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path: root/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
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Diffstat (limited to 'svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx')
-rw-r--r--svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx83
1 files changed, 58 insertions, 25 deletions
diff --git a/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
index 80067901483b..3c8feb7ff2b2 100644
--- a/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
@@ -50,62 +50,95 @@ namespace drawinglayer
Primitive2DSequence SdrCaptionPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
+ Primitive2DSequence aHitTestContent;
// create unit outline polygon
- ::basegfx::B2DPolygon aUnitOutline(::basegfx::tools::createPolygonFromRect(::basegfx::B2DRange(0.0, 0.0, 1.0, 1.0), getCornerRadiusX(), getCornerRadiusY()));
+ const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(
+ basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
+ getCornerRadiusX(),
+ getCornerRadiusY()));
// add fill
if(getSdrLFSTAttribute().getFill())
{
- appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolyPolygonFillPrimitive(::basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), *getSdrLFSTAttribute().getFill(), getSdrLFSTAttribute().getFillFloatTransGradient()));
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ createPolyPolygonFillPrimitive(
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform(),
+ *getSdrLFSTAttribute().getFill(),
+ getSdrLFSTAttribute().getFillFloatTransGradient()));
+ }
+ else
+ {
+ // if no fill, create one for HitTest and BoundRect fallback
+ appendPrimitive2DReferenceToPrimitive2DSequence(aHitTestContent,
+ createPolyPolygonFillPrimitive(
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform(),
+ attribute::SdrFillAttribute(0.0, basegfx::BColor(0.0, 0.0, 0.0)),
+ getSdrLFSTAttribute().getFillFloatTransGradient()));
}
// add line
if(getSdrLFSTAttribute().getLine())
{
- appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolygonLinePrimitive(aUnitOutline, getTransform(), *getSdrLFSTAttribute().getLine()));
- appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolygonLinePrimitive(getTail(), getTransform(), *getSdrLFSTAttribute().getLine(), getSdrLFSTAttribute().getLineStartEnd()));
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ createPolygonLinePrimitive(
+ aUnitOutline,
+ getTransform(),
+ *getSdrLFSTAttribute().getLine()));
+
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ createPolygonLinePrimitive(
+ getTail(),
+ getTransform(),
+ *getSdrLFSTAttribute().getLine(),
+ getSdrLFSTAttribute().getLineStartEnd()));
}
else
{
- // if initially no line is defined, create one for HitTest and BoundRect
- Primitive2DSequence aLineSequence(2);
- const attribute::SdrLineAttribute aBlackHairline(basegfx::BColor(0.0, 0.0, 0.0));
-
- aLineSequence[0] = createPolygonLinePrimitive(aUnitOutline, getTransform(), aBlackHairline);
- aLineSequence[1] = createPolygonLinePrimitive(getTail(), getTransform(), aBlackHairline);
+ // if initially no line is defined, create one for HitTest and BoundRect. It
+ // is sufficient to use the tail; the body is already ensured with fill creation
+ appendPrimitive2DReferenceToPrimitive2DSequence(aHitTestContent,
+ createPolygonLinePrimitive(
+ getTail(),
+ getTransform(),
+ attribute::SdrLineAttribute(basegfx::BColor(0.0, 0.0, 0.0))));
+ }
- appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, Primitive2DReference(new HitTestPrimitive2D(aLineSequence)));
+ // add HitTest and BoundRect helper geometry (if exists)
+ if(aHitTestContent.hasElements())
+ {
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ Primitive2DReference(new HitTestPrimitive2D(aHitTestContent)));
}
// add text
if(getSdrLFSTAttribute().getText())
{
- appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createTextPrimitive(::basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), *getSdrLFSTAttribute().getText(), getSdrLFSTAttribute().getLine(), false, false));
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ createTextPrimitive(
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform(),
+ *getSdrLFSTAttribute().getText(),
+ getSdrLFSTAttribute().getLine(),
+ false,
+ false));
}
// add shadow
if(getSdrLFSTAttribute().getShadow())
{
- // attention: shadow is added BEFORE object stuff to render it BEHIND object (!)
- const Primitive2DReference xShadow(createShadowPrimitive(aRetval, *getSdrLFSTAttribute().getShadow()));
-
- if(xShadow.is())
- {
- Primitive2DSequence aContentWithShadow(2L);
- aContentWithShadow[0L] = xShadow;
- aContentWithShadow[1L] = Primitive2DReference(new GroupPrimitive2D(aRetval));
- aRetval = aContentWithShadow;
- }
+ aRetval = createEmbeddedShadowPrimitive(aRetval, *getSdrLFSTAttribute().getShadow());
}
return aRetval;
}
SdrCaptionPrimitive2D::SdrCaptionPrimitive2D(
- const ::basegfx::B2DHomMatrix& rTransform,
+ const basegfx::B2DHomMatrix& rTransform,
const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
- const ::basegfx::B2DPolygon& rTail,
+ const basegfx::B2DPolygon& rTail,
double fCornerRadiusX,
double fCornerRadiusY)
: BasePrimitive2D(),
@@ -118,7 +151,7 @@ namespace drawinglayer
// transform maTail to unit polygon
if(getTail().count())
{
- ::basegfx::B2DHomMatrix aInverse(getTransform());
+ basegfx::B2DHomMatrix aInverse(getTransform());
aInverse.invert();
maTail.transform(aInverse);
}