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Diffstat (limited to 'svx/source/engine3d/cube3d.cxx')
-rw-r--r--svx/source/engine3d/cube3d.cxx47
1 files changed, 8 insertions, 39 deletions
diff --git a/svx/source/engine3d/cube3d.cxx b/svx/source/engine3d/cube3d.cxx
index ee35d1e221b1..46feb2ded38f 100644
--- a/svx/source/engine3d/cube3d.cxx
+++ b/svx/source/engine3d/cube3d.cxx
@@ -38,7 +38,7 @@
#include <svx/sdr/contact/viewcontactofe3dcube.hxx>
//////////////////////////////////////////////////////////////////////////////
-// #110094# DrawContact section
+// DrawContact section
sdr::contact::ViewContact* E3dCubeObj::CreateObjectSpecificViewContact()
{
@@ -47,29 +47,20 @@ sdr::contact::ViewContact* E3dCubeObj::CreateObjectSpecificViewContact()
TYPEINIT1(E3dCubeObj, E3dCompoundObject);
-/*************************************************************************
-|*
-|* Konstruktor: |
-|* 3D-Quader erzeugen; aPos: Zentrum oder links, unten, hinten |__
-|* (abhaengig von bPosIsCenter) /
-|*
-\************************************************************************/
-
E3dCubeObj::E3dCubeObj(E3dDefaultAttributes& rDefault, basegfx::B3DPoint aPos, const basegfx::B3DVector& r3DSize)
: E3dCompoundObject(rDefault)
{
- // Defaults setzen
+ // Set Defaults
SetDefaultAttributes(rDefault);
- // uebergebene drueberbuegeln
- aCubePos = aPos;
+ aCubePos = aPos; // position centre or left, bottom, back (dependant on bPosIsCenter)
aCubeSize = r3DSize;
}
E3dCubeObj::E3dCubeObj()
: E3dCompoundObject()
{
- // Defaults setzen
+ // Set Defaults
E3dDefaultAttributes aDefault;
SetDefaultAttributes(aDefault);
}
@@ -82,22 +73,12 @@ void E3dCubeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
bPosIsCenter = rDefault.GetDefaultCubePosIsCenter();
}
-/*************************************************************************
-|*
-|* Identifier zurueckgeben
-|*
-\************************************************************************/
-
sal_uInt16 E3dCubeObj::GetObjIdentifier() const
{
return E3D_CUBEOBJ_ID;
}
-/*************************************************************************
-|*
-|* Wandle das Objekt in ein Gruppenobjekt bestehend aus 6 Polygonen
-|*
-\************************************************************************/
+// Convert the object into a group object consisting of 6 polygons
SdrObject *E3dCubeObj::DoConvertToPolyObj(sal_Bool /*bBezier*/) const
{
@@ -109,11 +90,7 @@ E3dCubeObj* E3dCubeObj::Clone() const
return CloneHelper< E3dCubeObj >();
}
-/*************************************************************************
-|*
-|* Lokale Parameter setzen mit Geometrieneuerzeugung
-|*
-\************************************************************************/
+// Set local parameters with geometry re-creating
void E3dCubeObj::SetCubePos(const basegfx::B3DPoint& rNew)
{
@@ -151,11 +128,7 @@ void E3dCubeObj::SetSideFlags(sal_uInt16 nNew)
}
}
-/*************************************************************************
-|*
-|* Get the name of the object (singular)
-|*
-\************************************************************************/
+// Get the name of the object (singular)
void E3dCubeObj::TakeObjNameSingul(XubString& rName) const
{
@@ -171,11 +144,7 @@ void E3dCubeObj::TakeObjNameSingul(XubString& rName) const
}
}
-/*************************************************************************
-|*
-|* Get the name of the object (plural)
-|*
-\************************************************************************/
+// Get the name of the object (plural)
void E3dCubeObj::TakeObjNamePlural(XubString& rName) const
{