diff options
Diffstat (limited to 'svx/source/engine3d/deflt3d.cxx')
-rw-r--r-- | svx/source/engine3d/deflt3d.cxx | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/svx/source/engine3d/deflt3d.cxx b/svx/source/engine3d/deflt3d.cxx index 00b0b0644d5d..1b4847a10f02 100644 --- a/svx/source/engine3d/deflt3d.cxx +++ b/svx/source/engine3d/deflt3d.cxx @@ -34,14 +34,14 @@ E3dDefaultAttributes::E3dDefaultAttributes() void E3dDefaultAttributes::Reset() { // Compound object - bDefaultCreateNormals = sal_True; - bDefaultCreateTexture = sal_True; + bDefaultCreateNormals = true; + bDefaultCreateTexture = true; // Cube object aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0); aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0); nDefaultCubeSideFlags = CUBE_FULL; - bDefaultCubePosIsCenter = sal_False; + bDefaultCubePosIsCenter = false; // Sphere object aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0); @@ -49,18 +49,18 @@ void E3dDefaultAttributes::Reset() // Lathe object nDefaultLatheEndAngle = 3600; - bDefaultLatheSmoothed = sal_True; - bDefaultLatheSmoothFrontBack = sal_False; - bDefaultLatheCharacterMode = sal_False; - bDefaultLatheCloseFront = sal_True; - bDefaultLatheCloseBack = sal_True; + bDefaultLatheSmoothed = true; + bDefaultLatheSmoothFrontBack = false; + bDefaultLatheCharacterMode = false; + bDefaultLatheCloseFront = true; + bDefaultLatheCloseBack = true; // Extrude object - bDefaultExtrudeSmoothed = sal_True; - bDefaultExtrudeSmoothFrontBack = sal_False; - bDefaultExtrudeCharacterMode = sal_False; - bDefaultExtrudeCloseFront = sal_True; - bDefaultExtrudeCloseBack = sal_True; + bDefaultExtrudeSmoothed = true; + bDefaultExtrudeSmoothFrontBack = false; + bDefaultExtrudeCharacterMode = false; + bDefaultExtrudeCloseFront = true; + bDefaultExtrudeCloseBack = true; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |