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-rw-r--r--starmath/source/symbol.cxx31
1 files changed, 0 insertions, 31 deletions
diff --git a/starmath/source/symbol.cxx b/starmath/source/symbol.cxx
index 5208ce3644ce..89de89f513df 100644
--- a/starmath/source/symbol.cxx
+++ b/starmath/source/symbol.cxx
@@ -88,17 +88,6 @@ SmSym::SmSym(const String& rName, const Font& rFont, sal_Unicode cChar,
m_aFace.SetAlign(ALIGN_BASELINE);
m_cChar = cChar;
-//! according to HDU this should not be used anymore now
-//! since this was necessary in the early days but should
-//! not be done now since this is handled now at a more
-//! bottom layer by HDU.
-//! He can still imagine scenarios where this will be wrong
-//! now though, for example when importing *some* old documents.
-//! But overall it should be a large improvement, and
-//! likely everything will still work... #_- (eyes shut and "go"!)
-//
-// if (RTL_TEXTENCODING_SYMBOL == rFont.GetCharSet())
-// Character |= 0xF000;
m_aSetName = rSet;
m_bPredefined = bIsPredefined;
m_bDocSymbol = FALSE;
@@ -320,23 +309,6 @@ void SmSymbolManager::Save()
{
SmMathConfig &rCfg = *SM_MOD()->GetConfig();
-#if 0
- USHORT nSymbolCount = GetSymbolCount();
- USHORT nSaveSymbolCnt = 0;
- const SmSym **pSymbols = new const SmSym* [ nSymbolCount ];
- const SmSym **pSym = pSymbols;
- for (USHORT j = 0; j < nSymbolCount; ++j)
- {
- const SmSym &rSym = *pSymSet->GetSymbol( j );
- if (!rSym.IsDocSymbol())
- {
- *pSym++ = &rSym;
- ++nSaveSymbolCnt;
- }
- }
- DBG_ASSERT(pSym - pSymbols == nSaveSymbolCnt, "wrong number of symbols" );
-#endif
-
// prepare to skip symbols from iGreek on saving
SmLocalizedSymbolData aLocalizedData;
String aSymbolSetName( (sal_Unicode) 'i' );
@@ -352,9 +324,6 @@ void SmSymbolManager::Save()
aSymbols.push_back( *aTmp[i] );
}
rCfg.SetSymbols( aSymbols );
-#if 0
- delete [] pSymbols;
-#endif
m_bModified = false;
}