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Diffstat (limited to 'svx/source/engine3d/float3d.cxx')
-rw-r--r--svx/source/engine3d/float3d.cxx24
1 files changed, 12 insertions, 12 deletions
diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx
index 947a019428ff..f654679864c9 100644
--- a/svx/source/engine3d/float3d.cxx
+++ b/svx/source/engine3d/float3d.cxx
@@ -2147,7 +2147,7 @@ IMPL_LINK_NOARG(Svx3DWin, ClickUpdateHdl)
// Controls can be disabled during certain circumstances
}
- return( 0L );
+ return 0L;
}
@@ -2161,7 +2161,7 @@ IMPL_LINK_NOARG(Svx3DWin, ClickAssignHdl)
SID_3D_ASSIGN, SfxCallMode::ASYNCHRON | SfxCallMode::RECORD, &aItem, 0L );
}
- return( 0L );
+ return 0L;
}
@@ -2271,7 +2271,7 @@ IMPL_LINK( Svx3DWin, ClickViewTypeHdl, void *, pBtn )
m_pBtnTexture->Check( eViewType == VIEWTYPE_TEXTURE );
m_pBtnMaterial->Check( eViewType == VIEWTYPE_MATERIAL );
}
- return( 0L );
+ return 0L;
}
@@ -2429,7 +2429,7 @@ IMPL_LINK( Svx3DWin, ClickHdl, PushButton *, pBtn )
else if( bUpdatePreview )
UpdatePreview();
}
- return( 0L );
+ return 0L;
}
@@ -2459,7 +2459,7 @@ IMPL_LINK( Svx3DWin, ClickColorHdl, PushButton *, pBtn )
if( LBSelectColor( pLb, aColor ) )
SelectHdl( pLb );
}
- return( 0L );
+ return 0L;
}
@@ -2561,7 +2561,7 @@ IMPL_LINK( Svx3DWin, SelectHdl, void *, p )
if( bUpdatePreview )
UpdatePreview();
}
- return( 0L );
+ return 0L;
}
@@ -2592,7 +2592,7 @@ IMPL_LINK( Svx3DWin, ModifyHdl, void*, pField )
if( bUpdatePreview )
UpdatePreview();
}
- return( 0L );
+ return 0L;
}
@@ -2627,7 +2627,7 @@ void Svx3DWin::ClickLight(PushButton& rBtn)
IMPL_LINK_NOARG(Svx3DWin, ChangeLightCallbackHdl)
{
- return( 0L );
+ return 0L;
}
@@ -2699,7 +2699,7 @@ IMPL_LINK_NOARG(Svx3DWin, ChangeSelectionCallbackHdl)
m_pBtnLightColor->Enable( false );
}
- return( 0L );
+ return 0L;
}
@@ -2728,7 +2728,7 @@ bool Svx3DWin::LBSelectColor( ColorLB* pLb, const Color& rColor )
pLb->SelectEntryPos( nPos );
bRet = true;
}
- return( bRet );
+ return bRet;
}
@@ -2844,7 +2844,7 @@ sal_uInt16 Svx3DWin::GetLightSource( const PushButton* pBtn )
else if( pBtn == m_pBtnLight8 )
nLight = 7;
}
- return( nLight );
+ return nLight;
};
@@ -2890,7 +2890,7 @@ ColorLB* Svx3DWin::GetLbByButton( const PushButton* pBtn )
else if( pBtn == m_pBtnLight8 )
pLb = m_pLbLight8;
}
- return( pLb );
+ return pLb;
};
// Derivation from SfxChildWindow as "containers" for effects