diff options
Diffstat (limited to 'svx/source/sdr/contact/viewcontactofsdrrectobj.cxx')
-rw-r--r-- | svx/source/sdr/contact/viewcontactofsdrrectobj.cxx | 105 |
1 files changed, 41 insertions, 64 deletions
diff --git a/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx b/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx index 11d1e0d004f7..fdbfa16dd584 100644 --- a/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx +++ b/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx @@ -31,7 +31,6 @@ #include <svx/sdr/contact/viewcontactofsdrrectobj.hxx> #include <svx/svdorect.hxx> #include <svx/sdr/primitive2d/sdrattributecreator.hxx> -#include <svx/sdr/attribute/sdrallattribute.hxx> #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx> #include <svl/itemset.hxx> #include <svx/sdr/primitive2d/sdrprimitivetools.hxx> @@ -55,70 +54,48 @@ namespace sdr drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence() const { - drawinglayer::primitive2d::Primitive2DSequence xRetval; const SfxItemSet& rItemSet = GetRectObj().GetMergedItemSet(); - SdrText* pSdrText = GetRectObj().getText(0); - - if(pSdrText) - { - drawinglayer::attribute::SdrLineFillShadowTextAttribute* pAttribute = drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(rItemSet, *pSdrText); - - if(pAttribute) - { - if(pAttribute->isVisible()) - { - // take unrotated snap rect (direct model data) for position and size - const Rectangle& rRectangle = GetRectObj().GetGeoRect(); - const ::basegfx::B2DRange aObjectRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom()); - const GeoStat& rGeoStat(GetRectObj().GetGeoStat()); - - // fill object matrix - basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( - aObjectRange.getWidth(), aObjectRange.getHeight(), - rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0, - rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0, - aObjectRange.getMinX(), aObjectRange.getMinY())); - - // calculate corner radius - sal_uInt32 nCornerRadius(((SdrEckenradiusItem&)(rItemSet.Get(SDRATTR_ECKENRADIUS))).GetValue()); - double fCornerRadiusX; - double fCornerRadiusY; - drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY); - - // #i105856# use knowledge about pickthrough from the model - const bool bPickThroughTransparentTextFrames( - GetRectObj().GetModel() && GetRectObj().GetModel()->IsPickThroughTransparentTextFrames()); - - // create primitive - const drawinglayer::primitive2d::Primitive2DReference xReference( - new drawinglayer::primitive2d::SdrRectanglePrimitive2D( - aObjectMatrix, - *pAttribute, - fCornerRadiusX, - fCornerRadiusY, - // #i105856# use fill for HitTest when TextFrame and not PickThrough - GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames)); - - xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); - } - - delete pAttribute; - } - - if(!xRetval.hasElements()) - { - // #i99123# - // Object is invisible. Create a fallback primitive for HitTest - basegfx::B2DHomMatrix aObjectMatrix; - basegfx::B2DPolyPolygon aObjectPolyPolygon; - GetRectObj().TRGetBaseGeometry(aObjectMatrix, aObjectPolyPolygon); - const drawinglayer::primitive2d::Primitive2DReference xReference( - drawinglayer::primitive2d::createFallbackHitTestPrimitive(aObjectMatrix)); - xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); - } - } - - return xRetval; + const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute( + drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute( + rItemSet, + GetRectObj().getText(0))); + + // take unrotated snap rect (direct model data) for position and size + const Rectangle& rRectangle = GetRectObj().GetGeoRect(); + const ::basegfx::B2DRange aObjectRange( + rRectangle.Left(), rRectangle.Top(), + rRectangle.Right(), rRectangle.Bottom()); + const GeoStat& rGeoStat(GetRectObj().GetGeoStat()); + + // fill object matrix + basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( + aObjectRange.getWidth(), aObjectRange.getHeight(), + rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0, + rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0, + aObjectRange.getMinX(), aObjectRange.getMinY())); + + // calculate corner radius + sal_uInt32 nCornerRadius(((SdrEckenradiusItem&)(rItemSet.Get(SDRATTR_ECKENRADIUS))).GetValue()); + double fCornerRadiusX; + double fCornerRadiusY; + drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY); + + // #i105856# use knowledge about pickthrough from the model + const bool bPickThroughTransparentTextFrames( + GetRectObj().GetModel() && GetRectObj().GetModel()->IsPickThroughTransparentTextFrames()); + + // create primitive. Always create primitives to allow the decomposition of + // SdrRectanglePrimitive2D to create needed invisible elements for HitTest and/or BoundRect + const drawinglayer::primitive2d::Primitive2DReference xReference( + new drawinglayer::primitive2d::SdrRectanglePrimitive2D( + aObjectMatrix, + aAttribute, + fCornerRadiusX, + fCornerRadiusY, + // #i105856# use fill for HitTest when TextFrame and not PickThrough + GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames)); + + return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); } } // end of namespace contact } // end of namespace sdr |