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-rw-r--r--sw/source/core/docnode/nodes.cxx182
1 files changed, 116 insertions, 66 deletions
diff --git a/sw/source/core/docnode/nodes.cxx b/sw/source/core/docnode/nodes.cxx
index e7af18a1c16a..708bdb71f27d 100644
--- a/sw/source/core/docnode/nodes.cxx
+++ b/sw/source/core/docnode/nodes.cxx
@@ -43,6 +43,7 @@
#include <fmtftn.hxx>
#include <docsh.hxx>
+#include <rootfrm.hxx>
#include <txtfrm.hxx>
typedef std::vector<SwStartNode*> SwStartNodePointers;
@@ -2027,90 +2028,108 @@ SwContentNode* SwNodes::GoPrevSection( SwNodeIndex * pIdx,
return nullptr;
}
-//TODO: improve documentation
//TODO: The inventor of the "single responsibility principle" will be crying if you ever show this code to him!
-/** find the next/previous ContentNode or a table node with frames
+/** find the next/previous ContentNode or table node that should have layout
+ * frames that are siblings to the ones of the node at rFrameIdx.
*
- * If no pEnd is given, search is started with FrameIndex; otherwise
- * search is started with the one before rFrameIdx and after pEnd.
+ * Search is started backward with the one before rFrameIdx and
+ * forward after pEnd.
*
- * @param rFrameIdx node with frames to search in
- * @param pEnd ???
- * @return result node; 0 (!!!) if not found
+ * @param rFrameIdx in: node with frames to search in; out: found node
+ * @param pEnd last node after rFrameIdx that should be excluded from search
+ * @return result node; 0 if not found
*/
SwNode* SwNodes::FindPrvNxtFrameNode( SwNodeIndex& rFrameIdx,
- const SwNode* pEnd ) const
+ SwNode const*const pEnd,
+ SwRootFrame const*const pLayout) const
{
+ assert(pEnd != nullptr); // every caller currently
+
SwNode* pFrameNd = nullptr;
// no layout -> skip
if( GetDoc().getIDocumentLayoutAccess().GetCurrentViewShell() )
{
- SwNode* pSttNd = &rFrameIdx.GetNode();
+ SwNode *const pSttNd = &rFrameIdx.GetNode();
- // move of a hidden section?
- SwSectionNode* pSectNd = pSttNd->IsSectionNode()
+ // inside a hidden section?
+ SwSectionNode *const pSectNd = pSttNd->IsSectionNode()
? pSttNd->StartOfSectionNode()->FindSectionNode()
: pSttNd->FindSectionNode();
if( !( pSectNd && pSectNd->GetSection().CalcHiddenFlag() ) )
{
// in a table in table situation we have to assure that we don't leave the
// outer table cell when the inner table is looking for a PrvNxt...
- SwTableNode* pTableNd = pSttNd->IsTableNode()
+ SwTableNode *const pTableNd = pSttNd->IsTableNode()
? pSttNd->StartOfSectionNode()->FindTableNode()
: pSttNd->FindTableNode();
SwNodeIndex aIdx( rFrameIdx );
- SwNode* pNd;
- if( pEnd )
- {
- --aIdx;
- pNd = &aIdx.GetNode();
- }
- else
- pNd = pSttNd;
-
- if( ( pFrameNd = pNd )->IsContentNode() )
- rFrameIdx = aIdx;
-
- // search forward or backward for a content node
- else if( nullptr != ( pFrameNd = GoPrevSection( &aIdx, true, false )) &&
- ::CheckNodesRange( aIdx, rFrameIdx, true ) &&
- // Never out of the table at the start
- pFrameNd->FindTableNode() == pTableNd &&
- // Bug 37652: Never out of the table at the end
- (!pFrameNd->FindTableNode() || pFrameNd->FindTableBoxStartNode()
- == pSttNd->FindTableBoxStartNode() ) &&
- (!pSectNd || pSttNd->IsSectionNode() ||
- pSectNd->GetIndex() < pFrameNd->GetIndex())
- )
+
+ // search backward for a content or table node
+
+ --aIdx;
+ pFrameNd = &aIdx.GetNode();
+
+ do
{
- rFrameIdx = aIdx;
+ if (pFrameNd->IsContentNode())
+ {
+ // TODO why does this not check for nested tables like forward direction
+ rFrameIdx = aIdx;
+ return pFrameNd;
+ }
+ else if (pFrameNd->IsEndNode() && pFrameNd->StartOfSectionNode()->IsTableNode())
+ {
+ if (pLayout == nullptr
+ || !pLayout->HasMergedParas()
+ || pFrameNd->StartOfSectionNode()->GetRedlineMergeFlag() != SwNode::Merge::Hidden)
+ {
+ pFrameNd = pFrameNd->StartOfSectionNode();
+ rFrameIdx = *pFrameNd;
+ return pFrameNd;
+ }
+ else
+ {
+ aIdx = *pFrameNd->StartOfSectionNode();
+ --aIdx;
+ pFrameNd = &aIdx.GetNode();
+ }
+ }
+ else
+ {
+ pFrameNd = GoPrevSection( &aIdx, true, false );
+ if ( nullptr != pFrameNd && !(
+ ::CheckNodesRange( aIdx, rFrameIdx, true ) &&
+ // Never out of the table at the start
+ pFrameNd->FindTableNode() == pTableNd &&
+ // Bug 37652: Never out of the table at the end
+ (!pFrameNd->FindTableNode() || pFrameNd->FindTableBoxStartNode()
+ == pSttNd->FindTableBoxStartNode() ) &&
+ (!pSectNd || pSttNd->IsSectionNode() ||
+ pSectNd->GetIndex() < pFrameNd->GetIndex())
+ ))
+ {
+ pFrameNd = nullptr; // no preceding content node, stop search
+ }
+ }
}
- else
+ while (pFrameNd != nullptr);
+
+ // search forward for a content or table node
+
+ aIdx = pEnd->GetIndex() + 1;
+ pFrameNd = &aIdx.GetNode();
+
+ do
{
- if( pEnd )
- aIdx = pEnd->GetIndex() + 1;
- else
- aIdx = rFrameIdx;
-
- // NEVER leave the section when doing this!
- if( ( pEnd && ( pFrameNd = &aIdx.GetNode())->IsContentNode() ) ||
- ( nullptr != ( pFrameNd = GoNextSection( &aIdx, true, false )) &&
- ::CheckNodesRange( aIdx, rFrameIdx, true ) &&
- ( pFrameNd->FindTableNode() == pTableNd &&
- // NEVER go out of the table cell at the end
- (!pFrameNd->FindTableNode() || pFrameNd->FindTableBoxStartNode()
- == pSttNd->FindTableBoxStartNode() ) ) &&
- (!pSectNd || pSttNd->IsSectionNode() ||
- pSectNd->EndOfSectionIndex() > pFrameNd->GetIndex())
- ))
+ if (pFrameNd->IsContentNode())
{
// Undo when merging a table with one before, if there is also one after it.
// However, if the node is in a table, it needs to be returned if the
// SttNode is a section or a table!
- SwTableNode* pTableNode;
+ SwTableNode *const pTableNode = pFrameNd->FindTableNode();
if (pSttNd->IsTableNode() &&
- nullptr != (pTableNode = pFrameNd->FindTableNode()) &&
+ nullptr != pTableNode &&
// TABLE IN TABLE:
pTableNode != pSttNd->StartOfSectionNode()->FindTableNode())
{
@@ -2118,23 +2137,54 @@ SwNode* SwNodes::FindPrvNxtFrameNode( SwNodeIndex& rFrameIdx,
rFrameIdx = *pFrameNd;
}
else
+ {
rFrameIdx = aIdx;
+ }
+ return pFrameNd;
}
- else if( pNd->IsEndNode() && pNd->StartOfSectionNode()->IsTableNode() )
+ else if (pFrameNd->IsTableNode())
{
- pFrameNd = pNd->StartOfSectionNode();
- rFrameIdx = *pFrameNd;
+ if (pLayout == nullptr
+ || !pLayout->HasMergedParas()
+ || pFrameNd->GetRedlineMergeFlag() != SwNode::Merge::Hidden)
+ {
+ rFrameIdx = *pFrameNd;
+ return pFrameNd;
+ }
+ else
+ {
+ aIdx = *pFrameNd->EndOfSectionNode();
+ ++aIdx;
+ pFrameNd = &aIdx.GetNode();
+ }
}
else
{
- if( pEnd )
- aIdx = pEnd->GetIndex() + 1;
- else
- aIdx = rFrameIdx.GetIndex() + 1;
+ pFrameNd = GoNextSection( &aIdx, true, false );
+ // NEVER leave the section when doing this!
+ if (pFrameNd
+ && !(::CheckNodesRange(aIdx, rFrameIdx, true)
+ && (pFrameNd->FindTableNode() == pTableNd &&
+ // NEVER go out of the table cell at the end
+ (!pFrameNd->FindTableNode() || pFrameNd->FindTableBoxStartNode()
+ == pSttNd->FindTableBoxStartNode()))
+ && (!pSectNd || pSttNd->IsSectionNode() ||
+ pSectNd->EndOfSectionIndex() > pFrameNd->GetIndex()))
+ )
+ {
+ pFrameNd = nullptr; // no following content node, stop search
+ }
+ }
+ }
+ while (pFrameNd != nullptr);
- if( (pFrameNd = &aIdx.GetNode())->IsTableNode() )
- rFrameIdx = aIdx;
- else
+ // probably this is dead code, because the GoNextSection()
+ // should have ended up in the first text node in the table and
+ // then checked it's in a table?
+ {
+ aIdx = pEnd->GetIndex() + 1;
+
+ pFrameNd = &aIdx.GetNode();
{
pFrameNd = nullptr;
@@ -2152,9 +2202,9 @@ SwNode* SwNodes::FindPrvNxtFrameNode( SwNodeIndex& rFrameIdx,
{
rFrameIdx = aIdx;
pFrameNd = &aIdx.GetNode();
+ assert(!"this isn't dead code?");
}
}
- }
}
}
}