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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _ICNVW_HXX
+#define _ICNVW_HXX
+
+#include "svtools/svtdllapi.h"
+#include <tools/string.hxx>
+#include <vcl/ctrl.hxx>
+#include <tools/link.hxx>
+#include <vcl/image.hxx>
+#include <vcl/seleng.hxx>
+
+class SvPtrarr;
+class ResId;
+class Point;
+class SvxIconChoiceCtrl_Impl;
+class Image;
+
+#define ICNVIEW_FLAG_POS_LOCKED 0x0001
+#define ICNVIEW_FLAG_SELECTED 0x0002
+#define ICNVIEW_FLAG_FOCUSED 0x0004
+#define ICNVIEW_FLAG_IN_USE 0x0008
+#define ICNVIEW_FLAG_CURSORED 0x0010 // Rahmen um Image
+#define ICNVIEW_FLAG_POS_MOVED 0x0020 // per D&D verschoben aber nicht gelockt
+#define ICNVIEW_FLAG_DROP_TARGET 0x0040 // im QueryDrop gesetzt
+#define ICNVIEW_FLAG_BLOCK_EMPHASIS 0x0080 // Emphasis nicht painten
+#define ICNVIEW_FLAG_USER1 0x0100
+#define ICNVIEW_FLAG_USER2 0x0200
+#define ICNVIEW_FLAG_PRED_SET 0x0400 // Predecessor wurde umgesetzt
+
+enum SvxIconChoiceCtrlTextMode
+{
+ IcnShowTextFull = 1, // BoundRect nach unten aufplustern
+ IcnShowTextShort, // Abkuerzung mit "..."
+ IcnShowTextSmart, // Text komplett anzeigen, wenn moeglich (n.i.)
+ IcnShowTextDontKnow // Einstellung der View
+};
+
+enum SvxIconChoiceCtrlPositionMode
+{
+ IcnViewPositionModeFree = 0, // freies pixelgenaues Positionieren
+ IcnViewPositionModeAutoArrange = 1, // automatisches Ausrichten
+ IcnViewPositionModeAutoAdjust = 2, // automatisches Anordnen
+ IcnViewPositionModeLast = IcnViewPositionModeAutoAdjust
+};
+
+class SvxIconChoiceCtrlEntry
+{
+ Image aImage;
+ Image aImageHC;
+
+ String aText;
+ String aQuickHelpText;
+ void* pUserData;
+
+ friend class SvxIconChoiceCtrl_Impl;
+ friend class IcnCursor_Impl;
+ friend class EntryList_Impl;
+ friend class IcnGridMap_Impl;
+
+ Rectangle aRect; // Bounding-Rect des Entries
+ Rectangle aGridRect; // nur gesetzt im Grid-Modus
+ ULONG nPos;
+
+ // die Eintragsposition in der Eintragsliste entspricht der beim Insert vorgegebenen
+ // [Sortier-]Reihenfolge (->Reihenfolge der Anker in der Ankerliste!). Im AutoArrange-Modus
+ // kann die sichtbare Reihenfolge aber anders sein. Die Eintraege werden deshalb dann
+ // verkettet
+ SvxIconChoiceCtrlEntry* pblink; // backward (linker Nachbar)
+ SvxIconChoiceCtrlEntry* pflink; // forward (rechter Nachbar)
+
+ SvxIconChoiceCtrlTextMode eTextMode;
+ USHORT nX,nY; // fuer Tastatursteuerung
+ USHORT nFlags;
+
+ void ClearFlags( USHORT nMask ) { nFlags &= (~nMask); }
+ void SetFlags( USHORT nMask ) { nFlags |= nMask; }
+ void AssignFlags( USHORT _nFlags ) { nFlags = _nFlags; }
+
+ // setzt den linken Nachbarn (A <-> B ==> A <-> this <-> B)
+ void SetBacklink( SvxIconChoiceCtrlEntry* pA )
+ {
+ pA->pflink->pblink = this; // X <- B
+ this->pflink = pA->pflink; // X -> B
+ this->pblink = pA; // A <- X
+ pA->pflink = this; // A -> X
+ }
+ // loest eine Verbindung (A <-> this <-> B ==> A <-> B)
+ void Unlink()
+ {
+ this->pblink->pflink = this->pflink;
+ this->pflink->pblink = this->pblink;
+ this->pflink = 0;
+ this->pblink = 0;
+ }
+
+public:
+ SvxIconChoiceCtrlEntry( USHORT nFlags = 0 );
+ SvxIconChoiceCtrlEntry( const String& rText, const Image& rImage, USHORT nFlags = 0 );
+ SvxIconChoiceCtrlEntry( const String& rText, const Image& rImage, const Image& rImageHC, USHORT nFlags = 0 );
+ ~SvxIconChoiceCtrlEntry () {}
+
+ void SetImage ( const Image& rImage ) { aImage = rImage; }
+ void SetImageHC ( const Image& rImage ) { aImageHC = rImage; }
+ Image GetImage () const { return aImage; }
+ Image GetImageHC () const { return aImageHC; }
+ void SetText ( const String& rText ) { aText = rText; }
+ String GetText () const { return aText; }
+ String SVT_DLLPUBLIC GetDisplayText() const;
+ void SetQuickHelpText( const String& rText ) { aQuickHelpText = rText; }
+ String GetQuickHelpText() const { return aQuickHelpText; }
+ void SetUserData ( void* _pUserData ) { pUserData = _pUserData; }
+ void* GetUserData () { return pUserData; }
+
+ const Rectangle & GetBoundRect() const { return aRect; }
+
+ void SetFocus ( BOOL bSet )
+ { nFlags = ( bSet ? nFlags | ICNVIEW_FLAG_FOCUSED : nFlags & ~ICNVIEW_FLAG_FOCUSED ); }
+
+ SvxIconChoiceCtrlTextMode GetTextMode() const { return eTextMode; }
+ USHORT GetFlags() const { return nFlags; }
+ BOOL IsSelected() const { return (BOOL)((nFlags & ICNVIEW_FLAG_SELECTED) !=0); }
+ BOOL IsFocused() const { return (BOOL)((nFlags & ICNVIEW_FLAG_FOCUSED) !=0); }
+ BOOL IsInUse() const { return (BOOL)((nFlags & ICNVIEW_FLAG_IN_USE) !=0); }
+ BOOL IsCursored() const { return (BOOL)((nFlags & ICNVIEW_FLAG_CURSORED) !=0); }
+ BOOL IsDropTarget() const { return (BOOL)((nFlags & ICNVIEW_FLAG_DROP_TARGET) !=0); }
+ BOOL IsBlockingEmphasis() const { return (BOOL)((nFlags & ICNVIEW_FLAG_BLOCK_EMPHASIS) !=0); }
+ BOOL WasMoved() const { return (BOOL)((nFlags & ICNVIEW_FLAG_POS_MOVED) !=0); }
+ void SetMoved( BOOL bMoved );
+ BOOL IsPosLocked() const { return (BOOL)((nFlags & ICNVIEW_FLAG_POS_LOCKED) !=0); }
+ void LockPos( BOOL bLock );
+ // Nur bei AutoArrange gesetzt. Den Kopf der Liste gibts per SvxIconChoiceCtrl::GetPredecessorHead
+ SvxIconChoiceCtrlEntry* GetSuccessor() const { return pflink; }
+ SvxIconChoiceCtrlEntry* GetPredecessor() const { return pblink; }
+
+// sal_Unicode GetMnemonicChar() const;
+};
+
+enum SvxIconChoiceCtrlColumnAlign
+{
+ IcnViewAlignLeft = 1,
+ IcnViewAlignRight,
+ IcnViewAlignCenter
+};
+
+class SvxIconChoiceCtrlColumnInfo
+{
+ String aColText;
+ Image aColImage;
+ long nWidth;
+ SvxIconChoiceCtrlColumnAlign eAlignment;
+ USHORT nSubItem;
+
+public:
+ SvxIconChoiceCtrlColumnInfo( USHORT nSub, long nWd,
+ SvxIconChoiceCtrlColumnAlign eAlign ) :
+ nWidth( nWd ), eAlignment( eAlign ), nSubItem( nSub ) {}
+ SvxIconChoiceCtrlColumnInfo( const SvxIconChoiceCtrlColumnInfo& );
+
+ void SetText( const String& rText ) { aColText = rText; }
+ void SetImage( const Image& rImg ) { aColImage = rImg; }
+ void SetWidth( long nWd ) { nWidth = nWd; }
+ void SetAlignment( SvxIconChoiceCtrlColumnAlign eAlign ) { eAlignment = eAlign; }
+ void SetSubItem( USHORT nSub) { nSubItem = nSub; }
+
+ const String& GetText() const { return aColText; }
+ const Image& GetImage() const { return aColImage; }
+ long GetWidth() const { return nWidth; }
+ SvxIconChoiceCtrlColumnAlign GetAlignment() const { return eAlignment; }
+ USHORT GetSubItem() const { return nSubItem; }
+};
+
+//###################################################################################################################################
+/*
+ Window-Bits:
+ WB_ICON // Text unter dem Icon
+ WB_SMALL_ICON // Text rechts neben Icon, beliebige Positionierung
+ WB_DETAILS // Text rechts neben Icon, eingeschraenkte Posit.
+ WB_BORDER
+ WB_NOHIDESELECTION // Selektion inaktiv zeichnen, wenn kein Fokus
+ WB_NOHSCROLL
+ WB_NOVSCROLL
+ WB_NOSELECTION
+ WB_SMART_ARRANGE // im Arrange die Vis-Area beibehalten
+ WB_ALIGN_TOP // Anordnung zeilenweise von links nach rechts
+ WB_ALIGN_LEFT // Anordnung spaltenweise von oben nach unten
+ WB_NODRAGSELECTION // Keine Selektion per Tracking-Rect
+ WB_NOCOLUMNHEADER // keine Headerbar in Detailsview (Headerbar not implemented)
+ WB_NOPOINTERFOCUS // Kein GrabFocus im MouseButtonDown
+ WB_HIGHLIGHTFRAME // der unter der Maus befindliche Eintrag wird hervorgehoben
+ WB_NOASYNCSELECTHDL // Selektionshandler synchron aufrufen, d.h. Events nicht sammeln
+*/
+
+#define WB_ICON WB_RECTSTYLE
+#define WB_SMALLICON WB_SMALLSTYLE
+#define WB_DETAILS WB_VCENTER
+#define WB_NOHSCROLL WB_SPIN
+#define WB_NOVSCROLL WB_DRAG
+#define WB_NOSELECTION WB_REPEAT
+#define WB_NODRAGSELECTION WB_PATHELLIPSIS
+#define WB_SMART_ARRANGE WB_PASSWORD
+#define WB_ALIGN_TOP WB_TOP
+#define WB_ALIGN_LEFT WB_LEFT
+#define WB_NOCOLUMNHEADER WB_CENTER
+#define WB_HIGHLIGHTFRAME WB_INFO
+#define WB_NOASYNCSELECTHDL WB_NOLABEL
+
+class MnemonicGenerator;
+
+class SVT_DLLPUBLIC SvtIconChoiceCtrl : public Control
+{
+ friend class SvxIconChoiceCtrl_Impl;
+
+ Link _aClickIconHdl;
+ Link _aDocRectChangedHdl;
+ Link _aVisRectChangedHdl;
+ KeyEvent* _pCurKeyEvent;
+ SvxIconChoiceCtrl_Impl* _pImp;
+ BOOL _bAutoFontColor;
+
+protected:
+
+ virtual void KeyInput( const KeyEvent& rKEvt );
+ virtual BOOL EditedEntry( SvxIconChoiceCtrlEntry*, const XubString& rNewText, BOOL bCancelled );
+ virtual void DocumentRectChanged();
+ virtual void VisibleRectChanged();
+ virtual BOOL EditingEntry( SvxIconChoiceCtrlEntry* pEntry );
+ virtual void Command( const CommandEvent& rCEvt );
+ virtual void Paint( const Rectangle& rRect );
+ virtual void MouseButtonDown( const MouseEvent& rMEvt );
+ virtual void MouseButtonUp( const MouseEvent& rMEvt );
+ virtual void MouseMove( const MouseEvent& rMEvt );
+ virtual void Resize();
+ virtual void GetFocus();
+ virtual void LoseFocus();
+ virtual void ClickIcon();
+ virtual void StateChanged( StateChangedType nType );
+ virtual void DataChanged( const DataChangedEvent& rDCEvt );
+ virtual void RequestHelp( const HelpEvent& rHEvt );
+ virtual void DrawEntryImage(
+ SvxIconChoiceCtrlEntry* pEntry,
+ const Point& rPos,
+ OutputDevice& rDev );
+
+ virtual String GetEntryText(
+ SvxIconChoiceCtrlEntry* pEntry,
+ BOOL bInplaceEdit );
+
+ virtual void FillLayoutData() const;
+
+ void CallImplEventListeners(ULONG nEvent, void* pData);
+
+public:
+
+ SvtIconChoiceCtrl( Window* pParent, WinBits nWinStyle = WB_ICON | WB_BORDER );
+ SvtIconChoiceCtrl( Window* pParent, const ResId& rResId );
+ virtual ~SvtIconChoiceCtrl();
+
+ void SetStyle( WinBits nWinStyle );
+ WinBits GetStyle() const;
+
+ BOOL SetChoiceWithCursor ( BOOL bDo = TRUE );
+
+ void SetUpdateMode( BOOL bUpdateMode );
+ void SetFont( const Font& rFont );
+ void SetPointFont( const Font& rFont );
+
+ void SetClickHdl( const Link& rLink ) { _aClickIconHdl = rLink; }
+ const Link& GetClickHdl() const { return _aClickIconHdl; }
+
+ using OutputDevice::SetBackground;
+ void SetBackground( const Wallpaper& rWallpaper );
+
+ void ArrangeIcons();
+
+
+ SvxIconChoiceCtrlEntry* InsertEntry( ULONG nPos = LIST_APPEND,
+ const Point* pPos = 0,
+ USHORT nFlags = 0 );
+ SvxIconChoiceCtrlEntry* InsertEntry( const String& rText, const Image& rImage,
+ ULONG nPos = LIST_APPEND,
+ const Point* pPos = 0,
+ USHORT nFlags = 0 );
+ SvxIconChoiceCtrlEntry* InsertEntry( const String& rText, const Image& rImage, const Image& rImageHC,
+ ULONG nPos = LIST_APPEND,
+ const Point* pPos = 0,
+ USHORT nFlags = 0 );
+
+ /** creates automatic mnemonics for all icon texts in the control
+ */
+ void CreateAutoMnemonics( void );
+
+ /** creates automatic mnemonics for all icon texts in the control
+
+ @param _rUsedMnemonics
+ a <type>MnemonicGenerator</type> at which some other mnemonics are already registered.
+ This can be used if the control needs to share the "mnemonic space" with other elements,
+ such as a menu bar.
+ */
+ void CreateAutoMnemonics( MnemonicGenerator& _rUsedMnemonics );
+
+ void RemoveEntry( SvxIconChoiceCtrlEntry* pEntry );
+
+ BOOL DoKeyInput( const KeyEvent& rKEvt );
+
+ BOOL IsEntryEditing() const;
+ void Clear();
+
+ ULONG GetEntryCount() const;
+ SvxIconChoiceCtrlEntry* GetEntry( ULONG nPos ) const;
+ ULONG GetEntryListPos( SvxIconChoiceCtrlEntry* pEntry ) const;
+ using Window::SetCursor;
+ void SetCursor( SvxIconChoiceCtrlEntry* pEntry );
+ SvxIconChoiceCtrlEntry* GetCursor() const;
+
+ // Neu-Berechnung gecachter View-Daten und Invalidierung im Fenster
+ void InvalidateEntry( SvxIconChoiceCtrlEntry* pEntry );
+
+ // bHit==FALSE: Eintrag gilt als getroffen, wenn Position im BoundRect liegt
+ // ==TRUE : Bitmap oder Text muss getroffen sein
+ SvxIconChoiceCtrlEntry* GetEntry( const Point& rPosPixel, BOOL bHit = FALSE ) const;
+ // Gibt den naechsten ueber pCurEntry liegenden Eintrag (ZOrder)
+ SvxIconChoiceCtrlEntry* GetNextEntry( const Point& rPosPixel, SvxIconChoiceCtrlEntry* pCurEntry, BOOL ) const;
+ // Gibt den naechsten unter pCurEntry liegenden Eintrag (ZOrder)
+ SvxIconChoiceCtrlEntry* GetPrevEntry( const Point& rPosPixel, SvxIconChoiceCtrlEntry* pCurEntry, BOOL ) const;
+
+ // in dem ULONG wird die Position in der Liste des gefunden Eintrags zurueckgegeben
+ SvxIconChoiceCtrlEntry* GetSelectedEntry( ULONG& rPos ) const;
+
+ void SetEntryTextMode( SvxIconChoiceCtrlTextMode eMode, SvxIconChoiceCtrlEntry* pEntry = 0 );
+ SvxIconChoiceCtrlTextMode GetEntryTextMode( const SvxIconChoiceCtrlEntry* pEntry = 0 ) const;
+
+ // offene asynchron abzuarbeitende Aktionen ausfuehren. Muss vor dem Speichern von
+ // Eintragspositionen etc. gerufen werden
+ void Flush();
+
+
+ virtual BOOL HasBackground() const;
+ virtual BOOL HasFont() const;
+ virtual BOOL HasFontTextColor() const;
+ virtual BOOL HasFontFillColor() const;
+
+ void SetFontColorToBackground ( BOOL bDo = TRUE ) { _bAutoFontColor = bDo; }
+ BOOL AutoFontColor () { return _bAutoFontColor; }
+
+ Point GetLogicPos( const Point& rPosPixel ) const;
+ Point GetPixelPos( const Point& rPosLogic ) const;
+ void SetSelectionMode( SelectionMode eMode );
+
+ BOOL HandleShortCutKey( const KeyEvent& rKeyEvent );
+
+ Rectangle GetBoundingBox( SvxIconChoiceCtrlEntry* pEntry ) const;
+ Rectangle GetEntryCharacterBounds( const sal_Int32 _nEntryPos, const sal_Int32 _nCharacterIndex ) const;
+
+ void SetNoSelection();
+
+ // ACCESSIBILITY ==========================================================
+
+ /** Creates and returns the accessible object of the Box. */
+ virtual ::com::sun::star::uno::Reference<
+ ::com::sun::star::accessibility::XAccessible > CreateAccessible();
+};
+
+#endif // _ICNVW_HXX
+