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Diffstat (limited to 'svl/source/items/itemprop.cxx')
-rw-r--r--svl/source/items/itemprop.cxx12
1 files changed, 6 insertions, 6 deletions
diff --git a/svl/source/items/itemprop.cxx b/svl/source/items/itemprop.cxx
index 8e88b781b22e..d7d3a81be093 100644
--- a/svl/source/items/itemprop.cxx
+++ b/svl/source/items/itemprop.cxx
@@ -172,9 +172,9 @@ SfxItemPropertySet::~SfxItemPropertySet()
{
}
-sal_Bool SfxItemPropertySet::FillItem(SfxItemSet&, sal_uInt16, sal_Bool) const
+bool SfxItemPropertySet::FillItem(SfxItemSet&, sal_uInt16, sal_Bool) const
{
- return sal_False;
+ return false;
}
void SfxItemPropertySet::getPropertyValue( const SfxItemPropertySimpleEntry& rEntry,
@@ -183,7 +183,7 @@ void SfxItemPropertySet::getPropertyValue( const SfxItemPropertySimpleEntry& rEn
{
// get the SfxPoolItem
const SfxPoolItem* pItem = 0;
- SfxItemState eState = rSet.GetItemState( rEntry.nWID, sal_True, &pItem );
+ SfxItemState eState = rSet.GetItemState( rEntry.nWID, true, &pItem );
if(SFX_ITEM_SET != eState && SFX_WHICH_MAX > rEntry.nWID )
pItem = &rSet.GetPool()->GetDefaultItem(rEntry.nWID);
// return item values as uno::Any
@@ -243,7 +243,7 @@ void SfxItemPropertySet::setPropertyValue( const SfxItemPropertySimpleEntry& rEn
// get the SfxPoolItem
const SfxPoolItem* pItem = 0;
SfxPoolItem *pNewItem = 0;
- SfxItemState eState = rSet.GetItemState( rEntry.nWID, sal_True, &pItem );
+ SfxItemState eState = rSet.GetItemState( rEntry.nWID, true, &pItem );
if(SFX_ITEM_SET != eState && SFX_WHICH_MAX > rEntry.nWID )
pItem = &rSet.GetPool()->GetDefaultItem(rEntry.nWID);
//maybe there's another way to find an Item
@@ -295,7 +295,7 @@ PropertyState SfxItemPropertySet::getPropertyState(const SfxItemPropertySimpleEn
sal_uInt16 nWhich = rEntry.nWID;
// item state holen
- SfxItemState eState = rSet.GetItemState( nWhich, sal_False );
+ SfxItemState eState = rSet.GetItemState( nWhich, false );
// item-Wert als UnoAny zurueckgeben
if(eState == SFX_ITEM_DEFAULT)
eRet = PropertyState_DEFAULT_VALUE;
@@ -319,7 +319,7 @@ PropertyState SfxItemPropertySet::getPropertyState(const OUString& rName, cons
// item holen
const SfxPoolItem* pItem = 0;
- SfxItemState eState = rSet.GetItemState( nWhich, sal_False, &pItem );
+ SfxItemState eState = rSet.GetItemState( nWhich, false, &pItem );
if(!pItem && nWhich != rSet.GetPool()->GetSlotId(nWhich))
pItem = &rSet.GetPool()->GetDefaultItem(nWhich);
// item-Wert als UnoAny zurueckgeben