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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * This file is part of the LibreOffice project.
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/.
- *
- * This file incorporates work covered by the following license notice:
- *
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed
- * with this work for additional information regarding copyright
- * ownership. The ASF licenses this file to you under the Apache
- * License, Version 2.0 (the "License"); you may not use this file
- * except in compliance with the License. You may obtain a copy of
- * the License at http://www.apache.org/licenses/LICENSE-2.0 .
- */
-
-#ifndef _SDR_OVERLAY_OVERLAYOBJECT_HXX
-#define _SDR_OVERLAY_OVERLAYOBJECT_HXX
-
-#include <basegfx/point/b2dpoint.hxx>
-#include <basegfx/range/b2drange.hxx>
-#include <tools/color.hxx>
-#include <rtl/ref.hxx>
-#include <svx/sdr/animation/scheduler.hxx>
-#include "svx/svxdllapi.h"
-#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
-
-#include <vector>
-
-//////////////////////////////////////////////////////////////////////////////
-// predeclarations
-
-class OutputDevice;
-
-namespace sdr
-{
- namespace overlay
- {
- class OverlayManager;
- } // end of namespace overlay
-} // end of namespace sdr
-
-namespace basegfx
-{
- class B2DPolygon;
- class B2DPolyPolygon;
- class B2DRange;
-} // end of namespace basegfx
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace sdr
-{
- namespace overlay
- {
- class SVX_DLLPUBLIC OverlayObject : private ::boost::noncopyable, public ::sdr::animation::Event
- {
- private:
- // Manager is allowed access to private Member mpOverlayManager
- friend class OverlayManager;
-
- // pointer to OverlayManager, if object is added. Changed by
- // OverlayManager, do not chnge Yourself.
- OverlayManager* mpOverlayManager;
-
- // Primitive2DSequence of the OverlayObject
- drawinglayer::primitive2d::Primitive2DSequence maPrimitive2DSequence;
-
- protected:
- // access methods to maPrimitive2DSequence. The usage of this methods may allow
- // later thread-safe stuff to be added if needed. Only to be used by getPrimitive2DSequence()
- // implementations for buffering the last decomposition.
- const drawinglayer::primitive2d::Primitive2DSequence& getPrimitive2DSequence() const { return maPrimitive2DSequence; }
- void setPrimitive2DSequence(const drawinglayer::primitive2d::Primitive2DSequence& rNew) { maPrimitive2DSequence = rNew; }
-
- // the creation method for Primitive2DSequence. Called when getPrimitive2DSequence()
- // sees that maPrimitive2DSequence is empty. Needs to be supported by all
- // OverlayObject implementations. Default implementation will assert
- // a missing implementation
- virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();
-
- // region in logical coordinates
- basegfx::B2DRange maBaseRange;
-
- // base color of this OverlayObject
- Color maBaseColor;
-
- // bitfield
- // Flag for visibility
- unsigned mbIsVisible : 1;
-
- // Flag to control hittability
- unsigned mbIsHittable : 1;
-
- // Flag to hold info if this objects supports animation. Default is
- // false. If true, the Trigger() method should be overloaded
- // to implement the animation effect and to re-initiate the event.
- unsigned mbAllowsAnimation : 1;
-
- // Flag tocontrol if this OverlayObject allows AntiAliased visualisation.
- // Default is true, but e.g. for selection visualisation in SC and SW,
- // it is switched to false
- unsigned mbAllowsAntiAliase : 1;
-
- // set changed flag. Call after change, since the old range is invalidated
- // and then the new one is calculated and invalidated, too. This will only
- // work after the change.
- virtual void objectChange();
-
- // write access to AntiAliase flag. This is protected since
- // only implementations are allowed to change this, preferrably in their
- // constructor
- void allowAntiAliase(bool bNew);
-
- public:
- explicit OverlayObject(Color aBaseColor);
- virtual ~OverlayObject();
-
- // get OverlayManager
- OverlayManager* getOverlayManager() const { return mpOverlayManager; }
-
- // the access method for Primitive2DSequence. Will use createPrimitive2DSequence and
- // setPrimitive2DSequence if needed. Overloading may be used to allow disposal of last
- // created primitives to react on changed circumstances and to re-create primitives
- virtual drawinglayer::primitive2d::Primitive2DSequence getOverlayObjectPrimitive2DSequence() const;
-
- // access to visibility state
- bool isVisible() const { return mbIsVisible; }
- void setVisible(bool bNew);
-
- // access to hittable flag
- bool isHittable() const { return mbIsHittable; }
- void setHittable(bool bNew);
-
- // read access to AntiAliase flag
- bool allowsAntiAliase() const { return mbAllowsAntiAliase; }
-
- // read access to baseRange. This may trigger createBaseRange() if
- // object is changed.
- const basegfx::B2DRange& getBaseRange() const;
-
- // access to baseColor
- Color getBaseColor() const { return maBaseColor; }
- void setBaseColor(Color aNew);
-
- // execute event from base class ::sdr::animation::Event. Default
- // implementation does nothing and does not create a new event.
- virtual void Trigger(sal_uInt32 nTime);
-
- // acces to AllowsAnimation flag
- bool allowsAnimation() const { return mbAllowsAnimation; }
-
- // stripe definition has changed. The OverlayManager does have
- // support data to draw graphics in two colors striped. This
- // method notifies the OverlayObject if that change takes place.
- // Default implementation does nothing.
- virtual void stripeDefinitionHasChanged();
- };
-
- // typedefs for a vector of OverlayObjects
- typedef ::std::vector< OverlayObject* > OverlayObjectVector;
-
- } // end of namespace overlay
-} // end of namespace sdr
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace sdr
-{
- namespace overlay
- {
- class SVX_DLLPUBLIC OverlayObjectWithBasePosition : public OverlayObject
- {
- protected:
- // base position in logical coordinates
- basegfx::B2DPoint maBasePosition;
-
- public:
- OverlayObjectWithBasePosition(const basegfx::B2DPoint& rBasePos, Color aBaseColor);
- virtual ~OverlayObjectWithBasePosition();
-
- // access to basePosition
- const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; }
- void setBasePosition(const basegfx::B2DPoint& rNew);
- };
- } // end of namespace overlay
-} // end of namespace sdr
-
-//////////////////////////////////////////////////////////////////////////////
-
-#endif //_SDR_OVERLAY_OVERLAYOBJECT_HXX
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */