diff options
Diffstat (limited to 'svx/source/sdr/contact/viewcontactofsdrrectobj.cxx')
-rw-r--r-- | svx/source/sdr/contact/viewcontactofsdrrectobj.cxx | 30 |
1 files changed, 7 insertions, 23 deletions
diff --git a/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx b/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx index cefb3e065165..94b26b5d020e 100644 --- a/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx +++ b/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx @@ -37,8 +37,9 @@ #include <svx/sdr/primitive2d/sdrattributecreator.hxx> #include <svx/sdr/attribute/sdrallattribute.hxx> #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx> -#include <svtools/itemset.hxx> +#include <svl/itemset.hxx> #include <svx/sdr/primitive2d/sdrprimitivetools.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> #include <svx/svdmodel.hxx> ////////////////////////////////////////////////////////////////////////////// @@ -74,30 +75,13 @@ namespace sdr const Rectangle& rRectangle = GetRectObj().GetGeoRect(); const ::basegfx::B2DRange aObjectRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom()); const GeoStat& rGeoStat(GetRectObj().GetGeoStat()); - ::basegfx::B2DHomMatrix aObjectMatrix; // fill object matrix - if(!::basegfx::fTools::equalZero(aObjectRange.getWidth())) - { - aObjectMatrix.set(0, 0, aObjectRange.getWidth()); - } - - if(!::basegfx::fTools::equalZero(aObjectRange.getHeight())) - { - aObjectMatrix.set(1, 1, aObjectRange.getHeight()); - } - - if(rGeoStat.nShearWink) - { - aObjectMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000)); - } - - if(rGeoStat.nDrehWink) - { - aObjectMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000); - } - - aObjectMatrix.translate(aObjectRange.getMinX(), aObjectRange.getMinY()); + basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( + aObjectRange.getWidth(), aObjectRange.getHeight(), + rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0, + rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0, + aObjectRange.getMinX(), aObjectRange.getMinY())); // calculate corner radius sal_uInt32 nCornerRadius(((SdrEckenradiusItem&)(rItemSet.Get(SDRATTR_ECKENRADIUS))).GetValue()); |