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Diffstat (limited to 'svx/source/engine3d/float3d.cxx')
-rw-r--r--svx/source/engine3d/float3d.cxx50
1 files changed, 25 insertions, 25 deletions
diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx
index d22ed7d48b42..10c780b61bfe 100644
--- a/svx/source/engine3d/float3d.cxx
+++ b/svx/source/engine3d/float3d.cxx
@@ -72,11 +72,11 @@ namespace {
*/
SfxDispatcher* LocalGetDispatcher (const SfxBindings* pBindings)
{
- SfxDispatcher* pDispatcher = NULL;
+ SfxDispatcher* pDispatcher = nullptr;
- if (SfxViewFrame::Current() != NULL)
+ if (SfxViewFrame::Current() != nullptr)
pDispatcher = SfxViewFrame::Current()->GetDispatcher();
- else if (pBindings != NULL)
+ else if (pBindings != nullptr)
pDispatcher = pBindings->GetDispatcher();
return pDispatcher;
@@ -90,16 +90,16 @@ Svx3DWin::Svx3DWin(SfxBindings* pInBindings, SfxChildWindow *pCW, vcl::Window* p
, aImgLightOff(SVX_RES(RID_SVXIMAGE_LIGHT_OFF))
, bUpdate(false)
, eViewType(VIEWTYPE_GEO)
- , pModel(NULL)
- , pVDev(NULL)
- , p3DView(NULL)
+ , pModel(nullptr)
+ , pVDev(nullptr)
+ , p3DView(nullptr)
, pBindings(pInBindings)
- , pControllerItem(0)
- , pConvertTo3DItem(0)
- , pConvertTo3DLatheItem(0)
+ , pControllerItem(nullptr)
+ , pConvertTo3DItem(nullptr)
+ , pConvertTo3DLatheItem(nullptr)
, mpImpl(new Svx3DWinImpl())
, ePoolUnit(SFX_MAPUNIT_MM)
- , mpRemember2DAttributes(NULL)
+ , mpRemember2DAttributes(nullptr)
, bOnly3DChanged(false)
{
get(m_pBtnGeo, "geometry");
@@ -203,7 +203,7 @@ Svx3DWin::Svx3DWin(SfxBindings* pInBindings, SfxChildWindow *pCW, vcl::Window* p
get(m_pBtnLatheObject, "tolathe");
get(m_pBtnPerspective, "perspective");
- mpImpl->pPool = NULL;
+ mpImpl->pPool = nullptr;
// Set Metric
eFUnit = pInBindings->GetDispatcher()->GetModule()->GetFieldUnit();
@@ -306,7 +306,7 @@ Svx3DWin::Svx3DWin(SfxBindings* pInBindings, SfxChildWindow *pCW, vcl::Window* p
// Initiation of the initialization of the ColorLBs
SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings);
- if (pDispatcher != NULL)
+ if (pDispatcher != nullptr)
{
SfxBoolItem aItem( SID_3D_INIT, true );
pDispatcher->Execute(
@@ -368,7 +368,7 @@ void Svx3DWin::Reset()
m_pMtrMatSpecularIntensity->SetValue( 50 );
m_pBtnLight1->Check();
- ClickUpdateHdl( NULL );
+ ClickUpdateHdl( nullptr );
// Select nothing, to avoid errors when selecting the first
m_pCtlLightPreview->GetSvx3DLightControl().SelectLight(0);
@@ -2148,7 +2148,7 @@ IMPL_LINK_NOARG_TYPED(Svx3DWin, ClickUpdateHdl, Button*, void)
if( bUpdate )
{
SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings);
- if (pDispatcher != NULL)
+ if (pDispatcher != nullptr)
{
SfxBoolItem aItem( SID_3D_STATE, true );
pDispatcher->Execute(
@@ -2165,7 +2165,7 @@ IMPL_LINK_NOARG_TYPED(Svx3DWin, ClickUpdateHdl, Button*, void)
IMPL_LINK_NOARG_TYPED(Svx3DWin, ClickAssignHdl, Button*, void)
{
SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings);
- if (pDispatcher != NULL)
+ if (pDispatcher != nullptr)
{
SfxBoolItem aItem( SID_3D_ASSIGN, true );
pDispatcher->Execute(
@@ -2419,7 +2419,7 @@ IMPL_LINK_TYPED( Svx3DWin, ClickHdl, Button *, pButton, void )
bUpdatePreview = true;
}
// Other (no groups)
- else if( pBtn != NULL )
+ else if( pBtn != nullptr )
{
pBtn->Check( !pBtn->IsChecked() );
bUpdatePreview = true;
@@ -2428,7 +2428,7 @@ IMPL_LINK_TYPED( Svx3DWin, ClickHdl, Button *, pButton, void )
if( nSId > 0 )
{
SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings);
- if (pDispatcher != NULL)
+ if (pDispatcher != nullptr)
{
SfxBoolItem aItem( nSId, true );
pDispatcher->Execute(
@@ -2626,7 +2626,7 @@ void Svx3DWin::ClickLight(PushButton& rBtn)
IMPL_LINK_NOARG_TYPED(Svx3DWin, ChangeSelectionCallbackHdl, SvxLightCtl3D*, void)
{
const sal_uInt32 nLight(m_pCtlLightPreview->GetSvx3DLightControl().GetSelectedLight());
- PushButton* pBtn = 0;
+ PushButton* pBtn = nullptr;
switch( nLight )
{
@@ -2722,14 +2722,14 @@ bool Svx3DWin::LBSelectColor( ColorLB* pLb, const Color& rColor )
void Svx3DWin::UpdatePreview()
{
- if( pModel == NULL )
+ if( pModel == nullptr )
pModel = new FmFormModel();
if(bOnly3DChanged)
{
// Execute slot
SfxDispatcher* pDispatcher = LocalGetDispatcher(pBindings);
- if (pDispatcher != NULL)
+ if (pDispatcher != nullptr)
{
SfxBoolItem aItem( SID_3D_STATE, true );
pDispatcher->Execute(
@@ -2753,7 +2753,7 @@ void Svx3DWin::UpdatePreview()
void Svx3DWin::DocumentReload()
{
delete mpRemember2DAttributes;
- mpRemember2DAttributes = 0L;
+ mpRemember2DAttributes = nullptr;
}
@@ -2794,7 +2794,7 @@ sal_uInt16 Svx3DWin::GetLightSource( const PushButton* pBtn )
{
sal_uInt16 nLight = 8;
- if( pBtn == NULL )
+ if( pBtn == nullptr )
{
if( m_pBtnLight1->IsChecked() )
nLight = 0;
@@ -2838,9 +2838,9 @@ sal_uInt16 Svx3DWin::GetLightSource( const PushButton* pBtn )
ColorLB* Svx3DWin::GetLbByButton( const PushButton* pBtn )
{
- ColorLB* pLb = NULL;
+ ColorLB* pLb = nullptr;
- if( pBtn == NULL )
+ if( pBtn == nullptr )
{
if( m_pBtnLight1->IsChecked() )
pLb = m_pLbLight1;
@@ -2922,7 +2922,7 @@ void SvxConvertTo3DItem::StateChanged(sal_uInt16 /*_nId*/, SfxItemState eState,
{
bState = bNewState;
SfxDispatcher* pDispatcher = LocalGetDispatcher(&GetBindings());
- if (pDispatcher != NULL)
+ if (pDispatcher != nullptr)
{
SfxBoolItem aItem( SID_3D_STATE, true );
pDispatcher->Execute(