diff options
Diffstat (limited to 'svx/inc/svx/obj3d.hxx')
-rwxr-xr-x[-rw-r--r--] | svx/inc/svx/obj3d.hxx | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/svx/inc/svx/obj3d.hxx b/svx/inc/svx/obj3d.hxx index 37e31278d94d..9aca65c5da52 100644..100755 --- a/svx/inc/svx/obj3d.hxx +++ b/svx/inc/svx/obj3d.hxx @@ -93,10 +93,10 @@ public: SVX_DLLPUBLIC E3dObjList(const E3dObjList& rSrcList); SVX_DLLPUBLIC virtual ~E3dObjList(); - virtual void NbcInsertObject(SdrObject* pObj, ULONG nPos=CONTAINER_APPEND, const SdrInsertReason* pReason=NULL); - virtual void InsertObject(SdrObject* pObj, ULONG nPos=CONTAINER_APPEND, const SdrInsertReason* pReason=NULL); - virtual SdrObject* NbcRemoveObject(ULONG nObjNum); - virtual SdrObject* RemoveObject(ULONG nObjNum); + virtual void NbcInsertObject(SdrObject* pObj, sal_uIntPtr nPos=CONTAINER_APPEND, const SdrInsertReason* pReason=NULL); + virtual void InsertObject(SdrObject* pObj, sal_uIntPtr nPos=CONTAINER_APPEND, const SdrInsertReason* pReason=NULL); + virtual SdrObject* NbcRemoveObject(sal_uIntPtr nObjNum); + virtual SdrObject* RemoveObject(sal_uIntPtr nObjNum); }; /************************************************************************* @@ -142,7 +142,7 @@ protected: // and no instances should be created from anyone, so i move the constructors // to protected area E3dObject(); - E3dObject(BOOL bIsFromChart); + E3dObject(sal_Bool bIsFromChart); public: TYPEINFO(); @@ -151,8 +151,8 @@ public: virtual ~E3dObject(); - virtual UINT32 GetObjInventor() const; - virtual UINT16 GetObjIdentifier() const; + virtual sal_uInt32 GetObjInventor() const; + virtual sal_uInt16 GetObjIdentifier() const; virtual void TakeObjInfo(SdrObjTransformInfoRec& rInfo) const; @@ -195,7 +195,7 @@ public: // TakeObjName...() is for the display in the UI, for example "3 frames selected". virtual void TakeObjNameSingul(String& rName) const; virtual void TakeObjNamePlural(String& rName) const; - USHORT GetLogicalGroup() { return 0; } + sal_uInt16 GetLogicalGroup() { return 0; } virtual void operator=(const SdrObject&); virtual SdrObjGeoData *NewGeoData() const; @@ -207,7 +207,7 @@ public: void SetSelected(bool bNew); // break up - virtual BOOL IsBreakObjPossible(); + virtual sal_Bool IsBreakObjPossible(); virtual SdrAttrObj* GetBreakObj(); }; @@ -257,28 +257,28 @@ public : virtual sal_uInt32 GetHdlCount() const; virtual void AddToHdlList(SdrHdlList& rHdlList) const; - // DoubleSided: TRUE/FALSE - BOOL GetDoubleSided() const + // DoubleSided: sal_True/FALSE + sal_Bool GetDoubleSided() const { return ((const Svx3DDoubleSidedItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_DOUBLE_SIDED)).GetValue(); } - // NormalsKind: 0 == FALSE/FALSE, 1 == TRUE/FALSE, else == TRUE/TRUE + // NormalsKind: 0 == sal_False/sal_False, 1 == sal_True/sal_False, else == sal_True/TRUE sal_uInt16 GetNormalsKind() const { return ((const Svx3DNormalsKindItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_NORMALS_KIND)).GetValue(); } - // NormalsInvert: TRUE/FALSE - BOOL GetNormalsInvert() const + // NormalsInvert: sal_True/FALSE + sal_Bool GetNormalsInvert() const { return ((const Svx3DNormalsInvertItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_NORMALS_INVERT)).GetValue(); } - // TextureProjX: 0 == FALSE/FALSE, 1 == TRUE/FALSE, else == TRUE/TRUE + // TextureProjX: 0 == sal_False/sal_False, 1 == sal_True/sal_False, else == sal_True/TRUE sal_uInt16 GetTextureProjectionX() const { return ((const Svx3DTextureProjectionXItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_TEXTURE_PROJ_X)).GetValue(); } - // TextureProjY: 0 == FALSE/FALSE, 1 == TRUE/FALSE, else == TRUE/TRUE + // TextureProjY: 0 == sal_False/sal_False, 1 == sal_True/sal_False, else == sal_True/TRUE sal_uInt16 GetTextureProjectionY() const { return ((const Svx3DTextureProjectionYItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_TEXTURE_PROJ_Y)).GetValue(); } - // Shadow3D: TRUE/FALSE - BOOL GetShadow3D() const + // Shadow3D: sal_True/FALSE + sal_Bool GetShadow3D() const { return ((const Svx3DShadow3DItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SHADOW_3D)).GetValue(); } // MaterialColor: Color @@ -297,24 +297,24 @@ public : sal_uInt16 GetMaterialSpecularIntensity() const { return ((const Svx3DMaterialSpecularIntensityItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY)).GetValue(); } - // TextureFilter: TRUE/FALSE - BOOL GetTextureFilter() const + // TextureFilter: sal_True/FALSE + sal_Bool GetTextureFilter() const { return ((const Svx3DTextureFilterItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).GetValue(); } // #i28528# // Added extra Item (Bool) for chart2 to be able to show reduced line geometry - BOOL GetReducedLineGeometry() const + sal_Bool GetReducedLineGeometry() const { return ((const Svx3DReducedLineGeometryItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY)).GetValue(); } - virtual UINT16 GetObjIdentifier() const; + virtual sal_uInt16 GetObjIdentifier() const; virtual void RecalcSnapRect(); // set/get parameters for geometry creation - BOOL GetCreateNormals() const { return bCreateNormals; } - void SetCreateNormals(BOOL bNew); + sal_Bool GetCreateNormals() const { return bCreateNormals; } + void SetCreateNormals(sal_Bool bNew); - BOOL GetCreateTexture() const { return bCreateTexture; } - void SetCreateTexture(BOOL bNew); + sal_Bool GetCreateTexture() const { return bCreateTexture; } + void SetCreateTexture(sal_Bool bNew); // copy operator virtual void operator=(const SdrObject&); |