diff options
Diffstat (limited to 'svx/source/sdr/contact/viewcontactofsdrpage.cxx')
-rwxr-xr-x[-rw-r--r--] | svx/source/sdr/contact/viewcontactofsdrpage.cxx | 81 |
1 files changed, 57 insertions, 24 deletions
diff --git a/svx/source/sdr/contact/viewcontactofsdrpage.cxx b/svx/source/sdr/contact/viewcontactofsdrpage.cxx index 3edebaa3f70c..a852a36ed6b2 100644..100755 --- a/svx/source/sdr/contact/viewcontactofsdrpage.cxx +++ b/svx/source/sdr/contact/viewcontactofsdrpage.cxx @@ -45,6 +45,10 @@ #include <basegfx/polygon/b2dpolygon.hxx> #include <svx/sdr/primitive2d/sdrattributecreator.hxx> #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx> +#include <vcl/lazydelete.hxx> +#include <svx/svdstr.hrc> +#include <svx/svdglob.hxx> +#include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx> #include <drawinglayer/attribute/sdrfillattribute.hxx> ////////////////////////////////////////////////////////////////////////////// @@ -132,31 +136,54 @@ namespace sdr drawinglayer::primitive2d::Primitive2DSequence ViewContactOfPageShadow::createViewIndependentPrimitive2DSequence() const { + static bool bUseOldPageShadow(false); const SdrPage& rPage = getPage(); basegfx::B2DHomMatrix aPageMatrix; aPageMatrix.set(0, 0, (double)rPage.GetWdt()); aPageMatrix.set(1, 1, (double)rPage.GetHgt()); - // create page shadow polygon - const double fPageBorderFactor(1.0 / 256.0); - basegfx::B2DPolygon aPageShadowPolygon; - aPageShadowPolygon.append(basegfx::B2DPoint(1.0, fPageBorderFactor)); - aPageShadowPolygon.append(basegfx::B2DPoint(1.0 + fPageBorderFactor, fPageBorderFactor)); - aPageShadowPolygon.append(basegfx::B2DPoint(1.0 + fPageBorderFactor, 1.0 + fPageBorderFactor)); - aPageShadowPolygon.append(basegfx::B2DPoint(fPageBorderFactor, 1.0 + fPageBorderFactor)); - aPageShadowPolygon.append(basegfx::B2DPoint(fPageBorderFactor, 1.0)); - aPageShadowPolygon.append(basegfx::B2DPoint(1.0, 1.0)); - aPageShadowPolygon.setClosed(true); - aPageShadowPolygon.transform(aPageMatrix); - - // We have only the page information, not the view information. Use the - // svtools::FONTCOLOR color for initialisation - const svtools::ColorConfig aColorConfig; - const Color aShadowColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor); - const basegfx::BColor aRGBShadowColor(aShadowColor.getBColor()); - const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(aPageShadowPolygon), aRGBShadowColor)); + if(bUseOldPageShadow) + { + // create page shadow polygon + const double fPageBorderFactor(1.0 / 256.0); + basegfx::B2DPolygon aPageShadowPolygon; + aPageShadowPolygon.append(basegfx::B2DPoint(1.0, fPageBorderFactor)); + aPageShadowPolygon.append(basegfx::B2DPoint(1.0 + fPageBorderFactor, fPageBorderFactor)); + aPageShadowPolygon.append(basegfx::B2DPoint(1.0 + fPageBorderFactor, 1.0 + fPageBorderFactor)); + aPageShadowPolygon.append(basegfx::B2DPoint(fPageBorderFactor, 1.0 + fPageBorderFactor)); + aPageShadowPolygon.append(basegfx::B2DPoint(fPageBorderFactor, 1.0)); + aPageShadowPolygon.append(basegfx::B2DPoint(1.0, 1.0)); + aPageShadowPolygon.setClosed(true); + aPageShadowPolygon.transform(aPageMatrix); + + // We have only the page information, not the view information. Use the + // svtools::FONTCOLOR color for initialisation + const svtools::ColorConfig aColorConfig; + const Color aShadowColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor); + const basegfx::BColor aRGBShadowColor(aShadowColor.getBColor()); + const drawinglayer::primitive2d::Primitive2DReference xReference( + new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D( + basegfx::B2DPolyPolygon(aPageShadowPolygon), + aRGBShadowColor)); + + return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); + } + else + { + static vcl::DeleteOnDeinit<drawinglayer::primitive2d::DiscreteShadow> + aDiscreteShadow(new drawinglayer::primitive2d::DiscreteShadow( + BitmapEx(ResId(SIP_SA_PAGESHADOW35X35, *ImpGetResMgr())))); + if (aDiscreteShadow.get() != NULL) + { + const drawinglayer::primitive2d::Primitive2DReference xReference( + new drawinglayer::primitive2d::DiscreteShadowPrimitive2D( + aPageMatrix, + *aDiscreteShadow.get())); - return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); + return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); + } + return drawinglayer::primitive2d::Primitive2DSequence(); + } } ViewContactOfPageShadow::ViewContactOfPageShadow(ViewContactOfSdrPage& rParentViewContactOfSdrPage) @@ -314,11 +341,17 @@ namespace sdr const SdrPage& rPage = getPage(); const basegfx::B2DRange aPageBorderRange(0.0, 0.0, (double)rPage.GetWdt(), (double)rPage.GetHgt()); - // We have only the page information, not the view information. Use the - // svtools::FONTCOLOR color for initialisation - const svtools::ColorConfig aColorConfig; - const Color aBorderColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor); - const basegfx::BColor aRGBBorderColor(aBorderColor.getBColor()); + // Changed to 0x949599 for renaissance, before svtools::FONTCOLOR was used. + // Added old case as fallback for HighContrast. + basegfx::BColor aRGBBorderColor(0x94 / (double)0xff, 0x95 / (double)0xff, 0x99 / (double)0xff); + + if(Application::GetSettings().GetStyleSettings().GetHighContrastMode()) + { + const svtools::ColorConfig aColorConfig; + const Color aBorderColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor); + + aRGBBorderColor = aBorderColor.getBColor(); + } if(rPage.getPageBorderOnlyLeftRight()) { |