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+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <svx/sdr/overlay/overlayrectangle.hxx>
+#include <vcl/outdev.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <svx/sdr/overlay/overlaytools.hxx>
+#include <svx/sdr/overlay/overlaymanager.hxx>
+#include <vcl/svapp.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace sdr
+{
+ namespace overlay
+ {
+ drawinglayer::primitive2d::Primitive2DSequence OverlayRectangle::createOverlayObjectPrimitive2DSequence()
+ {
+ const basegfx::B2DRange aHatchRange(getBasePosition(), getSecondPosition());
+ basegfx::BColor aColor(getBaseColor().getBColor());
+ static double fChange(0.1); // just small optical change, do not make it annoying
+
+ if(mbOverlayState)
+ {
+ aColor += basegfx::B3DTuple(fChange, fChange, fChange);
+ aColor.clamp();
+ }
+ else
+ {
+ aColor -= basegfx::B3DTuple(fChange, fChange, fChange);
+ aColor.clamp();
+ }
+
+ const drawinglayer::primitive2d::Primitive2DReference aReference(
+ new drawinglayer::primitive2d::OverlayRectanglePrimitive(
+ aHatchRange,
+ aColor,
+ getTransparence(),
+ getDiscreteGrow(),
+ getDiscreteShrink(),
+ getRotation()));
+
+ return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
+ }
+
+ OverlayRectangle::OverlayRectangle(
+ const basegfx::B2DPoint& rBasePosition,
+ const basegfx::B2DPoint& rSecondPosition,
+ const Color& rHatchColor,
+ double fTransparence,
+ double fDiscreteGrow,
+ double fDiscreteShrink,
+ double fRotation,
+ sal_uInt32 nBlinkTime,
+ bool bAnimate)
+ : OverlayObjectWithBasePosition(rBasePosition, rHatchColor),
+ maSecondPosition(rSecondPosition),
+ mfTransparence(fTransparence),
+ mfDiscreteGrow(fDiscreteGrow),
+ mfDiscreteShrink(fDiscreteShrink),
+ mfRotation(fRotation),
+ mnBlinkTime(nBlinkTime),
+ mbOverlayState(false)
+ {
+ if(Application::GetSettings().GetStyleSettings().GetHighContrastMode())
+ {
+ // no animation in high contrast mode
+ bAnimate = false;
+ }
+
+ // set AllowsAnimation flag to mark this object as animation capable
+ mbAllowsAnimation = bAnimate;
+
+ // #i53216# check blink time value range
+ mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime);
+ }
+
+ void OverlayRectangle::setSecondPosition(const basegfx::B2DPoint& rNew)
+ {
+ if(rNew != maSecondPosition)
+ {
+ // remember new value
+ maSecondPosition = rNew;
+
+ // register change (after change)
+ objectChange();
+ }
+ }
+
+ void OverlayRectangle::setBlinkTime(sal_uInt32 nNew)
+ {
+ if(mnBlinkTime != nNew)
+ {
+ // remember new value
+ mnBlinkTime = nNew;
+
+ // #i53216# check blink time value range
+ mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime);
+
+ // register change (after change)
+ objectChange();
+ }
+ }
+
+ void OverlayRectangle::Trigger(sal_uInt32 nTime)
+ {
+ if(getOverlayManager())
+ {
+ // #i53216# produce event after nTime + x
+ SetTime(nTime + mnBlinkTime);
+
+ // switch state
+ if(mbOverlayState)
+ {
+ mbOverlayState = false;
+ }
+ else
+ {
+ mbOverlayState = true;
+ }
+
+ // re-insert me as event
+ getOverlayManager()->InsertEvent(this);
+
+ // register change (after change)
+ objectChange();
+ }
+ }
+ } // end of namespace overlay
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////