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Diffstat (limited to 'svx/source/sdr/primitive2d/sdrdecompositiontools.cxx')
-rw-r--r--svx/source/sdr/primitive2d/sdrdecompositiontools.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx b/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx
index bc27dbcdfe23..39cef1e421bc 100644
--- a/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx
+++ b/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx
@@ -353,7 +353,7 @@ namespace drawinglayer
const Primitive2DContainer aContent { xRefA };
// create and add animated switch primitive
- return Primitive2DReference(new AnimatedBlinkPrimitive2D(aAnimationList, aContent, true));
+ return Primitive2DReference(new AnimatedBlinkPrimitive2D(aAnimationList, aContent));
}
else
{
@@ -445,7 +445,7 @@ namespace drawinglayer
std::vector< basegfx::B2DHomMatrix > aMatrixStack;
aMatrixStack.push_back(aLeft);
aMatrixStack.push_back(aRight);
- const Primitive2DReference xRefA(new AnimatedInterpolatePrimitive2D(aMatrixStack, aAnimationList, aAnimSequence, true));
+ const Primitive2DReference xRefA(new AnimatedInterpolatePrimitive2D(aMatrixStack, aAnimationList, aAnimSequence));
const Primitive2DContainer aContent { xRefA };
// scrolling needs an encapsulating clipping primitive