summaryrefslogtreecommitdiff
path: root/svx/source/sdr/contact
diff options
context:
space:
mode:
Diffstat (limited to 'svx/source/sdr/contact')
-rw-r--r--svx/source/sdr/contact/viewcontactofe3dpolygon.cxx17
-rw-r--r--svx/source/sdr/contact/viewcontactofgraphic.cxx335
-rw-r--r--svx/source/sdr/contact/viewcontactofsdrole2obj.cxx97
-rw-r--r--svx/source/sdr/contact/viewcontactofsdrpathobj.cxx119
-rw-r--r--svx/source/sdr/contact/viewcontactofsdrrectobj.cxx10
-rw-r--r--svx/source/sdr/contact/viewobjectcontactofgraphic.cxx46
-rw-r--r--svx/source/sdr/contact/viewobjectcontactofpageobj.cxx3
-rw-r--r--svx/source/sdr/contact/viewobjectcontactofsdrole2obj.cxx240
-rw-r--r--svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx593
9 files changed, 872 insertions, 588 deletions
diff --git a/svx/source/sdr/contact/viewcontactofe3dpolygon.cxx b/svx/source/sdr/contact/viewcontactofe3dpolygon.cxx
index 851ee1f3da58..9ae265d29362 100644
--- a/svx/source/sdr/contact/viewcontactofe3dpolygon.cxx
+++ b/svx/source/sdr/contact/viewcontactofe3dpolygon.cxx
@@ -75,8 +75,8 @@ namespace sdr
basegfx::B3DPolyPolygon aPolyPolygon3D(GetE3dPolygonObj().GetPolyPolygon3D());
const basegfx::B3DPolyPolygon aPolyNormals3D(GetE3dPolygonObj().GetPolyNormals3D());
const basegfx::B2DPolyPolygon aPolyTexture2D(GetE3dPolygonObj().GetPolyTexture2D());
- const bool bNormals(aPolyNormals3D.count());
- const bool bTexture(aPolyTexture2D.count());
+ const bool bNormals(aPolyNormals3D.count() && aPolyNormals3D.count() == aPolyPolygon3D.count());
+ const bool bTexture(aPolyTexture2D.count() && aPolyTexture2D.count() == aPolyPolygon3D.count());
if(bNormals || bTexture)
{
@@ -100,12 +100,19 @@ namespace sdr
{
if(bNormals)
{
- aCandidate3D.setNormal(b, aNormals3D.getB3DPoint(b));
+ sal_uInt32 nNormalCount = aNormals3D.count();
+ if( b < nNormalCount )
+ aCandidate3D.setNormal(b, aNormals3D.getB3DPoint(b));
+ else if( nNormalCount > 0 )
+ aCandidate3D.setNormal(b, aNormals3D.getB3DPoint(0));
}
-
if(bTexture)
{
- aCandidate3D.setTextureCoordinate(b, aTexture2D.getB2DPoint(b));
+ sal_uInt32 nTextureCount = aTexture2D.count();
+ if( b < nTextureCount )
+ aCandidate3D.setTextureCoordinate(b, aTexture2D.getB2DPoint(b));
+ else if( nTextureCount > 0 )
+ aCandidate3D.setTextureCoordinate(b, aTexture2D.getB2DPoint(0));
}
}
diff --git a/svx/source/sdr/contact/viewcontactofgraphic.cxx b/svx/source/sdr/contact/viewcontactofgraphic.cxx
index aae01c5d24ff..b083a1014299 100644
--- a/svx/source/sdr/contact/viewcontactofgraphic.cxx
+++ b/svx/source/sdr/contact/viewcontactofgraphic.cxx
@@ -53,6 +53,18 @@
#include <svdglob.hxx>
#include <vcl/svapp.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
+#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
+#include <drawinglayer/primitive2d/textprimitive2d.hxx>
+#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
+#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
+
+#include <svx/sdr/primitive2d/sdrtextprimitive2d.hxx>
+#include <svx/eeitem.hxx>
+#include <svx/colritem.hxx>
+//#include <svx/xtable.hxx>
+
//////////////////////////////////////////////////////////////////////////////
namespace sdr
@@ -78,6 +90,238 @@ namespace sdr
{
}
+ void ViewContactOfGraphic::flushGraphicObjects()
+ {
+ // #i102380# The graphic is swapped out. To let that have an effect ist is necessary to
+ // delete copies of the GraphicObject which are not swapped out and have no SwapHandler set
+ // (this is what happnes when the GraphicObject gets copied to a SdrGrafPrimitive2D). This
+ // is best achieved for the VC by clearing the local decomposition cache. It would be possible
+ // to also do this for the VOC cache, but that VOCs exist exactly expresss that the object
+ // gets visualised, so this would be wrong.
+ flushViewIndependentPrimitive2DSequence();
+ }
+
+ drawinglayer::primitive2d::Primitive2DSequence ViewContactOfGraphic::createVIP2DSForPresObj(
+ const basegfx::B2DHomMatrix& rObjectMatrix,
+ const drawinglayer::attribute::SdrLineFillShadowTextAttribute& rAttribute,
+ const GraphicAttr& rLocalGrafInfo) const
+ {
+ drawinglayer::primitive2d::Primitive2DSequence xRetval;
+ GraphicObject aEmptyGraphicObject;
+ GraphicAttr aEmptyGraphicAttr;
+
+ // SdrGrafPrimitive2D without content in original size which carries all eventual attributes and texts
+ const drawinglayer::primitive2d::Primitive2DReference xReferenceA(new drawinglayer::primitive2d::SdrGrafPrimitive2D(
+ rObjectMatrix,
+ rAttribute,
+ aEmptyGraphicObject,
+ aEmptyGraphicAttr));
+ xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReferenceA, 1);
+
+ // SdrGrafPrimitive2D with content (which is the preview graphic) scaled to smaller size and
+ // without attributes
+ basegfx::B2DHomMatrix aSmallerMatrix;
+
+ // #i94431# for some reason, i forgot to take the PrefMapMode of the graphic
+ // into account. Since EmptyPresObj's are only used in Draw/Impress, it is
+ // safe to assume 100th mm as target.
+ Size aPrefSize(GetGrafObject().GetGrafPrefSize());
+
+ if(MAP_PIXEL == GetGrafObject().GetGrafPrefMapMode().GetMapUnit())
+ {
+ aPrefSize = Application::GetDefaultDevice()->PixelToLogic(aPrefSize, MAP_100TH_MM);
+ }
+ else
+ {
+ aPrefSize = Application::GetDefaultDevice()->LogicToLogic(aPrefSize, GetGrafObject().GetGrafPrefMapMode(), MAP_100TH_MM);
+ }
+
+ // decompose object matrix to get single values
+ basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ rObjectMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
+
+ const double fOffsetX((aScale.getX() - aPrefSize.getWidth()) / 2.0);
+ const double fOffsetY((aScale.getY() - aPrefSize.getHeight()) / 2.0);
+
+ if(basegfx::fTools::moreOrEqual(fOffsetX, 0.0) && basegfx::fTools::moreOrEqual(fOffsetY, 0.0))
+ {
+ // create the EmptyPresObj fallback visualisation. The fallback graphic
+ // is already provided in rGraphicObject in this case, use it
+ aSmallerMatrix.scale(aPrefSize.getWidth(), aPrefSize.getHeight());
+ aSmallerMatrix.translate(fOffsetX, fOffsetY);
+ aSmallerMatrix.shearX(fShearX);
+ aSmallerMatrix.rotate(fRotate);
+ aSmallerMatrix.translate(aTranslate.getX(), aTranslate.getY());
+
+ const GraphicObject& rGraphicObject = GetGrafObject().GetGraphicObject(false);
+ const drawinglayer::attribute::SdrLineFillShadowTextAttribute aEmptyAttributes(0, 0, 0, 0, 0, 0);
+ const drawinglayer::primitive2d::Primitive2DReference xReferenceB(new drawinglayer::primitive2d::SdrGrafPrimitive2D(
+ aSmallerMatrix,
+ aEmptyAttributes,
+ rGraphicObject,
+ rLocalGrafInfo));
+
+ drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval, xReferenceB);
+ }
+
+ return xRetval;
+ }
+
+ drawinglayer::primitive2d::Primitive2DSequence ViewContactOfGraphic::createVIP2DSForDraft(
+ const basegfx::B2DHomMatrix& rObjectMatrix,
+ const drawinglayer::attribute::SdrLineFillShadowTextAttribute& rAttribute) const
+ {
+ drawinglayer::primitive2d::Primitive2DSequence xRetval;
+ GraphicObject aEmptyGraphicObject;
+ GraphicAttr aEmptyGraphicAttr;
+
+ // SdrGrafPrimitive2D without content in original size which carries all eventual attributes and texts
+ const drawinglayer::primitive2d::Primitive2DReference xReferenceA(new drawinglayer::primitive2d::SdrGrafPrimitive2D(
+ rObjectMatrix,
+ rAttribute,
+ aEmptyGraphicObject,
+ aEmptyGraphicAttr));
+ xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReferenceA, 1);
+
+ if(!rAttribute.getLine())
+ {
+ // create a surrounding frame when no linestyle given
+ const Color aColor(Application::GetSettings().GetStyleSettings().GetShadowColor());
+ const basegfx::BColor aBColor(aColor.getBColor());
+ const basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
+
+ basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(aUnitRange));
+ aOutline.transform(rObjectMatrix);
+
+ drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval,
+ drawinglayer::primitive2d::Primitive2DReference(
+ new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
+ aOutline,
+ aBColor)));
+ }
+
+ // decompose object matrix to get single values
+ basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ rObjectMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
+
+ // define a distance value, used for distance from bitmap to borders and from bitmap
+ // to text, too (2 mm)
+ const double fDistance(200.0);
+
+ // consume borders from values
+ aScale.setX(std::max(0.0, aScale.getX() - (2.0 * fDistance)));
+ aScale.setY(std::max(0.0, aScale.getY() - (2.0 * fDistance)));
+ aTranslate.setX(aTranslate.getX() + fDistance);
+ aTranslate.setY(aTranslate.getY() + fDistance);
+
+ // draw a draft bitmap
+ const Bitmap aDraftBitmap(ResId(BMAP_GrafikEi, *ImpGetResMgr()));
+
+ if(!aDraftBitmap.IsEmpty())
+ {
+ Size aPrefSize(aDraftBitmap.GetPrefSize());
+
+ if(MAP_PIXEL == aDraftBitmap.GetPrefMapMode().GetMapUnit())
+ {
+ aPrefSize = Application::GetDefaultDevice()->PixelToLogic(aDraftBitmap.GetSizePixel(), MAP_100TH_MM);
+ }
+ else
+ {
+ aPrefSize = Application::GetDefaultDevice()->LogicToLogic(aPrefSize, aDraftBitmap.GetPrefMapMode(), MAP_100TH_MM);
+ }
+
+ const double fBitmapScaling(2.0);
+ const double fWidth(aPrefSize.getWidth() * fBitmapScaling);
+ const double fHeight(aPrefSize.getHeight() * fBitmapScaling);
+
+ if(basegfx::fTools::more(fWidth, 1.0)
+ && basegfx::fTools::more(fHeight, 1.0)
+ && basegfx::fTools::lessOrEqual(fWidth, aScale.getX())
+ && basegfx::fTools::lessOrEqual(fHeight, aScale.getY()))
+ {
+ basegfx::B2DHomMatrix aBitmapMatrix;
+
+ aBitmapMatrix.scale(fWidth, fHeight);
+ aBitmapMatrix.shearX(fShearX);
+ aBitmapMatrix.rotate(fRotate);
+ aBitmapMatrix.translate(aTranslate.getX(), aTranslate.getY());
+
+ drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval,
+ drawinglayer::primitive2d::Primitive2DReference(
+ new drawinglayer::primitive2d::BitmapPrimitive2D(
+ BitmapEx(aDraftBitmap),
+ aBitmapMatrix)));
+
+ // consume bitmap size in X
+ aScale.setX(std::max(0.0, aScale.getX() - (fWidth + fDistance)));
+ aTranslate.setX(aTranslate.getX() + fWidth + fDistance);
+ }
+ }
+
+ // Build the text for the draft object
+ XubString aDraftText = GetGrafObject().GetFileName();
+
+ if(!aDraftText.Len())
+ {
+ aDraftText = GetGrafObject().GetName();
+ aDraftText.AppendAscii(" ...");
+ }
+
+ if(aDraftText.Len() && GetGrafObject().GetModel())
+ {
+ // #i103255# Goal is to produce TextPrimitives which hold the given text as
+ // BlockText in the available space. It would be very tricky to do
+ // an own word wrap/line layout here.
+ // Using SdrBlockTextPrimitive2D OTOH is critical since it internally
+ // uses the SdrObject it references. To solve this, create a temp
+ // SdrObject with Attributes and Text, generate a SdrBlockTextPrimitive2D
+ // directly and immediately decompose it. After that, it is no longer
+ // needed and can be deleted.
+
+ // create temp RectObj as TextObj and set needed attributes
+ SdrRectObj aRectObj(OBJ_TEXT);
+ aRectObj.SetModel(GetGrafObject().GetModel());
+ aRectObj.NbcSetText(aDraftText);
+ aRectObj.SetMergedItem(SvxColorItem(Color(COL_LIGHTRED), EE_CHAR_COLOR));
+
+ // get SdrText and OPO
+ SdrText* pSdrText = aRectObj.getText(0);
+ OutlinerParaObject* pOPO = aRectObj.GetOutlinerParaObject();
+
+ if(pSdrText && pOPO)
+ {
+ // directly use the remaining space as TextRangeTransform
+ basegfx::B2DHomMatrix aTextRangeTransform;
+
+ aTextRangeTransform.scale(aScale.getX(), aScale.getY());
+ aTextRangeTransform.shearX(fShearX);
+ aTextRangeTransform.rotate(fRotate);
+ aTextRangeTransform.translate(aTranslate.getX(), aTranslate.getY());
+
+ // directly create temp SdrBlockTextPrimitive2D
+ drawinglayer::primitive2d::SdrBlockTextPrimitive2D aBlockTextPrimitive(
+ pSdrText,
+ *pOPO,
+ aTextRangeTransform,
+ false,
+ false,
+ false);
+
+ // decompose immediately with neutral ViewInformation. This will
+ // layout the text to more simple TextPrimitives from drawinglayer
+ const drawinglayer::geometry::ViewInformation2D aViewInformation2D(0);
+
+ drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(
+ xRetval,
+ aBlockTextPrimitive.get2DDecomposition(aViewInformation2D));
+ }
+ }
+
+ return xRetval;
+ }
+
drawinglayer::primitive2d::Primitive2DSequence ViewContactOfGraphic::createViewIndependentPrimitive2DSequence() const
{
drawinglayer::primitive2d::Primitive2DSequence xRetval;
@@ -86,7 +330,8 @@ namespace sdr
if(pSdrText)
{
const SfxItemSet& rItemSet = GetGrafObject().GetMergedItemSet();
- drawinglayer::attribute::SdrLineFillShadowTextAttribute* pAttribute = drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(rItemSet, *pSdrText);
+ drawinglayer::attribute::SdrLineFillShadowTextAttribute* pAttribute =
+ drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(rItemSet, *pSdrText);
bool bVisible(pAttribute && pAttribute->isVisible());
// create and fill GraphicAttr
@@ -131,7 +376,7 @@ namespace sdr
// which will use the primitive data we just create in the near future
const Rectangle& rRectangle = GetGrafObject().GetGeoRect();
const ::basegfx::B2DRange aObjectRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom());
- ::basegfx::B2DHomMatrix aObjectMatrix;
+ basegfx::B2DHomMatrix aObjectMatrix;
// look for mirroring
const GeoStat& rGeoStat(GetGrafObject().GetGeoStat());
@@ -170,60 +415,25 @@ namespace sdr
// get the current, unchenged graphic obect from SdrGrafObj
const GraphicObject& rGraphicObject = GetGrafObject().GetGraphicObject(false);
- if(GetGrafObject().IsEmptyPresObj())
+ if(visualisationUsesPresObj())
{
// it's an EmptyPresObj, create the SdrGrafPrimitive2D without content and another scaled one
// with the content which is the placeholder graphic
- GraphicObject aEmptyGraphicObject;
- GraphicAttr aEmptyGraphicAttr;
- drawinglayer::attribute::SdrLineFillShadowTextAttribute aEmptyAttributes(0, 0, 0, 0, 0, 0);
-
- // SdrGrafPrimitive2D without content in original size which carries all eventual attributes and texts
- const drawinglayer::primitive2d::Primitive2DReference xReferenceA(new drawinglayer::primitive2d::SdrGrafPrimitive2D(
- aObjectMatrix, *pAttribute, aEmptyGraphicObject, aEmptyGraphicAttr));
- xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReferenceA, 1);
-
- // SdrGrafPrimitive2D with content (which is the preview graphic) scaled to smaller size and
- // without attributes
- basegfx::B2DHomMatrix aSmallerMatrix;
-
- // #i94431# for some reason, i forgot to take the PrefMapMode of the graphic
- // into account. Since EmptyPresObj's are only used in Draw/Impress, it is
- // safe to assume 100th mm as target.
- Size aPrefSize(GetGrafObject().GetGrafPrefSize());
-
- if(MAP_PIXEL == GetGrafObject().GetGrafPrefMapMode().GetMapUnit())
- {
- aPrefSize = Application::GetDefaultDevice()->PixelToLogic(aPrefSize, MAP_100TH_MM);
- }
- else
- {
- aPrefSize = Application::GetDefaultDevice()->LogicToLogic(aPrefSize, GetGrafObject().GetGrafPrefMapMode(), MAP_100TH_MM);
- }
-
- const double fOffsetX((aObjectRange.getWidth() - aPrefSize.getWidth()) / 2.0);
- const double fOffsetY((aObjectRange.getHeight() - aPrefSize.getHeight()) / 2.0);
-
- if(basegfx::fTools::moreOrEqual(fOffsetX, 0.0) && basegfx::fTools::moreOrEqual(fOffsetY, 0.0))
- {
- aSmallerMatrix.scale(aPrefSize.getWidth(), aPrefSize.getHeight());
- aSmallerMatrix.translate(fOffsetX, fOffsetY);
- aSmallerMatrix.shearX(fShearX);
- aSmallerMatrix.rotate(fRotate);
- aSmallerMatrix.translate(aObjectRange.getMinX(), aObjectRange.getMinY());
-
- const drawinglayer::primitive2d::Primitive2DReference xReferenceB(new drawinglayer::primitive2d::SdrGrafPrimitive2D(
- aSmallerMatrix,
- aEmptyAttributes,
- rGraphicObject,
- aLocalGrafInfo));
-
- drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval, xReferenceB);
- }
+ xRetval = createVIP2DSForPresObj(aObjectMatrix, *pAttribute, aLocalGrafInfo);
+ }
+ else if(visualisationUsesDraft())
+ {
+ // #i102380# The graphic is swapped out. To not force a swap-in here, there is a mechanism
+ // which shows a swapped-out-visualisation (which gets created here now) and an asynchronious
+ // visual update mechanism for swapped-out grapgics when they were loaded (see AsynchGraphicLoadingEvent
+ // and ViewObjectContactOfGraphic implementation). Not forcing the swap-in here allows faster
+ // (non-blocking) processing here and thus in the effect e.g. fast scrolling through pages
+ xRetval = createVIP2DSForDraft(aObjectMatrix, *pAttribute);
}
else
{
- // create primitive
+ // create primitive. Info: Calling the copy-constructor of GraphicObject in this
+ // SdrGrafPrimitive2D constructor will force a full swap-in of the graphic
const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::SdrGrafPrimitive2D(
aObjectMatrix,
*pAttribute,
@@ -241,6 +451,31 @@ namespace sdr
return xRetval;
}
+ bool ViewContactOfGraphic::visualisationUsesPresObj() const
+ {
+ return GetGrafObject().IsEmptyPresObj();
+ }
+
+ bool ViewContactOfGraphic::visualisationUsesDraft() const
+ {
+ // no draft when already PresObj
+ if(visualisationUsesPresObj())
+ return false;
+
+ // draft when swapped out
+ const GraphicObject& rGraphicObject = GetGrafObject().GetGraphicObject(false);
+ static bool bAllowReplacements(true);
+
+ if(rGraphicObject.IsSwappedOut() && bAllowReplacements)
+ return true;
+
+ // draft when no graphic
+ if(GRAPHIC_NONE == rGraphicObject.GetType() || GRAPHIC_DEFAULT == rGraphicObject.GetType())
+ return true;
+
+ return false;
+ }
+
} // end of namespace contact
} // end of namespace sdr
diff --git a/svx/source/sdr/contact/viewcontactofsdrole2obj.cxx b/svx/source/sdr/contact/viewcontactofsdrole2obj.cxx
index e1b2867b0d66..3c239b12113c 100644
--- a/svx/source/sdr/contact/viewcontactofsdrole2obj.cxx
+++ b/svx/source/sdr/contact/viewcontactofsdrole2obj.cxx
@@ -45,6 +45,7 @@
#include <svtools/colorcfg.hxx>
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
#include <vcl/svapp.hxx>
+#include <svx/sdr/primitive2d/sdrolecontentprimitive2d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -71,7 +72,8 @@ namespace sdr
{
}
- drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createPrimitive2DSequenceWithGivenGraphic(const Graphic& rOLEGraphic, bool bScaleContent) const
+ drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createPrimitive2DSequenceWithParameters(
+ bool bHighContrast) const
{
drawinglayer::primitive2d::Primitive2DSequence xRetval;
SdrText* pSdrText = GetOle2Obj().getText(0);
@@ -103,80 +105,24 @@ namespace sdr
pAttribute = new drawinglayer::attribute::SdrLineFillShadowTextAttribute(0, 0, 0, 0, 0, 0);
}
- // Prepare OLE filling. This is normally the metafile describing OLE content, but may also
- // be the empty OLE bitmap for empty/not loaded OLEs
- const GraphicObject aGraphicObject(rOLEGraphic);
- const GraphicAttr aGraphicAttr;
- drawinglayer::primitive2d::Primitive2DSequence xOLEContent;
-
- if(bScaleContent)
- {
- // Create outline and placeholder graphic with some scaling
- // #i94431# for some reason, i forgot to take the PrefMapMode of the graphic
- // into account. Since EmptyPresObj's are only used in Draw/Impress, it is
- // safe to assume 100th mm as target.
- Size aPrefSize(rOLEGraphic.GetPrefSize());
-
- if(MAP_PIXEL == rOLEGraphic.GetPrefMapMode().GetMapUnit())
- {
- aPrefSize = Application::GetDefaultDevice()->PixelToLogic(aPrefSize, MAP_100TH_MM);
- }
- else
- {
- aPrefSize = Application::GetDefaultDevice()->LogicToLogic(aPrefSize, rOLEGraphic.GetPrefMapMode(), MAP_100TH_MM);
- }
-
- const double fOffsetX((aObjectRange.getWidth() - aPrefSize.getWidth()) / 2.0);
- const double fOffsetY((aObjectRange.getHeight() - aPrefSize.getHeight()) / 2.0);
-
- if(basegfx::fTools::moreOrEqual(fOffsetX, 0.0) && basegfx::fTools::moreOrEqual(fOffsetY, 0.0))
- {
- // if content fits into frame, create it
- basegfx::B2DHomMatrix aInnerObjectMatrix;
-
- aInnerObjectMatrix.scale(aPrefSize.getWidth(), aPrefSize.getHeight());
- aInnerObjectMatrix.translate(fOffsetX, fOffsetY);
- aInnerObjectMatrix.shearX(fShearX);
- aInnerObjectMatrix.rotate(fRotate);
- aInnerObjectMatrix.translate(aObjectRange.getMinX(), aObjectRange.getMinY());
-
- drawinglayer::primitive2d::Primitive2DReference xScaledContent(
- new drawinglayer::primitive2d::GraphicPrimitive2D(aInnerObjectMatrix, aGraphicObject, aGraphicAttr));
- xOLEContent = drawinglayer::primitive2d::Primitive2DSequence(&xScaledContent, 1);
- }
- }
- else
- {
- // create graphic primitive for content
- drawinglayer::primitive2d::Primitive2DReference xDirectContent(
- new drawinglayer::primitive2d::GraphicPrimitive2D(aObjectMatrix, aGraphicObject, aGraphicAttr));
- xOLEContent = drawinglayer::primitive2d::Primitive2DSequence(&xDirectContent, 1);
- }
+ // #i102063# embed OLE content in an own primitive; this will be able to decompose accessing
+ // the weak SdrOle2 reference and will also implement getB2DRange() for fast BoundRect
+ // calculations without OLE Graphic access (which may trigger e.g. chart recalculation).
+ // It will also take care of HighContrast and ScaleContent
+ const drawinglayer::primitive2d::Primitive2DReference xOleContent(
+ new drawinglayer::primitive2d::SdrOleContentPrimitive2D(
+ GetOle2Obj(),
+ aObjectMatrix,
+ bHighContrast));
// create primitive. Use Ole2 primitive here. Prepare attribute settings, will be used soon anyways.
+ const drawinglayer::primitive2d::Primitive2DSequence xOLEContent(&xOleContent, 1);
const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::SdrOle2Primitive2D(
xOLEContent,
aObjectMatrix,
*pAttribute));
xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
delete pAttribute;
-
- // a standard gray outline is created for scaled content
- if(bScaleContent)
- {
- const svtools::ColorConfig aColorConfig;
- const svtools::ColorConfigValue aColor(aColorConfig.GetColorValue(svtools::OBJECTBOUNDARIES));
-
- if(aColor.bIsVisible)
- {
- basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0, 0, 1, 1)));
- const Color aVclColor(aColor.nColor);
- aOutline.transform(aObjectMatrix);
- const drawinglayer::primitive2d::Primitive2DReference xOutline(
- new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(aOutline, aVclColor.getBColor()));
- drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval, xOutline);
- }
- }
}
return xRetval;
@@ -184,21 +130,8 @@ namespace sdr
drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createViewIndependentPrimitive2DSequence() const
{
- const Graphic* pOLEGraphic = GetOle2Obj().GetGraphic();
-
- if(pOLEGraphic)
- {
- // there is a graphic set, use it
- return createPrimitive2DSequenceWithGivenGraphic(*pOLEGraphic, GetOle2Obj().IsEmptyPresObj());
- }
- else
- {
- // no graphic, use default empty OLE bitmap
- const Bitmap aEmptyOLEBitmap(GetOle2Obj().GetEmtyOLEReplacementBitmap());
- const Graphic aEmtyOLEGraphic(aEmptyOLEBitmap);
-
- return createPrimitive2DSequenceWithGivenGraphic(aEmtyOLEGraphic, true);
- }
+ // do as if no HC and call standard creator
+ return createPrimitive2DSequenceWithParameters(false);
}
} // end of namespace contact
} // end of namespace sdr
diff --git a/svx/source/sdr/contact/viewcontactofsdrpathobj.cxx b/svx/source/sdr/contact/viewcontactofsdrpathobj.cxx
index dc3fbcfaaa61..0f818ff40f7a 100644
--- a/svx/source/sdr/contact/viewcontactofsdrpathobj.cxx
+++ b/svx/source/sdr/contact/viewcontactofsdrpathobj.cxx
@@ -62,59 +62,86 @@ namespace sdr
if(pSdrText)
{
- drawinglayer::attribute::SdrLineFillShadowTextAttribute* pAttribute = drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(rItemSet, *pSdrText);
+ drawinglayer::attribute::SdrLineFillShadowTextAttribute* pAttribute =
+ drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
+ rItemSet,
+ *pSdrText);
if(pAttribute)
{
if(pAttribute->isVisible())
{
- // prepare object transformation and unit polygon (direct model data)
- ::basegfx::B2DHomMatrix aObjectMatrix;
- ::basegfx::B2DPolyPolygon aUnitPolyPolygon(GetPathObj().GetPathPoly());
- const bool bIsLine(
- !aUnitPolyPolygon.areControlPointsUsed()
- && 1L == aUnitPolyPolygon.count()
- && 2L == aUnitPolyPolygon.getB2DPolygon(0L).count());
-
- if(bIsLine)
- {
- // special handling for single line mode (2 points)
- const ::basegfx::B2DPolygon aSubPolygon(aUnitPolyPolygon.getB2DPolygon(0L));
- const ::basegfx::B2DPoint aStart(aSubPolygon.getB2DPoint(0L));
- const ::basegfx::B2DPoint aEnd(aSubPolygon.getB2DPoint(1L));
- const ::basegfx::B2DVector aLine(aEnd - aStart);
-
- // create new polygon
- ::basegfx::B2DPolygon aNewPolygon;
- aNewPolygon.append(::basegfx::B2DPoint(0.0, 0.0));
- aNewPolygon.append(::basegfx::B2DPoint(aLine.getLength(), 0.0));
- aUnitPolyPolygon.setB2DPolygon(0L, aNewPolygon);
-
- // fill objectMatrix with rotation and offset (no shear for lines, scale in polygon)
- aObjectMatrix.rotate(atan2(aLine.getY(), aLine.getX()));
- aObjectMatrix.translate(aStart.getX(), aStart.getY());
- }
- else
+ basegfx::B2DPolyPolygon aUnitPolyPolygon(GetPathObj().GetPathPoly());
+ const sal_uInt32 nPolyCount(aUnitPolyPolygon.count());
+
+ if(nPolyCount)
{
- // create scaled, but unsheared, unrotated and untranslated polygon
- // by creating the object matrix and back-transforming the polygon
- const ::basegfx::B2DRange aObjectRange(::basegfx::tools::getRange(aUnitPolyPolygon));
- const GeoStat& rGeoStat(GetPathObj().GetGeoStat());
-
- aObjectMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000));
- aObjectMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000);
- aObjectMatrix.translate(aObjectRange.getMinX(), aObjectRange.getMinY());
-
- // ceate scaled unit polygon from object's absolute path
- ::basegfx::B2DHomMatrix aInverse(aObjectMatrix);
- aInverse.invert();
- aUnitPolyPolygon.transform(aInverse);
+ // prepare object transformation and unit polygon (direct model data)
+ basegfx::B2DHomMatrix aObjectMatrix;
+ const bool bIsLine(
+ !aUnitPolyPolygon.areControlPointsUsed()
+ && 1 == nPolyCount
+ && 2 == aUnitPolyPolygon.getB2DPolygon(0).count());
+
+ if(bIsLine)
+ {
+ // special handling for single line mode (2 points)
+ const basegfx::B2DPolygon aSubPolygon(aUnitPolyPolygon.getB2DPolygon(0));
+ const basegfx::B2DPoint aStart(aSubPolygon.getB2DPoint(0));
+ const basegfx::B2DPoint aEnd(aSubPolygon.getB2DPoint(1));
+ const basegfx::B2DVector aLine(aEnd - aStart);
+
+ // #i102548# create new unit polygon for line (horizontal)
+ basegfx::B2DPolygon aNewPolygon;
+ aNewPolygon.append(basegfx::B2DPoint(0.0, 0.0));
+ aNewPolygon.append(basegfx::B2DPoint(1.0, 0.0));
+ aUnitPolyPolygon.setB2DPolygon(0, aNewPolygon);
+
+ // #i102548# fill objectMatrix with rotation and offset (no shear for lines)
+ aObjectMatrix.scale(aLine.getLength(), 1.0);
+ aObjectMatrix.rotate(atan2(aLine.getY(), aLine.getX()));
+ aObjectMatrix.translate(aStart.getX(), aStart.getY());
+ }
+ else
+ {
+ // #i102548# create unscaled, unsheared, unrotated and untranslated polygon
+ // (unit polygon) by creating the object matrix and back-transforming the polygon
+ const basegfx::B2DRange aObjectRange(basegfx::tools::getRange(aUnitPolyPolygon));
+ const GeoStat& rGeoStat(GetPathObj().GetGeoStat());
+ const double fWidth(aObjectRange.getWidth());
+ const double fHeight(aObjectRange.getHeight());
+
+ aObjectMatrix.scale(
+ basegfx::fTools::equalZero(fWidth) ? 1.0 : fWidth,
+ basegfx::fTools::equalZero(fHeight) ? 1.0 : fHeight);
+
+ if(rGeoStat.nShearWink)
+ {
+ aObjectMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000));
+ }
+
+ if(rGeoStat.nDrehWink)
+ {
+ aObjectMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000);
+ }
+
+ aObjectMatrix.translate(aObjectRange.getMinX(), aObjectRange.getMinY());
+
+ // ceate unit polygon from object's absolute path
+ basegfx::B2DHomMatrix aInverse(aObjectMatrix);
+ aInverse.invert();
+ aUnitPolyPolygon.transform(aInverse);
+ }
+
+ // create primitive
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ new drawinglayer::primitive2d::SdrPathPrimitive2D(
+ aObjectMatrix,
+ *pAttribute,
+ aUnitPolyPolygon));
+
+ xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}
-
- // create primitive
- const drawinglayer::primitive2d::Primitive2DReference xReference(
- new drawinglayer::primitive2d::SdrPathPrimitive2D(aObjectMatrix, *pAttribute, aUnitPolyPolygon));
- xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}
delete pAttribute;
diff --git a/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx b/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx
index c48d110faaf2..8ba8ae8ab4c9 100644
--- a/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx
+++ b/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx
@@ -105,8 +105,14 @@ namespace sdr
drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY);
// create primitive
- const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::SdrRectanglePrimitive2D(
- aObjectMatrix, *pAttribute, fCornerRadiusX, fCornerRadiusY));
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ new drawinglayer::primitive2d::SdrRectanglePrimitive2D(
+ aObjectMatrix,
+ *pAttribute,
+ fCornerRadiusX,
+ fCornerRadiusY,
+ GetRectObj().IsTextFrame()));
+
xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}
diff --git a/svx/source/sdr/contact/viewobjectcontactofgraphic.cxx b/svx/source/sdr/contact/viewobjectcontactofgraphic.cxx
index 394ae3141182..5e9ab788e392 100644
--- a/svx/source/sdr/contact/viewobjectcontactofgraphic.cxx
+++ b/svx/source/sdr/contact/viewobjectcontactofgraphic.cxx
@@ -38,6 +38,7 @@
#include <svx/svdograf.hxx>
#include <svx/sdr/contact/objectcontact.hxx>
#include <svx/svdmodel.hxx>
+#include <svx/svdpage.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -219,6 +220,11 @@ namespace sdr
SdrGrafObj& rGrafObj = getSdrGrafObj();
rGrafObj.ForceSwapIn();
+ // #i103720# forget event to avoid possible deletion by the following ActionChanged call
+ // which may use createPrimitive2DSequence/impPrepareGraphicWithAsynchroniousLoading again.
+ // Deletion is actally done by the scheduler who leaded to coming here
+ mpAsynchLoadEvent = 0;
+
// Invalidate all paint areas and check existing animation (which may have changed).
GetViewContact().ActionChanged();
}
@@ -229,11 +235,15 @@ namespace sdr
void ViewObjectContactOfGraphic::forgetAsynchGraphicLoadingEvent(sdr::event::AsynchGraphicLoadingEvent* pEvent)
{
(void) pEvent; // suppress warning
- DBG_ASSERT(mpAsynchLoadEvent, "ViewObjectContactOfGraphic::forgetAsynchGraphicLoadingEvent: I did not trigger a event, why am i called (?)");
- DBG_ASSERT(mpAsynchLoadEvent == pEvent, "ViewObjectContactOfGraphic::forgetAsynchGraphicLoadingEvent: Forced to forget another event then i have scheduled (?)");
- // forget event
- mpAsynchLoadEvent = 0;
+ if(mpAsynchLoadEvent)
+ {
+ OSL_ENSURE(!pEvent || mpAsynchLoadEvent == pEvent,
+ "ViewObjectContactOfGraphic::forgetAsynchGraphicLoadingEvent: Forced to forget another event then i have scheduled (?)");
+
+ // forget event
+ mpAsynchLoadEvent = 0;
+ }
}
SdrGrafObj& ViewObjectContactOfGraphic::getSdrGrafObj()
@@ -245,10 +255,19 @@ namespace sdr
{
// prepare primitive generation with evtl. loading the graphic when it's swapped out
SdrGrafObj& rGrafObj = const_cast< ViewObjectContactOfGraphic* >(this)->getSdrGrafObj();
- const bool bDoAsynchronGraphicLoading(rGrafObj.GetModel() && rGrafObj.GetModel()->IsSwapGraphics());
+ bool bDoAsynchronGraphicLoading(rGrafObj.GetModel() && rGrafObj.GetModel()->IsSwapGraphics());
static bool bSuppressAsynchLoading(false);
bool bSwapInDone(false);
+ if(bDoAsynchronGraphicLoading
+ && rGrafObj.IsSwappedOut()
+ && rGrafObj.GetPage()
+ && rGrafObj.GetPage()->IsMasterPage())
+ {
+ // #i102380# force Swap-In for GraphicObjects on MasterPage to have a nicer visualisation
+ bDoAsynchronGraphicLoading = false;
+ }
+
if(bDoAsynchronGraphicLoading && !bSuppressAsynchLoading)
{
bSwapInDone = const_cast< ViewObjectContactOfGraphic* >(this)->impPrepareGraphicWithAsynchroniousLoading();
@@ -261,6 +280,23 @@ namespace sdr
// get return value by calling parent
drawinglayer::primitive2d::Primitive2DSequence xRetval = ViewObjectContactOfSdrObj::createPrimitive2DSequence(rDisplayInfo);
+ if(xRetval.hasElements())
+ {
+ // #i103255# suppress when graphic needs draft visualisation and output
+ // is for PDF export/Printer
+ const ViewContactOfGraphic& rVCOfGraphic = static_cast< const ViewContactOfGraphic& >(GetViewContact());
+
+ if(rVCOfGraphic.visualisationUsesDraft())
+ {
+ const ObjectContact& rObjectContact = GetObjectContact();
+
+ if(rObjectContact.isOutputToPDFFile() || rObjectContact.isOutputToPrinter())
+ {
+ xRetval = drawinglayer::primitive2d::Primitive2DSequence();
+ }
+ }
+ }
+
// if swap in was forced only for printing, swap out again
const bool bSwapInExclusiveForPrinting(bSwapInDone && GetObjectContact().isOutputToPrinter());
diff --git a/svx/source/sdr/contact/viewobjectcontactofpageobj.cxx b/svx/source/sdr/contact/viewobjectcontactofpageobj.cxx
index 87288882995e..34fddf088c98 100644
--- a/svx/source/sdr/contact/viewobjectcontactofpageobj.cxx
+++ b/svx/source/sdr/contact/viewobjectcontactofpageobj.cxx
@@ -291,7 +291,8 @@ namespace sdr
}
// add a gray outline frame, except not when printing
- if(!GetObjectContact().isOutputToPrinter())
+ // #i102637# add frame also when printing and page exists (handout pages)
+ if(!GetObjectContact().isOutputToPrinter() || pPage)
{
const Color aFrameColor(aColorConfig.GetColorValue(svtools::OBJECTBOUNDARIES).nColor);
basegfx::B2DPolygon aOwnOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0)));
diff --git a/svx/source/sdr/contact/viewobjectcontactofsdrole2obj.cxx b/svx/source/sdr/contact/viewobjectcontactofsdrole2obj.cxx
index d5681c60463e..635ae9c7fcc8 100644
--- a/svx/source/sdr/contact/viewobjectcontactofsdrole2obj.cxx
+++ b/svx/source/sdr/contact/viewobjectcontactofsdrole2obj.cxx
@@ -37,10 +37,13 @@
#include <svx/sdr/contact/viewcontactofsdrole2obj.hxx>
#include <svx/svdoole2.hxx>
#include <svx/sdr/contact/objectcontact.hxx>
+#include <svx/svdview.hxx>
#include <drawinglayer/primitive2d/chartprimitive2d.hxx>
#include <drawinglayer/attribute/fillattribute.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <com/sun/star/embed/EmbedMisc.hpp>
+#include <com/sun/star/embed/EmbedStates.hpp>
//////////////////////////////////////////////////////////////////////////////
@@ -57,136 +60,173 @@ namespace sdr
return static_cast< ViewContactOfSdrOle2Obj& >(GetViewContact()).GetOle2Obj();
}
- drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfSdrOle2Obj::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const
+ drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfSdrOle2Obj::createPrimitive2DSequence(
+ const DisplayInfo& /*rDisplayInfo*/) const
{
// this method is overloaded to do some things the old SdrOle2Obj::DoPaintObject did.
// In the future, some of these may be solved different, but ATM try to stay compatible
// with the old behaviour
drawinglayer::primitive2d::Primitive2DSequence xRetval;
const SdrOle2Obj& rSdrOle2 = getSdrOle2Object();
- const bool bIsActive(rSdrOle2.executeOldDoPaintPreparations(GetObjectContact().TryToGetSdrPageView()));
- const Rectangle& rObjectRectangle(rSdrOle2.GetGeoRect());
- const basegfx::B2DRange aObjectRange(rObjectRectangle.Left(), rObjectRectangle.Top(), rObjectRectangle.Right(), rObjectRectangle.Bottom());
-
- // create object transform
- basegfx::B2DHomMatrix aObjectTransform;
- aObjectTransform.set(0, 0, aObjectRange.getWidth());
- aObjectTransform.set(1, 1, aObjectRange.getHeight());
- aObjectTransform.set(0, 2, aObjectRange.getMinX());
- aObjectTransform.set(1, 2, aObjectRange.getMinY());
-
- if(GetObjectContact().isDrawModeHighContrast())
- {
- // directly call at the corresponding VC and force OLE Graphic to HighContrast
- const ViewContactOfSdrOle2Obj& rVC = static_cast< const ViewContactOfSdrOle2Obj& >(GetViewContact());
- Graphic* pOLEHighContrastGraphic = rSdrOle2.getEmbeddedObjectRef().GetHCGraphic();
+ sal_Int32 nState(-1);
- if(pOLEHighContrastGraphic)
- {
- // there is a graphic set, use it
- xRetval = rVC.createPrimitive2DSequenceWithGivenGraphic(*pOLEHighContrastGraphic, rSdrOle2.IsEmptyPresObj());
- }
- else
- {
- // no HighContrast graphic, use default empty OLE bitmap
- const Bitmap aEmptyOLEBitmap(rSdrOle2.GetEmtyOLEReplacementBitmap());
- const Graphic aEmtyOLEGraphic(aEmptyOLEBitmap);
-
- xRetval = rVC.createPrimitive2DSequenceWithGivenGraphic(aEmtyOLEGraphic, true);
- }
- }
- else
{
- // call parent which will use the regular createViewIndependentPrimitive2DSequence
- // at the corresponding VC
- xRetval = ViewObjectContactOfSdrObj::createPrimitive2DSequence(rDisplayInfo);
+ const svt::EmbeddedObjectRef& xObjRef = rSdrOle2.getEmbeddedObjectRef();
+ if ( xObjRef.is() )
+ nState = xObjRef->getCurrentState();
}
- if(rSdrOle2.getEmbeddedObjectRef().IsChart())
+ const bool bIsOutplaceActive(nState == embed::EmbedStates::ACTIVE);
+ const bool bIsInplaceActive((nState == embed::EmbedStates::INPLACE_ACTIVE) || (nState == embed::EmbedStates::UI_ACTIVE));
+ const bool bIsChart(rSdrOle2.IsChart());
+ bool bDone(false);
+
+ if(!bDone && bIsInplaceActive)
{
- // for chart, to not lose the current better quality visualisation which
- // uses a direct paint, use a primtive wrapper for that exceptional case. The renderers
- // will then ATM paint it to an OutputDevice directly.
- // In later versions this should be replaced by getting the Primitive2DSequnce from
- // the chart and using it.
- // to be able to render something in non-VCL using renderers, the wrapper is a
- // GroupPrimitive2D which automatically decomposes to the already created Metafile
- // content.
- // For being completely compatible, ATM Window and VDEV PrettyPrinting is suppressed.
- // It works in the VCL renderers, though. So for activating again with VCL primitive
- // renderers, change conditions here.
-
- // determine if embedding and PrettyPrinting shall be done at all
- uno::Reference< frame::XModel > xChartModel;
- bool bDoChartPrettyPrinting(true);
- static bool bPrettyPrintingForBitmaps(false);
-
- // the original ChartPrettyPainter does not do it for Window
- if(!bPrettyPrintingForBitmaps && bDoChartPrettyPrinting && GetObjectContact().isOutputToWindow())
+ if( !GetObjectContact().isOutputToPrinter() && !GetObjectContact().isOutputToRecordingMetaFile() )
{
- bDoChartPrettyPrinting = false;
+ //no need to create a primitive sequence here as the OLE object does render itself
+ //in case of charts the superfluous creation of a metafile is strongly performance relevant!
+ bDone = true;
}
+ }
+
+ if( !bDone )
+ {
+ const Rectangle& rObjectRectangle(rSdrOle2.GetGeoRect());
+ const basegfx::B2DRange aObjectRange(rObjectRectangle.Left(), rObjectRectangle.Top(), rObjectRectangle.Right(), rObjectRectangle.Bottom());
- // the original ChartPrettyPainter does not do it for VDEV
- if(!bPrettyPrintingForBitmaps && bDoChartPrettyPrinting && GetObjectContact().isOutputToVirtualDevice())
+ // create object transform
+ basegfx::B2DHomMatrix aObjectTransform;
+ aObjectTransform.set(0, 0, aObjectRange.getWidth());
+ aObjectTransform.set(1, 1, aObjectRange.getHeight());
+ aObjectTransform.set(0, 2, aObjectRange.getMinX());
+ aObjectTransform.set(1, 2, aObjectRange.getMinY());
+
+ if(bIsChart)
{
- if(GetObjectContact().isOutputToPDFFile())
+ //charts must be painted resolution dependent!! #i82893#, #i75867#
+
+ // for chart, to not lose the current better quality visualisation which
+ // uses a direct paint, use a primtive wrapper for that exceptional case. The renderers
+ // will then ATM paint it to an OutputDevice directly.
+ // In later versions this should be replaced by getting the Primitive2DSequnce from
+ // the chart and using it.
+ // to be able to render something in non-VCL using renderers, the wrapper is a
+ // GroupPrimitive2D which automatically decomposes to the already created Metafile
+ // content.
+ // For being completely compatible, ATM Window and VDEV PrettyPrinting is suppressed.
+ // It works in the VCL renderers, though. So for activating again with VCL primitive
+ // renderers, change conditions here.
+
+ // determine if embedding and PrettyPrinting shall be done at all
+ uno::Reference< frame::XModel > xChartModel;
+ bool bDoChartPrettyPrinting(true);
+
+ // the original ChartPrettyPainter does not do it for Window
+ if(bDoChartPrettyPrinting && GetObjectContact().isOutputToWindow())
{
- // #i97982#
- // For PDF files, allow PrettyPrinting
+ bDoChartPrettyPrinting = false;
}
- else
+
+ // the original ChartPrettyPainter does not do it for VDEV
+ if(bDoChartPrettyPrinting && GetObjectContact().isOutputToVirtualDevice())
{
- bDoChartPrettyPrinting = false;
+ if(GetObjectContact().isOutputToPDFFile())
+ {
+ // #i97982#
+ // For PDF files, allow PrettyPrinting
+ }
+ else
+ {
+ bDoChartPrettyPrinting = false;
+ }
}
- }
- // the chart model is needed. Check if it's available
- if(bDoChartPrettyPrinting)
- {
- // get chart model
- xChartModel = rSdrOle2.getXModel();
+ // the chart model is needed. Check if it's available
+ if(bDoChartPrettyPrinting)
+ {
+ // get chart model
+ xChartModel = rSdrOle2.getXModel();
- if(!xChartModel.is())
+ if(!xChartModel.is())
+ {
+ bDoChartPrettyPrinting = false;
+ }
+ }
+
+ if(bDoChartPrettyPrinting)
{
- bDoChartPrettyPrinting = false;
+ // embed MetaFile data in a specialized Wrapper Primitive which holds also the ChartModel needed
+ // for PrettyPrinting
+ const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::ChartPrimitive2D(
+ xChartModel, aObjectTransform, xRetval));
+ xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ bDone = true;
}
}
- if(bDoChartPrettyPrinting)
+ if( !bDone )
{
- // embed MetaFile data in a specialized Wrapper Primitive which holds also the ChartModel needed
- // for PrettyPrinting
- const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::ChartPrimitive2D(
- xChartModel, aObjectTransform, xRetval));
- xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ //old stuff that should be reworked
+ {
+ //if no replacement image is available load the OLE object
+ if(!rSdrOle2.GetGraphic()) //try to fetch the metafile - this can lead to the actual creation of the metafile what can be extremely expensive (e.g. for big charts)!!! #i101925#
+ {
+ // try to create embedded object
+ rSdrOle2.GetObjRef(); //this loads the OLE object if it is not loaded already
+ }
+ const svt::EmbeddedObjectRef& xObjRef = rSdrOle2.getEmbeddedObjectRef();
+ if(xObjRef.is())
+ {
+ const sal_Int64 nMiscStatus(xObjRef->getStatus(rSdrOle2.GetAspect()));
+
+ // this hack (to change model data during PAINT argh(!)) should be reworked
+ if(!rSdrOle2.IsResizeProtect() && (nMiscStatus & embed::EmbedMisc::EMBED_NEVERRESIZE))
+ {
+ const_cast< SdrOle2Obj* >(&rSdrOle2)->SetResizeProtect(true);
+ }
+
+ SdrPageView* pPageView = GetObjectContact().TryToGetSdrPageView();
+ if(pPageView && (nMiscStatus & embed::EmbedMisc::MS_EMBED_ACTIVATEWHENVISIBLE))
+ {
+ // connect plugin object
+ pPageView->GetView().DoConnect(const_cast< SdrOle2Obj* >(&rSdrOle2));
+ }
+ }
+ }//end old stuff to rework
+
+ // create OLE primitive stuff directly at VC with HC as parameter
+ const ViewContactOfSdrOle2Obj& rVC = static_cast< const ViewContactOfSdrOle2Obj& >(GetViewContact());
+ xRetval = rVC.createPrimitive2DSequenceWithParameters(GetObjectContact().isDrawModeHighContrast());
}
- }
- if(bIsActive)
- {
- // do not shade when printing or PDF exporting
- if(!GetObjectContact().isOutputToPrinter() && !GetObjectContact().isOutputToRecordingMetaFile())
+ if(bIsOutplaceActive)
{
- // shade the representation if the object is activated outplace
- basegfx::B2DPolygon aObjectOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0)));
- aObjectOutline.transform(aObjectTransform);
-
- // Use a FillHatchPrimitive2D with necessary attributes
- const drawinglayer::attribute::FillHatchAttribute aFillHatch(
- drawinglayer::attribute::HATCHSTYLE_SINGLE, // single hatch
- 125.0, // 1.25 mm
- 45.0 * F_PI180, // 45 degree diagonal
- Color(COL_BLACK).getBColor(), // black color
- false); // no filling
-
- const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::PolyPolygonHatchPrimitive2D(
- basegfx::B2DPolyPolygon(aObjectOutline),
- Color(COL_BLACK).getBColor(),
- aFillHatch));
-
- drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval, xReference);
+ // do not shade when printing or PDF exporting
+ if(!GetObjectContact().isOutputToPrinter() && !GetObjectContact().isOutputToRecordingMetaFile())
+ {
+ // shade the representation if the object is activated outplace
+ basegfx::B2DPolygon aObjectOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0)));
+ aObjectOutline.transform(aObjectTransform);
+
+ // Use a FillHatchPrimitive2D with necessary attributes
+ const drawinglayer::attribute::FillHatchAttribute aFillHatch(
+ drawinglayer::attribute::HATCHSTYLE_SINGLE, // single hatch
+ 125.0, // 1.25 mm
+ 45.0 * F_PI180, // 45 degree diagonal
+ Color(COL_BLACK).getBColor(), // black color
+ false); // no filling
+
+ const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::PolyPolygonHatchPrimitive2D(
+ basegfx::B2DPolyPolygon(aObjectOutline),
+ Color(COL_BLACK).getBColor(),
+ aFillHatch));
+
+ drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval, xReference);
+ }
}
+
}
return xRetval;
diff --git a/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx b/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
index ea260f3285f7..92003865fde0 100644
--- a/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
+++ b/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
@@ -35,6 +35,7 @@
#include <svx/sdr/contact/displayinfo.hxx>
#include <svx/sdr/properties/properties.hxx>
#include <svx/sdr/contact/objectcontactofpageview.hxx>
+#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
/** === begin UNO includes === **/
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
@@ -80,6 +81,7 @@ namespace sdr { namespace contact {
using ::com::sun::star::uno::XInterface;
using ::com::sun::star::uno::UNO_QUERY;
using ::com::sun::star::uno::UNO_QUERY_THROW;
+ using ::com::sun::star::uno::UNO_SET_THROW;
using ::com::sun::star::uno::Exception;
using ::com::sun::star::uno::RuntimeException;
using ::com::sun::star::awt::XControl;
@@ -175,7 +177,11 @@ namespace sdr { namespace contact {
inline void addWindowListener( const Reference< XWindowListener >& _l ) const { m_xControlWindow->addWindowListener( _l ); }
inline void removeWindowListener( const Reference< XWindowListener >& _l ) const { m_xControlWindow->removeWindowListener( _l ); }
void setPosSize( const Rectangle& _rPosSize ) const;
- void setZoom( const MapMode& _rMapMode ) const;
+ Rectangle
+ getPosSize() const;
+ void setZoom( const ::basegfx::B2DVector& _rScale ) const;
+ ::basegfx::B2DVector
+ getZoom() const;
inline void setGraphics( const Reference< XGraphics >& _g ) const { m_xControlView->setGraphics( _g ); }
inline Reference< XGraphics >
@@ -221,10 +227,36 @@ namespace sdr { namespace contact {
}
//--------------------------------------------------------------------
- void ControlHolder::setZoom( const MapMode& _rMapMode ) const
+ ::Rectangle ControlHolder::getPosSize() const
{
// no check whether we're valid, this is the responsibility of the caller
- m_xControlView->setZoom( (float)double( _rMapMode.GetScaleX() ), (float)double( _rMapMode.GetScaleY() ) );
+ return VCLUnoHelper::ConvertToVCLRect( m_xControlWindow->getPosSize() );
+ }
+
+ //--------------------------------------------------------------------
+ void ControlHolder::setZoom( const ::basegfx::B2DVector& _rScale ) const
+ {
+ // no check whether we're valid, this is the responsibility of the caller
+ m_xControlView->setZoom( (float)_rScale.getX(), (float)_rScale.getY() );
+ }
+
+ //--------------------------------------------------------------------
+ ::basegfx::B2DVector ControlHolder::getZoom() const
+ {
+ // no check whether we're valid, this is the responsibility of the caller
+
+ // Argh. Why does XView have a setZoom only, but not a getZoom?
+ Window* pWindow = VCLUnoHelper::GetWindow( m_xControlWindow );
+ OSL_ENSURE( pWindow, "ControlHolder::setZoom: no implementation access!" );
+
+ ::basegfx::B2DVector aZoom( 1, 1 );
+ if ( pWindow )
+ {
+ const Fraction& rZoom( pWindow->GetZoom() );
+ aZoom.setX( (double)rZoom );
+ aZoom.setY( (double)rZoom );
+ }
+ return aZoom;
}
//====================================================================
@@ -233,37 +265,13 @@ namespace sdr { namespace contact {
class UnoControlContactHelper
{
public:
- /** positions a control relative to a device
-
- @precond <arg>_pDevice</arg> is not <NULL/>
+ /** positions a control, and sets its zoom mode, using a given transformation and output device
*/
- static void positionControl_throw(
+ static void adjustControlGeometry_throw(
const ControlHolder& _rControl,
const Rectangle& _rLogicBoundingRect,
- const OutputDevice* _pDevice
- );
-
- /** sets the zoom at a UNO control, according to a Device's MapMode
-
- @precond <arg>_pDevice</arg> is not <NULL/>
- */
- static void setControlZoom(
- const ControlHolder& _rControl,
- const OutputDevice* _pDevice
- );
-
- /** draws a given control onto it's current XGraphics, at given coordinates
-
- Note that the control is not drawn onto the given device, instead you must
- use ->XView::setGraphics yourself, before calling this method. The given ->OutputDevice
- is only used to calculate pixel coordinates from logic coordinates
-
- @precond <arg>_pDevice</arg> is not <NULL/>
- */
- static void drawControl(
- const ControlHolder& _rControl,
- const Point& _rLogicTopLeft,
- const OutputDevice* _pDevice
+ const ::basegfx::B2DHomMatrix& _rViewTransformation,
+ const ::basegfx::B2DHomMatrix& _rZoomLevelNormalization
);
/** disposes the given control
@@ -279,50 +287,28 @@ namespace sdr { namespace contact {
};
//--------------------------------------------------------------------
- void UnoControlContactHelper::positionControl_throw( const ControlHolder& _rControl, const Rectangle& _rLogicBoundingRect,
- const OutputDevice* _pDevice )
+ void UnoControlContactHelper::adjustControlGeometry_throw( const ControlHolder& _rControl, const Rectangle& _rLogicBoundingRect,
+ const basegfx::B2DHomMatrix& _rViewTransformation, const ::basegfx::B2DHomMatrix& _rZoomLevelNormalization )
{
- OSL_PRECOND( _pDevice, "UnoControlContactHelper::positionControl_throw: no device -> no survival!" );
-
- if ( _rControl.is() )
- {
- const Rectangle aPaintRectPixel(
- _pDevice->LogicToPixel( _rLogicBoundingRect.TopLeft() ),
- _pDevice->LogicToPixel( _rLogicBoundingRect.GetSize() )
- );
-
- _rControl.setPosSize( aPaintRectPixel );
- }
- }
-
- //--------------------------------------------------------------------
- void UnoControlContactHelper::setControlZoom( const ControlHolder& _rControl, const OutputDevice* _pDevice )
- {
- OSL_PRECOND( _pDevice, "UnoControlContactHelper::setControlZoom: no device -> no survival!" );
- OSL_PRECOND( _rControl.is(), "UnoControlContactHelper::setControlZoom: illegal control!" );
-
- if ( _rControl.is() )
- _rControl.setZoom( _pDevice->GetMapMode() );
- }
-
- //--------------------------------------------------------------------
- void UnoControlContactHelper::drawControl( const ControlHolder& _rControl, const Point& _rLogicTopLeft,
- const OutputDevice* _pDevice )
- {
- OSL_PRECOND( _rControl.is(), "UnoControlContactHelper::drawControl: invalid control!" );
+ OSL_PRECOND( _rControl.is(), "UnoControlContactHelper::adjustControlGeometry_throw: illegal control!" );
if ( !_rControl.is() )
return;
- try
- {
- _rControl.draw(
- _pDevice->LogicToPixel( _rLogicTopLeft )
- );
- }
- catch( const Exception& )
- {
- DBG_UNHANDLED_EXCEPTION();
- }
+ // transform the logic bound rect, using the view transformation, to pixel coordinates
+ ::basegfx::B2DPoint aTopLeft( _rLogicBoundingRect.Left(), _rLogicBoundingRect.Top() );
+ aTopLeft *= _rViewTransformation;
+ ::basegfx::B2DPoint aBottomRight( _rLogicBoundingRect.Right(), _rLogicBoundingRect.Bottom() );
+ aBottomRight *= _rViewTransformation;
+
+ const Rectangle aPaintRectPixel( (long)aTopLeft.getX(), (long)aTopLeft.getY(), (long)aBottomRight.getX(), (long)aBottomRight.getY() );
+ _rControl.setPosSize( aPaintRectPixel );
+
+ // determine the scale from the current view transformation, and the normalization matrix
+ ::basegfx::B2DHomMatrix aObtainResolutionDependentScale( _rViewTransformation * _rZoomLevelNormalization );
+ ::basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ aObtainResolutionDependentScale.decompose( aScale, aTranslate, fRotate, fShearX );
+ _rControl.setZoom( aScale );
}
//--------------------------------------------------------------------
@@ -402,40 +388,7 @@ namespace sdr { namespace contact {
}
//====================================================================
- //= DummyPageViewAccess
- //====================================================================
- /** is a ->IPageViewAccess implementation which defaults all attribute access, and thus can be
- operated without an actual ->SdrPageView
- */
- class DummyPageViewAccess : public IPageViewAccess
- {
- public:
- virtual bool isDesignMode() const;
- virtual Reference< XControlContainer >
- getControlContainer( const OutputDevice& _rDevice ) const;
- virtual bool isLayerVisible( SdrLayerID _nLayerID ) const;
- };
-
- //--------------------------------------------------------------------
- bool DummyPageViewAccess::isDesignMode() const
- {
- return true;
- }
-
- //--------------------------------------------------------------------
- Reference< XControlContainer > DummyPageViewAccess::getControlContainer( const OutputDevice& /*_rDevice*/ ) const
- {
- return Reference< XControlContainer >();
- }
-
- //--------------------------------------------------------------------
- bool DummyPageViewAccess::isLayerVisible( SdrLayerID /*_nLayerID*/ ) const
- {
- return true;
- }
-
- //====================================================================
- //= DummyPageViewAccess
+ //= InvisibleControlViewAccess
//====================================================================
/** is a ->IPageViewAccess implementation which can be used to create an invisble control for
an arbitrary device
@@ -510,7 +463,7 @@ namespace sdr { namespace contact {
Reference< XContainer > m_xContainer;
/// the output device for which the control was created
- OutputDevice const* m_pOutputDeviceForWindow;
+ const OutputDevice* m_pOutputDeviceForWindow;
/// flag indicating whether the control is currently visible
bool m_bControlIsVisible;
@@ -527,6 +480,8 @@ namespace sdr { namespace contact {
/// is the control currently in design mode?
mutable ViewControlMode m_eControlDesignMode;
+ ::basegfx::B2DHomMatrix m_aZoomLevelNormalization;
+
public:
ViewObjectContactOfUnoControl_Impl( ViewObjectContactOfUnoControl* _pAntiImpl );
@@ -549,17 +504,13 @@ namespace sdr { namespace contact {
*/
bool getUnoObject( SdrUnoObj*& _out_rpObject ) const;
- /** ensures that we have an XControl which can be painted onto the given display
- */
- bool ensureControl( const DisplayInfo& _rDisplayInfo );
-
/** ensures that we have an ->XControl
Must only be called if a control is needed when no DisplayInfo is present, yet.
- For creating a control, an ->OutputDevice is needed, and an ->SdrPageView. Both can only be
- obtained from a ->DisplayInfo struct, or alternatively a ->ObjectContactOfPageView. So, if
- our (anti-impl's) object contact is not a ->ObjectContactOfPageView, this method fill fail.
+ For creating a control, an ->OutputDevice is needed, and an ->SdrPageView. Both will be obtained
+ from a ->ObjectContactOfPageView. So, if our (anti-impl's) object contact is not a ->ObjectContactOfPageView,
+ this method fill fail.
Failure of this method will be reported via an assertion in a non-product version.
*/
@@ -572,22 +523,16 @@ namespace sdr { namespace contact {
inline const ControlHolder&
getExistentControl() const { return m_aControl; }
- /** positions our XControl according to the geometry settings in the SdrUnoObj,
- and sets proper zoom settings according to our device
+ inline bool
+ hasControl() const { return m_aControl.is(); }
+
+ /** positions our XControl according to the geometry settings in the SdrUnoObj, modified by the given
+ transformation, and sets proper zoom settings according to our device
@precond
->m_pOutputDeviceForWindow and ->m_aControl are not <NULL/>
- @tolerant
- If the preconditions are not met, nothing is done at all
*/
- void positionAndZoomControl() const;
-
- /** positions the control for a paint onto a given device
-
- If we do not (yet) have a control, or the control does not belong to the
- device for which a paint is requested, no positioning happens.
- */
- void positionControlForPaint( const DisplayInfo& _rDisplayInfo ) const;
+ void positionAndZoomControl( const basegfx::B2DHomMatrix& _rViewTransformation ) const;
/** determines whether or not our control is printable
@@ -626,6 +571,13 @@ namespace sdr { namespace contact {
struct GuardAccess { friend class VOCGuard; private: GuardAccess() { } };
::osl::Mutex& getMutex( GuardAccess ) const { return m_aMutex; }
+ const ViewContactOfUnoControl&
+ getViewContact() const
+ {
+ ENSURE_OR_THROW( !impl_isDisposed_nofail(), "already disposed" );
+ return static_cast< const ViewContactOfUnoControl& >( m_pAntiImpl->GetViewContact() );
+ }
+
protected:
~ViewObjectContactOfUnoControl_Impl();
@@ -797,10 +749,11 @@ namespace sdr { namespace contact {
This method cares for this, by retrieving the very original OutputDevice.
*/
- const OutputDevice& imp_getPageViewDevice_nothrow( const ObjectContactOfPageView& _rObjectContact ) const;
+ static const OutputDevice& imp_getPageViewDevice_nothrow( const ObjectContactOfPageView& _rObjectContact );
+ const OutputDevice& imp_getPageViewDevice_nothrow() const;
private:
- ViewObjectContactOfUnoControl_Impl(); // never implemented
+ ViewObjectContactOfUnoControl_Impl(); // never implemented
ViewObjectContactOfUnoControl_Impl( const ViewObjectContactOfUnoControl_Impl& ); // never implemented
ViewObjectContactOfUnoControl_Impl& operator=( const ViewObjectContactOfUnoControl_Impl& ); // never implemented
};
@@ -812,18 +765,65 @@ namespace sdr { namespace contact {
*/
class VOCGuard
{
- const ViewObjectContactOfUnoControl_Impl& m_rImpl;
- ::osl::MutexGuard m_aMutexGuard;
+ private:
+ ::osl::MutexGuard m_aMutexGuard;
public:
VOCGuard( const ViewObjectContactOfUnoControl_Impl& _rImpl )
- :m_rImpl( _rImpl )
- ,m_aMutexGuard( _rImpl.getMutex( ViewObjectContactOfUnoControl_Impl::GuardAccess() ) )
+ :m_aMutexGuard( _rImpl.getMutex( ViewObjectContactOfUnoControl_Impl::GuardAccess() ) )
{
}
};
//====================================================================
+ //= LazyControlCreationPrimitive2D
+ //====================================================================
+ class LazyControlCreationPrimitive2D : public ::drawinglayer::primitive2d::BasePrimitive2D
+ {
+ private:
+ typedef ::drawinglayer::primitive2d::BasePrimitive2D BasePrimitive2D;
+
+ protected:
+ virtual ::drawinglayer::primitive2d::Primitive2DSequence
+ get2DDecomposition(
+ const ::drawinglayer::geometry::ViewInformation2D& rViewInformation
+ ) const;
+
+ virtual ::drawinglayer::primitive2d::Primitive2DSequence
+ createLocalDecomposition(
+ const ::drawinglayer::geometry::ViewInformation2D& rViewInformation
+ ) const;
+
+ virtual ::basegfx::B2DRange
+ getB2DRange(
+ const ::drawinglayer::geometry::ViewInformation2D& rViewInformation
+ ) const;
+
+ public:
+ LazyControlCreationPrimitive2D( const ::rtl::Reference< ViewObjectContactOfUnoControl_Impl >& _pVOCImpl )
+ :m_pVOCImpl( _pVOCImpl )
+ {
+ ENSURE_OR_THROW( m_pVOCImpl.is(), "Illegal argument." );
+ getTransformation( m_pVOCImpl->getViewContact(), m_aTransformation );
+ }
+
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
+
+ // declare unique ID for this primitive class
+ DeclPrimitrive2DIDBlock()
+
+ static void getTransformation( const ViewContactOfUnoControl& _rVOC, ::basegfx::B2DHomMatrix& _out_Transformation );
+
+ private:
+ ::rtl::Reference< ViewObjectContactOfUnoControl_Impl > m_pVOCImpl;
+ /** The geometry is part of the identity of an primitive, so we cannot calculate it on demand
+ (since the data the calculation is based on might have changed then), but need to calc
+ it at construction time, and remember it.
+ */
+ ::basegfx::B2DHomMatrix m_aTransformation;
+ };
+
+ //====================================================================
//= ViewObjectContactOfUnoControl_Impl
//====================================================================
DBG_NAME( ViewObjectContactOfUnoControl_Impl )
@@ -834,10 +834,20 @@ namespace sdr { namespace contact {
,m_bControlIsVisible( false )
,m_bIsDesignModeListening( false )
,m_eControlDesignMode( eUnknown )
+ ,m_aZoomLevelNormalization()
{
DBG_CTOR( ViewObjectContactOfUnoControl_Impl, NULL );
DBG_ASSERT( m_pAntiImpl, "ViewObjectContactOfUnoControl_Impl::ViewObjectContactOfUnoControl_Impl: invalid AntiImpl!" );
- }
+
+ const OutputDevice& rPageViewDevice( imp_getPageViewDevice_nothrow() );
+ m_aZoomLevelNormalization = rPageViewDevice.GetInverseViewTransformation();
+
+ ::basegfx::B2DHomMatrix aScaleNormalization;
+ MapMode aCurrentDeviceMapMode( rPageViewDevice.GetMapMode() );
+ aScaleNormalization.set( 0, 0, (double)aCurrentDeviceMapMode.GetScaleX() );
+ aScaleNormalization.set( 1, 1, (double)aCurrentDeviceMapMode.GetScaleY() );
+ m_aZoomLevelNormalization *= aScaleNormalization;
+ }
//--------------------------------------------------------------------
ViewObjectContactOfUnoControl_Impl::~ViewObjectContactOfUnoControl_Impl()
@@ -898,27 +908,21 @@ namespace sdr { namespace contact {
}
//--------------------------------------------------------------------
- void ViewObjectContactOfUnoControl_Impl::positionControlForPaint( const DisplayInfo& /* #i74769# _rDisplayInfo*/ ) const
- {
- if ( !m_aControl.is() )
- return;
-
- positionAndZoomControl();
- }
-
- //--------------------------------------------------------------------
- void ViewObjectContactOfUnoControl_Impl::positionAndZoomControl() const
+ void ViewObjectContactOfUnoControl_Impl::positionAndZoomControl( const basegfx::B2DHomMatrix& _rViewTransformation ) const
{
- OSL_PRECOND( m_pOutputDeviceForWindow && m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::positionAndZoomControl: no output device or no control!" );
- if ( !m_pOutputDeviceForWindow || !m_aControl.is() )
+ OSL_PRECOND( ( m_pOutputDeviceForWindow != NULL ) && m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::positionAndZoomControl: no output device or no control!" );
+ if ( ( m_pOutputDeviceForWindow == NULL ) || !m_aControl.is() )
return;
try
{
SdrUnoObj* pUnoObject( NULL );
if ( getUnoObject( pUnoObject ) )
- UnoControlContactHelper::positionControl_throw( m_aControl, pUnoObject->GetLogicRect(), m_pOutputDeviceForWindow );
- UnoControlContactHelper::setControlZoom( m_aControl, m_pOutputDeviceForWindow );
+ {
+ UnoControlContactHelper::adjustControlGeometry_throw( m_aControl, pUnoObject->GetLogicRect(), _rViewTransformation, m_aZoomLevelNormalization );
+ }
+ else
+ OSL_ENSURE( false, "ViewObjectContactOfUnoControl_Impl::positionAndZoomControl: no SdrUnoObj!" );
}
catch( const Exception& )
{
@@ -927,37 +931,6 @@ namespace sdr { namespace contact {
}
//--------------------------------------------------------------------
- bool ViewObjectContactOfUnoControl_Impl::ensureControl( const DisplayInfo& /*_rDisplayInfo*/ )
- {
- OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::ensureControl: already disposed()" );
- if ( impl_isDisposed_nofail() )
- return false;
-
- const OutputDevice* pDeviceForControl( NULL );
-
- // if we're working for a page view, use the respective OutputDevice at the proper
- // PaintWindow. The DisplayInfo might only contain a temporary (virtual) device, which
- // is dangerous to remember
- // 2006-10-24 / #i70604# / frank.schoenheit@sun.com
- ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &m_pAntiImpl->GetObjectContact() );
- if ( pPageViewContact )
- pDeviceForControl = &imp_getPageViewDevice_nothrow( *pPageViewContact );
-
- if ( !pDeviceForControl && pPageViewContact)
- pDeviceForControl = pPageViewContact->TryToGetOutputDevice();
-
- DBG_ASSERT( pDeviceForControl, "ViewObjectContactOfUnoControl_Impl::ensureControl: no output device!" );
- if ( !pDeviceForControl )
- return false;
-
- SdrPageView* pPageView = m_pAntiImpl->GetObjectContact().TryToGetSdrPageView();
-
- ::std::auto_ptr< IPageViewAccess > pPVAccess;
- pPVAccess.reset( pPageView ? (IPageViewAccess*)new SdrPageViewAccess( *pPageView ) : (IPageViewAccess*)new DummyPageViewAccess() );
- return impl_ensureControl_nothrow( *pPVAccess, *pDeviceForControl );
- }
-
- //--------------------------------------------------------------------
bool ViewObjectContactOfUnoControl_Impl::ensureControl()
{
OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::ensureControl: already disposed()" );
@@ -977,13 +950,21 @@ namespace sdr { namespace contact {
}
//--------------------------------------------------------------------
- const OutputDevice& ViewObjectContactOfUnoControl_Impl::imp_getPageViewDevice_nothrow( const ObjectContactOfPageView& _rObjectContact ) const
+ const OutputDevice& ViewObjectContactOfUnoControl_Impl::imp_getPageViewDevice_nothrow() const
+ {
+ ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &m_pAntiImpl->GetObjectContact() );
+ ENSURE_OR_THROW( pPageViewContact, "need a ObjectContactOfPageView." );
+ return imp_getPageViewDevice_nothrow( *pPageViewContact );
+ }
+
+ //--------------------------------------------------------------------
+ const OutputDevice& ViewObjectContactOfUnoControl_Impl::imp_getPageViewDevice_nothrow( const ObjectContactOfPageView& _rObjectContact )
{
// if the PageWindow has a patched PaintWindow, use the original PaintWindow
// this ensures that our control is _not_ re-created just because somebody
// (temporarily) changed the window to paint onto.
// #i72429# / 2007-02-20 / frank.schoenheit@sun.com
- const SdrPageWindow& rPageWindow( _rObjectContact.GetPageWindow() );
+ SdrPageWindow& rPageWindow( _rObjectContact.GetPageWindow() );
if ( rPageWindow.GetOriginalPaintWindow() )
return rPageWindow.GetOriginalPaintWindow()->GetOutputDevice();
@@ -1001,7 +982,7 @@ namespace sdr { namespace contact {
// Somebody requested a control for a new device, which means either of
// - our PageView's paint window changed since we were last here
// - we don't belong to a page view, and are simply painted onto different devices
- // The first sounds strange (doens't it?), the second means we could perhaps
+ // The first sounds strange (doens't it?), the second means we could perhaps
// optimize this in the future - there is no need to re-create the control every time,
// is it?
// #i74523# / 2007-02-15 / frank.schoenheit@sun.com
@@ -1063,44 +1044,37 @@ namespace sdr { namespace contact {
bool bSuccess = false;
try
{
- do
- {
- const ::rtl::OUString sControlServiceName( _rUnoObject.GetUnoControlTypeName() );
+ const ::rtl::OUString sControlServiceName( _rUnoObject.GetUnoControlTypeName() );
- Reference< XMultiServiceFactory > xFactory( ::comphelper::getProcessServiceFactory() );
- if ( xFactory.is() )
- {
- _out_rControl = Reference< XControl >( xFactory->createInstance( sControlServiceName ), UNO_QUERY );
- }
- DBG_ASSERT( _out_rControl.is(), "ViewObjectContactOfUnoControl_Impl::createControlForDevice: no control could be created!" );
- if ( !_out_rControl.is() )
- break;
+ Reference< XMultiServiceFactory > xFactory( ::comphelper::getProcessServiceFactory(), UNO_SET_THROW );
+ _out_rControl = Reference< XControl >( xFactory->createInstance( sControlServiceName ), UNO_QUERY_THROW );
- // knit the model and the control
- _out_rControl.setModel( xControlModel );
+ // knit the model and the control
+ _out_rControl.setModel( xControlModel );
- UnoControlContactHelper::positionControl_throw( _out_rControl, _rUnoObject.GetLogicRect(), &_rDevice );
-
- // proper zoom
- UnoControlContactHelper::setControlZoom( _out_rControl, &_rDevice );
+ // proper geometry
+ UnoControlContactHelper::adjustControlGeometry_throw(
+ _out_rControl,
+ _rUnoObject.GetLogicRect(),
+ _rDevice.GetViewTransformation(),
+ _rDevice.GetInverseViewTransformation()
+ );
- // #107049# set design mode before peer is created,
- // this is also needed for accessibility
- _out_rControl.setDesignMode( _rPageView.isDesignMode() );
+ // #107049# set design mode before peer is created,
+ // this is also needed for accessibility
+ _out_rControl.setDesignMode( _rPageView.isDesignMode() );
- // adjust the initial visibility according to the visibility of the layer
- // 2003-06-03 - #110592# - fs@openoffice.org
- impl_adjustControlVisibilityToLayerVisibility_throw( _out_rControl, _rUnoObject, _rPageView, false, true );
+ // adjust the initial visibility according to the visibility of the layer
+ // 2003-06-03 - #110592# - fs@openoffice.org
+ impl_adjustControlVisibilityToLayerVisibility_throw( _out_rControl, _rUnoObject, _rPageView, false, true );
- // add the control to the respective control container
- // #108327# do this last
- Reference< XControlContainer > xControlContainer( _rPageView.getControlContainer( _rDevice ) );
- if ( xControlContainer.is() )
- xControlContainer->addControl( sControlServiceName, _out_rControl.getControl() );
+ // add the control to the respective control container
+ // #108327# do this last
+ Reference< XControlContainer > xControlContainer( _rPageView.getControlContainer( _rDevice ) );
+ if ( xControlContainer.is() )
+ xControlContainer->addControl( sControlServiceName, _out_rControl.getControl() );
- bSuccess = true;
- }
- while ( false );
+ bSuccess = true;
}
catch( const Exception& )
{
@@ -1257,18 +1231,16 @@ namespace sdr { namespace contact {
//--------------------------------------------------------------------
bool ViewObjectContactOfUnoControl_Impl::isPrintableControl() const
{
- if ( !m_aControl.is() )
+ SdrUnoObj* pUnoObject( NULL );
+ if ( !getUnoObject( pUnoObject ) )
return false;
bool bIsPrintable = false;
try
{
- Reference< XPropertySet > xModelProperties( m_aControl.getModel(), UNO_QUERY );
- Reference< XPropertySetInfo > xPropertyInfo( xModelProperties.is() ? xModelProperties->getPropertySetInfo() : Reference< XPropertySetInfo >() );
- const ::rtl::OUString sPrintablePropertyName( RTL_CONSTASCII_USTRINGPARAM( "Printable" ) );
-
- if ( xPropertyInfo.is() && xPropertyInfo->hasPropertyByName( sPrintablePropertyName ) )
- OSL_VERIFY( xModelProperties->getPropertyValue( sPrintablePropertyName ) >>= bIsPrintable );
+ Reference< XPropertySet > xModelProperties( pUnoObject->GetUnoControlModel(), UNO_QUERY_THROW );
+ static const ::rtl::OUString s_sPrintablePropertyName( RTL_CONSTASCII_USTRINGPARAM( "Printable" ) );
+ OSL_VERIFY( xModelProperties->getPropertyValue( s_sPrintablePropertyName ) >>= bIsPrintable );
}
catch( const Exception& )
{
@@ -1411,15 +1383,20 @@ namespace sdr { namespace contact {
if ( !xNewControl.is() )
return;
+ ENSURE_OR_THROW( m_pOutputDeviceForWindow, "calling this without /me having an output device should be impossible." );
+
DBG_ASSERT( xNewControl->getModel() == m_aControl.getModel(), "ViewObjectContactOfUnoControl_Impl::elementReplaced: another model at the new control?" );
// another model should - in the drawing layer - also imply another SdrUnoObj, which
// should also result in new ViewContact, and thus in new ViewObjectContacts
impl_switchControlListening_nothrow( false );
+ ControlHolder aNewControl( xNewControl );
+ aNewControl.setZoom( m_aControl.getZoom() );
+ aNewControl.setPosSize( m_aControl.getPosSize() );
+ aNewControl.setDesignMode( impl_isControlDesignMode_nothrow() );
+
m_aControl = xNewControl;
- positionAndZoomControl();
- m_aControl.setDesignMode( impl_isControlDesignMode_nothrow() );
m_bControlIsVisible = m_aControl.isVisible();
impl_switchControlListening_nothrow( true );
@@ -1449,30 +1426,96 @@ namespace sdr { namespace contact {
}
}
+ //====================================================================
+ //= LazyControlCreationPrimitive2D
+ //====================================================================
//--------------------------------------------------------------------
- bool ViewObjectContactOfUnoControl_Impl::belongsToDevice( const OutputDevice* _pDevice ) const
+ bool LazyControlCreationPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
- DBG_ASSERT( _pDevice, "ViewObjectContactOfUnoControl_Impl::belongsToDevice: invalid device!" );
+ if ( !BasePrimitive2D::operator==( rPrimitive ) )
+ return false;
- OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::belongsToDevice: already disposed!" );
- if ( impl_isDisposed_nofail() )
+ const LazyControlCreationPrimitive2D* pRHS = dynamic_cast< const LazyControlCreationPrimitive2D* >( &rPrimitive );
+ if ( !pRHS )
return false;
- if ( m_pOutputDeviceForWindow )
- {
- if ( _pDevice == m_pOutputDeviceForWindow )
- return true;
+ if ( m_pVOCImpl != pRHS->m_pVOCImpl )
return false;
- }
- ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &m_pAntiImpl->GetObjectContact() );
- if ( pPageViewContact )
- return ( _pDevice == &imp_getPageViewDevice_nothrow( *pPageViewContact ) );
+ if ( m_aTransformation != pRHS->m_aTransformation )
+ return false;
- DBG_ERROR( "ViewObjectContactOfUnoControl_Impl::belongsToDevice: could not determine the device I belong to!" );
- return false;
+ return true;
+ }
+
+ //--------------------------------------------------------------------
+ void LazyControlCreationPrimitive2D::getTransformation( const ViewContactOfUnoControl& _rVOC, ::basegfx::B2DHomMatrix& _out_Transformation )
+ {
+ // Do use model data directly to create the correct geometry. Do NOT
+ // use getBoundRect()/getSnapRect() here; tese will use the sequence of
+ // primitives themselves in the long run.
+ const Rectangle aSdrGeoData( _rVOC.GetSdrUnoObj().GetGeoRect() );
+ const basegfx::B2DRange aRange(
+ aSdrGeoData.Left(),
+ aSdrGeoData.Top(),
+ aSdrGeoData.Right(),
+ aSdrGeoData.Bottom()
+ );
+
+ _out_Transformation.identity();
+ _out_Transformation.set( 0, 0, aRange.getWidth() );
+ _out_Transformation.set( 1, 1, aRange.getHeight() );
+ _out_Transformation.set( 0, 2, aRange.getMinX() );
+ _out_Transformation.set( 1, 2, aRange.getMinY() );
}
+ //--------------------------------------------------------------------
+ ::basegfx::B2DRange LazyControlCreationPrimitive2D::getB2DRange( const ::drawinglayer::geometry::ViewInformation2D& /*rViewInformation*/ ) const
+ {
+ ::basegfx::B2DRange aRange( 0.0, 0.0, 1.0, 1.0 );
+ aRange.transform( m_aTransformation );
+ return aRange;
+ }
+
+ //--------------------------------------------------------------------
+ ::drawinglayer::primitive2d::Primitive2DSequence LazyControlCreationPrimitive2D::get2DDecomposition( const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const
+ {
+ if ( m_pVOCImpl->hasControl() )
+ m_pVOCImpl->positionAndZoomControl( _rViewInformation.getObjectToViewTransformation() );
+ return BasePrimitive2D::get2DDecomposition( _rViewInformation );
+ }
+
+ //--------------------------------------------------------------------
+ ::drawinglayer::primitive2d::Primitive2DSequence LazyControlCreationPrimitive2D::createLocalDecomposition( const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const
+ {
+ // force control here to make it a VCL ChildWindow. Will be fetched
+ // and used below by getExistentControl()
+ m_pVOCImpl->ensureControl();
+ m_pVOCImpl->positionAndZoomControl( _rViewInformation.getObjectToViewTransformation() );
+
+ // get needed data
+ const ViewContactOfUnoControl& rViewContactOfUnoControl( m_pVOCImpl->getViewContact() );
+ Reference< XControlModel > xControlModel( rViewContactOfUnoControl.GetSdrUnoObj().GetUnoControlModel() );
+ const ControlHolder& rControl( m_pVOCImpl->getExistentControl() );
+
+ // check if we already have an XControl.
+ if ( !xControlModel.is() || !rControl.is() )
+ // use the default mechanism. This will create a ControlPrimitive2D without
+ // handing over a XControl. If not even a XControlModel exists, it will
+ // create the SdrObject fallback visualisation
+ return rViewContactOfUnoControl.getViewIndependentPrimitive2DSequence();
+
+ // create a primitive and hand over the existing xControl. This will
+ // allow the primitive to not need to create another one on demand.
+ const drawinglayer::primitive2d::Primitive2DReference xRetval( new ::drawinglayer::primitive2d::ControlPrimitive2D(
+ m_aTransformation, xControlModel, rControl.getControl() ) );
+
+ return drawinglayer::primitive2d::Primitive2DSequence(&xRetval, 1);
+ }
+
+ //--------------------------------------------------------------------
+ ImplPrimitrive2DIDBlock( LazyControlCreationPrimitive2D, PRIMITIVE2D_ID_SDRCONTROLPRIMITIVE2D )
+
//====================================================================
//= ViewObjectContactOfUnoControl
//====================================================================
@@ -1522,20 +1565,6 @@ namespace sdr { namespace contact {
}
//--------------------------------------------------------------------
- void ViewObjectContactOfUnoControl::positionControlForPaint( const DisplayInfo& _rDisplayInfo ) const
- {
- VOCGuard aGuard( *m_pImpl );
-
- // ensure we have a control. If we don't, then the Drawing Layer might be tempted to
- // never draw the complete form layer.
- // #i75095# / 2007-03-05 / frank.schoenheit@sun.com
- m_pImpl->ensureControl( _rDisplayInfo );
-
- // position the control
- m_pImpl->positionControlForPaint( _rDisplayInfo );
- }
-
- //--------------------------------------------------------------------
void ViewObjectContactOfUnoControl::ensureControlVisibility( bool _bVisible ) const
{
VOCGuard aGuard( *m_pImpl );
@@ -1582,70 +1611,32 @@ namespace sdr { namespace contact {
}
//--------------------------------------------------------------------
- bool ViewObjectContactOfUnoControl::belongsToDevice( const OutputDevice* _pDevice ) const
+ drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfUnoControl::createPrimitive2DSequence(const DisplayInfo& /*rDisplayInfo*/) const
{
- VOCGuard aGuard( *m_pImpl );
- return m_pImpl->belongsToDevice( _pDevice );
+ if ( m_pImpl->isDisposed() )
+ // our control already died.
+ // TODO: Is it worth re-creating the control? Finally, this is a pathological situation, it means some instance
+ // disposed the control though it doesn't own it. So, /me thinks we should not bother here.
+ return drawinglayer::primitive2d::Primitive2DSequence();
+
+ ::drawinglayer::primitive2d::Primitive2DReference xPrimitive( new LazyControlCreationPrimitive2D( m_pImpl ) );
+ return ::drawinglayer::primitive2d::Primitive2DSequence( &xPrimitive, 1 );
}
//--------------------------------------------------------------------
- drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfUnoControl::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const
- {
- // force control here to make it a VCL ChildWindow. Will be fetched
- // and used below by getExistentControl()
- m_pImpl->ensureControl();
- m_pImpl->positionControlForPaint(rDisplayInfo);
-
- // get needed data
- const ViewContactOfUnoControl& rViewContactOfUnoControl(static_cast< const ViewContactOfUnoControl& >(GetViewContact()));
- Reference< XControlModel > xControlModel(rViewContactOfUnoControl.GetSdrUnoObj().GetUnoControlModel());
- const ControlHolder& rControl(m_pImpl->getExistentControl());
-
- // check if we already have a XControl.
- if(xControlModel.is() && rControl.is())
- {
- // create a primitive and hand over the existing xControl. This will
- // allow the primitive to not need to create another one on demand.
- // Do use model data directly to create the correct geometry. Do NOT
- // use getBoundRect()/getSnapRect() here; tese will use the sequence of
- // primitives themselves in the long run.
- const Rectangle aUnoControlModelData(rViewContactOfUnoControl.GetSdrUnoObj().GetGeoRect());
- const basegfx::B2DRange aRange(aUnoControlModelData.Left(), aUnoControlModelData.Top(), aUnoControlModelData.Right(), aUnoControlModelData.Bottom());
-
- // create object transform
- basegfx::B2DHomMatrix aTransform;
- aTransform.set(0, 0, aRange.getWidth());
- aTransform.set(1, 1, aRange.getHeight());
- aTransform.set(0, 2, aRange.getMinX());
- aTransform.set(1, 2, aRange.getMinY());
-
- // create control primitive with existing XControl
- const drawinglayer::primitive2d::Primitive2DReference xRetval(new drawinglayer::primitive2d::ControlPrimitive2D(
- aTransform, xControlModel, rControl.getControl()));
-
- return drawinglayer::primitive2d::Primitive2DSequence(&xRetval, 1);
- }
- else
- {
- // use the default mechanism. This will create a ControlPrimitive2D without
- // handing over a XControl. If not even a XControlModel exists, it will
- // create the SdrObject fallback visualisation
- return rViewContactOfUnoControl.getViewIndependentPrimitive2DSequence();
- }
- }
-
void ViewObjectContactOfUnoControl::propertyChange()
{
// graphical invalidate at all views
ActionChanged();
// #i93318# flush Primitive2DSequence to force recreation with updated XControlModel
- // since e.g. background color has changed and existing decompositions are evtl. no
+ // since e.g. background color has changed and existing decompositions are possibly no
// longer valid. Unfortunately this is not detected from ControlPrimitive2D::operator==
// since it only has a uno reference to the XControlModel
flushPrimitive2DSequence();
}
+ //--------------------------------------------------------------------
void ViewObjectContactOfUnoControl::ActionChanged()
{
// call parent
@@ -1721,6 +1712,14 @@ namespace sdr { namespace contact {
DBG_DTOR( UnoControlPrintOrPreviewContact, NULL );
}
+ //--------------------------------------------------------------------
+ drawinglayer::primitive2d::Primitive2DSequence UnoControlPrintOrPreviewContact::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo ) const
+ {
+ if ( !m_pImpl->isPrintableControl() )
+ return drawinglayer::primitive2d::Primitive2DSequence();
+ return ViewObjectContactOfUnoControl::createPrimitive2DSequence( rDisplayInfo );
+ }
+
//====================================================================
//= UnoControlPDFExportContact
//====================================================================