;
-
+
ENSURE_OR_RETURN_FALSE(
mpDrawShape,
"ActivityImpl::perform(): still active, but NULL draw shape" );
-
+
DrawShapeSharedPtr const pParentDrawShape( mpParentDrawShape );
if( !pParentDrawShape )
return false; // parent has vanished
-
+
if( pParentDrawShape->isVisible() )
{
if( !mbIsShapeAnimated )
@@ -724,15 +724,15 @@ bool ActivityImpl::perform()
const double nCurrTime( maTimer.getElapsedTime() );
updateShapeAttributes( nCurrTime, parentBounds );
-
- const sal_uInt32 nFrequency(
+
+ const sal_uInt32 nFrequency(
ImpRegisterAgainScrollTextMixerState(
static_cast<sal_uInt32>(nCurrTime * 1000.0)) );
if(nFrequency)
{
mpWakeupEvent->start();
- mpWakeupEvent->setNextTimeout(
+ mpWakeupEvent->setNextTimeout(
std::max(0.1,nFrequency/1000.0) );
maContext.mrEventQueue.addEvent( mpWakeupEvent );
@@ -780,59 +780,59 @@ ActivityImpl::ActivityImpl(
pParentDrawShape->getTreeNode(
nNodes - 1,
DocTreeNode::NODETYPE_LOGICAL_PARAGRAPH ).getEndIndex());
-
+
// TODO(Q3): Doing this manually, instead of using
// ShapeSubset. This is because of lifetime issues (ShapeSubset
// generates circular references to parent shape)
mpDrawShape = boost::dynamic_pointer_cast<DrawShape>(
- maContext.mpSubsettableShapeManager->getSubsetShape(
- pParentDrawShape,
+ maContext.mpSubsettableShapeManager->getSubsetShape(
+ pParentDrawShape,
scrollTextNode ));
mpMetaFile = mpDrawShape->forceScrollTextMetaFile();
-
+
// make scroll text invisible for slide transition bitmaps
- mpDrawShape->setVisibility(false);
+ mpDrawShape->setVisibility(false);
basegfx::B2DRectangle aScrollRect, aPaintRect;
- ENSURE_OR_THROW( getRectanglesFromScrollMtf( aScrollRect,
+ ENSURE_OR_THROW( getRectanglesFromScrollMtf( aScrollRect,
aPaintRect,
mpMetaFile ),
"ActivityImpl::ActivityImpl(): Could not extract "
"scroll anim rectangles from mtf" );
-
+
maScrollRectangleLogic = vcl::unotools::rectangleFromB2DRectangle(
aScrollRect );
maPaintRectangleLogic = vcl::unotools::rectangleFromB2DRectangle(
aPaintRect );
-
+
maShapeAttrLayer.createAttributeLayer(mpDrawShape);
uno::Reference<drawing::XShape> const xShape( mpDrawShape->getXShape() );
uno::Reference<beans::XPropertySet> const xProps( xShape, uno::UNO_QUERY_THROW );
-
+
getPropertyValue( meAnimKind, xProps, OUSTR("TextAnimationKind") );
- OSL_ASSERT( meAnimKind != drawing::TextAnimationKind_NONE );
+ OSL_ASSERT( meAnimKind != drawing::TextAnimationKind_NONE );
mbAlternate = (meAnimKind == drawing::TextAnimationKind_ALTERNATE);
mbScrollIn = (meAnimKind == drawing::TextAnimationKind_SLIDE);
-
+
// adopted from in AInfoBlinkText::ImplInit():
sal_Int16 nRepeat(0);
getPropertyValue( nRepeat, xProps, OUSTR("TextAnimationCount") );
mnRepeat = nRepeat;
-
- if(mbAlternate)
+
+ if(mbAlternate)
{
// force visible when started for scroll-forth-and-back, because
// slide has been coming in with visible text in the middle:
mbVisibleWhenStarted = true;
}
- else
+ else
{
getPropertyValue( mbVisibleWhenStarted, xProps,
OUSTR("TextAnimationStartInside") );
}
-
+
// set visible when stopped
getPropertyValue( mbVisibleWhenStopped, xProps,
OUSTR("TextAnimatiogonStopInside") );
@@ -840,7 +840,7 @@ ActivityImpl::ActivityImpl(
getPropertyValue( mfRotationAngle, xProps,
OUSTR("RotateAngle") );
mfRotationAngle /= -100.0; // (switching direction)
-
+
// set frequency
sal_Int16 nDelay(0);
getPropertyValue( nDelay, xProps, OUSTR("TextAnimationDelay") );
@@ -849,11 +849,11 @@ ActivityImpl::ActivityImpl(
// default:
meAnimKind == drawing::TextAnimationKind_BLINK
? 250L : 50L );
-
+
// adopted from in AInfoScrollText::ImplInit():
-
+
// If it is a simple m_bScrollIn, reset some parameters
- if( DoScrollIn() )
+ if( DoScrollIn() )
{
// most parameters are set correctly from the dialog logic, but
// eg VisisbleWhenStopped is grayed out and needs to be corrected here.
@@ -861,14 +861,14 @@ ActivityImpl::ActivityImpl(
mbVisibleWhenStarted = false;
mnRepeat = 0L;
}
-
+
// Get animation direction
getPropertyValue( meDirection, xProps, OUSTR("TextAnimationDirection") );
-
+
// Get step width. Negative means pixel, positive logical units
getPropertyValue( mnStepWidth, xProps, OUSTR("TextAnimationAmount") );
- maContext.mpSubsettableShapeManager->addIntrinsicAnimationHandler(
+ maContext.mpSubsettableShapeManager->addIntrinsicAnimationHandler(
mpListener );
}
@@ -901,7 +901,7 @@ void ActivityImpl::dispose()
// shape)
DrawShapeSharedPtr pParent( mpParentDrawShape.lock() );
if( pParent )
- maContext.mpSubsettableShapeManager->revokeSubset(
+ maContext.mpSubsettableShapeManager->revokeSubset(
pParent,
mpDrawShape );
}
@@ -913,7 +913,7 @@ void ActivityImpl::dispose()
maContext.dispose();
mbIsDisposed = true;
- maContext.mpSubsettableShapeManager->removeIntrinsicAnimationHandler(
+ maContext.mpSubsettableShapeManager->removeIntrinsicAnimationHandler(
mpListener );
}
}
@@ -974,7 +974,7 @@ boost::shared_ptr<Activity> createDrawingLayerAnimActivity(
OSL_ENSURE( false,
rtl::OUStringToOString(
comphelper::anyToString( cppu::getCaughtException() ),
- RTL_TEXTENCODING_UTF8 ).getStr() );
+ RTL_TEXTENCODING_UTF8 ).getStr() );
}
return pActivity;