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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _SVIMBASE_HXX
+#define _SVIMBASE_HXX
+
+#include <vcl/bitmap.hxx>
+#include <vcl/salbtype.hxx>
+
+
+// -----------
+// - Defines -
+// -----------
+
+#define _SVHUGE
+
+// ----------------
+// - SimDepthType -
+// ----------------
+
+enum SimDepthType
+{
+ SIM_DEPTH_1,
+ SIM_DEPTH_4,
+ SIM_DEPTH_8,
+ SIM_DEPTH_24
+};
+
+// ------------
+// - SimColor -
+// ------------
+
+struct SimColor
+{
+ BYTE cBlue;
+ BYTE cGreen;
+ BYTE cRed;
+};
+
+// ------------------------------------------------------------------------
+
+inline BOOL operator==( const SimColor& rCol1, const SimColor& rCol2 )
+{
+ return ( ( rCol1.cRed == rCol2.cRed ) &&
+ ( rCol1.cGreen == rCol2.cGreen ) &&
+ ( rCol1.cBlue == rCol2.cBlue ) );
+}
+
+// --------------
+// - SimPalette -
+// --------------
+
+struct SimPalette
+{
+ ULONG nColors;
+ SimColor aColorArray[ 256 ];
+};
+
+// ---------------
+// - SvImageBase -
+// ---------------
+
+class SfxViewFrame;
+class SfxProgress;
+
+class SvImageBase
+{
+private:
+
+ Bitmap aOutBitmap;
+ HPBYTE pArray1;
+ HPBYTE pArray2;
+ HPBYTE pArray3;
+ HPBYTE pArray4;
+ HPBYTE pOrgArray;
+ HPBYTE pDestArray;
+ SimPalette* pPal1;
+ SimPalette* pPal2;
+ SimPalette* pPal3;
+ SimPalette* pPal4;
+ ULONG nWidth1;
+ ULONG nWidth2;
+ ULONG nWidth3;
+ ULONG nWidth4;
+ ULONG nHeight1;
+ ULONG nHeight2;
+ ULONG nHeight3;
+ ULONG nHeight4;
+ ULONG nAlignedWidth1;
+ ULONG nAlignedWidth2;
+ ULONG nAlignedWidth3;
+ ULONG nAlignedWidth4;
+ ULONG nWhichOrg;
+ SimDepthType eOrgDepth;
+ SimDepthType eUndoDepth;
+ SimDepthType eRedoDepth;
+ BOOL bIsUndo;
+ BOOL bIsRedo;
+ BOOL bCreateUndo;
+ BOOL bValid;
+ BOOL bDitherAll;
+
+ HPBYTE BitmapToArray24( const Bitmap& rBitmap, ULONG* pWidth,
+ ULONG* pHeight, ULONG* pAlignedWidth,
+ SfxViewFrame *pFrame = NULL );
+ BOOL Array24ToBitmap( HPBYTE pArray, Bitmap &rBitmap,
+ const ULONG nWidth, const ULONG nHeight,
+ const ULONG nColorCount = 256,
+ ULONG nLast = 0, SfxProgress* pProgress = NULL );
+
+ Bitmap CreateSaveBitmap( const SimDepthType eDepth, SfxViewFrame *pFrame = NULL );
+
+ HPBYTE CreateArray24( ULONG nWidth, ULONG nHeight );
+ void DeleteArray( HPBYTE pArray );
+
+ SvImageBase(const SvImageBase& rSvImageBase);
+ const SvImageBase& operator=(const SvImageBase& rSvImageBase);
+
+public:
+
+ SvImageBase();
+ SvImageBase( const Bitmap& rBitmap,
+ const ULONG nColorCount = 256,
+ ULONG nLast = 0, SfxProgress* pProgress = NULL );
+ ~SvImageBase();
+
+ BOOL IsValid() { return bValid; }
+
+ ULONG GetOrgWidth() const { return nWhichOrg == 1 ? nWidth1 : nWidth2; }
+ ULONG GetDestWidth() const { return nWhichOrg == 1 ? nWidth2 : nWidth1; }
+
+ ULONG GetOrgHeight() const { return nWhichOrg == 1 ? nHeight1 : nHeight2; }
+ ULONG GetDestHeight() const { return nWhichOrg == 1 ? nHeight2 : nHeight1; }
+
+ ULONG GetOrgAlignedWidth() const { return nWhichOrg == 1 ? nAlignedWidth1 : nAlignedWidth2; }
+ ULONG GetDestAlignedWidth() const { return nWhichOrg == 1 ? nAlignedWidth2 : nAlignedWidth1; }
+
+ ULONG GetOrgAlignedSize() const { return GetOrgAlignedWidth() * GetOrgHeight(); }
+ ULONG GetDestAlignedSize() const { return GetDestAlignedWidth() * GetDestHeight(); }
+
+ // Farbtiefe des Ausgangsbildes ermitteln und setzen
+ SimDepthType GetDepth() const { return eOrgDepth; }
+ void SetDepth( const SimDepthType eDepth ) { eOrgDepth = eDepth; }
+
+ // Farbtiefen nach Undo und Redo ermitteln und setzen
+ SimDepthType GetUndoDepth() const { return eUndoDepth; }
+ void SetUndoDepth(const SimDepthType eDepth) { eUndoDepth = eDepth; }
+
+ SimDepthType GetRedoDepth() const { return eRedoDepth; }
+ void SetRedoDepth(const SimDepthType eDepth) { eRedoDepth = eDepth; }
+
+ // Vor- und Ruecklauf der Bildverarbeitung
+ BOOL BeginProcessing( BOOL bUndo = TRUE );
+ void EndProcessing();
+
+ BOOL BeginProcessingExt(ULONG nWidth, ULONG nHeight, BOOL bUndo = TRUE);
+ void EndProcessingExt() { EndProcessing(); }
+
+ // Zeiger auf Arrays zur Verfuegung stellen
+ HPBYTE GetOrgPointer() { return pOrgArray; }
+ HPBYTE GetDestPointer() { return pDestArray; }
+
+ // DIB-Erzeugung fuer Anzeige
+ BOOL CreateOutBitmap( const ULONG nColorCount = 256, ULONG nLast = 0,
+ SfxProgress* pProgress = NULL );
+
+ // Undo-Verwaltung
+ BOOL DoUndo( SfxProgress* pProgress = NULL );
+ BOOL DoRedo( SfxProgress* pProgress = NULL );
+
+ // DIB-Rueckgabe fuer Anzeige
+ const Bitmap& GetOutBitmap() const;
+
+ // DIB-Rueckgabe fuer Speicherung
+ Bitmap GetSaveBitmap();
+
+ // Palette besorgen
+ SimPalette* GetOrgPalette() const { return nWhichOrg == 1 ? pPal1 : pPal2; }
+ SimPalette* GetDestPalette() const { return nWhichOrg == 1 ? pPal2 : pPal1; }
+};
+
+// ----------------
+// - DitherBitmap -
+// ----------------
+
+BOOL DitherBitmap( Bitmap& rBitmap, BOOL bDitherAlways = FALSE );
+
+#endif // _SVIMBASE_HXX