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-rw-r--r--svx/source/engine3d/scene3d.cxx10
1 files changed, 0 insertions, 10 deletions
diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx
index da2e7fb0a3d4..dbf1e7b5f8fd 100644
--- a/svx/source/engine3d/scene3d.cxx
+++ b/svx/source/engine3d/scene3d.cxx
@@ -59,7 +59,6 @@ class ImpRemap3DDepth
public:
ImpRemap3DDepth(sal_uInt32 nOrdNum, double fMinimalDepth);
explicit ImpRemap3DDepth(sal_uInt32 nOrdNum);
- ~ImpRemap3DDepth();
// for ::std::sort
bool operator<(const ImpRemap3DDepth& rComp) const;
@@ -82,10 +81,6 @@ ImpRemap3DDepth::ImpRemap3DDepth(sal_uInt32 nOrdNum)
{
}
-ImpRemap3DDepth::~ImpRemap3DDepth()
-{
-}
-
bool ImpRemap3DDepth::operator<(const ImpRemap3DDepth& rComp) const
{
if(IsScene())
@@ -111,7 +106,6 @@ class Imp3DDepthRemapper
public:
explicit Imp3DDepthRemapper(E3dScene& rScene);
- ~Imp3DDepthRemapper();
sal_uInt32 RemapOrdNum(sal_uInt32 nOrdNum) const;
};
@@ -149,10 +143,6 @@ Imp3DDepthRemapper::Imp3DDepthRemapper(E3dScene& rScene)
::std::sort(maVector.begin(), maVector.end());
}
-Imp3DDepthRemapper::~Imp3DDepthRemapper()
-{
-}
-
sal_uInt32 Imp3DDepthRemapper::RemapOrdNum(sal_uInt32 nOrdNum) const
{
if(nOrdNum < maVector.size())