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-rw-r--r--slideshow/source/engine/shapes/drawinglayeranimation.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/slideshow/source/engine/shapes/drawinglayeranimation.cxx b/slideshow/source/engine/shapes/drawinglayeranimation.cxx
index d0d3acb66369..ea765eea9649 100644
--- a/slideshow/source/engine/shapes/drawinglayeranimation.cxx
+++ b/slideshow/source/engine/shapes/drawinglayeranimation.cxx
@@ -422,7 +422,7 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
const double fNumberSteps =
(fRelativeDistance * fDistanceLogic) / GetStepWidthLogic();
- nLoopTime = FRound(fNumberSteps * mnFrequency);
+ nLoopTime = basegfx::fround<sal_uInt32>(fNumberSteps * mnFrequency);
// init loop
ScrollTextAnimNode aInitNode(
@@ -451,7 +451,7 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
const double fNumberSteps =
(fRelativeDistance * fDistanceLogic) / GetStepWidthLogic();
- nLoopTime = FRound(fNumberSteps * mnFrequency);
+ nLoopTime = basegfx::fround<sal_uInt32>(fNumberSteps * mnFrequency);
if(0 == mnRepeat)
{
@@ -501,7 +501,7 @@ void ActivityImpl::ImpForceScrollTextAnimNodes()
const double fNumberSteps =
(fRelativeDistance * fDistanceLogic) / GetStepWidthLogic();
- nLoopTime = FRound(fNumberSteps * mnFrequency);
+ nLoopTime = basegfx::fround<sal_uInt32>(fNumberSteps * mnFrequency);
// exit loop
ScrollTextAnimNode aExitNode(