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path: root/svx/source/svdraw/svdogrp.cxx
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Diffstat (limited to 'svx/source/svdraw/svdogrp.cxx')
-rw-r--r--svx/source/svdraw/svdogrp.cxx16
1 files changed, 8 insertions, 8 deletions
diff --git a/svx/source/svdraw/svdogrp.cxx b/svx/source/svdraw/svdogrp.cxx
index 7adae6656e4c..679b42842d5a 100644
--- a/svx/source/svdraw/svdogrp.cxx
+++ b/svx/source/svdraw/svdogrp.cxx
@@ -72,7 +72,7 @@ TYPEINIT1(SdrObjGroup,SdrObject);
SdrObjGroup::SdrObjGroup()
{
- pSub=new SdrObjList(NULL,NULL);
+ pSub=new SdrObjList(nullptr,nullptr);
pSub->SetOwnerObj(this);
pSub->SetListKind(SDROBJLIST_GROUPOBJ);
bRefPoint=false;
@@ -511,7 +511,7 @@ void SdrObjGroup::NbcSetAnchorPos(const Point& rPnt)
void SdrObjGroup::SetSnapRect(const Rectangle& rRect)
{
- Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
Rectangle aOld(GetSnapRect());
long nMulX=rRect.Right()-rRect.Left();
long nDivX=aOld.Right()-aOld.Left();
@@ -543,7 +543,7 @@ void SdrObjGroup::SetLogicRect(const Rectangle& rRect)
void SdrObjGroup::Move(const Size& rSiz)
{
if (rSiz.Width()!=0 || rSiz.Height()!=0) {
- Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
MovePoint(aRefPoint,rSiz);
if (pSub->GetObjCount()!=0) {
// first move the connectors, then everything else
@@ -587,7 +587,7 @@ void SdrObjGroup::Resize(const Point& rRef, const Fraction& xFact, const Fractio
NbcMirrorGluePoints(aRef1,aRef2);
}
}
- Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
ResizePoint(aRefPoint,rRef,xFact,yFact);
if (pSub->GetObjCount()!=0) {
// move the connectors first, everything else afterwards
@@ -617,7 +617,7 @@ void SdrObjGroup::Rotate(const Point& rRef, long nAngle, double sn, double cs)
{
if (nAngle!=0) {
SetGlueReallyAbsolute(true);
- Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
RotatePoint(aRefPoint,rRef,sn,cs);
// move the connectors first, everything else afterwards
SdrObjList* pOL=pSub;
@@ -642,7 +642,7 @@ void SdrObjGroup::Rotate(const Point& rRef, long nAngle, double sn, double cs)
void SdrObjGroup::Mirror(const Point& rRef1, const Point& rRef2)
{
SetGlueReallyAbsolute(true);
- Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
MirrorPoint(aRefPoint,rRef1,rRef2); // implementation missing in SvdEtc!
// move the connectors first, everything else afterwards
SdrObjList* pOL=pSub;
@@ -667,7 +667,7 @@ void SdrObjGroup::Shear(const Point& rRef, long nAngle, double tn, bool bVShear)
{
if (nAngle!=0) {
SetGlueReallyAbsolute(true);
- Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
ShearPoint(aRefPoint,rRef,tn);
// move the connectors first, everything else afterwards
SdrObjList* pOL=pSub;
@@ -691,7 +691,7 @@ void SdrObjGroup::Shear(const Point& rRef, long nAngle, double tn, bool bVShear)
void SdrObjGroup::SetAnchorPos(const Point& rPnt)
{
- Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
+ Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
bool bChg=aAnchor!=rPnt;
aAnchor=rPnt;
Size aSiz(rPnt.X()-aAnchor.X(),rPnt.Y()-aAnchor.Y());