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Diffstat (limited to 'svtools/inc/filectrl.hxx')
-rw-r--r--svtools/inc/filectrl.hxx22
1 files changed, 11 insertions, 11 deletions
diff --git a/svtools/inc/filectrl.hxx b/svtools/inc/filectrl.hxx
index dd314bb23ca1..c88689ea0338 100644
--- a/svtools/inc/filectrl.hxx
+++ b/svtools/inc/filectrl.hxx
@@ -39,14 +39,14 @@
#define STR_FILECTRL_BUTTONTEXT 333 // ID-Range?!
// Flags for FileControl
-typedef USHORT FileControlMode;
-#define FILECTRL_RESIZEBUTTONBYPATHLEN ((USHORT)0x0001)//if this is set, the button will become small as soon as the Text in the Edit Field is to long to be shown completely
+typedef sal_uInt16 FileControlMode;
+#define FILECTRL_RESIZEBUTTONBYPATHLEN ((sal_uInt16)0x0001)//if this is set, the button will become small as soon as the Text in the Edit Field is to long to be shown completely
// Flags for internal use of FileControl
-typedef USHORT FileControlMode_Internal;
-#define FILECTRL_INRESIZE ((USHORT)0x0001)
-#define FILECTRL_ORIGINALBUTTONTEXT ((USHORT)0x0002)
+typedef sal_uInt16 FileControlMode_Internal;
+#define FILECTRL_INRESIZE ((sal_uInt16)0x0001)
+#define FILECTRL_ORIGINALBUTTONTEXT ((sal_uInt16)0x0002)
class SVT_DLLPUBLIC FileControl : public Window
@@ -56,7 +56,7 @@ private:
PushButton maButton;
String maButtonText;
- BOOL mbOpenDlg;
+ sal_Bool mbOpenDlg;
Link maDialogCreatedHdl;
@@ -80,10 +80,10 @@ public:
Edit& GetEdit() { return maEdit; }
PushButton& GetButton() { return maButton; }
- void Draw( OutputDevice* pDev, const Point& rPos, const Size& rSize, ULONG nFlags );
+ void Draw( OutputDevice* pDev, const Point& rPos, const Size& rSize, sal_uIntPtr nFlags );
- void SetOpenDialog( BOOL bOpen ) { mbOpenDlg = bOpen; }
- BOOL IsOpenDialog() const { return mbOpenDlg; }
+ void SetOpenDialog( sal_Bool bOpen ) { mbOpenDlg = bOpen; }
+ sal_Bool IsOpenDialog() const { return mbOpenDlg; }
void SetText( const XubString& rStr );
XubString GetText() const;
@@ -92,8 +92,8 @@ public:
void SetSelection( const Selection& rSelection ) { maEdit.SetSelection( rSelection ); }
Selection GetSelection() const { return maEdit.GetSelection(); }
- void SetReadOnly( BOOL bReadOnly = TRUE ) { maEdit.SetReadOnly( bReadOnly ); }
- BOOL IsReadOnly() const { return maEdit.IsReadOnly(); }
+ void SetReadOnly( sal_Bool bReadOnly = sal_True ) { maEdit.SetReadOnly( bReadOnly ); }
+ sal_Bool IsReadOnly() const { return maEdit.IsReadOnly(); }
//------
//manipulate the Button-Text: