diff options
Diffstat (limited to 'svx/source/sdr/primitive2d/sdrdecompositiontools.cxx')
-rw-r--r-- | svx/source/sdr/primitive2d/sdrdecompositiontools.cxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx b/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx index bc27dbcdfe23..39cef1e421bc 100644 --- a/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx +++ b/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx @@ -353,7 +353,7 @@ namespace drawinglayer const Primitive2DContainer aContent { xRefA }; // create and add animated switch primitive - return Primitive2DReference(new AnimatedBlinkPrimitive2D(aAnimationList, aContent, true)); + return Primitive2DReference(new AnimatedBlinkPrimitive2D(aAnimationList, aContent)); } else { @@ -445,7 +445,7 @@ namespace drawinglayer std::vector< basegfx::B2DHomMatrix > aMatrixStack; aMatrixStack.push_back(aLeft); aMatrixStack.push_back(aRight); - const Primitive2DReference xRefA(new AnimatedInterpolatePrimitive2D(aMatrixStack, aAnimationList, aAnimSequence, true)); + const Primitive2DReference xRefA(new AnimatedInterpolatePrimitive2D(aMatrixStack, aAnimationList, aAnimSequence)); const Primitive2DContainer aContent { xRefA }; // scrolling needs an encapsulating clipping primitive |