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-rw-r--r--svx/source/sdr/contact/viewcontactofgroup.cxx26
1 files changed, 12 insertions, 14 deletions
diff --git a/svx/source/sdr/contact/viewcontactofgroup.cxx b/svx/source/sdr/contact/viewcontactofgroup.cxx
index 3dd2b4bd4388..00e9ad8cb684 100644
--- a/svx/source/sdr/contact/viewcontactofgroup.cxx
+++ b/svx/source/sdr/contact/viewcontactofgroup.cxx
@@ -39,6 +39,7 @@
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/color/bcolor.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
+#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -81,25 +82,22 @@ namespace sdr
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xRetval, aCandSeq);
}
}
-
- if(xRetval.hasElements())
- {
- return xRetval;
- }
else
{
- // create a gray placeholder hairline polygon in object size. Use the model data directly. For empty groups,
- // this is SdrObject::aOutRect, as can be seen in SdrObjGroup::GetSnapRect(). Access that using GetLastBoundRect()
- // to not execute anything.
+ // append an invisible outline for the cases where no visible content exists
const Rectangle aCurrentBoundRect(GetSdrObjGroup().GetLastBoundRect());
- const basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(
- aCurrentBoundRect.Left(), aCurrentBoundRect.Top(), aCurrentBoundRect.Right(), aCurrentBoundRect.Bottom())));
- const basegfx::BColor aGrayTone(0xc0 / 255.0, 0xc0 / 255.0, 0xc0 / 255.0);
- const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(aOutline, aGrayTone));
+ const basegfx::B2DRange aCurrentRange(
+ aCurrentBoundRect.Left(), aCurrentBoundRect.Top(),
+ aCurrentBoundRect.Right(), aCurrentBoundRect.Bottom());
- // The replacement object may also get a text like 'empty group' here later
- return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
+ false, aCurrentRange));
+
+ xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}
+
+ return xRetval;
}
} // end of namespace contact
} // end of namespace sdr