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-rw-r--r--svl/source/undo/undo.cxx819
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diff --git a/svl/source/undo/undo.cxx b/svl/source/undo/undo.cxx
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index 000000000000..a8442098237e
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+++ b/svl/source/undo/undo.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: undo.cxx,v $
+ * $Revision: 1.11 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svl.hxx"
+
+#include <com/sun/star/uno/Exception.hpp>
+
+#include <tools/debug.hxx>
+
+#include <svl/undo.hxx>
+
+using ::com::sun::star::uno::Exception;
+
+// STATIC DATA -----------------------------------------------------------
+
+DBG_NAME(SfxUndoAction)
+
+//========================================================================
+
+TYPEINIT0(SfxUndoAction);
+TYPEINIT0(SfxListUndoAction);
+TYPEINIT0(SfxLinkUndoAction);
+TYPEINIT0(SfxRepeatTarget);
+
+//------------------------------------------------------------------------
+
+SfxRepeatTarget::~SfxRepeatTarget()
+{
+}
+
+//------------------------------------------------------------------------
+
+BOOL SfxUndoAction::IsLinked()
+{
+ return bLinked;
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoAction::SetLinked( BOOL bIsLinked )
+{
+ bLinked = bIsLinked;
+}
+
+//------------------------------------------------------------------------
+
+SfxUndoAction::~SfxUndoAction()
+{
+ DBG_DTOR(SfxUndoAction, 0);
+ DBG_ASSERT( !IsLinked(), "Gelinkte Action geloescht" );
+}
+
+
+SfxUndoAction::SfxUndoAction()
+{
+ DBG_CTOR(SfxUndoAction, 0);
+ SetLinked( FALSE );
+}
+
+//------------------------------------------------------------------------
+
+BOOL SfxUndoAction::Merge( SfxUndoAction * )
+{
+ DBG_CHKTHIS(SfxUndoAction, 0);
+ return FALSE;
+}
+
+//------------------------------------------------------------------------
+
+XubString SfxUndoAction::GetComment() const
+{
+ DBG_CHKTHIS(SfxUndoAction, 0);
+ return XubString();
+}
+
+//------------------------------------------------------------------------
+
+
+USHORT SfxUndoAction::GetId() const
+{
+ DBG_CHKTHIS(SfxUndoAction, 0);
+ return 0;
+}
+
+//------------------------------------------------------------------------
+
+XubString SfxUndoAction::GetRepeatComment(SfxRepeatTarget&) const
+{
+ DBG_CHKTHIS(SfxUndoAction, 0);
+ return GetComment();
+}
+
+//------------------------------------------------------------------------
+
+
+void SfxUndoAction::Undo()
+{
+ // die sind nur konzeptuell pure virtual
+ DBG_ERROR( "pure virtual function called: SfxUndoAction::Undo()" );
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoAction::Redo()
+{
+ // die sind nur konzeptuell pure virtual
+ DBG_ERROR( "pure virtual function called: SfxUndoAction::Redo()" );
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoAction::Repeat(SfxRepeatTarget&)
+{
+ // die sind nur konzeptuell pure virtual
+ DBG_ERROR( "pure virtual function called: SfxUndoAction::Repeat()" );
+}
+
+//------------------------------------------------------------------------
+
+
+BOOL SfxUndoAction::CanRepeat(SfxRepeatTarget&) const
+{
+ return TRUE;
+}
+
+//========================================================================
+
+
+SfxUndoManager::SfxUndoManager( USHORT nMaxUndoActionCount )
+ : pFatherUndoArray(0)
+ , mbUndoEnabled( true )
+{
+ pUndoArray=new SfxUndoArray(nMaxUndoActionCount);
+ pActUndoArray=pUndoArray;
+
+}
+
+//------------------------------------------------------------------------
+
+
+SfxUndoManager::~SfxUndoManager()
+{
+ delete pUndoArray;
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoManager::EnableUndo( bool bEnable )
+{
+ mbUndoEnabled = bEnable;
+}
+
+//------------------------------------------------------------------------
+
+
+void SfxUndoManager::SetMaxUndoActionCount( USHORT nMaxUndoActionCount )
+{
+ // Remove entries from the pActUndoArray when we have to reduce
+ // the number of entries due to a lower nMaxUndoActionCount.
+ // Both redo and undo action entries will be removed until we reached the
+ // new nMaxUndoActionCount.
+
+ long nNumToDelete = pActUndoArray->aUndoActions.Count() - nMaxUndoActionCount;
+ if ( nNumToDelete > 0 )
+ {
+ while ( nNumToDelete > 0 )
+ {
+ USHORT nPos = pActUndoArray->aUndoActions.Count();
+ if ( nPos > pActUndoArray->nCurUndoAction )
+ {
+ if ( !pActUndoArray->aUndoActions[nPos-1]->IsLinked() )
+ {
+ delete pActUndoArray->aUndoActions[nPos-1];
+ pActUndoArray->aUndoActions.Remove( nPos-1 );
+ --nNumToDelete;
+ }
+ }
+
+ if ( nNumToDelete > 0 && pActUndoArray->nCurUndoAction > 0 )
+ {
+ if ( !pActUndoArray->aUndoActions[0]->IsLinked() )
+ {
+ delete pActUndoArray->aUndoActions[0];
+ pActUndoArray->aUndoActions.Remove(0);
+ --pActUndoArray->nCurUndoAction;
+ --nNumToDelete;
+ }
+ }
+
+ if ( nPos == pActUndoArray->aUndoActions.Count() )
+ break; // Cannot delete more entries
+ }
+ }
+
+ pActUndoArray->nMaxUndoActions = nMaxUndoActionCount;
+}
+
+//------------------------------------------------------------------------
+
+USHORT SfxUndoManager::GetMaxUndoActionCount() const
+{
+ return pActUndoArray->nMaxUndoActions;
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoManager::Clear()
+{
+ while ( pActUndoArray->aUndoActions.Count() )
+ {
+ SfxUndoAction *pAction=
+ pActUndoArray->aUndoActions[pActUndoArray->aUndoActions.Count() - 1];
+ pActUndoArray->aUndoActions.Remove( pActUndoArray->aUndoActions.Count() - 1 );
+ delete pAction;
+ }
+
+ pActUndoArray->nCurUndoAction = 0;
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoManager::ClearRedo()
+{
+ while ( pActUndoArray->aUndoActions.Count() > pActUndoArray->nCurUndoAction )
+ {
+ SfxUndoAction *pAction=
+ pActUndoArray->aUndoActions[pActUndoArray->aUndoActions.Count() - 1];
+ pActUndoArray->aUndoActions.Remove( pActUndoArray->aUndoActions.Count() - 1 );
+ delete pAction;
+ }
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoManager::AddUndoAction( SfxUndoAction *pAction, BOOL bTryMerge )
+{
+ if( mbUndoEnabled )
+ {
+ // Redo-Actions loeschen
+ for ( USHORT nPos = pActUndoArray->aUndoActions.Count();
+ nPos > pActUndoArray->nCurUndoAction; --nPos )
+ delete pActUndoArray->aUndoActions[nPos-1];
+
+ pActUndoArray->aUndoActions.Remove(
+ pActUndoArray->nCurUndoAction,
+ pActUndoArray->aUndoActions.Count() - pActUndoArray->nCurUndoAction );
+
+ if ( pActUndoArray->nMaxUndoActions )
+ {
+ SfxUndoAction *pTmpAction = pActUndoArray->nCurUndoAction ?
+ pActUndoArray->aUndoActions[pActUndoArray->nCurUndoAction-1] : 0;
+
+ if ( !bTryMerge || !(pTmpAction && pTmpAction->Merge(pAction)) )
+ {
+ // auf Max-Anzahl anpassen
+ if( pActUndoArray == pUndoArray )
+ while( pActUndoArray->aUndoActions.Count() >=
+ pActUndoArray->nMaxUndoActions &&
+ !pActUndoArray->aUndoActions[0]->IsLinked() )
+ {
+ delete pActUndoArray->aUndoActions[0];
+ pActUndoArray->aUndoActions.Remove(0);
+ --pActUndoArray->nCurUndoAction;
+ }
+
+ // neue Action anh"angen
+ const SfxUndoAction* pTemp = pAction;
+ pActUndoArray->aUndoActions.Insert(
+ pTemp, pActUndoArray->nCurUndoAction++ );
+ return;
+ }
+ }
+ }
+ delete pAction;
+}
+
+//------------------------------------------------------------------------
+
+USHORT SfxUndoManager::GetUndoActionCount() const
+{
+ return pActUndoArray->nCurUndoAction;
+}
+
+//------------------------------------------------------------------------
+
+XubString SfxUndoManager::GetUndoActionComment( USHORT nNo ) const
+{
+ DBG_ASSERT( nNo < pActUndoArray->nCurUndoAction, "svl::SfxUndoManager::GetUndoActionComment(), illegal id!" );
+ if( nNo < pActUndoArray->nCurUndoAction )
+ {
+ return pActUndoArray->aUndoActions[pActUndoArray->nCurUndoAction-1-nNo]->GetComment(); //!
+ }
+ else
+ {
+ XubString aEmpty;
+ return aEmpty;
+ }
+}
+
+//------------------------------------------------------------------------
+
+USHORT SfxUndoManager::GetUndoActionId( USHORT nNo ) const
+{
+ DBG_ASSERT( nNo < pActUndoArray->nCurUndoAction, "svl::SfxUndoManager::GetUndoActionId(), illegal id!" );
+ if( nNo < pActUndoArray->nCurUndoAction )
+ {
+ return pActUndoArray->aUndoActions[pActUndoArray->nCurUndoAction-1-nNo]->GetId(); //!
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+//------------------------------------------------------------------------
+
+SfxUndoAction* SfxUndoManager::GetUndoAction( USHORT nNo ) const
+{
+ DBG_ASSERT( nNo < pActUndoArray->nCurUndoAction, "svl::SfxUndoManager::GetUndoAction(), illegal id!" );
+ if( nNo < pActUndoArray->nCurUndoAction )
+ {
+ return pActUndoArray->aUndoActions[pActUndoArray->nCurUndoAction-1-nNo]; //!
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+//------------------------------------------------------------------------
+
+/** clears the redo stack and removes the top undo action */
+void SfxUndoManager::RemoveLastUndoAction()
+{
+ DBG_ASSERT( pActUndoArray->nCurUndoAction, "svl::SfxUndoManager::RemoveLastUndoAction(), no action to remove?!" );
+ if( pActUndoArray->nCurUndoAction )
+ {
+ pActUndoArray->nCurUndoAction--;
+
+ // delete redo-actions and top action
+ USHORT nPos;
+ for ( nPos = pActUndoArray->aUndoActions.Count(); nPos > pActUndoArray->nCurUndoAction; --nPos )
+ delete pActUndoArray->aUndoActions[nPos-1];
+
+ pActUndoArray->aUndoActions.Remove(
+ pActUndoArray->nCurUndoAction,
+ pActUndoArray->aUndoActions.Count() - pActUndoArray->nCurUndoAction );
+ }
+}
+
+//------------------------------------------------------------------------
+
+BOOL SfxUndoManager::Undo( USHORT )
+{
+ bool bUndoWasEnabled = mbUndoEnabled;
+ mbUndoEnabled = false;
+
+ BOOL bRet = FALSE;
+
+ try
+ {
+ DBG_ASSERT( pActUndoArray == pUndoArray, "svl::SfxUndoManager::Undo(), LeaveListAction() not yet called!" );
+ if ( pActUndoArray->nCurUndoAction )
+ {
+ Undo( *pActUndoArray->aUndoActions[ --pActUndoArray->nCurUndoAction ] );
+ bRet = TRUE;
+ }
+ }
+ catch( Exception& e )
+ {
+ mbUndoEnabled = bUndoWasEnabled;
+ throw e;
+ }
+ mbUndoEnabled = bUndoWasEnabled;
+ return bRet;
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoManager::Undo( SfxUndoAction &rAction )
+{
+ bool bUndoWasEnabled = mbUndoEnabled;
+ mbUndoEnabled = false;
+ try
+ {
+ rAction.Undo();
+ }
+ catch( Exception& e )
+ {
+ mbUndoEnabled = bUndoWasEnabled;
+ throw e;
+ }
+
+ mbUndoEnabled = bUndoWasEnabled;
+}
+
+//------------------------------------------------------------------------
+
+USHORT SfxUndoManager::GetRedoActionCount() const
+{
+ return pActUndoArray->aUndoActions.Count() - pActUndoArray->nCurUndoAction; //!
+}
+
+//------------------------------------------------------------------------
+
+XubString SfxUndoManager::GetRedoActionComment( USHORT nNo ) const
+{
+ return pActUndoArray->aUndoActions[pActUndoArray->nCurUndoAction+nNo]->GetComment(); //!
+}
+
+//------------------------------------------------------------------------
+
+USHORT SfxUndoManager::GetRedoActionId( USHORT nNo ) const
+{
+ return pActUndoArray->aUndoActions[pActUndoArray->nCurUndoAction+nNo]->GetId(); //!
+}
+
+//------------------------------------------------------------------------
+
+BOOL SfxUndoManager::Redo( USHORT )
+{
+ bool bUndoWasEnabled = mbUndoEnabled;
+ mbUndoEnabled = false;
+
+ BOOL bRet = FALSE;
+
+ try
+ {
+ if ( pActUndoArray->aUndoActions.Count() > pActUndoArray->nCurUndoAction )
+ {
+ Redo( *pActUndoArray->aUndoActions[pActUndoArray->nCurUndoAction++] );
+ bRet = TRUE;
+ }
+ }
+ catch( Exception& e )
+ {
+ mbUndoEnabled = bUndoWasEnabled;
+ throw e;
+ }
+
+ mbUndoEnabled = bUndoWasEnabled;
+ return bRet;
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoManager::Redo( SfxUndoAction &rAction )
+{
+ bool bUndoWasEnabled = mbUndoEnabled;
+ mbUndoEnabled = false;
+
+ try
+ {
+ rAction.Redo();
+ }
+ catch( Exception& e )
+ {
+ mbUndoEnabled = bUndoWasEnabled;
+ throw e;
+ }
+
+ mbUndoEnabled = bUndoWasEnabled;
+}
+
+//------------------------------------------------------------------------
+
+USHORT SfxUndoManager::GetRepeatActionCount() const
+{
+ return pActUndoArray->aUndoActions.Count();
+}
+
+//------------------------------------------------------------------------
+
+XubString SfxUndoManager::GetRepeatActionComment( SfxRepeatTarget &rTarget, USHORT nNo ) const
+{
+ return pActUndoArray->aUndoActions[ pActUndoArray->aUndoActions.Count() - 1 - nNo ]
+ ->GetRepeatComment(rTarget);
+}
+
+//------------------------------------------------------------------------
+
+BOOL SfxUndoManager::Repeat( SfxRepeatTarget &rTarget, USHORT /*nFrom*/, USHORT /*nCount*/ )
+{
+ if ( pActUndoArray->aUndoActions.Count() )
+ {
+ Repeat( rTarget, *pActUndoArray->aUndoActions[ pActUndoArray->aUndoActions.Count() - 1 ] );
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoManager::Repeat( SfxRepeatTarget &rTarget, SfxUndoAction &rAction )
+{
+ if ( rAction.CanRepeat(rTarget) )
+ rAction.Repeat(rTarget);
+}
+
+//------------------------------------------------------------------------
+
+BOOL SfxUndoManager::CanRepeat( SfxRepeatTarget &rTarget, SfxUndoAction &rAction ) const
+{
+ return rAction.CanRepeat(rTarget);
+}
+
+//------------------------------------------------------------------------
+
+BOOL SfxUndoManager::CanRepeat( SfxRepeatTarget &rTarget, USHORT nNo ) const
+{
+ if ( pActUndoArray->aUndoActions.Count() > nNo )
+ {
+ USHORT nActionNo = pActUndoArray->aUndoActions.Count() - 1 - nNo;
+ return pActUndoArray->aUndoActions[nActionNo]->CanRepeat(rTarget);
+ }
+
+ return FALSE;
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoManager::EnterListAction(
+ const XubString& rComment, const XubString &rRepeatComment, USHORT nId )
+
+/* [Beschreibung]
+
+ Fuegt eine ListUndoAction ein und setzt dessen UndoArray als aktuelles.
+*/
+
+{
+ if( !mbUndoEnabled )
+ return;
+
+ if ( !pUndoArray->nMaxUndoActions )
+ return;
+
+ pFatherUndoArray=pActUndoArray;
+ SfxListUndoAction *pAction=new SfxListUndoAction(
+ rComment, rRepeatComment, nId, pActUndoArray);
+ AddUndoAction( pAction );
+ pActUndoArray=pAction;
+}
+
+//------------------------------------------------------------------------
+
+void SfxUndoManager::LeaveListAction()
+
+/* [Beschreibung]
+
+ Verlaesst die aktuelle ListAction und geht eine Ebene nach oben.
+*/
+{
+ if ( !mbUndoEnabled )
+ return;
+
+ if ( !pUndoArray->nMaxUndoActions )
+ return;
+
+ if( pActUndoArray == pUndoArray )
+ {
+ DBG_ERROR( "svl::SfxUndoManager::LeaveListAction(), called without calling EnterListAction()!" );
+ return;
+ }
+
+ DBG_ASSERT(pActUndoArray->pFatherUndoArray,"svl::SfxUndoManager::LeaveListAction(), no father undo array!?");
+
+ SfxUndoArray* pTmp=pActUndoArray;
+ pActUndoArray=pActUndoArray->pFatherUndoArray;
+
+ // If no undo action where added, delete the undo list action
+ SfxUndoAction *pTmpAction= pActUndoArray->aUndoActions[pActUndoArray->nCurUndoAction-1];
+ if(!pTmp->nCurUndoAction)
+ {
+ pActUndoArray->aUndoActions.Remove( --pActUndoArray->nCurUndoAction);
+ delete pTmpAction;
+ }
+ else
+ {
+ // if the undo array has no comment, try to get it from its children
+ SfxListUndoAction* pList = dynamic_cast< SfxListUndoAction * >( pTmpAction );
+ if( pList && pList->GetComment().Len() == 0 )
+ {
+ USHORT n;
+ for( n = 0; n < pList->aUndoActions.Count(); n++ )
+ {
+ if( pList->aUndoActions[n]->GetComment().Len() )
+ {
+ pList->SetComment( pList->aUndoActions[n]->GetComment() );
+ break;
+ }
+ }
+ }
+ }
+}
+
+//------------------------------------------------------------------------
+
+USHORT SfxListUndoAction::GetId() const
+{
+ return nId;
+}
+
+//------------------------------------------------------------------------
+
+XubString SfxListUndoAction::GetComment() const
+{
+ return aComment;
+}
+
+//------------------------------------------------------------------------
+
+void SfxListUndoAction::SetComment( const UniString& rComment )
+{
+ aComment = rComment;
+}
+
+//------------------------------------------------------------------------
+
+XubString SfxListUndoAction::GetRepeatComment(SfxRepeatTarget &) const
+{
+ return aRepeatComment;
+}
+
+
+//------------------------------------------------------------------------
+
+SfxListUndoAction::SfxListUndoAction
+(
+ const XubString &rComment,
+ const XubString rRepeatComment,
+ USHORT Id,
+ SfxUndoArray *pFather
+)
+: nId(Id), aComment(rComment), aRepeatComment(rRepeatComment)
+{
+ pFatherUndoArray = pFather;
+ nMaxUndoActions = USHRT_MAX;
+}
+
+//------------------------------------------------------------------------
+
+void SfxListUndoAction::Undo()
+{
+ for(INT16 i=nCurUndoAction-1;i>=0;i--)
+ aUndoActions[i]->Undo();
+ nCurUndoAction=0;
+}
+
+//------------------------------------------------------------------------
+
+void SfxListUndoAction::Redo()
+{
+ for(USHORT i=nCurUndoAction;i<aUndoActions.Count();i++)
+ aUndoActions[i]->Redo();
+ nCurUndoAction = aUndoActions.Count();
+}
+
+//------------------------------------------------------------------------
+
+void SfxListUndoAction::Repeat(SfxRepeatTarget&rTarget)
+{
+ for(USHORT i=0;i<nCurUndoAction;i++)
+ aUndoActions[i]->Repeat(rTarget);
+}
+
+//------------------------------------------------------------------------
+
+BOOL SfxListUndoAction::CanRepeat(SfxRepeatTarget&r) const
+{
+ for(USHORT i=0;i<nCurUndoAction;i++)
+ if(!aUndoActions[i]->CanRepeat(r))
+ return FALSE;
+ return TRUE;
+}
+
+//------------------------------------------------------------------------
+
+BOOL SfxListUndoAction::Merge( SfxUndoAction *pNextAction )
+{
+ return aUndoActions.Count() && aUndoActions[aUndoActions.Count()-1]->Merge( pNextAction );
+}
+
+//------------------------------------------------------------------------
+
+SfxLinkUndoAction::SfxLinkUndoAction(SfxUndoManager *pManager)
+/* [Beschreibung]
+
+ Richtet eine LinkAction ein, die auf einen weiteren UndoManager zeigt.
+ Holt sich als zugehoerige Action des weiteren UndoManagers dessen
+ aktuelle Action.
+*/
+
+{
+ pUndoManager = pManager;
+ if ( pManager->GetMaxUndoActionCount() )
+ {
+ USHORT nPos = pManager->GetUndoActionCount()-1;
+ pAction = pManager->pActUndoArray->aUndoActions[nPos];
+ pAction->SetLinked();
+ }
+ else
+ pAction = 0;
+}
+
+//------------------------------------------------------------------------
+
+void SfxLinkUndoAction::Undo()
+{
+ if ( pAction )
+ pUndoManager->Undo(1);
+}
+
+//------------------------------------------------------------------------
+
+void SfxLinkUndoAction::Redo()
+{
+ if ( pAction )
+ pUndoManager->Redo(1);
+}
+
+//------------------------------------------------------------------------
+
+
+BOOL SfxLinkUndoAction::CanRepeat(SfxRepeatTarget& r) const
+{
+ return pAction && pUndoManager->CanRepeat(r,*pAction);
+}
+
+
+//------------------------------------------------------------------------
+
+
+void SfxLinkUndoAction::Repeat(SfxRepeatTarget&r)
+{
+ if ( pAction )
+ pUndoManager->Repeat(r,*pAction);
+}
+
+
+//------------------------------------------------------------------------
+
+XubString SfxLinkUndoAction::GetComment() const
+{
+ if ( pAction )
+ return pAction->GetComment();
+ else
+ return XubString();
+}
+
+
+//------------------------------------------------------------------------
+
+XubString SfxLinkUndoAction::GetRepeatComment(SfxRepeatTarget&r) const
+{
+ if ( pAction )
+ return pAction->GetRepeatComment(r);
+ else
+ return XubString();
+}
+
+//------------------------------------------------------------------------
+
+SfxLinkUndoAction::~SfxLinkUndoAction()
+{
+ if( pAction )
+ pAction->SetLinked( FALSE );
+}
+
+
+//------------------------------------------------------------------------
+
+SfxUndoArray::~SfxUndoArray()
+{
+ while ( aUndoActions.Count() )
+ {
+ SfxUndoAction *pAction =
+ aUndoActions[ aUndoActions.Count() - 1 ];
+ aUndoActions.Remove( aUndoActions.Count() - 1 );
+ delete pAction;
+ }
+}
+
+
+USHORT SfxLinkUndoAction::GetId() const
+{
+ return pAction ? pAction->GetId() : 0;
+}
+
+
+