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Diffstat (limited to 'svx/source/svdraw/svdpagv.cxx')
-rw-r--r--svx/source/svdraw/svdpagv.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/svx/source/svdraw/svdpagv.cxx b/svx/source/svdraw/svdpagv.cxx
index c03339346cef..f8ae2586fec4 100644
--- a/svx/source/svdraw/svdpagv.cxx
+++ b/svx/source/svdraw/svdpagv.cxx
@@ -282,7 +282,7 @@ void SdrPageView::PrePaint()
}
}
-void SdrPageView::CompleteRedraw(SdrPaintWindow& rPaintWindow, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector) const
+void SdrPageView::CompleteRedraw(SdrPaintWindow& rPaintWindow, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector) const
{
if(GetPage())
{
@@ -345,11 +345,11 @@ void SdrPageView::DrawLayer(SdrLayerID nID, OutputDevice* pGivenTarget, sdr::con
// Copy existing paint region to use the same as prepared in BeginDrawLayer
SdrPaintWindow& rExistingPaintWindow = pPreparedTarget->GetPaintWindow();
- const Region& rExistingRegion = rExistingPaintWindow.GetRedrawRegion();
+ const vcl::Region& rExistingRegion = rExistingPaintWindow.GetRedrawRegion();
bool bUseRect(false);
if (!rRect.IsEmpty())
{
- Region r(rExistingRegion);
+ vcl::Region r(rExistingRegion);
r.Intersect(rRect);
// fdo#74435: FIXME: visibility check broken if empty
if (!r.IsEmpty())
@@ -358,7 +358,7 @@ void SdrPageView::DrawLayer(SdrLayerID nID, OutputDevice* pGivenTarget, sdr::con
if (!bUseRect)
aTemporaryPaintWindow.SetRedrawRegion(rExistingRegion);
else
- aTemporaryPaintWindow.SetRedrawRegion(Region(rRect));
+ aTemporaryPaintWindow.SetRedrawRegion(vcl::Region(rRect));
// patch the ExistingPageWindow
pPreparedTarget->patchPaintWindow(aTemporaryPaintWindow);
@@ -386,7 +386,7 @@ void SdrPageView::DrawLayer(SdrLayerID nID, OutputDevice* pGivenTarget, sdr::con
{
SdrPageWindow* pExistingPageWindow = GetPageWindow(0L);
SdrPaintWindow& rExistingPaintWindow = pExistingPageWindow->GetPaintWindow();
- const Region& rExistingRegion = rExistingPaintWindow.GetRedrawRegion();
+ const vcl::Region& rExistingRegion = rExistingPaintWindow.GetRedrawRegion();
aTemporaryPaintWindow.SetRedrawRegion(rExistingRegion);
}