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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#include "precompiled_svx.hxx"
+#include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
+#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
+#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
+#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+using namespace com::sun::star;
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ Primitive2DSequence SdrRectanglePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ {
+ Primitive2DSequence aRetval;
+
+ // create unit outline polygon
+ const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(
+ basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
+ getCornerRadiusX(),
+ getCornerRadiusY()));
+
+ // add fill
+ if(!getSdrLFSTAttribute().getFill().isDefault())
+ {
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ createPolyPolygonFillPrimitive(
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform(),
+ getSdrLFSTAttribute().getFill(),
+ getSdrLFSTAttribute().getFillFloatTransGradient()));
+ }
+ else if(getForceFillForHitTest())
+ {
+ // if no fill and it's a text frame, create a fill for HitTest and
+ // BoundRect fallback
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ createHiddenGeometryPrimitives2D(
+ true,
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform()));
+ }
+
+ // add line
+ if(!getSdrLFSTAttribute().getLine().isDefault())
+ {
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ createPolygonLinePrimitive(
+ aUnitOutline,
+ getTransform(),
+ getSdrLFSTAttribute().getLine(),
+ attribute::SdrLineStartEndAttribute()));
+ }
+ else if(!getForceFillForHitTest())
+ {
+ // if initially no line is defined and it's not a text frame, create
+ // a line for HitTest and BoundRect
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ createHiddenGeometryPrimitives2D(
+ false,
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform()));
+ }
+
+ // add text
+ if(!getSdrLFSTAttribute().getText().isDefault())
+ {
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
+ createTextPrimitive(
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform(),
+ getSdrLFSTAttribute().getText(),
+ getSdrLFSTAttribute().getLine(),
+ false,
+ false,
+ false));
+ }
+
+ // add shadow
+ if(!getSdrLFSTAttribute().getShadow().isDefault())
+ {
+ aRetval = createEmbeddedShadowPrimitive(
+ aRetval,
+ getSdrLFSTAttribute().getShadow());
+ }
+
+ return aRetval;
+ }
+
+ SdrRectanglePrimitive2D::SdrRectanglePrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
+ double fCornerRadiusX,
+ double fCornerRadiusY,
+ bool bForceFillForHitTest)
+ : BufferedDecompositionPrimitive2D(),
+ maTransform(rTransform),
+ maSdrLFSTAttribute(rSdrLFSTAttribute),
+ mfCornerRadiusX(fCornerRadiusX),
+ mfCornerRadiusY(fCornerRadiusY),
+ mbForceFillForHitTest(bForceFillForHitTest)
+ {
+ }
+
+ bool SdrRectanglePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
+ {
+ const SdrRectanglePrimitive2D& rCompare = (SdrRectanglePrimitive2D&)rPrimitive;
+
+ return (getCornerRadiusX() == rCompare.getCornerRadiusX()
+ && getCornerRadiusY() == rCompare.getCornerRadiusY()
+ && getTransform() == rCompare.getTransform()
+ && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()
+ && getForceFillForHitTest() == rCompare.getForceFillForHitTest());
+ }
+
+ return false;
+ }
+
+ // provide unique ID
+ ImplPrimitrive2DIDBlock(SdrRectanglePrimitive2D, PRIMITIVE2D_ID_SDRRECTANGLEPRIMITIVE2D)
+
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+// eof