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Diffstat (limited to 'svx/inc/svx/sdr/contact/viewcontact.hxx')
-rw-r--r-- | svx/inc/svx/sdr/contact/viewcontact.hxx | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/svx/inc/svx/sdr/contact/viewcontact.hxx b/svx/inc/svx/sdr/contact/viewcontact.hxx new file mode 100644 index 000000000000..f4675f2728fc --- /dev/null +++ b/svx/inc/svx/sdr/contact/viewcontact.hxx @@ -0,0 +1,172 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef _SDR_CONTACT_VIEWCONTACT_HXX +#define _SDR_CONTACT_VIEWCONTACT_HXX + +#include <sal/types.h> +#include <tools/gen.hxx> +#include "svx/svxdllapi.h" +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> + +////////////////////////////////////////////////////////////////////////////// +// predeclarations + +class SetOfByte; +class SdrPage; +class SdrObject; + +namespace sdr +{ + namespace contact + { + class ObjectContact; + class ViewObjectContact; + } // end of namespace contact +} // end of namespace sdr + +////////////////////////////////////////////////////////////////////////////// + +namespace sdr +{ + namespace contact + { + class SVX_DLLPUBLIC ViewContact + { + private: + // make ViewObjectContact a friend to exclusively allow it to use + // AddViewObjectContact/RemoveViewObjectContact + friend class ViewObjectContact; + + // List of ViewObjectContacts. This contains all VOCs which were constructed + // with this VC. Since the VOCs remember a reference to this VC, this list needs + // to be kept and is used e.g. at destructor to destroy all VOCs. + // Registering and de-registering is done in the VOC constructors/destructors. + std::vector< ViewObjectContact* > maViewObjectContactVector; + + // Primitive2DSequence of the ViewContact. This contains all necessary information + // for the graphical visualisation and needs to be supported by all VCs which + // can be visualized. + drawinglayer::primitive2d::Primitive2DSequence mxViewIndependentPrimitive2DSequence; + + // A new ViewObjectContact was created and shall be remembered. + void AddViewObjectContact(ViewObjectContact& rVOContact); + + // A ViewObjectContact was deleted and shall be forgotten. + void RemoveViewObjectContact(ViewObjectContact& rVOContact); + + // internal tooling to delete VOCs + void deleteAllVOCs(); + + protected: + // Interface to allow derivates to travel over the registered VOC's + sal_uInt32 getViewObjectContactCount() const { return maViewObjectContactVector.size(); } + ViewObjectContact* getViewObjectContact(sal_uInt32 a) const { return maViewObjectContactVector[a]; } + + // Create a Object-Specific ViewObjectContact, set ViewContact and + // ObjectContact. Always needs to return something. Default is to create + // a standard ViewObjectContact containing the given ObjectContact and *this + virtual ViewObjectContact& CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact); + + // This method is responsible for creating the graphical visualisation data derived ONLY from + // the model data. It will be stored/buffered in mxViewIndependentPrimitive2DSequence. The default implementation + // creates a yellow replacement rectangle (1000, 1000, 5000, 3000) to visualize missing + // implementations. All implementations have to provide basic geometry here, this is the central + // visualisation method and will also be used for BoundRect computations in the long run. + // This means it's always an error when the default implementation is called and thus gets + // asserted there + virtual drawinglayer::primitive2d::Primitive2DSequence createViewIndependentPrimitive2DSequence() const; + + // method for flushing View Independent Primitive2DSequence for VOC implementations + void flushViewIndependentPrimitive2DSequence() { mxViewIndependentPrimitive2DSequence.realloc(0); } + + // basic constructor. Since this is a base class only, it shall + // never be called directly + ViewContact(); + + // Methods to react on start getting viewed or stop getting + // viewed. This info is derived from the count of members of + // registered ViewObjectContacts. Default does nothing. + virtual void StartGettingViewed(); + virtual void StopGettingViewed(); + + public: + // basic destructor with needed cleanups + virtual ~ViewContact(); + + // get a Object-specific ViewObjectContact for a specific + // ObjectContact (->View). Always needs to return something. + ViewObjectContact& GetViewObjectContact(ObjectContact& rObjectContact); + + // Test if this ViewContact has ViewObjectContacts at all. This can + // be used to test if this ViewContact is visualized ATM or not + bool HasViewObjectContacts(bool bExcludePreviews = false) const; + + // Check if this primitive is animated in any OC (View) which means it has + // generated a PrimitiveAnimation in it's VOC + bool isAnimatedInAnyViewObjectContact() const; + + // Access to possible sub-hierarchy and parent. GetObjectCount() default is 0L + // and GetViewContact default pops up an assert since it's an error if + // GetObjectCount has a result != 0 and it's not overloaded. + virtual sal_uInt32 GetObjectCount() const; + virtual ViewContact& GetViewContact(sal_uInt32 nIndex) const; + virtual ViewContact* GetParentContact() const; + + // React on insertion of a child into DRawHierarchy starting + // from this object + void ActionChildInserted(ViewContact& rChild); + + // React on changes of the object of this ViewContact + virtual void ActionChanged(); + + // access to SdrObject and/or SdrPage. May return 0L like the default + // implementations do. Needs to be overloaded as needed. + virtual SdrObject* TryToGetSdrObject() const; + virtual SdrPage* TryToGetSdrPage() const; + + // access to the local primitive. This will ensure that the primitive is + // current in comparing the local one with a fresh created incarnation + drawinglayer::primitive2d::Primitive2DSequence getViewIndependentPrimitive2DSequence() const; + + // add Gluepoints (if available) + virtual drawinglayer::primitive2d::Primitive2DSequence createGluePointPrimitive2DSequence() const; + + // delete all existing VOCs including DrawHierarchy which will invalidate all + // visualisations, too. Used mostly at object removal from DrawHierarchy to + // delete all existing VOCs by purpose, but can also be used for other purposes. + // It is always possible to delete the VOCs, these are re-created on demand + void flushViewObjectContacts(bool bWithHierarchy = true); + }; + } // end of namespace contact +} // end of namespace sdr + +////////////////////////////////////////////////////////////////////////////// + +#endif //_SDR_CONTACT_VIEWCONTACT_HXX + +// eof |