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Diffstat (limited to 'svx/source/svdraw/svdhdl.cxx')
-rw-r--r--svx/source/svdraw/svdhdl.cxx174
1 files changed, 87 insertions, 87 deletions
diff --git a/svx/source/svdraw/svdhdl.cxx b/svx/source/svdraw/svdhdl.cxx
index 791d0f5ca8e7..b587945b183d 100644
--- a/svx/source/svdraw/svdhdl.cxx
+++ b/svx/source/svdraw/svdhdl.cxx
@@ -88,10 +88,10 @@ class SdrHdlBitmapSet
BitmapEx& impGetOrCreateTargetBitmap(sal_uInt16 nIndex, const Rectangle& rRectangle);
public:
- SdrHdlBitmapSet(UINT16 nResId);
+ SdrHdlBitmapSet(sal_uInt16 nResId);
~SdrHdlBitmapSet();
- const BitmapEx& GetBitmapEx(BitmapMarkerKind eKindOfMarker, UINT16 nInd=0);
+ const BitmapEx& GetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd=0);
};
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -99,7 +99,7 @@ public:
#define INDEX_COUNT (6)
#define INDIVIDUAL_COUNT (4)
-SdrHdlBitmapSet::SdrHdlBitmapSet(UINT16 nResId)
+SdrHdlBitmapSet::SdrHdlBitmapSet(sal_uInt16 nResId)
: maMarkersBitmap(),
// 14 kinds (BitmapMarkerKind) use index [0..5], 4 extra
maRealMarkers((KIND_COUNT * INDEX_COUNT) + INDIVIDUAL_COUNT)
@@ -132,7 +132,7 @@ BitmapEx& SdrHdlBitmapSet::impGetOrCreateTargetBitmap(sal_uInt16 nIndex, const R
}
// change getting of bitmap to use the big ressource bitmap
-const BitmapEx& SdrHdlBitmapSet::GetBitmapEx(BitmapMarkerKind eKindOfMarker, UINT16 nInd)
+const BitmapEx& SdrHdlBitmapSet::GetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd)
{
// fill in size and source position in maMarkersBitmap
const sal_uInt16 nYPos(nInd * 11);
@@ -303,9 +303,9 @@ SdrHdl::SdrHdl():
nPolyNum(0),
nPPntNum(0),
nSourceHdlNum(0),
- bSelect(FALSE),
- b1PixMore(FALSE),
- bPlusHdl(FALSE),
+ bSelect(sal_False),
+ b1PixMore(sal_False),
+ bPlusHdl(sal_False),
mbMoveOutside(false),
mbMouseOver(false)
{
@@ -322,9 +322,9 @@ SdrHdl::SdrHdl(const Point& rPnt, SdrHdlKind eNewKind):
nPolyNum(0),
nPPntNum(0),
nSourceHdlNum(0),
- bSelect(FALSE),
- b1PixMore(FALSE),
- bPlusHdl(FALSE),
+ bSelect(sal_False),
+ b1PixMore(sal_False),
+ bPlusHdl(sal_False),
mbMoveOutside(false),
mbMouseOver(false)
{
@@ -335,7 +335,7 @@ SdrHdl::~SdrHdl()
GetRidOfIAObject();
}
-void SdrHdl::Set1PixMore(BOOL bJa)
+void SdrHdl::Set1PixMore(sal_Bool bJa)
{
if(b1PixMore != bJa)
{
@@ -380,7 +380,7 @@ void SdrHdl::SetPos(const Point& rPnt)
}
}
-void SdrHdl::SetSelected(BOOL bJa)
+void SdrHdl::SetSelected(sal_Bool bJa)
{
if(bSelect != bJa)
{
@@ -440,7 +440,7 @@ void SdrHdl::CreateB2dIAObject()
BitmapColorIndex eColIndex = LightGreen;
BitmapMarkerKind eKindOfMarker = Rect_7x7;
- BOOL bRot = pHdlList->IsRotateShear();
+ sal_Bool bRot = pHdlList->IsRotateShear();
if(pObj)
eColIndex = (bSelect) ? Cyan : LightCyan;
if(bRot)
@@ -755,17 +755,17 @@ BitmapEx SdrHdl::ImpGetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd,
{
// #101688# AnchorTR for SW, take top right as (0,0)
pRetval = new ::sdr::overlay::OverlayAnimatedBitmapEx(rPos, aBmpEx1, aBmpEx2, nBlinkTime,
- (UINT16)(aBmpEx1.GetSizePixel().Width() - 1), 0,
- (UINT16)(aBmpEx2.GetSizePixel().Width() - 1), 0);
+ (sal_uInt16)(aBmpEx1.GetSizePixel().Width() - 1), 0,
+ (sal_uInt16)(aBmpEx2.GetSizePixel().Width() - 1), 0);
}
else
{
// create centered handle as default
pRetval = new ::sdr::overlay::OverlayAnimatedBitmapEx(rPos, aBmpEx1, aBmpEx2, nBlinkTime,
- (UINT16)(aBmpEx1.GetSizePixel().Width() - 1) >> 1,
- (UINT16)(aBmpEx1.GetSizePixel().Height() - 1) >> 1,
- (UINT16)(aBmpEx2.GetSizePixel().Width() - 1) >> 1,
- (UINT16)(aBmpEx2.GetSizePixel().Height() - 1) >> 1);
+ (sal_uInt16)(aBmpEx1.GetSizePixel().Width() - 1) >> 1,
+ (sal_uInt16)(aBmpEx1.GetSizePixel().Height() - 1) >> 1,
+ (sal_uInt16)(aBmpEx2.GetSizePixel().Width() - 1) >> 1,
+ (sal_uInt16)(aBmpEx2.GetSizePixel().Height() - 1) >> 1);
}
}
else
@@ -783,7 +783,7 @@ BitmapEx SdrHdl::ImpGetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd,
{
// #101688# AnchorTR for SW, take top right as (0,0)
pRetval = new ::sdr::overlay::OverlayBitmapEx(rPos, aBmpEx,
- (UINT16)(aBmpEx.GetSizePixel().Width() - 1), 0);
+ (sal_uInt16)(aBmpEx.GetSizePixel().Width() - 1), 0);
}
else
{
@@ -826,9 +826,9 @@ bool SdrHdl::IsHdlHit(const Point& rPnt) const
Pointer SdrHdl::GetPointer() const
{
PointerStyle ePtr=POINTER_MOVE;
- const BOOL bSize=eKind>=HDL_UPLFT && eKind<=HDL_LWRGT;
- const BOOL bRot=pHdlList!=NULL && pHdlList->IsRotateShear();
- const BOOL bDis=pHdlList!=NULL && pHdlList->IsDistortShear();
+ const sal_Bool bSize=eKind>=HDL_UPLFT && eKind<=HDL_LWRGT;
+ const sal_Bool bRot=pHdlList!=NULL && pHdlList->IsRotateShear();
+ const sal_Bool bDis=pHdlList!=NULL && pHdlList->IsDistortShear();
if (bSize && pHdlList!=NULL && (bRot || bDis)) {
switch (eKind) {
case HDL_UPLFT: case HDL_UPRGT:
@@ -858,7 +858,7 @@ Pointer SdrHdl::GetPointer() const
while (nHdlWink<0) nHdlWink+=36000;
while (nHdlWink>=36000) nHdlWink-=36000;
nHdlWink/=4500;
- switch ((BYTE)nHdlWink) {
+ switch ((sal_uInt8)nHdlWink) {
case 0: ePtr=POINTER_ESIZE; break;
case 1: ePtr=POINTER_NESIZE; break;
case 2: ePtr=POINTER_NSIZE; break;
@@ -894,7 +894,7 @@ Pointer SdrHdl::GetPointer() const
}
// #97016# II
-BOOL SdrHdl::IsFocusHdl() const
+sal_Bool SdrHdl::IsFocusHdl() const
{
switch(eKind)
{
@@ -909,9 +909,9 @@ BOOL SdrHdl::IsFocusHdl() const
{
// if it's a activated TextEdit, it's moved to extended points
if(pHdlList && pHdlList->IsMoveOutside())
- return FALSE;
+ return sal_False;
else
- return TRUE;
+ return sal_True;
}
case HDL_MOVE: // Handle zum Verschieben des Objekts
@@ -938,12 +938,12 @@ BOOL SdrHdl::IsFocusHdl() const
case HDL_USER:
{
- return TRUE;
+ return sal_True;
}
default:
{
- return FALSE;
+ return sal_False;
}
}
}
@@ -964,7 +964,7 @@ bool SdrHdl::isMouseOver() const
////////////////////////////////////////////////////////////////////////////////////////////////////
// class SdrHdlColor
-SdrHdlColor::SdrHdlColor(const Point& rRef, Color aCol, const Size& rSize, BOOL bLum)
+SdrHdlColor::SdrHdlColor(const Point& rRef, Color aCol, const Size& rSize, sal_Bool bLum)
: SdrHdl(rRef, HDL_COLR),
aMarkerSize(rSize),
bUseLuminance(bLum)
@@ -1010,8 +1010,8 @@ void SdrHdlColor::CreateB2dIAObject()
::sdr::overlay::OverlayBitmapEx(
aPosition,
BitmapEx(aBmpCol),
- (UINT16)(aBmpCol.GetSizePixel().Width() - 1) >> 1,
- (UINT16)(aBmpCol.GetSizePixel().Height() - 1) >> 1
+ (sal_uInt16)(aBmpCol.GetSizePixel().Width() - 1) >> 1,
+ (sal_uInt16)(aBmpCol.GetSizePixel().Height() - 1) >> 1
);
DBG_ASSERT(pNewOverlayObject, "Got NO new IAO!");
@@ -1042,8 +1042,8 @@ Bitmap SdrHdlColor::CreateColorDropper(Color aCol)
if(pWrite)
{
// draw outer border
- INT32 nWidth = aMarkerSize.Width();
- INT32 nHeight = aMarkerSize.Height();
+ sal_Int32 nWidth = aMarkerSize.Width();
+ sal_Int32 nHeight = aMarkerSize.Height();
pWrite->SetLineColor(Color(COL_LIGHTGRAY));
pWrite->DrawLine(Point(0, 0), Point(0, nHeight - 1));
@@ -1079,7 +1079,7 @@ Bitmap SdrHdlColor::CreateColorDropper(Color aCol)
Color SdrHdlColor::GetLuminance(const Color& rCol)
{
- UINT8 aLum = rCol.GetLuminance();
+ sal_uInt8 aLum = rCol.GetLuminance();
Color aRetval(aLum, aLum, aLum);
return aRetval;
}
@@ -1089,7 +1089,7 @@ void SdrHdlColor::CallColorChangeLink()
aColorChangeHdl.Call(this);
}
-void SdrHdlColor::SetColor(Color aNew, BOOL bCallLink)
+void SdrHdlColor::SetColor(Color aNew, sal_Bool bCallLink)
{
if(IsUseLuminance())
aNew = GetLuminance(aNew);
@@ -1123,7 +1123,7 @@ void SdrHdlColor::SetSize(const Size& rNew)
////////////////////////////////////////////////////////////////////////////////////////////////////
// class SdrHdlGradient
-SdrHdlGradient::SdrHdlGradient(const Point& rRef1, const Point& rRef2, BOOL bGrad)
+SdrHdlGradient::SdrHdlGradient(const Point& rRef1, const Point& rRef2, sal_Bool bGrad)
: SdrHdl(rRef1, bGrad ? HDL_GRAD : HDL_TRNS),
pColHdl1(NULL),
pColHdl2(NULL),
@@ -1178,8 +1178,8 @@ void SdrHdlGradient::CreateB2dIAObject()
double fHalfArrowWidth = (0.05 * 0.5) * fVecLen;
aVec.normalize();
basegfx::B2DVector aPerpend(-aVec.getY(), aVec.getX());
- INT32 nMidX = (INT32)(aPos.X() + aVec.getX() * fLongPercentArrow);
- INT32 nMidY = (INT32)(aPos.Y() + aVec.getY() * fLongPercentArrow);
+ sal_Int32 nMidX = (sal_Int32)(aPos.X() + aVec.getX() * fLongPercentArrow);
+ sal_Int32 nMidY = (sal_Int32)(aPos.Y() + aVec.getY() * fLongPercentArrow);
Point aMidPoint(nMidX, nMidY);
basegfx::B2DPoint aPosition(aPos.X(), aPos.Y());
@@ -1196,10 +1196,10 @@ void SdrHdlGradient::CreateB2dIAObject()
maOverlayGroup.append(*pNewOverlayObject);
// arrowhead
- Point aLeft(aMidPoint.X() + (INT32)(aPerpend.getX() * fHalfArrowWidth),
- aMidPoint.Y() + (INT32)(aPerpend.getY() * fHalfArrowWidth));
- Point aRight(aMidPoint.X() - (INT32)(aPerpend.getX() * fHalfArrowWidth),
- aMidPoint.Y() - (INT32)(aPerpend.getY() * fHalfArrowWidth));
+ Point aLeft(aMidPoint.X() + (sal_Int32)(aPerpend.getX() * fHalfArrowWidth),
+ aMidPoint.Y() + (sal_Int32)(aPerpend.getY() * fHalfArrowWidth));
+ Point aRight(aMidPoint.X() - (sal_Int32)(aPerpend.getX() * fHalfArrowWidth),
+ aMidPoint.Y() - (sal_Int32)(aPerpend.getY() * fHalfArrowWidth));
basegfx::B2DPoint aPositionLeft(aLeft.X(), aLeft.Y());
basegfx::B2DPoint aPositionRight(aRight.X(), aRight.Y());
@@ -1227,11 +1227,11 @@ void SdrHdlGradient::CreateB2dIAObject()
IMPL_LINK(SdrHdlGradient, ColorChangeHdl, SdrHdl*, /*pHdl*/)
{
if(GetObj())
- FromIAOToItem(GetObj(), TRUE, TRUE);
+ FromIAOToItem(GetObj(), sal_True, sal_True);
return 0;
}
-void SdrHdlGradient::FromIAOToItem(SdrObject* _pObj, BOOL bSetItemOnObject, BOOL bUndo)
+void SdrHdlGradient::FromIAOToItem(SdrObject* _pObj, sal_Bool bSetItemOnObject, sal_Bool bUndo)
{
// from IAO positions and colors to gradient
const SfxItemSet& rSet = _pObj->GetMergedItemSet();
@@ -1568,13 +1568,13 @@ Pointer ImpEdgeHdl::GetPointer() const
return Pointer(POINTER_SSIZE);
}
-BOOL ImpEdgeHdl::IsHorzDrag() const
+sal_Bool ImpEdgeHdl::IsHorzDrag() const
{
SdrEdgeObj* pEdge=PTR_CAST(SdrEdgeObj,pObj);
if (pEdge==NULL)
- return FALSE;
+ return sal_False;
if (nObjHdlNum<=1)
- return FALSE;
+ return sal_False;
SdrEdgeKind eEdgeKind = ((SdrEdgeKindItem&)(pEdge->GetObjectItem(SDRATTR_EDGEKIND))).GetValue();
@@ -1587,11 +1587,11 @@ BOOL ImpEdgeHdl::IsHorzDrag() const
{
long nWink=nObjHdlNum==2 ? rInfo.nAngle1 : rInfo.nAngle2;
if (nWink==0 || nWink==18000)
- return TRUE;
+ return sal_True;
else
- return FALSE;
+ return sal_False;
}
- return FALSE;
+ return sal_False;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -1774,7 +1774,7 @@ int ImpSdrHdlListSorter::Compare(const void* pElem1, const void* pElem2) const
{ // #48763#
if (eKind1==eKind2)
return (long)pElem1<(long)pElem2 ? -1 : 1; // Notloesung, um immer die gleiche Sortierung zu haben
- return (USHORT)eKind1<(USHORT)eKind2 ? -1 : 1;
+ return (sal_uInt16)eKind1<(sal_uInt16)eKind2 ? -1 : 1;
}
else
return nNum1<nNum2 ? -1 : 1;
@@ -1895,7 +1895,7 @@ void SdrHdlList::TravelFocusHdl(sal_Bool bForward)
if(aList.Count())
{
// take care of old handle
- const ULONG nOldHdlNum(mnFocusIndex);
+ const sal_uIntPtr nOldHdlNum(mnFocusIndex);
SdrHdl* pOld = GetHdl(nOldHdlNum);
//SDOsal_Bool bRefresh(sal_False);
@@ -1922,7 +1922,7 @@ void SdrHdlList::TravelFocusHdl(sal_Bool bForward)
qsort(pHdlAndIndex, aList.Count(), sizeof(ImplHdlAndIndex), ImplSortHdlFunc);
// #105678# look for old num in sorted array
- ULONG nOldHdl(nOldHdlNum);
+ sal_uIntPtr nOldHdl(nOldHdlNum);
if(nOldHdlNum != CONTAINER_ENTRY_NOTFOUND)
{
@@ -1937,7 +1937,7 @@ void SdrHdlList::TravelFocusHdl(sal_Bool bForward)
}
// #105678# build new HdlNum
- ULONG nNewHdl(nOldHdl);
+ sal_uIntPtr nNewHdl(nOldHdl);
// #105678# do the focus travel
if(bForward)
@@ -2036,7 +2036,7 @@ void SdrHdlList::SetFocusHdl(SdrHdl* pNew)
if(!pActual || pActual != pNew)
{
- ULONG nNewHdlNum = GetHdlNum(pNew);
+ sal_uIntPtr nNewHdlNum = GetHdlNum(pNew);
if(nNewHdlNum != CONTAINER_ENTRY_NOTFOUND)
{
@@ -2085,10 +2085,10 @@ SdrHdlList::SdrHdlList(SdrMarkView* pV)
aList(1024,32,32)
{
nHdlSize = 3;
- bRotateShear = FALSE;
- bMoveOutside = FALSE;
- bDistortShear = FALSE;
- bFineHandles = FALSE;
+ bRotateShear = sal_False;
+ bMoveOutside = sal_False;
+ bDistortShear = sal_False;
+ bFineHandles = sal_False;
}
SdrHdlList::~SdrHdlList()
@@ -2096,7 +2096,7 @@ SdrHdlList::~SdrHdlList()
Clear();
}
-void SdrHdlList::SetHdlSize(USHORT nSiz)
+void SdrHdlList::SetHdlSize(sal_uInt16 nSiz)
{
if(nHdlSize != nSiz)
{
@@ -2104,7 +2104,7 @@ void SdrHdlList::SetHdlSize(USHORT nSiz)
nHdlSize = nSiz;
// propagate change to IAOs
- for(UINT32 i=0; i<GetHdlCount(); i++)
+ for(sal_uInt32 i=0; i<GetHdlCount(); i++)
{
SdrHdl* pHdl = GetHdl(i);
pHdl->Touch();
@@ -2112,7 +2112,7 @@ void SdrHdlList::SetHdlSize(USHORT nSiz)
}
}
-void SdrHdlList::SetMoveOutside(BOOL bOn)
+void SdrHdlList::SetMoveOutside(sal_Bool bOn)
{
if(bMoveOutside != bOn)
{
@@ -2120,7 +2120,7 @@ void SdrHdlList::SetMoveOutside(BOOL bOn)
bMoveOutside = bOn;
// propagate change to IAOs
- for(UINT32 i=0; i<GetHdlCount(); i++)
+ for(sal_uInt32 i=0; i<GetHdlCount(); i++)
{
SdrHdl* pHdl = GetHdl(i);
pHdl->Touch();
@@ -2128,17 +2128,17 @@ void SdrHdlList::SetMoveOutside(BOOL bOn)
}
}
-void SdrHdlList::SetRotateShear(BOOL bOn)
+void SdrHdlList::SetRotateShear(sal_Bool bOn)
{
bRotateShear = bOn;
}
-void SdrHdlList::SetDistortShear(BOOL bOn)
+void SdrHdlList::SetDistortShear(sal_Bool bOn)
{
bDistortShear = bOn;
}
-void SdrHdlList::SetFineHdl(BOOL bOn)
+void SdrHdlList::SetFineHdl(sal_Bool bOn)
{
if(bFineHandles != bOn)
{
@@ -2146,7 +2146,7 @@ void SdrHdlList::SetFineHdl(BOOL bOn)
bFineHandles = bOn;
// propagate change to IAOs
- for(UINT32 i=0; i<GetHdlCount(); i++)
+ for(sal_uInt32 i=0; i<GetHdlCount(); i++)
{
SdrHdl* pHdl = GetHdl(i);
pHdl->Touch();
@@ -2154,7 +2154,7 @@ void SdrHdlList::SetFineHdl(BOOL bOn)
}
}
-SdrHdl* SdrHdlList::RemoveHdl(ULONG nNum)
+SdrHdl* SdrHdlList::RemoveHdl(sal_uIntPtr nNum)
{
SdrHdl* pRetval = (SdrHdl*)aList.Remove(nNum);
@@ -2163,15 +2163,15 @@ SdrHdl* SdrHdlList::RemoveHdl(ULONG nNum)
void SdrHdlList::Clear()
{
- for (ULONG i=0; i<GetHdlCount(); i++)
+ for (sal_uIntPtr i=0; i<GetHdlCount(); i++)
{
SdrHdl* pHdl=GetHdl(i);
delete pHdl;
}
aList.Clear();
- bRotateShear=FALSE;
- bDistortShear=FALSE;
+ bRotateShear=sal_False;
+ bDistortShear=sal_False;
}
void SdrHdlList::Sort()
@@ -2203,21 +2203,21 @@ void SdrHdlList::Sort()
}
}
-ULONG SdrHdlList::GetHdlNum(const SdrHdl* pHdl) const
+sal_uIntPtr SdrHdlList::GetHdlNum(const SdrHdl* pHdl) const
{
if (pHdl==NULL)
return CONTAINER_ENTRY_NOTFOUND;
- ULONG nPos=aList.GetPos(pHdl);
+ sal_uIntPtr nPos=aList.GetPos(pHdl);
return nPos;
}
-void SdrHdlList::AddHdl(SdrHdl* pHdl, BOOL bAtBegin)
+void SdrHdlList::AddHdl(SdrHdl* pHdl, sal_Bool bAtBegin)
{
if (pHdl!=NULL)
{
if (bAtBegin)
{
- aList.Insert(pHdl,ULONG(0));
+ aList.Insert(pHdl,sal_uIntPtr(0));
}
else
{
@@ -2227,11 +2227,11 @@ void SdrHdlList::AddHdl(SdrHdl* pHdl, BOOL bAtBegin)
}
}
-SdrHdl* SdrHdlList::IsHdlListHit(const Point& rPnt, BOOL bBack, BOOL bNext, SdrHdl* pHdl0) const
+SdrHdl* SdrHdlList::IsHdlListHit(const Point& rPnt, sal_Bool bBack, sal_Bool bNext, SdrHdl* pHdl0) const
{
SdrHdl* pRet=NULL;
- ULONG nAnz=GetHdlCount();
- ULONG nNum=bBack ? 0 : nAnz;
+ sal_uIntPtr nAnz=GetHdlCount();
+ sal_uIntPtr nNum=bBack ? 0 : nAnz;
while ((bBack ? nNum<nAnz : nNum>0) && pRet==NULL)
{
if (!bBack)
@@ -2240,7 +2240,7 @@ SdrHdl* SdrHdlList::IsHdlListHit(const Point& rPnt, BOOL bBack, BOOL bNext, SdrH
if (bNext)
{
if (pHdl==pHdl0)
- bNext=FALSE;
+ bNext=sal_False;
}
else
{
@@ -2256,7 +2256,7 @@ SdrHdl* SdrHdlList::IsHdlListHit(const Point& rPnt, BOOL bBack, BOOL bNext, SdrH
SdrHdl* SdrHdlList::GetHdl(SdrHdlKind eKind1) const
{
SdrHdl* pRet=NULL;
- for (ULONG i=0; i<GetHdlCount() && pRet==NULL; i++)
+ for (sal_uIntPtr i=0; i<GetHdlCount() && pRet==NULL; i++)
{
SdrHdl* pHdl=GetHdl(i);
if (pHdl->GetKind()==eKind1)
@@ -2389,17 +2389,17 @@ void SdrCropHdl::CreateB2dIAObject()
const sal_uInt32 nBlinkTime = sal::static_int_cast<sal_uInt32>(rStyleSettings.GetCursorBlinkTime());
pOverlayObject = new ::sdr::overlay::OverlayAnimatedBitmapEx(aPosition, aBmpEx1, aBmpEx2, nBlinkTime,
- (UINT16)(aBmpEx1.GetSizePixel().Width() - 1) >> 1,
- (UINT16)(aBmpEx1.GetSizePixel().Height() - 1) >> 1,
- (UINT16)(aBmpEx2.GetSizePixel().Width() - 1) >> 1,
- (UINT16)(aBmpEx2.GetSizePixel().Height() - 1) >> 1);
+ (sal_uInt16)(aBmpEx1.GetSizePixel().Width() - 1) >> 1,
+ (sal_uInt16)(aBmpEx1.GetSizePixel().Height() - 1) >> 1,
+ (sal_uInt16)(aBmpEx2.GetSizePixel().Width() - 1) >> 1,
+ (sal_uInt16)(aBmpEx2.GetSizePixel().Height() - 1) >> 1);
}
else
{
// create centered handle as default
pOverlayObject = new ::sdr::overlay::OverlayBitmapEx(aPosition, aBmpEx1,
- (UINT16)(aBmpEx1.GetSizePixel().Width() - 1) >> 1,
- (UINT16)(aBmpEx1.GetSizePixel().Height() - 1) >> 1);
+ (sal_uInt16)(aBmpEx1.GetSizePixel().Width() - 1) >> 1,
+ (sal_uInt16)(aBmpEx1.GetSizePixel().Height() - 1) >> 1);
}
// OVERLAYMANAGER