diff options
Diffstat (limited to 'svx/source/sdr/contact/viewcontactofe3dpolygon.cxx')
-rw-r--r-- | svx/source/sdr/contact/viewcontactofe3dpolygon.cxx | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/svx/source/sdr/contact/viewcontactofe3dpolygon.cxx b/svx/source/sdr/contact/viewcontactofe3dpolygon.cxx new file mode 100644 index 000000000000..ee6943bccd4a --- /dev/null +++ b/svx/source/sdr/contact/viewcontactofe3dpolygon.cxx @@ -0,0 +1,186 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_svx.hxx" + +#include <svx/sdr/contact/viewcontactofe3dpolygon.hxx> +#include <svx/polygn3d.hxx> +#include <drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx> +#include <svx/sdr/primitive2d/sdrattributecreator.hxx> +#include <svx/sdr/primitive3d/sdrattributecreator3d.hxx> +#include <basegfx/polygon/b3dpolygon.hxx> +#include <basegfx/polygon/b3dpolypolygontools.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace sdr +{ + namespace contact + { + ViewContactOfE3dPolygon::ViewContactOfE3dPolygon(E3dPolygonObj& rPolygon) + : ViewContactOfE3d(rPolygon) + { + } + + ViewContactOfE3dPolygon::~ViewContactOfE3dPolygon() + { + } + + drawinglayer::primitive3d::Primitive3DSequence ViewContactOfE3dPolygon::createViewIndependentPrimitive3DSequence() const + { + drawinglayer::primitive3d::Primitive3DSequence xRetval; + const SfxItemSet& rItemSet = GetE3dPolygonObj().GetMergedItemSet(); + const bool bSuppressFill(GetE3dPolygonObj().GetLineOnly()); + const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute( + drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, bSuppressFill)); + + // get extrude geometry + basegfx::B3DPolyPolygon aPolyPolygon3D(GetE3dPolygonObj().GetPolyPolygon3D()); + const basegfx::B3DPolyPolygon aPolyNormals3D(GetE3dPolygonObj().GetPolyNormals3D()); + const basegfx::B2DPolyPolygon aPolyTexture2D(GetE3dPolygonObj().GetPolyTexture2D()); + const bool bNormals(aPolyNormals3D.count() && aPolyNormals3D.count() == aPolyPolygon3D.count()); + const bool bTexture(aPolyTexture2D.count() && aPolyTexture2D.count() == aPolyPolygon3D.count()); + + if(bNormals || bTexture) + { + for(sal_uInt32 a(0L); a < aPolyPolygon3D.count(); a++) + { + basegfx::B3DPolygon aCandidate3D(aPolyPolygon3D.getB3DPolygon(a)); + basegfx::B3DPolygon aNormals3D; + basegfx::B2DPolygon aTexture2D; + + if(bNormals) + { + aNormals3D = aPolyNormals3D.getB3DPolygon(a); + } + + if(bTexture) + { + aTexture2D = aPolyTexture2D.getB2DPolygon(a); + } + + for(sal_uInt32 b(0L); b < aCandidate3D.count(); b++) + { + if(bNormals) + { + sal_uInt32 nNormalCount = aNormals3D.count(); + if( b < nNormalCount ) + aCandidate3D.setNormal(b, aNormals3D.getB3DPoint(b)); + else if( nNormalCount > 0 ) + aCandidate3D.setNormal(b, aNormals3D.getB3DPoint(0)); + } + if(bTexture) + { + sal_uInt32 nTextureCount = aTexture2D.count(); + if( b < nTextureCount ) + aCandidate3D.setTextureCoordinate(b, aTexture2D.getB2DPoint(b)); + else if( nTextureCount > 0 ) + aCandidate3D.setTextureCoordinate(b, aTexture2D.getB2DPoint(0)); + } + } + + aPolyPolygon3D.setB3DPolygon(a, aCandidate3D); + } + } + + // get 3D Object Attributes + drawinglayer::attribute::Sdr3DObjectAttribute* pSdr3DObjectAttribute = drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet); + + // calculate texture size + basegfx::B2DVector aTextureSize(1.0, 1.0); + + if(bTexture) + { + // #i98314# + // create texture size from object's size + const basegfx::B3DRange aObjectRange(basegfx::tools::getRange(aPolyPolygon3D)); + + double fWidth(0.0); + double fHeight(0.0); + + // this is a polygon object, so Width/Height and/or Depth may be zero (e.g. left + // wall of chart). Take this into account + if(basegfx::fTools::equalZero(aObjectRange.getWidth())) + { + // width is zero, use height and depth + fWidth = aObjectRange.getHeight(); + fHeight = aObjectRange.getDepth(); + } + else if(basegfx::fTools::equalZero(aObjectRange.getHeight())) + { + // height is zero, use width and depth + fWidth = aObjectRange.getWidth(); + fHeight = aObjectRange.getDepth(); + } + else + { + // use width and height + fWidth = aObjectRange.getWidth(); + fHeight = aObjectRange.getHeight(); + } + + if(basegfx::fTools::lessOrEqual(fWidth, 0.0) ||basegfx::fTools::lessOrEqual(fHeight, 0.0)) + { + // no texture; fallback to very small size + aTextureSize.setX(0.01); + aTextureSize.setY(0.01); + } + else + { + aTextureSize.setX(fWidth); + aTextureSize.setY(fHeight); + } + } + + // #i98295# + // unfortunately, this SdrObject type which allows a free 3d geometry definition was defined + // wrong topologically in relation to it's plane normal and 3D visibility when it was invented + // a long time ago. Since the API allows creation of this SDrObject type, it is not possible to + // simply change this definition. Only the chart should use it, and at least this object type + // only exists at Runtime (is not saved and/or loaded in any FileFormat). Still someone external + // may have used it in it's API. To not risk wrong 3D lightings, i have to switch the orientation + // of the polygon here + aPolyPolygon3D.flip(); + + // create primitive and add + const basegfx::B3DHomMatrix aWorldTransform; + const drawinglayer::primitive3d::Primitive3DReference xReference( + new drawinglayer::primitive3d::SdrPolyPolygonPrimitive3D( + aPolyPolygon3D, aWorldTransform, aTextureSize, aAttribute, *pSdr3DObjectAttribute)); + xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1); + + // delete 3D Object Attributes + delete pSdr3DObjectAttribute; + + return xRetval; + } + } // end of namespace contact +} // end of namespace sdr + +////////////////////////////////////////////////////////////////////////////// +// eof |