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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+
+#include <svx/sdr/contact/viewcontactofunocontrol.hxx>
+#include <svx/sdr/contact/viewobjectcontactofunocontrol.hxx>
+#include <svx/sdr/contact/objectcontactofpageview.hxx>
+#include <svx/sdr/contact/displayinfo.hxx>
+#include <svx/svdouno.hxx>
+#include <svx/svdpagv.hxx>
+#include <svx/svdview.hxx>
+#include <svx/sdrpagewindow.hxx>
+
+/** === begin UNO includes === **/
+#include <com/sun/star/awt/XWindow2.hpp>
+/** === end UNO includes === **/
+
+#include "sdrpaintwindow.hxx"
+#include <tools/diagnose_ex.h>
+#include <vcl/pdfextoutdevdata.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
+#include <svx/sdr/contact/displayinfo.hxx>
+#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
+
+//........................................................................
+namespace sdr { namespace contact {
+//........................................................................
+
+ /** === begin UNO using === **/
+ using ::com::sun::star::awt::XControl;
+ using ::com::sun::star::uno::Reference;
+ using ::com::sun::star::awt::XControlContainer;
+ using ::com::sun::star::awt::XControlModel;
+ using ::com::sun::star::awt::XWindow2;
+ using ::com::sun::star::uno::UNO_QUERY;
+ using ::com::sun::star::uno::Exception;
+ /** === end UNO using === **/
+
+ //====================================================================
+ //= ViewContactOfUnoControl
+ //====================================================================
+ class ViewContactOfUnoControl_Impl
+ {
+ public:
+ ViewContactOfUnoControl_Impl();
+ ~ViewContactOfUnoControl_Impl();
+
+ private:
+ ViewContactOfUnoControl_Impl( const ViewContactOfUnoControl_Impl& ); // never implemented
+ ViewContactOfUnoControl_Impl& operator=( const ViewContactOfUnoControl_Impl& ); // never implemented
+ };
+
+ //--------------------------------------------------------------------
+ ViewContactOfUnoControl_Impl::ViewContactOfUnoControl_Impl()
+ {
+ }
+
+ //--------------------------------------------------------------------
+ ViewContactOfUnoControl_Impl::~ViewContactOfUnoControl_Impl()
+ {
+ }
+
+ //====================================================================
+ //= ViewContactOfUnoControl
+ //====================================================================
+ DBG_NAME( ViewContactOfUnoControl )
+ //--------------------------------------------------------------------
+ ViewContactOfUnoControl::ViewContactOfUnoControl( SdrUnoObj& _rUnoObject )
+ :ViewContactOfSdrObj( _rUnoObject )
+ ,m_pImpl( new ViewContactOfUnoControl_Impl )
+ {
+ DBG_CTOR( ViewContactOfUnoControl, NULL );
+ }
+
+ //--------------------------------------------------------------------
+ ViewContactOfUnoControl::~ViewContactOfUnoControl()
+ {
+ DBG_DTOR( ViewContactOfUnoControl, NULL );
+ }
+
+ //--------------------------------------------------------------------
+ Reference< XControl > ViewContactOfUnoControl::getTemporaryControlForWindow(
+ const Window& _rWindow, Reference< XControlContainer >& _inout_ControlContainer ) const
+ {
+ SdrUnoObj* pUnoObject = dynamic_cast< SdrUnoObj* >( TryToGetSdrObject() );
+ OSL_ENSURE( pUnoObject, "ViewContactOfUnoControl::getTemporaryControlForDevice: no SdrUnoObj!" );
+ if ( !pUnoObject )
+ return NULL;
+ return ViewObjectContactOfUnoControl::getTemporaryControlForWindow( _rWindow, _inout_ControlContainer, *pUnoObject );
+ }
+
+ //--------------------------------------------------------------------
+ ViewObjectContact& ViewContactOfUnoControl::CreateObjectSpecificViewObjectContact( ObjectContact& _rObjectContact )
+ {
+ // print or print preview requires special handling
+ const OutputDevice* pDevice = _rObjectContact.TryToGetOutputDevice();
+ bool bPrintOrPreview = ( pDevice != NULL ) && ( pDevice->GetOutDevType() == OUTDEV_PRINTER );
+
+ ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &_rObjectContact );
+ bPrintOrPreview |= ( pPageViewContact != NULL ) && pPageViewContact->GetPageWindow().GetPageView().GetView().IsPrintPreview();
+
+ if ( bPrintOrPreview )
+ return *new UnoControlPrintOrPreviewContact( *pPageViewContact, *this );
+
+ // all others are nowadays served by the same implementation
+ return *new ViewObjectContactOfUnoControl( _rObjectContact, *this );
+ }
+
+ //--------------------------------------------------------------------
+ drawinglayer::primitive2d::Primitive2DSequence ViewContactOfUnoControl::createViewIndependentPrimitive2DSequence() const
+ {
+ // create range. Use model data directly, not getBoundRect()/getSnapRect; these will use
+ // the primitive data themselves in the long run. Use SdrUnoObj's (which is a SdrRectObj)
+ // call to GetGeoRect() to access SdrTextObj::aRect directly and without executing anything
+ const Rectangle& rRectangle(GetSdrUnoObj().GetGeoRect());
+ const basegfx::B2DRange aRange(
+ rRectangle.Left(), rRectangle.Top(),
+ rRectangle.Right(), rRectangle.Bottom());
+
+ // create object transform
+ basegfx::B2DHomMatrix aTransform;
+
+ aTransform.set(0, 0, aRange.getWidth());
+ aTransform.set(1, 1, aRange.getHeight());
+ aTransform.set(0, 2, aRange.getMinX());
+ aTransform.set(1, 2, aRange.getMinY());
+
+ Reference< XControlModel > xControlModel = GetSdrUnoObj().GetUnoControlModel();
+
+ if(xControlModel.is())
+ {
+ // create control primitive WITHOUT possibly existing XControl; this would be done in
+ // the VOC in createPrimitive2DSequence()
+ const drawinglayer::primitive2d::Primitive2DReference xRetval(
+ new drawinglayer::primitive2d::ControlPrimitive2D(
+ aTransform,
+ xControlModel));
+
+ return drawinglayer::primitive2d::Primitive2DSequence(&xRetval, 1);
+ }
+ else
+ {
+ // always append an invisible outline for the cases where no visible content exists
+ const drawinglayer::primitive2d::Primitive2DReference xRetval(
+ drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
+ false, aTransform));
+
+ return drawinglayer::primitive2d::Primitive2DSequence(&xRetval, 1);
+ }
+ }
+
+//........................................................................
+} } // namespace sdr::contact
+//........................................................................