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-rw-r--r--sw/source/filter/ww8/ww8struc.hxx27
1 files changed, 13 insertions, 14 deletions
diff --git a/sw/source/filter/ww8/ww8struc.hxx b/sw/source/filter/ww8/ww8struc.hxx
index 622a197b0295..aa4113484f68 100644
--- a/sw/source/filter/ww8/ww8struc.hxx
+++ b/sw/source/filter/ww8/ww8struc.hxx
@@ -165,15 +165,17 @@ typedef sal_Int32 WW8_CP;
const WW8_FC WW8_FC_MAX = SAL_MAX_INT32;
const WW8_CP WW8_CP_MAX = SAL_MAX_INT32;
-// STD: STyle Definition
-// The STD contains the entire definition of a style.
-// It has two parts, a fixed-length base (cbSTDBase bytes long)
-// and a variable length remainder holding the name, and the upx and upe
-// arrays (a upx and upe for each type stored in the style, std.cupx)
-// Note that new fields can be added to the BASE of the STD without
-// invalidating the file format, because the STSHI contains the length
-// that is stored in the file. When reading STDs from an older version,
-// new fields will be zero.
+/** STD - STyle Definition
+
+ The STD contains the entire definition of a style.
+ It has two parts, a fixed-length base (cbSTDBase bytes long)
+ and a variable length remainder holding the name, and the upx and upe
+ arrays (a upx and upe for each type stored in the style, std.cupx)
+ Note that new fields can be added to the BASE of the STD without
+ invalidating the file format, because the STSHI contains the length
+ that is stored in the file. When reading STDs from an older version,
+ new fields will be zero.
+*/
struct WW8_STD
{
// Base part of STD:
@@ -203,9 +205,7 @@ struct WW8_STD
// char grupe[];
};
-/*
- Basis zum Einlesen UND zum Arbeiten (wird jeweils unter
- schiedlich beerbt)
+/** Basis zum Einlesen UND zum Arbeiten (wird jeweils unter schiedlich beerbt)
*/
struct WW8_FFN_BASE // Font Descriptor
{
@@ -223,8 +223,7 @@ struct WW8_FFN_BASE // Font Descriptor
BYTE ibszAlt; // 0x5 index into ffn.szFfn to the name of the alternate font
};
-/*
- Hiermit arbeiten wir im Parser (und Dumper)
+/** Hiermit arbeiten wir im Parser (und Dumper)
*/
struct WW8_FFN : public WW8_FFN_BASE
{