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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svtools.hxx"
+
+#include <rtl/math.h>
+#include <tools/config.hxx>
+#include <svtools/filter.hxx>
+#include "sgffilt.hxx"
+#include "sgfbram.hxx"
+#include "sgvmain.hxx"
+
+extern SgfFontLst* pSgfFonts;
+
+#ifndef abs
+#define abs(x) ((x)<0 ? -(x) : (x))
+#endif
+
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+//
+// Einschraenkungen: Schatten nur grau, 2D und mit fixem Abstand.
+//
+//
+//
+//
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+// AbsBase.Pas
+
+// die folgenden Werte sind in % vom maximalen Schriftgrad der Zeile */
+#define UndlSpace 5 /* Untersteichungsabstand von der Baseline */
+#define UndlWidth 6 /* Untersteichungsdicke */
+#define UndlSpac2 7 /* Zwischenraum bei doppelter Unterstreichung */
+#define StrkSpace 25 /* Abstand der Durchstreichlinie von der Baseline*/
+#define StrkWidth 5 /* Durchstreichungsliniendicke */
+#define StrkSpac2 7 /* Zwischenraum bei doppelter Durchstreichung */
+#define OutlWidth 2 /* Strichstaerke ist 2% vom Schriftgrad */
+
+// vvv Sonderzeichen im TextBuffer vvv
+#define TextEnd 0 /* ^@ Ende der Zeichenkette */
+#define HardSpace 6 /* ^F Hartspace (wird nicht umbrochen) ,' ' */
+#define GrafText 7 /* ^G Im Text eingebundene Grafik (future) */
+#define Tabulator 9 /* ^I Tabulatorzeichen, Pfeil */
+#define LineFeed 10 /* ^J Neue Zeile */
+#define SoftTrennK 11 /* ^K Zeichen fuer k-c-Austausch bei Trennung, 'k' */
+#define AbsatzEnd 13 /* ^M Neuer Absatz =CR */
+#define HardTrenn 16 /* ^P Hartes Trennzeichen (wird nicht umbrochen), '-' */
+#define SoftTrennAdd 19 /* ^S Zusatz-Zeichen Trennung von z.b."Schiff-fahrt" */
+#define Paragraf 21 /* ^U Zeichen welches fuer Paragraf-Zeichen */
+#define Escape 27 /* ^[ Escapesequenz einleiten */
+#define SoftTrenn 31 /* ^_ Weiches Trennzeichen, '-' nur Zeilenende */
+#define MaxEscValLen 8
+#define MaxEscLen (MaxEscValLen+3)
+
+//==============================================================================
+// Escapesequenzen: [Esc]<Ident><Value>[Esc] also mind. 4 Char
+// Max. Laenge von Value soll sein: 8 Char (7+Vorzeichen). Demnach max. Laenge
+// einer Escapesequenz: 11 Char.
+// Identifer:
+
+#define EscFont 'F' /* FontID, z.B. 92500 fuer CG Times */
+#define EscGrad 'G' /* Schriftgrad 1..255 fuer <<Pt-127<<Pt */
+#define EscBreit 'B' /* Breite 1..255% des Schriftgrades */
+#define EscKaptS 'K' /* Kapitaelchengroesse 1..255% des Schriftgrades */
+#define EscLFeed 'L' /* Zeilenabstand 1..32767% vom max. Schriftgrad der Zeile */
+ // oder 1..32767 fuer 1..16383<<Pt absolut (Wenn Bit 15=1)
+#define EscSlant 'S' /* Kursiv(Winkel) 1..8999 fuer 0.01deg..89.99deg */
+#define EscVPos 'V' /* Zeichen Vertikal-Position 1..255 fuer <<Pt..127<<Pt */
+#define EscZAbst 'Z' /* Zeichenabstand -128..127% */
+#define EscHJust 'A' /* H-Justify Absatz: Links, Zentr, Rechts, Block, Austreibend, Gesperrt (0..5)*/
+
+#define EscFarbe 'C' /* Farbe 0..7 */
+#define EscBFarb 'U' /* BackFarbe 0..7 */
+#define EscInts 'I' /* Farbintensitaet 0..100% */
+#define EscMustr 'M' /* Muster 0..? inkl. Transp... */
+#define EscMFarb 'O' /* Musterfarbe 0..7 */
+#define EscMBFrb 'P' /* 2. Musterfarbe 0..7 */
+#define EscMInts 'W' /* Musterintensitaet 0..7 */
+
+#define EscSMstr 'E' /* Schattenmuster 0..? inkl. Transp... */
+#define EscSFarb 'R' /* Schattenfarbe 0..7 */
+#define EscSBFrb 'T' /* 2. Schattenfarbe 0..7 */
+#define EscSInts 'Q' /* Schattenintensitaet 0..7 */
+
+#define EscSXDst 'X' /* Schattenversatz X 0..100% */
+#define EscSYDst 'Y' /* Schattenversatz Y 0..100% */
+#define EscSDist 'D' /* Schattenversatz X-Y 0..100% */
+
+#define EscBold 'f' /* Fett */
+#define EscLSlnt 'l' /* LKursiv */
+#define EscRSlnt 'r' /* RKursiv */
+#define EscUndln 'u' /* Unterstrichen */
+#define EscDbUnd 'p' /* doppelt Unterstrichen */
+#define EscKaptF 'k' /* Kapitaelchenflag */
+#define EscStrik 'd' /* Durchgestrichen */
+#define EscDbStk 'e' /* doppelt Durchgestrichen */
+#define EscSupSc 'h' /* Hochgestellt */
+#define EscSubSc 't' /* Tiefgestellt */
+#define Esc2DShd 's' /* 2D-Schatten */
+#define Esc3DShd 'j' /* 3D-Schatten */
+#define Esc4DShd 'i' /* 4D-Schatten */
+#define EscEbShd 'b' /* Embossed */
+
+// AllEscIdent =[EscFont, EscGrad, EscBreit,EscKaptS,EscLFeed,EscSlant,EscVPos, EscZAbst,EscHJust,
+// EscFarbe,EscBFarb,EscInts, EscMustr,EscMFarb,EscMBFrb,EscMInts,
+// EscSMstr,EscSFarb,EscSBFrb,EscSInts,EscSXDst,EscSYDst,EscSDist,
+// EscBold, EscLSlnt,EscRSlnt,EscUndln,EscDbUnd,EscKaptF,EscStrik,EscDbStk,
+// EscSupSc,EscSubSc,Esc2DShd,Esc3DShd,Esc4DShd];
+// Justify muss spaetestens am Anfang des Absatzes stehen
+#define EscSet '' /* Flag setzen */
+#define EscReset '' /* Flag loeschen */
+#define EscDeflt '\x11' /* Flag auf default setzen */
+#define EscToggl '' /* Flag Toggeln */
+#define EscRelat '%'
+#define EscNoFlg 0
+#define EscNoVal -2147483647 /* -MaxLongInt */
+//==============================================================================
+#define NoTrenn 0xFFFF /* Wert fuer Parameter 'Rest' von GetTextChar(), wenn auf keinen Fall getrennt werden soll */
+#define DoTrenn 0xFFFE /* Wert fuer Parameter 'Rest' von GetTextChar(), wenn getrennt werden soll */
+
+#define MaxLineChars 1024
+
+#define ChrXPosArrSize (MaxLineChars+1+1) /* 2k - Beginnt mit 0 im gegensatz zu StarDraw */
+#define CharLineSize (MaxLineChars+1+1)
+#define EscStr (UCHAR[MaxEscLen+1]);
+
+#define MinChar 32
+#define MaxChar 255
+
+
+//==============================================================================
+
+#define DefaultCharWidth 4800
+#define GradDiv 2
+#define CharTopToBase 100 /* wegen Apostrophe und Umlaute mehr als 75% */
+#define CharTopToBtm 120 /* Zeilenhoehe ist groesser als Schriftgrad */
+ // bei Avanti-Bold 'ue' eigentlich sogar 130%
+
+// end of AbsBase.Pas
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+// DefBase.Pas
+
+#define TextBoldBit 0x0001 /* Fett */
+#define TextRSlnBit 0x0002 /* Kursiv */
+#define TextUndlBit 0x0004 /* Unterstrichen */
+#define TextStrkBit 0x0008 /* Durchgesteichen */
+#define TextSupSBit 0x0010 /* Hocgestellt */
+#define TextSubSBit 0x0020 /* Tiefgestellt */
+#define TextKaptBit 0x0040 /* Kapitaelchen */
+#define TextLSlnBit 0x0080 /* Linkskursiv */
+#define TextDbUnBit 0x0100 /* Doppelt unterstrichen */
+#define TextDbStBit 0x0200 /* Doppelt durchgestrichen */
+#define TextSh2DBit 0x0400 /* 2D-Schatten 2.0 */
+#define TextSh3DBit 0x0800 /* 3D-Schatten 2.0 */
+#define TextSh4DBit 0x1000 /* 4D-Schatten 2.0 */
+#define TextShEbBit 0x2000 /* Embossed-Schatten 2.0 */
+#define FontAtrBits (TextBoldBit | TextRSlnBit)
+
+#define THJustLeft 0x00
+#define THJustCenter 0x01
+#define THJustRight 0x02
+#define THJustBlock 0x03
+#define THJustDrvOut 0x04 /* Austreibend Formatiert */
+#define THJustLocked 0x05 /* A l s S p e r r s c h r i f t */
+#define TVJustTop 0x00 /* Future */
+#define TVJustCenter 0x10 /* Future */
+#define TVJustBottom 0x20 /* Future */
+#define TVJustBlock 0x30 /* Future */
+
+#define MaxCharSlant 4200 /* Maximal 42deg kursiv ! */
+
+// end of DefBase.Pas
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+
+sal_Bool CheckTextOutl(ObjAreaType& F, ObjLineType& L);
+
+sal_Bool CheckTextOutl(ObjAreaType& F, ObjLineType& L)
+{
+ return (F.FIntens!=L.LIntens) ||
+ ((F.FFarbe!=L.LFarbe) && (F.FIntens>0)) ||
+ ((F.FBFarbe!=L.LBFarbe) && (F.FIntens<100));
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+// Misc.Pas
+
+short hPoint2Sgf(short a)
+{
+ long b;
+ b=long(a)*127*SgfDpmm/(144*5);
+ return short(b);
+}
+
+short Sgf2hPoint(short a)
+{
+ long b;
+ b=long(a)*5*144/(127*SgfDpmm);
+ return short(b);
+}
+
+// End of Misc.Pas
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+// AbsRead.Pas
+
+// ======================================================================
+// Function GetTopToBaseLine() Function GetBaseLineToBtm()
+//
+// Abstand von Zeilenoberkante bis BaseLine bzw. von BaseLine bis
+// Unterkante berechnen. Alles in SGF-Units.
+// ======================================================================
+
+sal_uInt16 GetTopToBaseLine(sal_uInt16 MaxGrad)
+{
+ long ret;
+ ret=long(MaxGrad)*long(CharTopToBase) /long(100);
+ return sal_uInt16(ret);
+}
+
+// ======================================================================
+// Function GetTextChar() Function GetTextCharConv()
+//
+// Liest ein Zeichen aus dem Textbuffer, wertet dabei eventuell
+// auftretende Escapesequenzen aus und setzt dementsprechend den
+// Ein-/Ausgabeparameter AktAtr. Index wird entsprechend erhoeht.
+// Der Parameter Rest muss immer die Anzahl der Zeichen beinhalten,
+// den angeforderten Zeichen in der aktuellen Zeile noch folgen.
+// Ansonsten funktioniert die Silbentrennung nicht richtig. Gibt man
+// stattdessen die Konstante NoTrenn an, wird in keinem Fall
+// getrennt, die Konstante DoTrenn bewirkt dagegen, dass ueberall dort
+// getrennt wird, wo ein SoftTrenner vorkommt.
+//
+// SoftTrenner werden immer in ein Minuszeichen konvertiert.
+// GetTextCharConv() konvertiert zusaetzlich HardSpace und AbsatzEnde
+// in Spaces sowie HardTrenner in Minuszeichen. TextEnde wird immer
+// als Char(0) geliefert.
+// ======================================================================
+
+
+
+UCHAR ConvertTextChar(UCHAR c)
+{
+ if (c<32) {
+ switch (c) {
+ case HardSpace : c=' '; break;
+ case AbsatzEnd : c=' '; break;
+ case SoftTrenn : c='-'; break;
+ case HardTrenn : c='-'; break;
+ case SoftTrennK : c='-'; break;
+ case SoftTrennAdd: c='-';
+ }
+ }
+ return c;
+}
+
+
+
+sal_uInt16 GetSchnittBit(UCHAR c)
+{
+ sal_uInt16 r=0;
+ switch (c) {
+ case EscBold : r=TextBoldBit; break;
+ case EscRSlnt: r=TextRSlnBit; break;
+ case EscUndln: r=TextUndlBit; break;
+ case EscStrik: r=TextStrkBit; break;
+ case EscDbUnd: r=TextDbUnBit; break;
+ case EscDbStk: r=TextDbStBit; break;
+ case EscSupSc: r=TextSupSBit; break;
+ case EscSubSc: r=TextSubSBit; break;
+ case EscKaptF: r=TextKaptBit; break;
+ case EscLSlnt: r=TextLSlnBit; break;
+ case Esc2DShd: r=TextSh2DBit; break;
+ case Esc3DShd: r=TextSh3DBit; break;
+ case Esc4DShd: r=TextSh4DBit; break;
+ case EscEbShd: r=TextShEbBit;
+ }
+ return r;
+}
+
+
+
+long ChgValue(long Def, long Min, long Max, UCHAR FlgVal, long NumVal)
+{
+ long r=0;
+
+ if (FlgVal==EscDeflt) {
+ r=Def; // zurueck auf Default
+ } else {
+ if (NumVal!=EscNoVal) r=NumVal; // Hart setzen
+ }
+
+ if (Min!=0 || Max!=0) {
+ if (r>Max) r=Max;
+ if (r<Min) r=Min;
+ }
+ return r;
+}
+
+
+
+void ChgSchnittBit(sal_uInt16 Bit, sal_uInt16 Radio1, sal_uInt16 Radio2, sal_uInt16 Radio3,
+ UCHAR FlgVal, sal_uInt16 Schnitt0, sal_uInt16& Schnitt)
+{
+ sal_uInt16 All,Rad;
+
+ Rad=Radio1 | Radio2 | Radio3;
+ All=Bit | Rad;
+
+ switch (FlgVal) {
+ case EscSet : Schnitt=(Schnitt & ~All) | Bit; break;
+ case EscReset: Schnitt=(Schnitt & ~All); break;
+ case EscDeflt: Schnitt=(Schnitt & ~All) | (Schnitt0 & All); break;
+ case EscToggl: Schnitt=(Schnitt & ~Rad) ^ Bit;
+ }
+}
+
+
+
+UCHAR GetNextChar(UCHAR* TBuf, sal_uInt16 Index)
+{
+ sal_uInt16 Cnt;
+ while (TBuf[Index]==Escape) {
+ Index++;
+ Cnt=0;
+ while (TBuf[Index]!=Escape && Cnt<=MaxEscLen) {
+ Index++; Cnt++; }
+ Index++;
+ }
+ return TBuf[Index];
+}
+
+
+
+UCHAR ProcessOne(UCHAR* TBuf, sal_uInt16& Index,
+ ObjTextType& Atr0, ObjTextType& AktAtr,
+ sal_Bool ScanEsc)
+{
+ UCHAR c;
+ UCHAR Ident;
+ sal_Bool Ende;
+ sal_Bool q;
+ UCHAR FlgVal;
+ long NumVal;
+ long Sgn;
+ short i;
+ sal_Bool EoVal;
+
+ do {
+ c=TBuf[Index]; Index++;
+ Ende=(c!=Escape);
+ if (Ende==sal_False) {
+ c=TBuf[Index]; Index++;
+ Ident=c; // Identifer merken
+ FlgVal=EscNoFlg;
+ NumVal=EscNoVal;
+ c=TBuf[Index]; Index++; // Hier faengt der Wert an
+ if (c==EscSet || c==EscReset || c==EscDeflt || c==EscToggl) FlgVal=c; else {
+ if (c=='-') Sgn=-1; else Sgn=1;
+ if (c=='+' || c=='-') { c=TBuf[Index]; Index++; }
+ i=MaxEscValLen;
+ NumVal=0;
+ do {
+ NumVal=10*NumVal+c-'0';
+ EoVal=(TBuf[Index]<'0' || TBuf[Index]>'9');
+ if (EoVal==sal_False) { c=TBuf[Index]; Index++; }
+ i--;
+ } while (i>0 && EoVal==sal_False);
+ NumVal=Sgn*NumVal;
+ }
+ q=!CheckTextOutl(AktAtr.F,AktAtr.L);
+
+ switch (Ident) {
+ case EscFont : AktAtr.SetFont(sal_uLong (ChgValue(Atr0.GetFont(),0,0 ,FlgVal,NumVal)));break;
+ case EscGrad : AktAtr.Grad =sal_uInt16(ChgValue(Atr0.Grad, 2,2000 ,FlgVal,NumVal)); break;
+ case EscBreit: AktAtr.Breite =sal_uInt16(ChgValue(Atr0.Breite, 1,1000 ,FlgVal,NumVal)); break;
+ case EscKaptS: AktAtr.Kapit =(sal_uInt8)(ChgValue(Atr0.Kapit, 1,255 ,FlgVal,NumVal)); break;
+ case EscLFeed: AktAtr.LnFeed =sal_uInt16(ChgValue(Atr0.LnFeed, 1,65535 ,FlgVal,NumVal)); break;
+ case EscSlant: AktAtr.Slant =sal_uInt16(ChgValue(Atr0.Slant, 1,MaxCharSlant ,FlgVal,NumVal)); break;
+ case EscVPos : AktAtr.ChrVPos=char (ChgValue(Atr0.ChrVPos,-128,127 ,FlgVal,NumVal)); break;
+ case EscZAbst: AktAtr.ZAbst =(sal_uInt8)(ChgValue(Atr0.ZAbst, 1,255 ,FlgVal,NumVal)); break;
+ case EscHJust: AktAtr.Justify=(sal_uInt8)(ChgValue(Atr0.Justify & 0x0F,0,5 ,FlgVal,NumVal)); break;
+ case EscFarbe: { AktAtr.L.LFarbe =(sal_uInt8)(ChgValue(Atr0.L.LFarbe,0,7 ,FlgVal,NumVal)); if (q) AktAtr.F.FFarbe =AktAtr.L.LFarbe; } break;
+ case EscBFarb: { AktAtr.L.LBFarbe=(sal_uInt8)(ChgValue(Atr0.L.LBFarbe,0,255,FlgVal,NumVal)); if (q) AktAtr.F.FBFarbe=AktAtr.L.LBFarbe; } break;
+ case EscInts : { AktAtr.L.LIntens=(sal_uInt8)(ChgValue(Atr0.L.LIntens,0,100,FlgVal,NumVal)); if (q) AktAtr.F.FIntens=AktAtr.L.LIntens; } break;
+
+ case EscMustr: { AktAtr.F.FMuster=sal_uInt16(ChgValue(Atr0.F.FMuster,0,65535,FlgVal,NumVal)); } break;
+ case EscMFarb: { AktAtr.F.FFarbe =(sal_uInt8)(ChgValue(Atr0.F.FFarbe,0,7 ,FlgVal,NumVal)); } break;
+ case EscMBFrb: { AktAtr.F.FBFarbe=(sal_uInt8)(ChgValue(Atr0.F.FBFarbe,0,255,FlgVal,NumVal)); } break;
+ case EscMInts: { AktAtr.F.FIntens=(sal_uInt8)(ChgValue(Atr0.F.FIntens,0,100,FlgVal,NumVal)); } break;
+
+ case EscSMstr: { AktAtr.ShdF.FMuster=sal_uInt16(ChgValue(Atr0.ShdF.FMuster,0,65535,FlgVal,NumVal)); } break;
+ case EscSFarb: { AktAtr.ShdL.LFarbe =(sal_uInt8)(ChgValue(Atr0.ShdL.LFarbe,0,7 ,FlgVal,NumVal)); AktAtr.ShdF.FFarbe =AktAtr.ShdL.LFarbe; } break;
+ case EscSBFrb: { AktAtr.ShdL.LBFarbe=(sal_uInt8)(ChgValue(Atr0.ShdL.LBFarbe,0,255,FlgVal,NumVal)); AktAtr.ShdF.FBFarbe=AktAtr.ShdL.LBFarbe; } break;
+ case EscSInts: { AktAtr.ShdL.LIntens=(sal_uInt8)(ChgValue(Atr0.ShdL.LIntens,0,100,FlgVal,NumVal)); AktAtr.ShdF.FIntens=AktAtr.ShdL.LIntens; } break;
+ case EscSDist: { AktAtr.ShdVers.x=(short)ChgValue(Atr0.ShdVers.x,0,30000,FlgVal,NumVal); AktAtr.ShdVers.y=AktAtr.ShdVers.x; } break;
+ case EscSXDst: { AktAtr.ShdVers.x=(short)ChgValue(Atr0.ShdVers.x,0,30000,FlgVal,NumVal); } break;
+ case EscSYDst: { AktAtr.ShdVers.y=(short)ChgValue(Atr0.ShdVers.y,0,30000,FlgVal,NumVal); } break;
+
+ case EscBold : ChgSchnittBit(TextBoldBit,0,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscRSlnt: ChgSchnittBit(TextRSlnBit,TextLSlnBit,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscUndln: ChgSchnittBit(TextUndlBit,TextDbUnBit,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscStrik: ChgSchnittBit(TextStrkBit,TextDbStBit,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscDbUnd: ChgSchnittBit(TextDbUnBit,TextUndlBit,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscDbStk: ChgSchnittBit(TextDbStBit,TextStrkBit,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscSupSc: ChgSchnittBit(TextSupSBit,TextSubSBit,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscSubSc: ChgSchnittBit(TextSubSBit,TextSupSBit,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscKaptF: ChgSchnittBit(TextKaptBit,0,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscLSlnt: ChgSchnittBit(TextLSlnBit,TextRSlnBit,0,0 ,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case Esc2DShd: ChgSchnittBit(TextSh2DBit,TextSh3DBit,TextSh4DBit,TextShEbBit,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case Esc3DShd: ChgSchnittBit(TextSh3DBit,TextSh2DBit,TextSh4DBit,TextShEbBit,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case Esc4DShd: ChgSchnittBit(TextSh4DBit,TextSh2DBit,TextSh3DBit,TextShEbBit,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ case EscEbShd: ChgSchnittBit(TextShEbBit,TextSh2DBit,TextSh3DBit,TextSh4DBit,FlgVal,Atr0.Schnitt,AktAtr.Schnitt); break;
+ } //endcase
+ if (TBuf[Index]==Escape) Index++; // zweites Esc weglesen }
+ } // if Ende==sal_False
+ } while (Ende==sal_False && ScanEsc==sal_False);
+ if (Ende==sal_False) c=Escape;
+ return c;
+} // end of ProcessOne
+
+
+UCHAR GetTextChar(UCHAR* TBuf, sal_uInt16& Index,
+ ObjTextType& Atr0, ObjTextType& AktAtr,
+ sal_uInt16 Rest, sal_Bool ScanEsc)
+{
+ UCHAR c,c0,nc;
+
+ c=ProcessOne(TBuf,Index,Atr0,AktAtr,ScanEsc);
+ if (ScanEsc==sal_False) {
+ if (c==SoftTrennAdd || c==SoftTrennK || c==SoftTrenn) {
+ nc=GetNextChar(TBuf,Index);
+ c0=c;
+ if (Rest==0 || Rest==DoTrenn ||
+ nc==' ' || nc==AbsatzEnd || nc==TextEnd) c='-';
+ else {
+ c=ProcessOne(TBuf,Index,Atr0,AktAtr,ScanEsc); // den Trenner ueberspringen
+ if (c0==SoftTrennAdd) {
+ if (c>=32) c=ProcessOne(TBuf,Index,Atr0,AktAtr,ScanEsc); // und hier noch 'nen Buchstaben ueberspringen
+ }
+ }
+ }
+ if ((Rest==1 || Rest==DoTrenn) && GetNextChar(TBuf,Index)==SoftTrennK) {
+ if (c=='c') c='k';
+ else if (c=='C') c='K';
+ }
+ }
+ return c;
+}
+
+ // HardSpace und HardTrenn muessen explizit konvertiert werden ! }
+ // if AktAtr.Schnitt and TextKaptBit =TextKaptBit then c:=UpCase(c);(explizit) }
+
+ // Bei der Trennmethode SoftTrennAdd wird davon ausgegangen, dass der zu }
+ // trennende Konsonant bereits 3x mal im TextBuf vorhanden ist, z.b.: }
+ // "Schiff-fahrt". Wenn nicht getrennt, dann wird "-f" entfernt. }
+
+
+
+UCHAR GetTextCharConv(UCHAR* TBuf, sal_uInt16& Index,
+ ObjTextType& Atr0, ObjTextType& AktAtr,
+ sal_uInt16 Rest, sal_Bool ScanEsc)
+{
+ UCHAR c;
+
+ c=GetTextChar(TBuf,Index,Atr0,AktAtr,Rest,ScanEsc);
+ if (c<32) {
+ switch (c) {
+ case HardSpace : c=' '; break;
+ case AbsatzEnd : c=' '; break;
+ case HardTrenn : c='-';
+ }
+ }
+ return c;
+}
+
+
+// ======================================================================
+// Function GetLineFeed()
+//
+// Benoetigter Zeilenabstand in SGF-Units. ChrVPos wird beruecksichtigt.
+// ======================================================================
+sal_uInt16 GetLineFeed(UCHAR* TBuf, sal_uInt16 Index, ObjTextType Atr0, ObjTextType AktAtr,
+ sal_uInt16 nChar, sal_uInt16& LF, sal_uInt16& MaxGrad)
+{
+ UCHAR c=0;
+ sal_Bool AbsEnd=sal_False;
+ sal_uLong LF100=0;
+ sal_uLong MaxLF100=0;
+ sal_Bool LFauto=0;
+ sal_Bool First=sal_True;
+ sal_uInt16 Grad;
+ sal_uInt16 i=0;
+ sal_uInt16 r=1;
+
+ MaxGrad=0;
+ while (!AbsEnd && nChar>0) {
+ nChar--;
+ c=GetTextChar(TBuf,Index,Atr0,AktAtr,nChar,sal_False);
+ i++;
+ AbsEnd=(c==TextEnd || c==AbsatzEnd);
+ if (First || (!AbsEnd && c!=' ' && c!=HardTrenn)) {
+ LFauto=(AktAtr.LnFeed & 0x8000)==0;
+ LF100=AktAtr.LnFeed & 0x7FFF;
+ if (LFauto) LF100=LF100*AktAtr.Grad; else LF100*=LF100;
+ if (AktAtr.ChrVPos>0) LF100-=AktAtr.ChrVPos*100;
+ if (LF100>MaxLF100) MaxLF100=LF100;
+ Grad=AktAtr.Grad;
+ if (AktAtr.ChrVPos>0) Grad=Grad-AktAtr.ChrVPos;
+ if (Grad>MaxGrad) MaxGrad=Grad;
+ First=sal_False;
+ }
+ if (!AbsEnd && c!=' ') r=i;
+ }
+ MaxGrad=hPoint2Sgf(MaxGrad);
+ if (MaxLF100<=4000) { // sonst Overflowgefahr
+ LF=sal_uInt16(hPoint2Sgf(short(MaxLF100)) /100);
+ } else {
+ LF=sal_uInt16(hPoint2Sgf(short(MaxLF100) /100));
+ }
+
+ return r;
+}
+
+// End of AbsRead.Pas
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+// iFont.Pas
+
+#define DefaultSlant 1500 /* Default: Italic ist 15deg */
+#define SuperSubFact 60 /* SuperScript/SubScript: 60% vom Schriftgrad */
+#define DefaultSpace 40 /* Default: Space ist 40% vom SchriftGrad */
+
+sal_uInt16 SetTextContext(OutputDevice& rOut, ObjTextType& Atr, sal_Bool Kapt, sal_uInt16 Dreh,
+ sal_uInt16 FitXMul, sal_uInt16 FitXDiv, sal_uInt16 FitYMul, sal_uInt16 FitYDiv)
+{
+ SgfFontOne* pSgfFont; // Font aus dem IniFile
+ Font aFont;
+ Color aColor;
+ sal_uLong Grad;
+ sal_uLong Brei;
+ String FNam;
+ sal_uInt16 StdBrei=50; // Durchschnittliche Zeichenbreite in % von Schriftgrad
+ sal_Bool bFit=(FitXMul!=1 || FitXDiv!=1 || FitYMul!=1 || FitYDiv!=1);
+
+ pSgfFont = pSgfFonts->GetFontDesc(Atr.GetFont());
+
+ if ( pSgfFont!=NULL )
+ {
+ FNam =pSgfFont->SVFName;
+ StdBrei=pSgfFont->SVWidth;
+ if (pSgfFont->Fixd) aFont.SetPitch(PITCH_FIXED); else aFont.SetPitch(PITCH_VARIABLE);
+ aFont.SetFamily(pSgfFont->SVFamil);
+ aFont.SetCharSet(pSgfFont->SVChSet);
+ aFont.SetName(FNam);
+ }
+ else
+ { // Falls nich im Inifile, sind hier einige Fonts hart kodiert
+ aFont.SetPitch(PITCH_VARIABLE);
+ switch (Atr.GetFont()) {
+ case 92500: case 92501: case 92504: case 92505:
+ {
+#if defined(WNT) || defined(PM2)
+ FNam=String::CreateFromAscii( "Times New Roman" ); // CG Times ist unter Windows und OS/2 Times New Roman
+#else
+ FNam=String::CreateFromAscii( "Times" ); // ansonsten ist das einfach Times
+#endif
+ StdBrei=40;
+ aFont.SetFamily(FAMILY_ROMAN);
+ } break;
+ case 94021: case 94022: case 94023: case 94024: {
+#if defined(WNT)
+ FNam=String::CreateFromAscii( "Arial", 5 ); // Univers ist unter Windows Arial
+#else
+ FNam=String::CreateFromAscii( "Helvetica" ); // und ansonsten Helvetica
+#endif
+ aFont.SetFamily(FAMILY_SWISS);
+ StdBrei=47;
+ } break;
+ case 93950: case 93951: case 93952: case 93953: {
+#if defined(WNT)
+ FNam=String::CreateFromAscii( "Courier New" ); // Der Vector-Courierfont unter Windows heisst Courier New
+#else
+ FNam=String::CreateFromAscii( "Courier" ); // ansonsten ist und bleibt Courier immer Courier
+#endif
+ aFont.SetFamily(FAMILY_ROMAN);
+ aFont.SetPitch(PITCH_FIXED);
+ } break;
+ default: FNam=String::CreateFromAscii( "Helvetica", 9 );
+ }
+ aFont.SetName(FNam);
+ //aFont.SetCharSet(CHARSET_SYSTEM);
+ }
+
+ Grad=sal_uLong(Atr.Grad);
+ if ((Atr.Schnitt & TextKaptBit) !=0 && Kapt) Grad=Grad*sal_uLong(Atr.Kapit)/100;
+ if ((Atr.Schnitt & TextSupSBit) !=0 || (Atr.Schnitt & TextSubSBit) !=0) Grad=Grad*SuperSubFact/100;
+ Brei=Grad;
+ if (Atr.Breite!=100 || bFit) {
+ if (bFit) {
+ Grad=Grad*sal_uLong(FitYMul)/sal_uLong(FitYDiv);
+ Brei=Brei*sal_uLong(FitXMul)/sal_uLong(FitXDiv);
+ }
+ Brei=Brei*sal_uLong(Atr.Breite)/100;
+ Brei=Brei*sal_uLong(StdBrei)/100;
+ aFont.SetSize(Size(hPoint2Sgf(sal_uInt16(Brei)),hPoint2Sgf(sal_uInt16(Grad))));
+ } else {
+ aFont.SetSize(Size(0,hPoint2Sgf(sal_uInt16(Grad))));
+ }
+
+ aColor=Sgv2SvFarbe(Atr.L.LFarbe,Atr.L.LBFarbe,Atr.L.LIntens); aFont.SetColor(aColor);
+ aColor=Sgv2SvFarbe(Atr.F.FFarbe,Atr.F.FBFarbe,Atr.F.FIntens); aFont.SetFillColor(aColor);
+ aFont.SetTransparent(sal_True);
+ aFont.SetAlign(ALIGN_BASELINE);
+
+ Dreh/=10; Dreh=3600-Dreh; if (Dreh==3600) Dreh=0;
+ aFont.SetOrientation(Dreh);
+
+ if ((Atr.Schnitt & TextBoldBit) !=0) aFont.SetWeight(WEIGHT_BOLD);
+ if ((Atr.Schnitt & TextRSlnBit) !=0) aFont.SetItalic(ITALIC_NORMAL);
+ if ((Atr.Schnitt & TextUndlBit) !=0) aFont.SetUnderline(UNDERLINE_SINGLE);
+ if ((Atr.Schnitt & TextDbUnBit) !=0) aFont.SetUnderline(UNDERLINE_DOUBLE);
+ if ((Atr.Schnitt & TextStrkBit) !=0) aFont.SetStrikeout(STRIKEOUT_SINGLE);
+ if ((Atr.Schnitt & TextDbStBit) !=0) aFont.SetStrikeout(STRIKEOUT_DOUBLE);
+ if ((Atr.Schnitt & TextSh2DBit) !=0) aFont.SetShadow(sal_True);
+ if ((Atr.Schnitt & TextSh3DBit) !=0) aFont.SetShadow(sal_True);
+ if ((Atr.Schnitt & TextSh4DBit) !=0) aFont.SetShadow(sal_True);
+ if ((Atr.Schnitt & TextShEbBit) !=0) aFont.SetShadow(sal_True);
+ if (CheckTextOutl(Atr.F,Atr.L)) aFont.SetOutline(sal_True);
+
+ if (aFont!=rOut.GetFont()) rOut.SetFont(aFont);
+
+ return 0;
+}
+
+// iFont.Pas
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+// Absatz.Pas
+
+struct ProcChrSta {
+ sal_uInt16 Index;
+ sal_uInt16 ChrXP;
+ UCHAR OutCh;
+ sal_Bool Kapt;
+ ObjTextType Attrib;
+};
+
+void InitProcessCharState(ProcChrSta& State, ObjTextType& AktAtr, sal_uInt16 IndexA)
+{
+ State.Attrib=AktAtr;
+ State.OutCh=0;
+ State.Index=IndexA;
+ State.ChrXP=0;
+ State.Kapt=sal_False;
+}
+
+sal_Bool UpcasePossible(UCHAR c)
+{
+ if ((c>='a' && c<='z') || c == 0xe4 || c == 0xf6 || c == 0xfc ) return sal_True;
+ else return sal_False;
+}
+
+UCHAR Upcase(UCHAR c)
+{
+ if ((c>=(UCHAR)'a' && c<=(UCHAR)'z')) c=(c-(UCHAR)'a')+(UCHAR)'A';
+ else if ( c == 0xe4 ) c = 0xc4;
+ else if ( c == 0xf6 ) c = 0xd6;
+ else if ( c == 0xfc ) c = 0xdc;
+ return c;
+}
+
+sal_uInt16 GetCharWidth(OutputDevice& rOut, UCHAR c)
+{
+ UCHAR c1;
+ sal_uInt16 ChrWidth;
+
+ c1 = ByteString::Convert((char)c,RTL_TEXTENCODING_IBM_437, gsl_getSystemTextEncoding() );
+ if (c==' ')
+ {
+ ChrWidth=(sal_uInt16)rOut.GetTextWidth( String('A') );
+ if (rOut.GetFont().GetPitch()!=PITCH_FIXED) {
+ ChrWidth=MulDiv(ChrWidth,DefaultSpace,100);
+ }
+ } else {
+ // with MaxChar == 255 c cannot be greater than MaxChar
+ // assert if MaxChar is ever changed
+ OSL_ENSURE( MaxChar == 255, "MaxChar not 255" );
+ if (c>=MinChar /*&& c<=MaxChar*/)
+ {
+ ChrWidth=(sal_uInt16)rOut.GetTextWidth(String((char)c1));
+ }
+ else
+ {
+ ChrWidth=(sal_uInt16)rOut.GetTextWidth(String('A'));
+ }
+ }
+ return ChrWidth;
+}
+
+UCHAR ProcessChar(OutputDevice& rOut, UCHAR* TBuf, ProcChrSta& R, ObjTextType& Atr0,
+ sal_uInt16& nChars, sal_uInt16 Rest,
+ short* Line, UCHAR* cLine)
+{
+ sal_uInt16 KernDist=0; // Wert fuer Kerning
+ sal_uInt16 ChrWidth;
+ UCHAR c;
+ UCHAR c1;
+ sal_Bool AbsEnd;
+
+ c=GetTextChar(TBuf,R.Index,Atr0,R.Attrib,Rest,sal_False); // versucht evtl. zu trennen, wenn Rest entsprechenden Wert besitzt
+
+ AbsEnd=(c==AbsatzEnd || c==TextEnd);
+ if (AbsEnd==sal_False) {
+ R.OutCh=ConvertTextChar(c); // von HardTrenn nach '-', ...
+ R.Kapt=(R.Attrib.Schnitt & TextKaptBit) !=0 && UpcasePossible(R.OutCh);
+ if (R.Kapt) R.OutCh=Upcase(R.OutCh);
+ SetTextContext(rOut,R.Attrib,R.Kapt,0,1,1,1,1);
+
+ if (R.Kapt) c1=Upcase(c); else c1=c;
+ ChrWidth=GetCharWidth(rOut,c1);
+
+ if (R.Attrib.ZAbst!=100) { // Spezial-Zeichenabstand ?
+ sal_uLong Temp;
+ Temp=sal_uLong(ChrWidth)*sal_uLong(R.Attrib.ZAbst)/100;
+ ChrWidth=sal_uInt16(Temp);
+ }
+ nChars++;
+ if (R.ChrXP>32000) R.ChrXP=32000;
+ Line[nChars]=R.ChrXP-KernDist;
+ cLine[nChars]=c;
+ R.ChrXP+=ChrWidth-KernDist; // Position fuer den naechsten Character
+ }
+ return c;
+}
+
+void FormatLine(UCHAR* TBuf, sal_uInt16& Index, ObjTextType& Atr0, ObjTextType& AktAtr,
+ sal_uInt16 UmbWdt, sal_uInt16 AdjWdt,
+ short* Line, sal_uInt16& nChars,
+ double, double,
+ UCHAR* cLine, sal_Bool TextFit)
+{
+ VirtualDevice vOut;
+ UCHAR c,c0;
+ UCHAR ct;
+ sal_Bool First; // erster Char ?
+ sal_uInt8 Just = 0; // Absatzformatierung
+ sal_Bool Border; // Rand der Box erreicht ?
+ sal_Bool Border0;
+ sal_Bool AbsEnd; // Ende des Absatzes erreicht ?
+ ProcChrSta* R=new ProcChrSta;
+ ProcChrSta* R0=new ProcChrSta;
+ ProcChrSta* WErec=new ProcChrSta;
+ sal_uInt16 WEnChar;
+ ProcChrSta* WErec0=new ProcChrSta;
+ sal_uInt16 WEnChar0;
+ ProcChrSta* TRrec=new ProcChrSta;
+ sal_uInt16 TRnChar;
+
+ sal_uInt16 WordEndCnt; // Justieren und Trennen
+ sal_Bool WordEnd;
+ sal_Bool Trenn;
+
+ short BoxRest; // zum Quetschen und formatieren
+ sal_uInt16 i,j,k,h;
+ sal_uInt16 re,li;
+
+ vOut.SetMapMode(MapMode(MAP_10TH_MM,Point(),Fraction(1,4),Fraction(1,4)));
+
+ nChars=0;
+ SetTextContext(vOut,AktAtr,sal_False,0,1,1,1,1);
+ InitProcessCharState(*R,AktAtr,Index);
+ (*R0)=(*R); (*WErec)=(*R); WEnChar=0; c0=0; Border0=sal_False;
+ Border=sal_False; First=sal_True;
+ WordEndCnt=0;
+
+ do { // mal schauen, wieviele Worte so in die Zeile passen
+ if (Border) c=ProcessChar(vOut,TBuf,*R,Atr0,nChars,DoTrenn,Line,cLine);
+ else c=ProcessChar(vOut,TBuf,*R,Atr0,nChars,NoTrenn,Line,cLine);
+ AbsEnd=(c==AbsatzEnd || c==TextEnd);
+ //if not AbsEnd then
+ {
+ if (First) {
+ Just=R->Attrib.Justify & 0x0F; // Absatzformat steht wenn, dann am Anfang
+ }
+ Border=R->ChrXP>UmbWdt;
+ WordEnd=(AbsEnd || (c==' ')) && (c0!=' ') && (c0!=0);
+ Trenn=c=='-';
+ if (WordEnd && !Border0) {
+ WordEndCnt++;
+ (*WErec)=(*R0);
+ WEnChar=nChars-1;
+ }
+ if (Trenn && !Border) {
+ WordEndCnt++;
+ (*WErec)=(*R);
+ WEnChar=nChars;
+ }
+ }
+ (*R0)=(*R); c0=c;
+ Border0=Border;
+ First=sal_False;
+ AbsEnd=AbsEnd || (nChars>=MaxLineChars);
+ } while (!(AbsEnd || (Border && ((WordEndCnt>0) || WordEnd || Trenn))));
+
+ if (Border) { // Trennen und Quetschen
+ (*WErec0)=(*WErec); WEnChar0=WEnChar;
+ AbsEnd=sal_False; c0=0;
+ (*R)=(*WErec); nChars=WEnChar;
+ (*TRrec)=(*R); TRnChar=nChars;
+ Border0=sal_False; Border=sal_False;
+ do { // erst mal gucken wieviele Silben noch reinpassen
+ ct=ProcessChar(vOut,TBuf,*TRrec,Atr0,TRnChar,DoTrenn,Line,cLine);
+ c=ProcessChar(vOut,TBuf,*R,Atr0,nChars,NoTrenn,Line,cLine);
+ AbsEnd=(ct==AbsatzEnd) || (ct==TextEnd) || (nChars>=MaxLineChars);
+
+ Border=TRrec->ChrXP>UmbWdt;
+ WordEnd=AbsEnd || ((AbsEnd || (c==' ')) && (c0!=' ') && (c0!=0));
+ Trenn=ct=='-';
+ if (WordEnd && (!Border0 || (WordEndCnt==0))) {
+ WordEndCnt++;
+ (*WErec)=(*R0);
+ if (AbsEnd) WEnChar=nChars; else WEnChar=nChars-1;
+ (*TRrec)=(*R); TRnChar=nChars; // zum weitersuchen
+ }
+ if (Trenn && (!Border || (WordEndCnt==0))) {
+ WordEndCnt++; // merken, dass man hier trennen kann
+ (*WErec)=(*TRrec);
+ WEnChar=TRnChar;
+ (*TRrec)=(*R); TRnChar=nChars; // zum weitersuchen
+ }
+ (*R0)=(*R); c0=c;
+ Border0=Border;
+ Border=R->ChrXP>UmbWdt;
+ } while (!(AbsEnd || (Border && ((WordEndCnt>0) || WordEnd || Trenn))));
+
+ while (WErec0->Index<WErec->Index) { // damit Line[] auch garantiert stimmt }
+ c=ProcessChar(vOut,TBuf,*WErec0,Atr0,WEnChar0,WEnChar-WEnChar0-1,Line,cLine);
+ }
+
+ (*R)=(*WErec); nChars=WEnChar;
+
+ if (UmbWdt>=R->ChrXP) {
+ BoxRest=UmbWdt-R->ChrXP;
+ } else { // Zusammenquetschen
+ BoxRest=R->ChrXP-UmbWdt; // um soviel muss gequetscht werden
+ for (i=2;i<=nChars;i++) { // 1. CharPosition bleibt !
+ Line[i]-=(i-1)*(BoxRest) /(nChars-1);
+ }
+ R->ChrXP=UmbWdt;
+ Line[nChars+1]=UmbWdt;
+ }
+ }
+
+ if (!AbsEnd) {
+ do { // Leerzeichen weglesen
+ (*WErec)=(*R);
+ c=GetTextChar(TBuf,R->Index,Atr0,R->Attrib,NoTrenn,sal_False);
+ nChars++;
+ Line[nChars]=R->ChrXP;
+ cLine[nChars]=c;
+ } while (c==' ');
+ if (c!=' ' && c!=AbsatzEnd && c!=TextEnd) {
+ nChars--;
+ (*R)=(*WErec);
+ }
+ }
+
+ if (AbsEnd && nChars<MaxLineChars) { // Ausrichten, statt Blocksatz aber linksbuendig
+ if (Just==3) Just=0;
+ nChars++; Line[nChars]=R->ChrXP; // Damit AbsatzEnde auch weggelesen wird
+ Line[nChars+1]=R->ChrXP; // denn die Breite von CR oder #0 ist nun mal sehr klein
+ if (TBuf[R->Index-1]!=AbsatzEnd && TBuf[R->Index-1]!=TextEnd) {
+ c=GetTextChar(TBuf,R->Index,Atr0,R->Attrib,NoTrenn,sal_False); // Kleine Korrektur. Notig, wenn nur 1 Wort in
+ }
+ }
+
+ BoxRest=AdjWdt-R->ChrXP;
+ if (TextFit) Just=THJustLeft;
+
+ switch (Just) {
+ case THJustLeft: break; // Links
+ case THJustCenter: {
+ BoxRest=BoxRest /2; // Mitte
+ for (i=1;i<=nChars;i++) Line[i]=Line[i]+BoxRest;
+ } break;
+ case THJustRight: { // Rechts
+ for (i=1;i<=nChars;i++) Line[i]=Line[i]+BoxRest;
+ } break;
+ case THJustDrvOut:
+ case THJustBlock: { // Block und Austreibend
+ re=nChars;
+ if (Just==THJustDrvOut) re--;
+ while (re>=1 && (cLine[re]==' ' || cLine[re]==TextEnd || cLine[re]==AbsatzEnd)) re--;
+ li=1;
+ while (li<=re && (cLine[li]==' ' || cLine[li]==TextEnd || cLine[li]==AbsatzEnd)) li++;
+ if (Just==THJustDrvOut) BoxRest=AdjWdt-Line[re+1];
+
+ j=0; // Anzahl der Spaces ermitteln
+ for (i=li;i<=re;i++) {
+ if (cLine[i]==' ') {
+ j++;
+ }
+ }
+
+ if (j==0) { // nur 1 Wort ? -> Strecken !
+ for (i=li+1;i<=re;i++) { // von links nach rechts
+ Line[i]=Line[i]+MulDiv(i-li,BoxRest,re-li+1-1);
+ }
+ } else {
+ k=0; h=0;
+ for (i=li;i<=re;i++) { // j Spaces aufbohren !
+ if (cLine[i]==' ') { // Space gefunden !
+ k++;
+ h=MulDiv(k,BoxRest,j);
+ }
+ Line[i]=Line[i]+h;
+ }
+ }
+ for (i=re+1;i<=nChars;i++) Line[i]=Line[i]+BoxRest; // und den Rest anpassen
+ Line[nChars+1]=AdjWdt;
+ } break;
+ case THJustLocked: { //Gesperrt
+ re=nChars-1;
+ while (re>=1 && (cLine[re]==' ' || cLine[re]==TextEnd || cLine[re]==AbsatzEnd)) re--;
+ li=1;
+ while (li<=re && (cLine[li]==' ' || cLine[li]==TextEnd || cLine[li]==AbsatzEnd)) li++;
+ BoxRest=AdjWdt-Line[re+1];
+ for (i=li+1;i<=re;i++) { // Strecken von links nach rechts
+ Line[i]=Line[i]+MulDiv(i-li,BoxRest,re-li+1-1);
+ }
+ for (i=re+1;i<=nChars;i++) Line[i]=Line[i]+BoxRest; // und den Rest anpassen
+ Line[nChars+1]=AdjWdt;
+ } break;
+ }
+ Index=R->Index;
+ AktAtr=R->Attrib;
+ delete R;
+ delete R0;
+ delete WErec;
+ delete WErec0;
+ delete TRrec;
+}
+
+
+
+// End of Absatz.Pas
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+// DrawText.Pas
+
+void DrawChar(OutputDevice& rOut, UCHAR c, ObjTextType T, PointType Pos, sal_uInt16 DrehWink,
+ sal_uInt16 FitXMul, sal_uInt16 FitXDiv, sal_uInt16 FitYMul, sal_uInt16 FitYDiv)
+{
+ SetTextContext(rOut,T,UpcasePossible(c),DrehWink,FitXMul,FitXDiv,FitYMul,FitYDiv);
+ if ((T.Schnitt & TextKaptBit)!=0 && UpcasePossible(c)) c=Upcase(c);
+ String s( (char)c, RTL_TEXTENCODING_IBM_437 );
+ rOut.DrawText( Point( Pos.x, Pos.y ), s );
+}
+
+/*************************************************************************
+|*
+|* TextType::Draw()
+|*
+*************************************************************************/
+void TextType::Draw(OutputDevice& rOut)
+{
+ if ((Flags & TextOutlBit)!=0) return; // Sourcetext fuer Outliner !!
+
+ ObjTextType T1,T2;
+ sal_uInt16 Index1;
+ sal_uInt16 Index2;
+ UCHAR c = TextEnd;
+ sal_uInt16 l; // Anzahl der Zeichen in der Zeile
+ sal_uInt16 i;
+ short yPos0;
+ short xPos;
+ short yPos;
+ sal_uInt16 LF;
+ sal_uInt16 MaxGrad;
+ short xSize;
+ short xSAdj;
+ short ySize;
+ double sn,cs;
+ sal_uInt16 TopToBase;
+ sal_Bool Ende = 0;
+ sal_uInt16 lc;
+ sal_Bool LineFit; // FitSize.x=0? oder Flags -> jede Zeile stretchen
+ sal_Bool TextFit;
+ short* xLine;
+ UCHAR* cLine; // Buffer fuer FormatLine
+ sal_uInt16 FitXMul;
+ sal_uInt16 FitXDiv;
+ sal_uInt16 FitYMul;
+ sal_uInt16 FitYDiv;
+ sal_Bool Fehler;
+ UCHAR* Buf=Buffer; // Zeiger auf die Buchstaben
+
+ pSgfFonts->ReadList();
+ xLine=new short[ChrXPosArrSize];
+ cLine=new UCHAR[CharLineSize];
+
+ TextFit=(Flags & TextFitBits)!=0;
+ LineFit=sal_False;
+ LineFit=((Flags & TextFitZBit)!=0);
+ if (TextFit && FitSize.x==0) LineFit=sal_True;
+
+ if (DrehWink==0) {
+ sn=0.0;
+ cs=1.0;
+ } else {
+ sn=sin(double(DrehWink)*3.14159265359/18000);
+ cs=cos(double(DrehWink)*3.14159265359/18000);
+ }
+
+ T1=T; Index1=0; yPos=0; xPos=0;
+ if (TextFit) {
+ ySize=Pos2.y-Pos1.y;
+ xSize=32000 /2; // Umbruch
+ xSAdj=Pos2.x-Pos1.x; // zum Ausrichten bei Zentriert/Blocksatz
+ //if (xSize<=0) { xSize=32000 /2; LineFit=sal_True; }
+ FitXMul=sal::static_int_cast< sal_uInt16 >(abs(Pos2.x-Pos1.x)); FitXDiv=FitSize.x; if (FitXDiv==0) FitXDiv=1;
+ FitYMul=sal::static_int_cast< sal_uInt16 >(abs(Pos2.y-Pos1.y)); FitYDiv=FitSize.y; if (FitYDiv==0) FitYDiv=1;
+ } else {
+ xSize=Pos2.x-Pos1.x;
+ xSAdj=xSize;
+ ySize=Pos2.y-Pos1.y;
+ FitXMul=1; FitXDiv=1;
+ FitYMul=1; FitYDiv=1;
+ }
+ if (xSize<0) xSize=0;
+ if (xSAdj<0) xSAdj=0;
+
+ do {
+ T2=T1; Index2=Index1;
+ FormatLine(Buf,Index2,T,T2,xSize,xSAdj,xLine,l,sn,cs,cLine,LineFit);
+ Fehler=(Index2==Index1);
+ if (!Fehler) {
+ lc=GetLineFeed(Buf,Index1,T,T1,l,LF,MaxGrad);
+ if (TextFit) {
+ if (LineFit) FitXDiv=xLine[lc+1];
+ if (FitXDiv>0) {
+ long Temp;
+ for (i=1;i<=l+1;i++) {
+ Temp=long(xLine[i])*long(FitXMul) /long(FitXDiv);
+ xLine[i]=short(Temp);
+ }
+ LF=MulDiv(LF,FitYMul,FitYDiv);
+ MaxGrad=MulDiv(MaxGrad,FitYMul,FitYDiv);
+ } else {
+ FitXDiv=1; // 0 gibts nicht
+ }
+ }
+ yPos0=yPos;
+ TopToBase=GetTopToBaseLine(MaxGrad);
+ yPos=yPos+TopToBase;
+ Ende=(yPos0+short(MulDiv(MaxGrad,CharTopToBtm,100))>ySize) && !TextFit;
+ if (!Ende) {
+ T2=T1; Index2=Index1;
+ i=1;
+ while (i<=l) {
+ c=GetTextCharConv(Buf,Index2,T,T2,l-i,sal_False);
+ long xp1,yp1; // wegen Overflowgefahr
+ PointType Pos;
+ xp1=long(Pos1.x)+xPos+long(xLine[i]);
+ yp1=long(Pos1.y)+yPos;
+ if (xp1>32000) xp1=32000; if (xp1<-12000) xp1=-12000;
+ if (yp1>32000) yp1=32000; if (yp1<-12000) yp1=-12000;
+ Pos.x=short(xp1);
+ Pos.y=short(yp1);
+
+ if (DrehWink!=0) RotatePoint(Pos,Pos1.x,Pos1.y,sn,cs);
+ DrawChar(rOut,c,T2,Pos,DrehWink,FitXMul,FitXDiv,FitYMul,FitYDiv);
+ i++;
+ } // while i<=l
+ yPos=yPos0+LF;
+ T1=T2; Index1=Index2; // Fuer die naechste Zeile
+ } // if ObjMin.y+yPos<=Obj_Max.y
+ } // if !Fehler
+ } while (c!=TextEnd && !Ende && !Fehler);
+ delete[] cLine;
+ delete[] xLine;
+}
+
+// End of DrawText.Pas
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+// nicht mehr benoetigt, da der Pointer nun extra gefuehrt wird
+// (DEC Alpha hat naemlich 64Bit-Pointer!)
+//UCHAR* TextType::GetBufPtr()
+//{
+// sal_uLong Temp;
+// Temp=sal_uLong(BufLo)+0x00010000*sal_uLong(BufHi);
+// return (UCHAR*)Temp;
+//}
+//
+//void TextType::SetBufPtr(UCHAR* Ptr)
+//{
+// sal_uLong Temp=(sal_uLong)Ptr;
+// BufLo=sal_uInt16(Temp & 0x0000FFFF);
+// BufHi=sal_uInt16((Temp & 0xFFFF0000)>>16);
+//}
+
+sal_uInt32 ObjTextType::GetFont()
+{
+ return sal_uLong(FontLo)+0x00010000*sal_uLong(FontHi);
+}
+
+void ObjTextType::SetFont(sal_uInt32 FontID)
+{
+ FontLo=sal_uInt16(FontID & 0x0000FFFF);
+ FontHi=sal_uInt16((FontID & 0xFFFF0000)>>16);
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////
+// SGF.Ini lesen ////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+SgfFontOne::SgfFontOne()
+{
+ Next=NULL;
+ IFID=0;
+ Bold=sal_False;
+ Ital=sal_False;
+ Sans=sal_False;
+ Serf=sal_False;
+ Fixd=sal_False;
+ SVFamil=FAMILY_DONTKNOW;
+ SVChSet=RTL_TEXTENCODING_DONTKNOW;
+ SVWidth=40;
+}
+
+void SgfFontOne::ReadOne( ByteString& ID, ByteString& Dsc )
+{
+ sal_uInt16 i,j,n;
+ ByteString s;
+
+ if ( Dsc.Len() < 4 || ( Dsc.GetChar( 0 ) != '(' ) )
+ return;
+ i=1; // Erster Buchstabe des IF-Fontnamen. Davor ist eine '('
+ while ( i < Dsc.Len() && ( Dsc.GetChar( i ) !=')' ) )
+ i++;
+ Dsc.Erase(0,i+1); // IF-Fontname loeschen inkl. ()
+
+ if ( Dsc.Len() < 2 || ( Dsc.GetChar( Dsc.Len() - 1 ) !=')' ) )
+ return;
+ i=Dsc.Len()-2; // hier ist die ')' des SV-Fontnames
+ j=0;
+ while ( i > 0 && ( Dsc.GetChar( i ) != '(' ) )
+ {
+ i--;
+ j++;
+ }
+ SVFName=String(Dsc,i+1,j); // SV-Fontname rausholen
+ Dsc.Erase(i,j);
+
+ IFID = (sal_uInt32)ID.ToInt32();
+ n=Dsc.GetTokenCount(' ');
+ for (i=0;i<n;i++)
+ {
+ s = Dsc.GetToken( i,' ' );
+ if ( s.Len() )
+ {
+ s.ToUpperAscii();
+ if ( s.CompareTo( "BOLD", 4 ) == COMPARE_EQUAL ) Bold=sal_True;
+ else if ( s.CompareTo( "ITAL", 4 ) == COMPARE_EQUAL ) Ital=sal_True;
+ else if ( s.CompareTo( "SERF", 4 ) == COMPARE_EQUAL ) Serf=sal_True;
+ else if ( s.CompareTo( "SANS", 4 ) == COMPARE_EQUAL ) Sans=sal_True;
+ else if ( s.CompareTo( "FIXD", 4 ) == COMPARE_EQUAL ) Fixd=sal_True;
+ else if ( s.CompareTo( "ROMAN", 5 ) == COMPARE_EQUAL ) SVFamil=FAMILY_ROMAN;
+ else if ( s.CompareTo( "SWISS", 5 ) == COMPARE_EQUAL ) SVFamil=FAMILY_SWISS;
+ else if ( s.CompareTo( "MODERN", 6 ) == COMPARE_EQUAL ) SVFamil=FAMILY_MODERN;
+ else if ( s.CompareTo( "SCRIPT", 6 ) == COMPARE_EQUAL ) SVFamil=FAMILY_SCRIPT;
+ else if ( s.CompareTo( "DECORA", 6 ) == COMPARE_EQUAL ) SVFamil=FAMILY_DECORATIVE;
+ else if ( s.CompareTo( "ANSI", 4 ) == COMPARE_EQUAL ) SVChSet=RTL_TEXTENCODING_MS_1252;
+ else if ( s.CompareTo( "IBMPC", 5 ) == COMPARE_EQUAL ) SVChSet=RTL_TEXTENCODING_IBM_850;
+ else if ( s.CompareTo( "MAC", 3 ) == COMPARE_EQUAL ) SVChSet=RTL_TEXTENCODING_APPLE_ROMAN;
+ else if ( s.CompareTo( "SYMBOL", 6 ) == COMPARE_EQUAL ) SVChSet=RTL_TEXTENCODING_SYMBOL;
+ else if ( s.CompareTo( "SYSTEM", 6 ) == COMPARE_EQUAL ) SVChSet = gsl_getSystemTextEncoding();
+ else if ( s.IsNumericAscii() ) SVWidth=sal::static_int_cast< sal_uInt16 >(s.ToInt32());
+ }
+ }
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+SgfFontLst::SgfFontLst()
+{
+ pList=NULL;
+ Last=NULL;
+ LastID=0;
+ LastLn=NULL;
+ Tried=sal_False;
+}
+
+SgfFontLst::~SgfFontLst()
+{
+ RausList();
+}
+
+void SgfFontLst::RausList()
+{
+ SgfFontOne* P;
+ SgfFontOne* P1;
+ P=pList;
+ while (P!=NULL) {
+ P1=P->Next;
+ delete P;
+ P=P1;
+ }
+ pList=NULL;
+ Last=NULL;
+ Tried=sal_False;
+ LastID=0;
+ LastLn=NULL;
+}
+
+void SgfFontLst::AssignFN(const String& rFName)
+{ FNam=rFName; }
+
+void SgfFontLst::ReadList()
+{
+ if (!Tried) {
+ Tried=sal_True;
+ LastID=0;
+ LastLn=NULL;
+ SgfFontOne* P,P1;
+ Config aCfg(FNam);
+ aCfg.SetGroup("SGV Fonts fuer StarView");
+ sal_uInt16 Anz=aCfg.GetKeyCount();
+ sal_uInt16 i;
+ ByteString FID,Dsc;
+
+ for (i=0;i<Anz;i++)
+ {
+ FID = aCfg.GetKeyName( i );
+ FID = FID.EraseAllChars(); // Leerzeichen weg
+ Dsc = aCfg.ReadKey( i );
+ if ( FID.IsNumericAscii() )
+ {
+ P=new SgfFontOne; // neuer Eintrag
+ if (Last!=NULL) Last->Next=P; else pList=P; Last=P; // einklinken
+ P->ReadOne(FID,Dsc); // und Zeile interpretieren
+ }
+ }
+ }
+}
+
+SgfFontOne* SgfFontLst::GetFontDesc(sal_uInt32 ID)
+{
+ if (ID!=LastID) {
+ SgfFontOne* P;
+ P=pList;
+ while (P!=NULL && P->IFID!=ID) P=P->Next;
+ LastID=ID;
+ LastLn=P;
+ }
+ return LastLn;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */