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-rw-r--r--svgio/source/svgreader/svgstyleattributes.cxx4
-rw-r--r--svgio/source/svgreader/svgsvgnode.cxx2
2 files changed, 3 insertions, 3 deletions
diff --git a/svgio/source/svgreader/svgstyleattributes.cxx b/svgio/source/svgreader/svgstyleattributes.cxx
index 2dc7f4c43637..0e5ecd1a3567 100644
--- a/svgio/source/svgreader/svgstyleattributes.cxx
+++ b/svgio/source/svgreader/svgstyleattributes.cxx
@@ -252,7 +252,7 @@ namespace svgio
const drawinglayer::geometry::ViewInformation2D aViewInformation2D;
drawinglayer::processor2d::TextAsPolygonExtractor2D aExtractor(aViewInformation2D);
- // proccess
+ // process
aExtractor.process(rSource);
// get results
@@ -690,7 +690,7 @@ namespace svgio
const drawinglayer::geometry::ViewInformation2D aViewInformation2D;
drawinglayer::processor2d::LineGeometryExtractor2D aExtractor(aViewInformation2D);
- // proccess
+ // process
aExtractor.process(aSeq);
// check for fill rsults
diff --git a/svgio/source/svgreader/svgsvgnode.cxx b/svgio/source/svgreader/svgsvgnode.cxx
index fc613db500e6..7871a2349f5a 100644
--- a/svgio/source/svgreader/svgsvgnode.cxx
+++ b/svgio/source/svgreader/svgsvgnode.cxx
@@ -560,7 +560,7 @@ namespace svgio
{
// Clip is necessary. This will make Svg images evtl. smaller
// than wanted from Svg (the free space which may be around it is
- // conform to the Svg spec), but avoids an expensive and unneccessary
+ // conform to the Svg spec), but avoids an expensive and unnecessary
// clip. Keep the full Svg range here to get the correct mappings
// to objects using this. Optimizations can be done in the processors
const drawinglayer::primitive2d::Primitive2DReference xMask(