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-rw-r--r--svx/source/engine3d/float3d.cxx2
-rw-r--r--svx/source/engine3d/view3d.cxx3
2 files changed, 1 insertions, 4 deletions
diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx
index 85df3f93938e..8d0a72d11923 100644
--- a/svx/source/engine3d/float3d.cxx
+++ b/svx/source/engine3d/float3d.cxx
@@ -92,7 +92,6 @@ Svx3DWin::Svx3DWin(SfxBindings* pInBindings, SfxChildWindow *pCW, vcl::Window* p
, aImgLightOff(BitmapEx(RID_SVXBMP_LAMP_OFF))
, bUpdate(false)
, eViewType(ViewType3D::Geo)
- , pVDev(nullptr)
, pBindings(pInBindings)
, mpImpl(new Svx3DWinImpl)
, ePoolUnit(MapUnit::MapMM)
@@ -324,7 +323,6 @@ Svx3DWin::~Svx3DWin()
void Svx3DWin::dispose()
{
- pVDev.disposeAndClear();
pModel.reset();
pControllerItem.reset();
diff --git a/svx/source/engine3d/view3d.cxx b/svx/source/engine3d/view3d.cxx
index a601f1b27791..ce6e3c831027 100644
--- a/svx/source/engine3d/view3d.cxx
+++ b/svx/source/engine3d/view3d.cxx
@@ -1255,7 +1255,7 @@ bool E3dView::BegDragObj(const Point& rPnt, OutputDevice* pOut,
}
// do not mask the allowed rotations
- eConstraint = E3dDragConstraint(eConstraint& eDragConstraint);
+ eConstraint &= E3dDragConstraint::XYZ;
pForcedMeth = new E3dDragRotate(*this, GetMarkedObjectList(), eConstraint, IsSolidDragging());
}
break;
@@ -1506,7 +1506,6 @@ void E3dView::ResetCreationActive ()
void E3dView::InitView ()
{
- eDragConstraint = E3dDragConstraint::XYZ;
aDefaultLightColor = COL_WHITE;
aDefaultAmbientColor = COL_BLACK;
mpMirrorOverlay = nullptr;