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Diffstat (limited to 'svx/inc/float3d.hrc')
-rw-r--r-- | svx/inc/float3d.hrc | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/svx/inc/float3d.hrc b/svx/inc/float3d.hrc new file mode 100644 index 000000000000..259317275e8b --- /dev/null +++ b/svx/inc/float3d.hrc @@ -0,0 +1,184 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ +#include <svx/dialogs.hrc> + +//#define FLT_WIN_3D 827 + +#define BTN_GEO 2 +#define BTN_REPRESENTATION 3 +#define BTN_LIGHT 4 +#define BTN_TEXTURE 5 +#define BTN_MATERIAL 6 +#define BTN_UPDATE 7 +#define BTN_ASSIGN 8 + +// Unterer Teil +#define BTN_PERSPECTIVE 9 +#define BTN_CHANGE_TO_3D 10 +#define BTN_LATHE_OBJ 11 +#define CTL_PREVIEW 12 +#define CTL_LIGHT_PREVIEW 13 + +// Geometrie +#define FT_HORIZONTAL 24 +#define NUM_HORIZONTAL 25 +#define FT_VERTICAL 26 +#define NUM_VERTICAL 27 +#define FL_SEGMENTS 28 +#define FT_PERCENT_DIAGONAL 29 +#define MTR_PERCENT_DIAGONAL 30 +#define FT_BACKSCALE 31 +#define MTR_BACKSCALE 32 +#define FT_END_ANGLE 33 +#define MTR_END_ANGLE 34 +#define FT_DEPTH 35 +#define MTR_DEPTH 36 +#define FL_GEOMETRIE 37 + +#define BTN_NORMALS_OBJ 38 +#define BTN_NORMALS_FLAT 39 +#define BTN_NORMALS_SPHERE 40 +#define BTN_TWO_SIDED_LIGHTING 41 +#define BTN_NORMALS_INVERT 42 +#define FL_NORMALS 43 + +#define BTN_DOUBLE_SIDED 44 + +// Darstellung +#define FT_SHADEMODE 45 +#define LB_SHADEMODE 46 +#define BTN_SHADOW_3D 47 +#define FT_SLANT 48 +#define MTR_SLANT 49 +#define FL_SHADOW 50 +#define FT_DISTANCE 51 +#define MTR_DISTANCE 52 +#define FT_FOCAL_LENGTH 53 +#define MTR_FOCAL_LENGTH 54 +#define FL_CAMERA 55 +#define FL_REPRESENTATION 56 + +// Beleuchtung +#define BTN_LIGHT_1 60 +#define BTN_LIGHT_2 61 +#define BTN_LIGHT_3 62 +#define BTN_LIGHT_4 63 +#define BTN_LIGHT_5 64 +#define BTN_LIGHT_6 65 +#define BTN_LIGHT_7 66 +#define BTN_LIGHT_8 67 +#define LB_LIGHT_1 68 +#define LB_LIGHT_2 69 +#define LB_LIGHT_3 70 +#define LB_LIGHT_4 71 +#define LB_LIGHT_5 72 +#define LB_LIGHT_6 73 +#define LB_LIGHT_7 74 +#define LB_LIGHT_8 75 +#define BTN_LIGHT_COLOR 76 +#define FT_LIGHTSOURCE 77 +#define LB_AMBIENTLIGHT 78 +#define BTN_AMBIENT_COLOR 79 +#define FT_AMBIENTLIGHT 80 +#define FL_LIGHT 81 + +// Texturen +#define FT_TEX_KIND 90 +#define BTN_TEX_LUMINANCE 91 +#define BTN_TEX_COLOR 92 +#define FT_TEX_MODE 93 +#define BTN_TEX_REPLACE 94 +#define BTN_TEX_MODULATE 95 +#define BTN_TEX_BLEND 96 +#define FT_TEX_PROJECTION_X 97 +#define BTN_TEX_PARALLEL_X 98 +#define BTN_TEX_CIRCLE_X 99 +#define BTN_TEX_OBJECT_X 100 +#define FT_TEX_PROJECTION_Y 101 +#define BTN_TEX_PARALLEL_Y 102 +#define BTN_TEX_CIRCLE_Y 103 +#define BTN_TEX_OBJECT_Y 104 +#define FT_TEX_FILTER 105 +#define BTN_TEX_FILTER 106 +#define FL_TEXTURE 107 + +// Material +//#define CTL_MATERIAL 110 +#define FL_MATERIAL 111 + +#define FT_MAT_COLOR 112 +#define LB_MAT_COLOR 113 +#define BTN_MAT_COLOR 114 +#define FT_MAT_EMISSION 115 +#define LB_MAT_EMISSION 116 +#define BTN_EMISSION_COLOR 117 +#define FT_MAT_SPECULAR 118 +#define LB_MAT_SPECULAR 119 +#define BTN_SPECULAR_COLOR 120 +#define FT_MAT_SPECULAR_INTENSITY 121 +#define MTR_MAT_SPECULAR_INTENSITY 122 +#define FL_MAT_SPECULAR 123 +#define FT_MAT_FAVORITES 124 +#define LB_MAT_FAVORITES 125 + + +//#define BTN_MAT_FAVORITES 125 +//#define BTN_MAT_EDITOR 126 + + +// high contrast +#define BMP_GEO_H 130 +#define BMP_REPRESENTATION_H 131 +#define BMP_LIGHT_H 132 +#define BMP_TEXTURE_H 133 +#define BMP_MATERIAL_H 134 +#define BMP_UPDATE_H 135 +#define BMP_ASSIGN_H 136 +#define BMP_CHANGE_TO_3D_H 137 +#define BMP_LATHE_OBJ_H 138 +#define BMP_PERSPECTIVE_H 139 +#define BMP_NORMALS_OBJ_H 142 +#define BMP_NORMALS_FLAT_H 143 +#define BMP_NORMALS_SPHERE_H 144 +#define BMP_NORMALS_INVERT_H 145 +#define BMP_TWO_SIDED_LIGHTING_H 146 +#define BMP_DOUBLE_SIDED_H 147 +#define BMP_SHADOW_3D_H 148 +#define BMP_3DLIGHT_H 149 +#define BMP_LIGHT_COLOR_H 150 +#define BMP_AMBIENT_COLOR_H 151 +#define BMP_TEX_LUMINANCE_H 152 +#define BMP_TEX_COLOR_H 153 +#define BMP_TEX_REPLACE_H 154 +#define BMP_TEX_MODULATE_H 155 +#define BMP_TEX_BLEND_H 156 +#define BMP_TEX_OBJECT_H 157 +#define BMP_TEX_PARALLEL_H 158 +#define BMP_TEX_CIRCLE_H 159 +#define BMP_TEX_FILTER_H 160 +#define BMP_COLORDLG_H 161 + |