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Diffstat (limited to 'svtools/source/control/ruler.cxx')
-rw-r--r--svtools/source/control/ruler.cxx246
1 files changed, 123 insertions, 123 deletions
diff --git a/svtools/source/control/ruler.cxx b/svtools/source/control/ruler.cxx
index 2c1aa5be85ff..9e4a87d60f8f 100644
--- a/svtools/source/control/ruler.cxx
+++ b/svtools/source/control/ruler.cxx
@@ -206,9 +206,9 @@ void Ruler::ImplInit( WinBits nWinBits )
Size aDefSize;
if ( nWinBits & WB_HORZ )
- aDefSize.Height() = nDefHeight;
+ aDefSize.setHeight( nDefHeight );
else
- aDefSize.Width() = nDefHeight;
+ aDefSize.setWidth( nDefHeight );
SetOutputSizePixel( aDefSize );
SetType(WindowType::RULER);
}
@@ -340,9 +340,9 @@ void Ruler::ImplInvertLines(vcl::RenderContext& rRenderContext)
// Calculate rectangle
tools::Rectangle aRect;
if (mnWinStyle & WB_HORZ)
- aRect.Bottom() = nY;
+ aRect.SetBottom( nY );
else
- aRect.Right() = nY;
+ aRect.SetRight( nY );
// Draw lines
for (RulerLine & rLine : mpData->pLines)
@@ -352,32 +352,32 @@ void Ruler::ImplInvertLines(vcl::RenderContext& rRenderContext)
{
if (mnWinStyle & WB_HORZ )
{
- aRect.Left() = n;
- aRect.Right() = n;
+ aRect.SetLeft( n );
+ aRect.SetRight( n );
}
else
{
- aRect.Top() = n;
- aRect.Bottom() = n;
+ aRect.SetTop( n );
+ aRect.SetBottom( n );
}
tools::Rectangle aTempRect = aRect;
if (mnWinStyle & WB_HORZ)
- aTempRect.Bottom() = RULER_OFF - 1;
+ aTempRect.SetBottom( RULER_OFF - 1 );
else
- aTempRect.Right() = RULER_OFF - 1;
+ aTempRect.SetRight( RULER_OFF - 1 );
rRenderContext.Erase(aTempRect);
if (mnWinStyle & WB_HORZ)
{
- aTempRect.Bottom() = aRect.Bottom();
- aTempRect.Top() = aTempRect.Bottom() - RULER_OFF + 1;
+ aTempRect.SetBottom( aRect.Bottom() );
+ aTempRect.SetTop( aTempRect.Bottom() - RULER_OFF + 1 );
}
else
{
- aTempRect.Right() = aRect.Right();
- aTempRect.Left() = aTempRect.Right() - RULER_OFF + 1;
+ aTempRect.SetRight( aRect.Right() );
+ aTempRect.SetLeft( aTempRect.Right() - RULER_OFF + 1 );
}
rRenderContext.Erase(aTempRect);
Invert(aRect);
@@ -786,17 +786,17 @@ static void ImplCenterTabPos(Point& rPos, sal_uInt16 nTabStyle)
{
bool bRTL = 0 != (nTabStyle & RULER_TAB_RTL);
nTabStyle &= RULER_TAB_STYLE;
- rPos.Y() += ruler_tab.height/2;
+ rPos.AdjustY(ruler_tab.height/2 );
if ( (!bRTL && nTabStyle == RULER_TAB_LEFT) ||
( bRTL && nTabStyle == RULER_TAB_RIGHT) )
{
- rPos.X() -= ruler_tab.width / 2;
+ rPos.AdjustX( -(ruler_tab.width / 2) );
}
else if ( (!bRTL && nTabStyle == RULER_TAB_RIGHT) ||
( bRTL && nTabStyle == RULER_TAB_LEFT) )
{
- rPos.X() += ruler_tab.width / 2;
+ rPos.AdjustX(ruler_tab.width / 2 );
}
}
@@ -806,16 +806,16 @@ static void lcl_RotateRect_Impl(tools::Rectangle& rRect, const long nReference,
return;
tools::Rectangle aTmp(rRect);
- rRect.Top() = aTmp.Left();
- rRect.Bottom() = aTmp.Right();
- rRect.Left() = aTmp.Top();
- rRect.Right() = aTmp.Bottom();
+ rRect.SetTop( aTmp.Left() );
+ rRect.SetBottom( aTmp.Right() );
+ rRect.SetLeft( aTmp.Top() );
+ rRect.SetRight( aTmp.Bottom() );
if (bRightAligned)
{
long nRef = 2 * nReference;
- rRect.Left() = nRef - rRect.Left();
- rRect.Right() = nRef - rRect.Right();
+ rRect.SetLeft( nRef - rRect.Left() );
+ rRect.SetRight( nRef - rRect.Right() );
}
}
@@ -841,59 +841,59 @@ static void ImplDrawRulerTab(vcl::RenderContext& rRenderContext, const Point& rP
if (nTabStyle == RULER_TAB_DEFAULT)
{
- aRect1.Left() = rPos.X() - ruler_tab.dwidth2 + 1;
- aRect1.Top() = rPos.Y() - ruler_tab.dheight2 + 1;
- aRect1.Right() = rPos.X() - ruler_tab.dwidth2 + ruler_tab.dwidth + DPIOffset;
- aRect1.Bottom() = rPos.Y();
+ aRect1.SetLeft( rPos.X() - ruler_tab.dwidth2 + 1 );
+ aRect1.SetTop( rPos.Y() - ruler_tab.dheight2 + 1 );
+ aRect1.SetRight( rPos.X() - ruler_tab.dwidth2 + ruler_tab.dwidth + DPIOffset );
+ aRect1.SetBottom( rPos.Y() );
- aRect2.Left() = rPos.X() - ruler_tab.dwidth2 + ruler_tab.dwidth3;
- aRect2.Top() = rPos.Y() - ruler_tab.dheight + 1;
- aRect2.Right() = rPos.X() - ruler_tab.dwidth2 + ruler_tab.dwidth3 + ruler_tab.dwidth4 - 1;
- aRect2.Bottom() = rPos.Y();
+ aRect2.SetLeft( rPos.X() - ruler_tab.dwidth2 + ruler_tab.dwidth3 );
+ aRect2.SetTop( rPos.Y() - ruler_tab.dheight + 1 );
+ aRect2.SetRight( rPos.X() - ruler_tab.dwidth2 + ruler_tab.dwidth3 + ruler_tab.dwidth4 - 1 );
+ aRect2.SetBottom( rPos.Y() );
}
else if ((!bRTL && nTabStyle == RULER_TAB_LEFT) || (bRTL && nTabStyle == RULER_TAB_RIGHT))
{
- aRect1.Left() = rPos.X();
- aRect1.Top() = rPos.Y() - ruler_tab.height2 + 1;
- aRect1.Right() = rPos.X() + ruler_tab.width - 1;
- aRect1.Bottom() = rPos.Y();
+ aRect1.SetLeft( rPos.X() );
+ aRect1.SetTop( rPos.Y() - ruler_tab.height2 + 1 );
+ aRect1.SetRight( rPos.X() + ruler_tab.width - 1 );
+ aRect1.SetBottom( rPos.Y() );
- aRect2.Left() = rPos.X();
- aRect2.Top() = rPos.Y() - ruler_tab.height + 1;
- aRect2.Right() = rPos.X() + ruler_tab.width2 - 1;
- aRect2.Bottom() = rPos.Y();
+ aRect2.SetLeft( rPos.X() );
+ aRect2.SetTop( rPos.Y() - ruler_tab.height + 1 );
+ aRect2.SetRight( rPos.X() + ruler_tab.width2 - 1 );
+ aRect2.SetBottom( rPos.Y() );
}
else if ((!bRTL && nTabStyle == RULER_TAB_RIGHT) || (bRTL && nTabStyle == RULER_TAB_LEFT))
{
- aRect1.Left() = rPos.X() - ruler_tab.width + 1;
- aRect1.Top() = rPos.Y() - ruler_tab.height2 + 1;
- aRect1.Right() = rPos.X();
- aRect1.Bottom() = rPos.Y();
+ aRect1.SetLeft( rPos.X() - ruler_tab.width + 1 );
+ aRect1.SetTop( rPos.Y() - ruler_tab.height2 + 1 );
+ aRect1.SetRight( rPos.X() );
+ aRect1.SetBottom( rPos.Y() );
- aRect2.Left() = rPos.X() - ruler_tab.width2 + 1;
- aRect2.Top() = rPos.Y() - ruler_tab.height + 1;
- aRect2.Right() = rPos.X();
- aRect2.Bottom() = rPos.Y();
+ aRect2.SetLeft( rPos.X() - ruler_tab.width2 + 1 );
+ aRect2.SetTop( rPos.Y() - ruler_tab.height + 1 );
+ aRect2.SetRight( rPos.X() );
+ aRect2.SetBottom( rPos.Y() );
}
else
{
- aRect1.Left() = rPos.X() - ruler_tab.cwidth2 + 1;
- aRect1.Top() = rPos.Y() - ruler_tab.height2 + 1;
- aRect1.Right() = rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth + DPIOffset;
- aRect1.Bottom() = rPos.Y();
+ aRect1.SetLeft( rPos.X() - ruler_tab.cwidth2 + 1 );
+ aRect1.SetTop( rPos.Y() - ruler_tab.height2 + 1 );
+ aRect1.SetRight( rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth + DPIOffset );
+ aRect1.SetBottom( rPos.Y() );
- aRect2.Left() = rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth3;
- aRect2.Top() = rPos.Y() - ruler_tab.height + 1;
- aRect2.Right() = rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth3 + ruler_tab.cwidth4 - 1;
- aRect2.Bottom() = rPos.Y();
+ aRect2.SetLeft( rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth3 );
+ aRect2.SetTop( rPos.Y() - ruler_tab.height + 1 );
+ aRect2.SetRight( rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth3 + ruler_tab.cwidth4 - 1 );
+ aRect2.SetBottom( rPos.Y() );
if (nTabStyle == RULER_TAB_DECIMAL)
{
- aRect3.Left() = rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth - 1;
- aRect3.Top() = rPos.Y() - ruler_tab.height + 1 + 1 - DPIOffset;
- aRect3.Right() = rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth + DPIOffset;
- aRect3.Bottom() = rPos.Y() - ruler_tab.height + 1 + 2;
+ aRect3.SetLeft( rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth - 1 );
+ aRect3.SetTop( rPos.Y() - ruler_tab.height + 1 + 1 - DPIOffset );
+ aRect3.SetRight( rPos.X() - ruler_tab.cwidth2 + ruler_tab.cwidth + DPIOffset );
+ aRect3.SetBottom( rPos.Y() - ruler_tab.height + 1 + 2 );
}
}
if (0 == (nWinBits & WB_HORZ))
@@ -1100,13 +1100,13 @@ void Ruler::ImplFormat(vcl::RenderContext const & rRenderContext)
// initialize VirtualDevice
if (mnWinStyle & WB_HORZ)
{
- aVirDevSize.Width() = mnVirWidth;
- aVirDevSize.Height() = mnVirHeight;
+ aVirDevSize.setWidth( mnVirWidth );
+ aVirDevSize.setHeight( mnVirHeight );
}
else
{
- aVirDevSize.Height() = mnVirWidth;
- aVirDevSize.Width() = mnVirHeight;
+ aVirDevSize.setHeight( mnVirWidth );
+ aVirDevSize.setWidth( mnVirHeight );
}
if (aVirDevSize != maVirDev->GetOutputSizePixel())
maVirDev->SetOutputSizePixel(aVirDevSize);
@@ -1230,10 +1230,10 @@ void Ruler::ImplInitExtraField( bool bUpdate )
// extra field evaluate
if ( mnWinStyle & WB_EXTRAFIELD )
{
- maExtraRect.Left() = RULER_OFF;
- maExtraRect.Top() = RULER_OFF;
- maExtraRect.Right() = RULER_OFF + mnVirHeight - 1;
- maExtraRect.Bottom() = RULER_OFF + mnVirHeight - 1;
+ maExtraRect.SetLeft( RULER_OFF );
+ maExtraRect.SetTop( RULER_OFF );
+ maExtraRect.SetRight( RULER_OFF + mnVirHeight - 1 );
+ maExtraRect.SetBottom( RULER_OFF + mnVirHeight - 1 );
if(mpData->bTextRTL)
{
if(mnWinStyle & WB_HORZ)
@@ -1289,16 +1289,16 @@ void Ruler::ImplDraw(vcl::RenderContext& rRenderContext)
if (mnWinStyle & WB_HORZ)
{
- aOffPos.X() = mnVirOff;
+ aOffPos.setX( mnVirOff );
if (mpData->bTextRTL)
- aVirDevSize.Width() -= maExtraRect.GetWidth();
+ aVirDevSize.AdjustWidth( -(maExtraRect.GetWidth()) );
- aOffPos.Y() = RULER_OFF;
+ aOffPos.setY( RULER_OFF );
}
else
{
- aOffPos.X() = RULER_OFF;
- aOffPos.Y() = mnVirOff;
+ aOffPos.setX( RULER_OFF );
+ aOffPos.setY( mnVirOff );
}
rRenderContext.DrawOutDev(aOffPos, aVirDevSize, Point(), aVirDevSize, *maVirDev.get());
@@ -1312,10 +1312,10 @@ void Ruler::ImplDrawExtra(vcl::RenderContext& rRenderContext)
tools::Rectangle aRect = maExtraRect;
bool bEraseRect = false;
- aRect.Left() += 2;
- aRect.Top() += 2;
- aRect.Right() -= 2;
- aRect.Bottom() -= 2;
+ aRect.AdjustLeft(2 );
+ aRect.AdjustTop(2 );
+ aRect.AdjustRight( -2 );
+ aRect.AdjustBottom( -2 );
if (mnExtraStyle & RULER_STYLE_HIGHLIGHT)
{
@@ -1350,13 +1350,13 @@ void Ruler::ImplDrawExtra(vcl::RenderContext& rRenderContext)
if (0 == (nWinBits & WB_HORZ))
{
if ((nWinBits & WB_RIGHT_ALIGNED) != 0)
- aDraw.Y() = 2 * aCenter.Y() - aDraw.Y();
+ aDraw.setY( 2 * aCenter.Y() - aDraw.Y() );
if (mpData->bTextRTL)
{
long nTemp = aDraw.X();
- aDraw.X() = aDraw.Y();
- aDraw.Y() = nTemp;
+ aDraw.setX( aDraw.Y() );
+ aDraw.setY( nTemp );
}
}
ImplDrawTab(rRenderContext, aDraw, nTabStyle);
@@ -1445,8 +1445,8 @@ bool Ruler::ImplHitTest( const Point& rPos, RulerSelection* pHitTest,
tools::Rectangle aRect;
if ( !mpData->pTabs.empty() )
{
- aRect.Bottom() = nHitBottom;
- aRect.Top() = aRect.Bottom() - ruler_tab.height - RULER_OFF;
+ aRect.SetBottom( nHitBottom );
+ aRect.SetTop( aRect.Bottom() - ruler_tab.height - RULER_OFF );
for ( i = mpData->pTabs.size() - 1; i >= 0; i-- )
{
@@ -1462,18 +1462,18 @@ bool Ruler::ImplHitTest( const Point& rPos, RulerSelection* pHitTest,
if ( nStyle == RULER_TAB_LEFT )
{
- aRect.Left() = n1;
- aRect.Right() = n1 + ruler_tab.width - 1;
+ aRect.SetLeft( n1 );
+ aRect.SetRight( n1 + ruler_tab.width - 1 );
}
else if ( nStyle == RULER_TAB_RIGHT )
{
- aRect.Right() = n1;
- aRect.Left() = n1 - ruler_tab.width - 1;
+ aRect.SetRight( n1 );
+ aRect.SetLeft( n1 - ruler_tab.width - 1 );
}
else
{
- aRect.Left() = n1 - ruler_tab.cwidth2 + 1;
- aRect.Right() = n1 - ruler_tab.cwidth2 + ruler_tab.cwidth;
+ aRect.SetLeft( n1 - ruler_tab.cwidth2 + 1 );
+ aRect.SetRight( n1 - ruler_tab.cwidth2 + ruler_tab.cwidth );
}
if ( aRect.IsInside( Point( nX, nY ) ) )
@@ -1503,17 +1503,17 @@ bool Ruler::ImplHitTest( const Point& rPos, RulerSelection* pHitTest,
if ( (nIndentStyle == RulerIndentStyle::Bottom) != !bIsHori )
{
- aRect.Left() = n1-nIndentWidth2;
- aRect.Right() = n1+nIndentWidth2;
- aRect.Top() = nHitBottom-nIndentHeight-RULER_OFF+1;
- aRect.Bottom() = nHitBottom;
+ aRect.SetLeft( n1-nIndentWidth2 );
+ aRect.SetRight( n1+nIndentWidth2 );
+ aRect.SetTop( nHitBottom-nIndentHeight-RULER_OFF+1 );
+ aRect.SetBottom( nHitBottom );
}
else
{
- aRect.Left() = n1-nIndentWidth2;
- aRect.Right() = n1+nIndentWidth2;
- aRect.Top() = 0;
- aRect.Bottom() = nIndentHeight+RULER_OFF-1;
+ aRect.SetLeft( n1-nIndentWidth2 );
+ aRect.SetRight( n1+nIndentWidth2 );
+ aRect.SetTop( 0 );
+ aRect.SetBottom( nIndentHeight+RULER_OFF-1 );
}
if ( aRect.IsInside( Point( nX, nY ) ) )
@@ -1628,8 +1628,8 @@ bool Ruler::ImplHitTest( const Point& rPos, RulerSelection* pHitTest,
// test tabs again
if ( !mpData->pTabs.empty() )
{
- aRect.Top() = RULER_OFF;
- aRect.Bottom() = nHitBottom;
+ aRect.SetTop( RULER_OFF );
+ aRect.SetBottom( nHitBottom );
for ( i = mpData->pTabs.size() - 1; i >= 0; i-- )
{
@@ -1645,22 +1645,22 @@ bool Ruler::ImplHitTest( const Point& rPos, RulerSelection* pHitTest,
if ( nStyle == RULER_TAB_LEFT )
{
- aRect.Left() = n1;
- aRect.Right() = n1 + ruler_tab.width - 1;
+ aRect.SetLeft( n1 );
+ aRect.SetRight( n1 + ruler_tab.width - 1 );
}
else if ( nStyle == RULER_TAB_RIGHT )
{
- aRect.Right() = n1;
- aRect.Left() = n1 - ruler_tab.width - 1;
+ aRect.SetRight( n1 );
+ aRect.SetLeft( n1 - ruler_tab.width - 1 );
}
else
{
- aRect.Left() = n1 - ruler_tab.cwidth2 + 1;
- aRect.Right() = n1 - ruler_tab.cwidth2 + ruler_tab.cwidth;
+ aRect.SetLeft( n1 - ruler_tab.cwidth2 + 1 );
+ aRect.SetRight( n1 - ruler_tab.cwidth2 + ruler_tab.cwidth );
}
- aRect.Left()--;
- aRect.Right()++;
+ aRect.AdjustLeft( -1 );
+ aRect.AdjustRight( 1 );
if ( aRect.IsInside( Point( nX, nY ) ) )
{
@@ -1690,16 +1690,16 @@ bool Ruler::ImplDocHitTest( const Point& rPos, RulerType eDragType,
}
if ( mnWinStyle & WB_HORZ )
- aPos.X() += mnWinOff;
+ aPos.AdjustX(mnWinOff );
else
- aPos.Y() += mnWinOff;
+ aPos.AdjustY(mnWinOff );
if ( (eDragType == RulerType::Indent) || (eDragType == RulerType::DontKnow) )
{
if ( mnWinStyle & WB_HORZ )
- aPos.Y() = RULER_OFF + 1;
+ aPos.setY( RULER_OFF + 1 );
else
- aPos.X() = RULER_OFF + 1;
+ aPos.setX( RULER_OFF + 1 );
if ( ImplHitTest( aPos, pHitTest, bRequiredStyle, nRequiredStyle ) )
{
@@ -1713,9 +1713,9 @@ bool Ruler::ImplDocHitTest( const Point& rPos, RulerType eDragType,
(eDragType == RulerType::DontKnow) )
{
if ( mnWinStyle & WB_HORZ )
- aPos.Y() = mnHeight - RULER_OFF - 1;
+ aPos.setY( mnHeight - RULER_OFF - 1 );
else
- aPos.X() = mnWidth - RULER_OFF - 1;
+ aPos.setX( mnWidth - RULER_OFF - 1 );
if ( ImplHitTest( aPos, pHitTest, bRequiredStyle, nRequiredStyle ) )
{
@@ -1728,9 +1728,9 @@ bool Ruler::ImplDocHitTest( const Point& rPos, RulerType eDragType,
(eDragType == RulerType::Border) || (eDragType == RulerType::DontKnow) )
{
if ( mnWinStyle & WB_HORZ )
- aPos.Y() = RULER_OFF + (mnVirHeight / 2);
+ aPos.setY( RULER_OFF + (mnVirHeight / 2) );
else
- aPos.X() = RULER_OFF + (mnVirHeight / 2);
+ aPos.setX( RULER_OFF + (mnVirHeight / 2) );
if ( ImplHitTest( aPos, pHitTest ) )
{
@@ -2092,22 +2092,22 @@ void Ruler::Resize()
if ( mnWinStyle & WB_HORZ )
{
if ( mnWidth < aWinSize.Width() )
- aRect.Left() = mnWidth - RULER_RESIZE_OFF;
+ aRect.SetLeft( mnWidth - RULER_RESIZE_OFF );
else
- aRect.Left() = aWinSize.Width() - RULER_RESIZE_OFF;
- aRect.Right() = aRect.Left() + RULER_RESIZE_OFF;
- aRect.Top() = RULER_OFF;
- aRect.Bottom() = RULER_OFF + mnVirHeight;
+ aRect.SetLeft( aWinSize.Width() - RULER_RESIZE_OFF );
+ aRect.SetRight( aRect.Left() + RULER_RESIZE_OFF );
+ aRect.SetTop( RULER_OFF );
+ aRect.SetBottom( RULER_OFF + mnVirHeight );
}
else
{
if ( mnHeight < aWinSize.Height() )
- aRect.Top() = mnHeight-RULER_RESIZE_OFF;
+ aRect.SetTop( mnHeight-RULER_RESIZE_OFF );
else
- aRect.Top() = aWinSize.Height()-RULER_RESIZE_OFF;
- aRect.Bottom() = aRect.Top() + RULER_RESIZE_OFF;
- aRect.Left() = RULER_OFF;
- aRect.Right() = RULER_OFF + mnVirHeight;
+ aRect.SetTop( aWinSize.Height()-RULER_RESIZE_OFF );
+ aRect.SetBottom( aRect.Top() + RULER_RESIZE_OFF );
+ aRect.SetLeft( RULER_OFF );
+ aRect.SetRight( RULER_OFF + mnVirHeight );
}
Invalidate(aRect, InvalidateFlags::NoErase);