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path: root/sw/source/ui/index/cnttab.cxx
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Diffstat (limited to 'sw/source/ui/index/cnttab.cxx')
-rw-r--r--sw/source/ui/index/cnttab.cxx83
1 files changed, 33 insertions, 50 deletions
diff --git a/sw/source/ui/index/cnttab.cxx b/sw/source/ui/index/cnttab.cxx
index 6764592ad64b..b234569aa86b 100644
--- a/sw/source/ui/index/cnttab.cxx
+++ b/sw/source/ui/index/cnttab.cxx
@@ -2407,11 +2407,9 @@ IMPL_LINK(SwTOXEntryTabPage, LevelHdl, SvTreeListBox*, pBox, void)
// #i21237#
SwFormTokens aPattern = m_pCurrentForm->GetPattern(nLevel + 1);
- SwFormTokens::iterator aIt = aPattern.begin();
- while(aIt != aPattern.end())
+ for(const auto& aToken : aPattern)
{
- SwFormToken aToken = *aIt; // #i21237#
if(TOKEN_AUTHORITY == aToken.eTokenType)
{
sal_uInt32 nSearch = aToken.nAuthorityField;
@@ -2419,8 +2417,6 @@ IMPL_LINK(SwTOXEntryTabPage, LevelHdl, SvTreeListBox*, pBox, void)
OSL_ENSURE(LISTBOX_ENTRY_NOTFOUND != nLstBoxPos, "Entry not found?");
m_pAuthFieldsLB->RemoveEntry(nLstBoxPos);
}
-
- ++aIt; // #i21237#
}
m_pAuthFieldsLB->SelectEntryPos(0);
}
@@ -2822,14 +2818,11 @@ void SwTokenWindow::SetForm(SwForm& rForm, sal_uInt16 nL)
{
// #i21237#
SwFormTokens aPattern = m_pForm->GetPattern(m_nLevel + 1);
- SwFormTokens::iterator aIt = aPattern.begin();
bool bLastWasText = false; //assure alternating text - code - text
Control* pSetActiveControl = nullptr;
- while(aIt != aPattern.end()) // #i21237#
+ for (const auto& aToken : aPattern) // #i21237#
{
- SwFormToken aToken(*aIt); // #i21237#
-
if(TOKEN_TEXT == aToken.eTokenType)
{
SAL_WARN_IF(bLastWasText, "sw", "text following text is invalid");
@@ -2866,8 +2859,6 @@ void SwTokenWindow::SetForm(SwForm& rForm, sal_uInt16 nL)
InsertItem( sForm, aToken );
bLastWasText = false;
}
-
- ++aIt; // #i21237#
}
if(!bLastWasText)
{
@@ -3317,56 +3308,48 @@ IMPL_LINK(SwTokenWindow, ScrollHdl, Button*, pBtn, void )
if(pBtn == m_pLeftScrollWin)
{
//find the first completely visible control (left edge visible)
- for (auto it = m_aControlList.begin(); it != m_aControlList.end(); ++it)
+ auto it = std::find_if(m_aControlList.begin(), m_aControlList.end(),
+ [](const VclPtr<Control>& rControl) {
+ Control *pCtrl = rControl.get();
+ return pCtrl->GetPosPixel().X() >= 0;
+ });
+ if (it != m_aControlList.end())
{
- Control *pCtrl = it->get();
-
- long nXPos = pCtrl->GetPosPixel().X();
-
- if (nXPos >= 0)
+ if (it == m_aControlList.begin())
{
- if (it == m_aControlList.begin())
- {
- //move the current control to the left edge
- nMove = -nXPos;
- }
- else
- {
- //move the left neighbor to the start position
- auto itLeft = it;
- --itLeft;
- Control *pLeft = itLeft->get();
+ //move the current control to the left edge
+ Control *pCtrl = it->get();
- nMove = -pLeft->GetPosPixel().X();
- }
+ nMove = -pCtrl->GetPosPixel().X();
+ }
+ else
+ {
+ //move the left neighbor to the start position
+ auto itLeft = it;
+ --itLeft;
+ Control *pLeft = itLeft->get();
- break;
+ nMove = -pLeft->GetPosPixel().X();
}
}
}
else
{
//find the first completely visible control (right edge visible)
- for (auto it = m_aControlList.rbegin(); it != m_aControlList.rend(); ++it)
+ auto it = std::find_if(m_aControlList.rbegin(), m_aControlList.rend(),
+ [&nSpace](const VclPtr<Control>& rControl) {
+ Control *pCtrl = rControl.get();
+ long nCtrlWidth = pCtrl->GetSizePixel().Width();
+ long nXPos = pCtrl->GetPosPixel().X() + nCtrlWidth;
+ return nXPos <= nSpace;
+ });
+ if (it != m_aControlList.rend() && it != m_aControlList.rbegin())
{
- Control *pCtrl = it->get();
-
- long nCtrlWidth = pCtrl->GetSizePixel().Width();
- long nXPos = pCtrl->GetPosPixel().X() + nCtrlWidth;
-
- if (nXPos <= nSpace)
- {
- if (it != m_aControlList.rbegin())
- {
- //move the right neighbor to the right edge right aligned
- auto itRight = it;
- --itRight;
- Control *pRight = itRight->get();
- nMove = nSpace - pRight->GetPosPixel().X() - pRight->GetSizePixel().Width();
- }
-
- break;
- }
+ //move the right neighbor to the right edge right aligned
+ auto itRight = it;
+ --itRight;
+ Control *pRight = itRight->get();
+ nMove = nSpace - pRight->GetPosPixel().X() - pRight->GetSizePixel().Width();
}
//move it left until it's completely visible