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-rw-r--r--svx/source/svdraw/svdogrp.cxx801
1 files changed, 801 insertions, 0 deletions
diff --git a/svx/source/svdraw/svdogrp.cxx b/svx/source/svdraw/svdogrp.cxx
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index 000000000000..4060369f8016
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+++ b/svx/source/svdraw/svdogrp.cxx
@@ -0,0 +1,801 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+#include <sfx2/linkmgr.hxx>
+
+#include <ucbhelper/content.hxx>
+#include <ucbhelper/contentbroker.hxx>
+#include <unotools/datetime.hxx>
+
+#include <svx/svdogrp.hxx>
+
+#include <sfx2/lnkbase.hxx>
+#include <tools/urlobj.hxx>
+
+#include <svl/urihelper.hxx>
+
+#include <svx/xpool.hxx>
+#include <svx/xpoly.hxx>
+
+#include <svx/svdmodel.hxx>
+#include <svx/svdpage.hxx>
+#include "svditer.hxx"
+#include <svx/svdobj.hxx>
+#include <svx/svdtrans.hxx>
+#include <svx/svdetc.hxx>
+#include <svx/svdattrx.hxx> // NotPersistItems
+#include <svx/svdoedge.hxx> // #32383# Die Verbinder nach Move nochmal anbroadcasten
+#include "svdglob.hxx" // StringCache
+#include "svdstr.hrc" // Objektname
+
+#include <svx/svxids.hrc>
+#include <svl/whiter.hxx>
+#include <svx/svdpool.hxx>
+#include <svx/sdr/properties/groupproperties.hxx>
+
+// #110094#
+#include <svx/sdr/contact/viewcontactofgroup.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+//
+// @@@@ @@@@@ @@@@@@ @@@@ @@@@@ @@@@ @@ @@ @@@@@
+// @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@
+// @@ @@ @@@@@ @@ @@ @@@ @@@@@ @@ @@ @@ @@ @@@@@
+// @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@
+// @@@@ @@@@@ @@@@ @@@@@ @@ @@ @@@@ @@@@ @@
+//
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+//////////////////////////////////////////////////////////////////////////////
+// BaseProperties section
+
+sdr::properties::BaseProperties* SdrObjGroup::CreateObjectSpecificProperties()
+{
+ return new sdr::properties::GroupProperties(*this);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// #110094# DrawContact section
+
+sdr::contact::ViewContact* SdrObjGroup::CreateObjectSpecificViewContact()
+{
+ return new sdr::contact::ViewContactOfGroup(*this);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+TYPEINIT1(SdrObjGroup,SdrObject);
+
+SdrObjGroup::SdrObjGroup()
+{
+ pSub=new SdrObjList(NULL,NULL);
+ pSub->SetOwnerObj(this);
+ pSub->SetListKind(SDROBJLIST_GROUPOBJ);
+ bRefPoint=FALSE;
+ nDrehWink=0;
+ nShearWink=0;
+ bClosedObj=FALSE;
+}
+
+
+SdrObjGroup::~SdrObjGroup()
+{
+ delete pSub;
+}
+
+void SdrObjGroup::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
+{
+ rInfo.bNoContortion=FALSE;
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ for (ULONG i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ SdrObjTransformInfoRec aInfo;
+ pObj->TakeObjInfo(aInfo);
+ if (!aInfo.bMoveAllowed ) rInfo.bMoveAllowed =FALSE;
+ if (!aInfo.bResizeFreeAllowed ) rInfo.bResizeFreeAllowed =FALSE;
+ if (!aInfo.bResizePropAllowed ) rInfo.bResizePropAllowed =FALSE;
+ if (!aInfo.bRotateFreeAllowed ) rInfo.bRotateFreeAllowed =FALSE;
+ if (!aInfo.bRotate90Allowed ) rInfo.bRotate90Allowed =FALSE;
+ if (!aInfo.bMirrorFreeAllowed ) rInfo.bMirrorFreeAllowed =FALSE;
+ if (!aInfo.bMirror45Allowed ) rInfo.bMirror45Allowed =FALSE;
+ if (!aInfo.bMirror90Allowed ) rInfo.bMirror90Allowed =FALSE;
+ if (!aInfo.bShearAllowed ) rInfo.bShearAllowed =FALSE;
+ if (!aInfo.bEdgeRadiusAllowed ) rInfo.bEdgeRadiusAllowed =FALSE;
+ if (!aInfo.bNoOrthoDesired ) rInfo.bNoOrthoDesired =FALSE;
+ if (aInfo.bNoContortion ) rInfo.bNoContortion =TRUE;
+ if (!aInfo.bCanConvToPath ) rInfo.bCanConvToPath =FALSE;
+
+ if(!aInfo.bCanConvToContour)
+ rInfo.bCanConvToContour = FALSE;
+
+ if (!aInfo.bCanConvToPoly ) rInfo.bCanConvToPoly =FALSE;
+ if (!aInfo.bCanConvToPathLineToArea) rInfo.bCanConvToPathLineToArea=FALSE;
+ if (!aInfo.bCanConvToPolyLineToArea) rInfo.bCanConvToPolyLineToArea=FALSE;
+ }
+ if (nObjAnz==0) {
+ rInfo.bRotateFreeAllowed=FALSE;
+ rInfo.bRotate90Allowed =FALSE;
+ rInfo.bMirrorFreeAllowed=FALSE;
+ rInfo.bMirror45Allowed =FALSE;
+ rInfo.bMirror90Allowed =FALSE;
+ rInfo.bTransparenceAllowed = FALSE;
+ rInfo.bGradientAllowed = FALSE;
+ rInfo.bShearAllowed =FALSE;
+ rInfo.bEdgeRadiusAllowed=FALSE;
+ rInfo.bNoContortion =TRUE;
+ }
+ if(nObjAnz != 1)
+ {
+ // only allowed if single object selected
+ rInfo.bTransparenceAllowed = FALSE;
+ rInfo.bGradientAllowed = FALSE;
+ }
+}
+
+
+void SdrObjGroup::SetBoundRectDirty()
+{
+ // avoid resetting aOutRect which in case of this object is model data,
+ // not re-creatable view data
+}
+
+UINT16 SdrObjGroup::GetObjIdentifier() const
+{
+ return UINT16(OBJ_GRUP);
+}
+
+
+SdrLayerID SdrObjGroup::GetLayer() const
+{
+ FASTBOOL b1st=TRUE;
+ SdrLayerID nLay=SdrLayerID(SdrObject::GetLayer());
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ for (ULONG i=0; i<nObjAnz; i++) {
+ SdrLayerID nLay1=pOL->GetObj(i)->GetLayer();
+ if (b1st) { nLay=nLay1; b1st=FALSE; }
+ else if (nLay1!=nLay) return 0;
+ }
+ return nLay;
+}
+
+
+void SdrObjGroup::NbcSetLayer(SdrLayerID nLayer)
+{
+ SdrObject::NbcSetLayer(nLayer);
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ for (ULONG i=0; i<nObjAnz; i++) {
+ pOL->GetObj(i)->NbcSetLayer(nLayer);
+ }
+}
+
+
+void SdrObjGroup::SetObjList(SdrObjList* pNewObjList)
+{
+ SdrObject::SetObjList(pNewObjList);
+ pSub->SetUpList(pNewObjList);
+}
+
+
+void SdrObjGroup::SetPage(SdrPage* pNewPage)
+{
+ SdrObject::SetPage(pNewPage);
+ pSub->SetPage(pNewPage);
+}
+
+
+void SdrObjGroup::SetModel(SdrModel* pNewModel)
+{
+ if(pNewModel!=pModel)
+ {
+ // #i30648#
+ // This method also needs to migrate the used ItemSet
+ // when the destination model uses a different pool
+ // than the current one. Else it is possible to create
+ // SdrObjGroups which reference the old pool which might
+ // be destroyed (as the bug shows).
+ SdrModel* pOldModel = pModel;
+
+ // test for correct pool in ItemSet; move to new pool if necessary
+ if(pNewModel && GetObjectItemPool() && GetObjectItemPool() != &pNewModel->GetItemPool())
+ {
+ MigrateItemPool(GetObjectItemPool(), &pNewModel->GetItemPool(), pNewModel);
+ }
+
+ // call parent
+ SdrObject::SetModel(pNewModel);
+
+ // set new model at content
+ pSub->SetModel(pNewModel);
+
+ // modify properties
+ GetProperties().SetModel(pOldModel, pNewModel);
+ }
+}
+
+
+FASTBOOL SdrObjGroup::HasRefPoint() const
+{
+ return bRefPoint;
+}
+
+
+Point SdrObjGroup::GetRefPoint() const
+{
+ return aRefPoint;
+}
+
+
+void SdrObjGroup::SetRefPoint(const Point& rPnt)
+{
+ bRefPoint=TRUE;
+ aRefPoint=rPnt;
+}
+
+
+SdrObjList* SdrObjGroup::GetSubList() const
+{
+ return pSub;
+}
+
+const Rectangle& SdrObjGroup::GetCurrentBoundRect() const
+{
+ // --> OD 2007-02-01 #144962#
+ // <aOutRect> has to contain the bounding rectangle
+ if ( pSub->GetObjCount()!=0 )
+ {
+ const_cast<SdrObjGroup*>(this)->aOutRect = pSub->GetAllObjBoundRect();
+ }
+
+ return aOutRect;
+ // <--
+}
+
+
+const Rectangle& SdrObjGroup::GetSnapRect() const
+{
+ // --> OD 2007-02-01 #144962#
+ // <aOutRect> has to contain the bounding rectangle
+ if ( pSub->GetObjCount()!=0 )
+ {
+ return pSub->GetAllObjSnapRect();
+ }
+ else
+ {
+ return aOutRect;
+ }
+ // <--
+}
+
+void SdrObjGroup::operator=(const SdrObject& rObj)
+{
+ if(rObj.IsGroupObject())
+ {
+ // copy SdrObject stuff
+ SdrObject::operator=(rObj);
+
+ // #i36404#
+ // copy SubList, init model and page first
+ SdrObjList& rSourceSubList = *rObj.GetSubList();
+ pSub->SetPage(rSourceSubList.GetPage());
+ pSub->SetModel(rSourceSubList.GetModel());
+ pSub->CopyObjects(*rObj.GetSubList());
+
+ // copy local paremeters
+ nDrehWink =((SdrObjGroup&)rObj).nDrehWink;
+ nShearWink =((SdrObjGroup&)rObj).nShearWink;
+ aRefPoint =((SdrObjGroup&)rObj).aRefPoint;
+ bRefPoint =((SdrObjGroup&)rObj).bRefPoint;
+ }
+}
+
+
+void SdrObjGroup::TakeObjNameSingul(XubString& rName) const
+{
+ if(!pSub->GetObjCount())
+ {
+ rName = ImpGetResStr(STR_ObjNameSingulGRUPEMPTY);
+ }
+ else
+ {
+ rName = ImpGetResStr(STR_ObjNameSingulGRUP);
+ }
+
+ const String aName(GetName());
+
+ if(aName.Len())
+ {
+ rName += sal_Unicode(' ');
+ rName += sal_Unicode('\'');
+ rName += aName;
+ rName += sal_Unicode('\'');
+ }
+}
+
+
+void SdrObjGroup::TakeObjNamePlural(XubString& rName) const
+{
+ if (pSub->GetObjCount()==0) {
+ rName=ImpGetResStr(STR_ObjNamePluralGRUPEMPTY);
+ } else {
+ rName=ImpGetResStr(STR_ObjNamePluralGRUP);
+ }
+}
+
+
+void SdrObjGroup::RecalcSnapRect()
+{
+ // nicht erforderlich, da die Rects von der SubList verwendet werden.
+}
+
+basegfx::B2DPolyPolygon SdrObjGroup::TakeXorPoly() const
+{
+ basegfx::B2DPolyPolygon aRetval;
+ const sal_uInt32 nObjCount(pSub->GetObjCount());
+
+ for(sal_uInt32 a(0L); a < nObjCount; a++)
+ {
+ SdrObject* pObj = pSub->GetObj(a);
+ aRetval.append(pObj->TakeXorPoly());
+ }
+
+ if(!aRetval.count())
+ {
+ const basegfx::B2DRange aRange(aOutRect.Left(), aOutRect.Top(), aOutRect.Right(), aOutRect.Bottom());
+ aRetval.append(basegfx::tools::createPolygonFromRect(aRange));
+ }
+
+ return aRetval;
+}
+
+bool SdrObjGroup::beginSpecialDrag(SdrDragStat& /*rDrag*/) const
+{
+ return false;
+}
+
+
+FASTBOOL SdrObjGroup::BegCreate(SdrDragStat& /*rStat*/)
+{
+ return FALSE;
+}
+
+
+long SdrObjGroup::GetRotateAngle() const
+{
+ return nDrehWink;
+}
+
+
+long SdrObjGroup::GetShearAngle(FASTBOOL /*bVertical*/) const
+{
+ return nShearWink;
+}
+
+
+void SdrObjGroup::NbcSetSnapRect(const Rectangle& rRect)
+{
+ Rectangle aOld(GetSnapRect());
+ long nMulX=rRect.Right()-rRect.Left();
+ long nDivX=aOld.Right()-aOld.Left();
+ long nMulY=rRect.Bottom()-rRect.Top();
+ long nDivY=aOld.Bottom()-aOld.Top();
+ if (nDivX==0) { nMulX=1; nDivX=1; }
+ if (nDivY==0) { nMulY=1; nDivY=1; }
+ if (nMulX!=nDivX || nMulY!=nDivY) {
+ Fraction aX(nMulX,nDivX);
+ Fraction aY(nMulY,nDivY);
+ NbcResize(aOld.TopLeft(),aX,aY);
+ }
+ if (rRect.Left()!=aOld.Left() || rRect.Top()!=aOld.Top()) {
+ NbcMove(Size(rRect.Left()-aOld.Left(),rRect.Top()-aOld.Top()));
+ }
+}
+
+
+void SdrObjGroup::NbcSetLogicRect(const Rectangle& rRect)
+{
+ NbcSetSnapRect(rRect);
+}
+
+
+void SdrObjGroup::NbcMove(const Size& rSiz)
+{
+ MovePoint(aRefPoint,rSiz);
+ if (pSub->GetObjCount()!=0) {
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ for (ULONG i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ pObj->NbcMove(rSiz);
+ }
+ } else {
+ MoveRect(aOutRect,rSiz);
+ SetRectsDirty();
+ }
+}
+
+
+void SdrObjGroup::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
+{
+ FASTBOOL bXMirr=(xFact.GetNumerator()<0) != (xFact.GetDenominator()<0);
+ FASTBOOL bYMirr=(yFact.GetNumerator()<0) != (yFact.GetDenominator()<0);
+ if (bXMirr || bYMirr) {
+ Point aRef1(GetSnapRect().Center());
+ if (bXMirr) {
+ Point aRef2(aRef1);
+ aRef2.Y()++;
+ NbcMirrorGluePoints(aRef1,aRef2);
+ }
+ if (bYMirr) {
+ Point aRef2(aRef1);
+ aRef2.X()++;
+ NbcMirrorGluePoints(aRef1,aRef2);
+ }
+ }
+ ResizePoint(aRefPoint,rRef,xFact,yFact);
+ if (pSub->GetObjCount()!=0) {
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ for (ULONG i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ pObj->NbcResize(rRef,xFact,yFact);
+ }
+ } else {
+ ResizeRect(aOutRect,rRef,xFact,yFact);
+ SetRectsDirty();
+ }
+}
+
+
+void SdrObjGroup::NbcRotate(const Point& rRef, long nWink, double sn, double cs)
+{
+ SetGlueReallyAbsolute(TRUE);
+ nDrehWink=NormAngle360(nDrehWink+nWink);
+ RotatePoint(aRefPoint,rRef,sn,cs);
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ for (ULONG i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ pObj->NbcRotate(rRef,nWink,sn,cs);
+ }
+ NbcRotateGluePoints(rRef,nWink,sn,cs);
+ SetGlueReallyAbsolute(FALSE);
+}
+
+
+void SdrObjGroup::NbcMirror(const Point& rRef1, const Point& rRef2)
+{
+ SetGlueReallyAbsolute(TRUE);
+ MirrorPoint(aRefPoint,rRef1,rRef2); // fehlende Implementation in SvdEtc !!!
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ for (ULONG i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ pObj->NbcMirror(rRef1,rRef2);
+ }
+ NbcMirrorGluePoints(rRef1,rRef2);
+ SetGlueReallyAbsolute(FALSE);
+}
+
+
+void SdrObjGroup::NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear)
+{
+ SetGlueReallyAbsolute(TRUE);
+ nShearWink+=nWink;
+ ShearPoint(aRefPoint,rRef,tn);
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ for (ULONG i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ pObj->NbcShear(rRef,nWink,tn,bVShear);
+ }
+ NbcShearGluePoints(rRef,nWink,tn,bVShear);
+ SetGlueReallyAbsolute(FALSE);
+}
+
+
+void SdrObjGroup::NbcSetAnchorPos(const Point& rPnt)
+{
+ aAnchor=rPnt;
+ Size aSiz(rPnt.X()-aAnchor.X(),rPnt.Y()-aAnchor.Y());
+ MovePoint(aRefPoint,aSiz);
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ for (ULONG i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ pObj->NbcSetAnchorPos(rPnt);
+ }
+}
+
+
+void SdrObjGroup::SetSnapRect(const Rectangle& rRect)
+{
+ Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ Rectangle aOld(GetSnapRect());
+ long nMulX=rRect.Right()-rRect.Left();
+ long nDivX=aOld.Right()-aOld.Left();
+ long nMulY=rRect.Bottom()-rRect.Top();
+ long nDivY=aOld.Bottom()-aOld.Top();
+ if (nDivX==0) { nMulX=1; nDivX=1; }
+ if (nDivY==0) { nMulY=1; nDivY=1; }
+ if (nMulX!=nDivX || nMulY!=nDivY) {
+ Fraction aX(nMulX,nDivX);
+ Fraction aY(nMulY,nDivY);
+ Resize(aOld.TopLeft(),aX,aY);
+ }
+ if (rRect.Left()!=aOld.Left() || rRect.Top()!=aOld.Top()) {
+ Move(Size(rRect.Left()-aOld.Left(),rRect.Top()-aOld.Top()));
+ }
+
+ SetChanged();
+ BroadcastObjectChange();
+ SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
+}
+
+
+void SdrObjGroup::SetLogicRect(const Rectangle& rRect)
+{
+ SetSnapRect(rRect);
+}
+
+
+void SdrObjGroup::Move(const Size& rSiz)
+{
+ if (rSiz.Width()!=0 || rSiz.Height()!=0) {
+ Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ MovePoint(aRefPoint,rSiz);
+ if (pSub->GetObjCount()!=0) {
+ // #32383# Erst die Verbinder verschieben, dann den Rest
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ ULONG i;
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (pObj->IsEdgeObj()) pObj->Move(rSiz);
+ }
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (!pObj->IsEdgeObj()) pObj->Move(rSiz);
+ }
+ } else {
+ // #110094#-14 SendRepaintBroadcast();
+ MoveRect(aOutRect,rSiz);
+ SetRectsDirty();
+ }
+
+ SetChanged();
+ BroadcastObjectChange();
+ SendUserCall(SDRUSERCALL_MOVEONLY,aBoundRect0);
+ }
+}
+
+
+void SdrObjGroup::Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
+{
+ if (xFact.GetNumerator()!=xFact.GetDenominator() || yFact.GetNumerator()!=yFact.GetDenominator()) {
+ FASTBOOL bXMirr=(xFact.GetNumerator()<0) != (xFact.GetDenominator()<0);
+ FASTBOOL bYMirr=(yFact.GetNumerator()<0) != (yFact.GetDenominator()<0);
+ if (bXMirr || bYMirr) {
+ Point aRef1(GetSnapRect().Center());
+ if (bXMirr) {
+ Point aRef2(aRef1);
+ aRef2.Y()++;
+ NbcMirrorGluePoints(aRef1,aRef2);
+ }
+ if (bYMirr) {
+ Point aRef2(aRef1);
+ aRef2.X()++;
+ NbcMirrorGluePoints(aRef1,aRef2);
+ }
+ }
+ Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ ResizePoint(aRefPoint,rRef,xFact,yFact);
+ if (pSub->GetObjCount()!=0) {
+ // #32383# Erst die Verbinder verschieben, dann den Rest
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ ULONG i;
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (pObj->IsEdgeObj()) pObj->Resize(rRef,xFact,yFact);
+ }
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (!pObj->IsEdgeObj()) pObj->Resize(rRef,xFact,yFact);
+ }
+ } else {
+ // #110094#-14 SendRepaintBroadcast();
+ ResizeRect(aOutRect,rRef,xFact,yFact);
+ SetRectsDirty();
+ }
+
+ SetChanged();
+ BroadcastObjectChange();
+ SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
+ }
+}
+
+
+void SdrObjGroup::Rotate(const Point& rRef, long nWink, double sn, double cs)
+{
+ if (nWink!=0) {
+ SetGlueReallyAbsolute(TRUE);
+ Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ nDrehWink=NormAngle360(nDrehWink+nWink);
+ RotatePoint(aRefPoint,rRef,sn,cs);
+ // #32383# Erst die Verbinder verschieben, dann den Rest
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ ULONG i;
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs);
+ }
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (!pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs);
+ }
+ NbcRotateGluePoints(rRef,nWink,sn,cs);
+ SetGlueReallyAbsolute(FALSE);
+ SetChanged();
+ BroadcastObjectChange();
+ SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
+ }
+}
+
+
+void SdrObjGroup::Mirror(const Point& rRef1, const Point& rRef2)
+{
+ SetGlueReallyAbsolute(TRUE);
+ Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ MirrorPoint(aRefPoint,rRef1,rRef2); // fehlende Implementation in SvdEtc !!!
+ // #32383# Erst die Verbinder verschieben, dann den Rest
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ ULONG i;
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (pObj->IsEdgeObj()) pObj->Mirror(rRef1,rRef2);
+ }
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (!pObj->IsEdgeObj()) pObj->Mirror(rRef1,rRef2);
+ }
+ NbcMirrorGluePoints(rRef1,rRef2);
+ SetGlueReallyAbsolute(FALSE);
+ SetChanged();
+ BroadcastObjectChange();
+ SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
+}
+
+
+void SdrObjGroup::Shear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear)
+{
+ if (nWink!=0) {
+ SetGlueReallyAbsolute(TRUE);
+ Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ nShearWink+=nWink;
+ ShearPoint(aRefPoint,rRef,tn);
+ // #32383# Erst die Verbinder verschieben, dann den Rest
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ ULONG i;
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (pObj->IsEdgeObj()) pObj->Shear(rRef,nWink,tn,bVShear);
+ }
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (!pObj->IsEdgeObj()) pObj->Shear(rRef,nWink,tn,bVShear);
+ }
+ NbcShearGluePoints(rRef,nWink,tn,bVShear);
+ SetGlueReallyAbsolute(FALSE);
+ SetChanged();
+ BroadcastObjectChange();
+ SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
+ }
+}
+
+
+void SdrObjGroup::SetAnchorPos(const Point& rPnt)
+{
+ Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ FASTBOOL bChg=aAnchor!=rPnt;
+ aAnchor=rPnt;
+ Size aSiz(rPnt.X()-aAnchor.X(),rPnt.Y()-aAnchor.Y());
+ MovePoint(aRefPoint,aSiz);
+ // #32383# Erst die Verbinder verschieben, dann den Rest
+ SdrObjList* pOL=pSub;
+ ULONG nObjAnz=pOL->GetObjCount();
+ ULONG i;
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (pObj->IsEdgeObj()) pObj->SetAnchorPos(rPnt);
+ }
+ for (i=0; i<nObjAnz; i++) {
+ SdrObject* pObj=pOL->GetObj(i);
+ if (!pObj->IsEdgeObj()) pObj->SetAnchorPos(rPnt);
+ }
+ if (bChg) {
+ SetChanged();
+ BroadcastObjectChange();
+ SendUserCall(SDRUSERCALL_MOVEONLY,aBoundRect0);
+ }
+}
+
+
+
+void SdrObjGroup::NbcSetRelativePos(const Point& rPnt)
+{
+ Point aRelPos0(GetSnapRect().TopLeft()-aAnchor);
+ Size aSiz(rPnt.X()-aRelPos0.X(),rPnt.Y()-aRelPos0.Y());
+ NbcMove(aSiz); // Der ruft auch das SetRectsDirty()
+}
+
+void SdrObjGroup::SetRelativePos(const Point& rPnt)
+{
+ Point aRelPos0(GetSnapRect().TopLeft()-aAnchor);
+ Size aSiz(rPnt.X()-aRelPos0.X(),rPnt.Y()-aRelPos0.Y());
+ if (aSiz.Width()!=0 || aSiz.Height()!=0) Move(aSiz); // Der ruft auch das SetRectsDirty() und Broadcast, ...
+}
+
+void SdrObjGroup::NbcReformatText()
+{
+ pSub->NbcReformatAllTextObjects();
+}
+
+void SdrObjGroup::ReformatText()
+{
+ pSub->ReformatAllTextObjects();
+}
+
+SdrObject* SdrObjGroup::DoConvertToPolyObj(BOOL bBezier) const
+{
+ SdrObject* pGroup = new SdrObjGroup;
+ pGroup->SetModel(GetModel());
+
+ for(UINT32 a=0;a<pSub->GetObjCount();a++)
+ {
+ SdrObject* pIterObj = pSub->GetObj(a);
+ SdrObject* pResult = pIterObj->DoConvertToPolyObj(bBezier);
+
+ // pResult can be NULL e.g. for empty objects
+ if( pResult )
+ pGroup->GetSubList()->NbcInsertObject(pResult);
+ }
+
+ return pGroup;
+}
+
+// eof