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-rw-r--r--svx/source/engine3d/float3d.cxx73
1 files changed, 35 insertions, 38 deletions
diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx
index c16ec0e1e2fc..f789792f3420 100644
--- a/svx/source/engine3d/float3d.cxx
+++ b/svx/source/engine3d/float3d.cxx
@@ -2150,49 +2150,46 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
void Svx3DWin::Resize()
{
- if (!IsFloatingMode())
+ Size aWinSize( GetOutputSizePixel() ); // why rSize in Resizing()?
+
+ if( aWinSize.Height() >= GetMinOutputSizePixel().Height() &&
+ aWinSize.Width() >= GetMinOutputSizePixel().Width() )
{
- Size aWinSize( GetOutputSizePixel() ); // why rSize in Resizing()?
+ // Hide
+ m_xBtnUpdate->hide();
+ m_xBtnAssign->hide();
- if( aWinSize.Height() >= GetMinOutputSizePixel().Height() &&
- aWinSize.Width() >= GetMinOutputSizePixel().Width() )
- {
- // Hide
- m_xBtnUpdate->hide();
- m_xBtnAssign->hide();
+ m_xBtnConvertTo3D->hide();
+ m_xBtnLatheObject->hide();
+ m_xBtnPerspective->hide();
- m_xBtnConvertTo3D->hide();
- m_xBtnLatheObject->hide();
- m_xBtnPerspective->hide();
+ m_xCtlPreview->Hide();
+ m_xLightPreviewGrid->hide();
- m_xCtlPreview->Hide();
- m_xLightPreviewGrid->hide();
+ m_xFLGeometrie->hide();
+ m_xFLRepresentation->hide();
+ m_xFLLight->hide();
+ m_xFLTexture->hide();
+ m_xFLMaterial->hide();
- m_xFLGeometrie->hide();
- m_xFLRepresentation->hide();
- m_xFLLight->hide();
- m_xFLTexture->hide();
- m_xFLMaterial->hide();
-
- // Show
- m_xBtnUpdate->show();
- m_xBtnAssign->show();
-
- m_xBtnConvertTo3D->show();
- m_xBtnLatheObject->show();
- m_xBtnPerspective->show();
-
- if( m_xBtnGeo->get_active() )
- ClickViewTypeHdl(*m_xBtnGeo);
- if( m_xBtnRepresentation->get_active() )
- ClickViewTypeHdl(*m_xBtnRepresentation);
- if( m_xBtnLight->get_active() )
- ClickViewTypeHdl(*m_xBtnLight);
- if( m_xBtnTexture->get_active() )
- ClickViewTypeHdl(*m_xBtnTexture);
- if( m_xBtnMaterial->get_active() )
- ClickViewTypeHdl(*m_xBtnMaterial);
- }
+ // Show
+ m_xBtnUpdate->show();
+ m_xBtnAssign->show();
+
+ m_xBtnConvertTo3D->show();
+ m_xBtnLatheObject->show();
+ m_xBtnPerspective->show();
+
+ if( m_xBtnGeo->get_active() )
+ ClickViewTypeHdl(*m_xBtnGeo);
+ if( m_xBtnRepresentation->get_active() )
+ ClickViewTypeHdl(*m_xBtnRepresentation);
+ if( m_xBtnLight->get_active() )
+ ClickViewTypeHdl(*m_xBtnLight);
+ if( m_xBtnTexture->get_active() )
+ ClickViewTypeHdl(*m_xBtnTexture);
+ if( m_xBtnMaterial->get_active() )
+ ClickViewTypeHdl(*m_xBtnMaterial);
}
SfxDockingWindow::Resize();