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-rw-r--r--vcl/aqua/source/a11y/aqua11yfactory.mm3
-rw-r--r--vcl/aqua/source/a11y/aqua11ytablewrapper.h10
-rw-r--r--vcl/aqua/source/a11y/aqua11ytablewrapper.mm182
-rw-r--r--vcl/aqua/source/a11y/aqua11ywrapper.mm31
4 files changed, 185 insertions, 41 deletions
diff --git a/vcl/aqua/source/a11y/aqua11yfactory.mm b/vcl/aqua/source/a11y/aqua11yfactory.mm
index eb745ea24aa5..7732ce202cd2 100644
--- a/vcl/aqua/source/a11y/aqua11yfactory.mm
+++ b/vcl/aqua/source/a11y/aqua11yfactory.mm
@@ -48,6 +48,7 @@
#include "aqua11ywrappersplitter.h"
#include "aqua11ywrappertabgroup.h"
#include "aqua11ywrappertoolbar.h"
+#include "aqua11ytablewrapper.h"
#include <com/sun/star/accessibility/AccessibleStateType.hpp>
using namespace ::com::sun::star::accessibility;
@@ -142,6 +143,8 @@ static bool enabled = false;
aWrapper = [ [ AquaA11yWrapperList alloc ] initWithAccessibleContext: rxAccessibleContext ];
} else if ( [ nativeRole isEqualToString: NSAccessibilitySplitterRole ] ) {
aWrapper = [ [ AquaA11yWrapperSplitter alloc ] initWithAccessibleContext: rxAccessibleContext ];
+ } else if ( [ nativeRole isEqualToString: NSAccessibilityTableRole ] ) {
+ aWrapper = [ [ AquaA11yTableWrapper alloc ] initWithAccessibleContext: rxAccessibleContext ];
} else {
aWrapper = [ [ AquaA11yWrapper alloc ] initWithAccessibleContext: rxAccessibleContext ];
}
diff --git a/vcl/aqua/source/a11y/aqua11ytablewrapper.h b/vcl/aqua/source/a11y/aqua11ytablewrapper.h
index 8753365377e3..7bf3e44a2945 100644
--- a/vcl/aqua/source/a11y/aqua11ytablewrapper.h
+++ b/vcl/aqua/source/a11y/aqua11ytablewrapper.h
@@ -30,9 +30,15 @@
#include "aqua11ywrapper.h"
-@interface AquaA11yTableWrapper : NSObject
+#define MAXIMUM_ACCESSIBLE_TABLE_CELLS 1000
+
+@interface AquaA11yTableWrapper : AquaA11yWrapper
{
}
-+(id)childrenAttributeForElement:(AquaA11yWrapper *)wrapper;
++(id)childrenAttributeForElement:(AquaA11yTableWrapper *)wrapper;
++(void)addAttributeNamesTo: (NSMutableArray *)attributeNames object: (AquaA11yWrapper*)pObject;
+
+-(id)rowsAttribute;
+-(id)columnsAttribute;
@end
#endif // _SV_AQUA11TABLEWRAPPER_H
diff --git a/vcl/aqua/source/a11y/aqua11ytablewrapper.mm b/vcl/aqua/source/a11y/aqua11ytablewrapper.mm
index 08205ac8a66b..98454ab8d57b 100644
--- a/vcl/aqua/source/a11y/aqua11ytablewrapper.mm
+++ b/vcl/aqua/source/a11y/aqua11ytablewrapper.mm
@@ -35,38 +35,120 @@ using namespace ::com::sun::star::accessibility;
using namespace ::com::sun::star::awt;
using namespace ::com::sun::star::uno;
-@implementation AquaA11yTableWrapper : NSObject
+@implementation AquaA11yTableWrapper : AquaA11yWrapper
-+(id)childrenAttributeForElement:(AquaA11yWrapper *)wrapper
++(id)childrenAttributeForElement:(AquaA11yTableWrapper *)wrapper
{
- try
+ XAccessibleTable * accessibleTable = [ wrapper accessibleTable ];
+ NSArray* pResult = nil;
+ if( accessibleTable )
{
NSMutableArray * cells = [ [ NSMutableArray alloc ] init ];
- XAccessibleComponent * accessibleComponent = [ wrapper accessibleComponent ];
- XAccessibleTable * accessibleTable = [ wrapper accessibleTable ];
- // find out which cells are actually visible by determining the top-left-cell and the bottom-right-cell
- Size tableSize = accessibleComponent -> getSize();
- Point point;
- point.X = 0;
- point.Y = 0;
- Reference < XAccessible > rAccessibleTopLeft = accessibleComponent -> getAccessibleAtPoint ( point );
- point.X = tableSize.Width - 1;
- point.Y = tableSize.Height - 1;
- Reference < XAccessible > rAccessibleBottomRight = accessibleComponent -> getAccessibleAtPoint ( point );
- if ( rAccessibleTopLeft.is() && rAccessibleBottomRight.is() )
+ try
{
- sal_Int32 idxTopLeft = rAccessibleTopLeft -> getAccessibleContext() -> getAccessibleIndexInParent();
- sal_Int32 idxBottomRight = rAccessibleBottomRight -> getAccessibleContext() -> getAccessibleIndexInParent();
- sal_Int32 rowTopLeft = accessibleTable -> getAccessibleRow ( idxTopLeft );
- sal_Int32 columnTopLeft = accessibleTable -> getAccessibleColumn ( idxTopLeft );
- sal_Int32 rowBottomRight = accessibleTable -> getAccessibleRow ( idxBottomRight );
- sal_Int32 columnBottomRight = accessibleTable -> getAccessibleColumn ( idxBottomRight );
- // create an array containing the visible cells
- for ( sal_Int32 rowCount = rowTopLeft; rowCount <= rowBottomRight; rowCount++ )
+ sal_Int32 nRows = accessibleTable->getAccessibleRowCount();
+ sal_Int32 nCols = accessibleTable->getAccessibleColumnCount();
+
+ if( nRows * nCols < MAXIMUM_ACCESSIBLE_TABLE_CELLS )
{
- for ( sal_Int32 columnCount = columnTopLeft; columnCount <= columnBottomRight; columnCount++ )
+ // make all children visible to the hierarchy
+ for ( sal_Int32 rowCount = 0; rowCount < nRows; rowCount++ )
{
- Reference < XAccessible > rAccessibleCell = accessibleTable -> getAccessibleCellAt ( rowCount, columnCount );
+ for ( sal_Int32 columnCount = 0; columnCount < nCols; columnCount++ )
+ {
+ Reference < XAccessible > rAccessibleCell = accessibleTable -> getAccessibleCellAt ( rowCount, columnCount );
+ if ( rAccessibleCell.is() )
+ {
+ id cell_wrapper = [ AquaA11yFactory wrapperForAccessibleContext: rAccessibleCell -> getAccessibleContext() ];
+ [ cells addObject: cell_wrapper ];
+ [ cell_wrapper release ];
+ }
+ }
+ }
+ }
+ else
+ {
+ XAccessibleComponent * accessibleComponent = [ wrapper accessibleComponent ];
+ // find out which cells are actually visible by determining the top-left-cell and the bottom-right-cell
+ Size tableSize = accessibleComponent -> getSize();
+ Point point;
+ point.X = 0;
+ point.Y = 0;
+ Reference < XAccessible > rAccessibleTopLeft = accessibleComponent -> getAccessibleAtPoint ( point );
+ point.X = tableSize.Width - 1;
+ point.Y = tableSize.Height - 1;
+ Reference < XAccessible > rAccessibleBottomRight = accessibleComponent -> getAccessibleAtPoint ( point );
+ if ( rAccessibleTopLeft.is() && rAccessibleBottomRight.is() )
+ {
+ sal_Int32 idxTopLeft = rAccessibleTopLeft -> getAccessibleContext() -> getAccessibleIndexInParent();
+ sal_Int32 idxBottomRight = rAccessibleBottomRight -> getAccessibleContext() -> getAccessibleIndexInParent();
+ sal_Int32 rowTopLeft = accessibleTable -> getAccessibleRow ( idxTopLeft );
+ sal_Int32 columnTopLeft = accessibleTable -> getAccessibleColumn ( idxTopLeft );
+ sal_Int32 rowBottomRight = accessibleTable -> getAccessibleRow ( idxBottomRight );
+ sal_Int32 columnBottomRight = accessibleTable -> getAccessibleColumn ( idxBottomRight );
+ // create an array containing the visible cells
+ for ( sal_Int32 rowCount = rowTopLeft; rowCount <= rowBottomRight; rowCount++ )
+ {
+ for ( sal_Int32 columnCount = columnTopLeft; columnCount <= columnBottomRight; columnCount++ )
+ {
+ Reference < XAccessible > rAccessibleCell = accessibleTable -> getAccessibleCellAt ( rowCount, columnCount );
+ if ( rAccessibleCell.is() )
+ {
+ id cell_wrapper = [ AquaA11yFactory wrapperForAccessibleContext: rAccessibleCell -> getAccessibleContext() ];
+ [ cells addObject: cell_wrapper ];
+ [ cell_wrapper release ];
+ }
+ }
+ }
+ }
+ }
+ pResult = NSAccessibilityUnignoredChildren( cells );
+ }
+ catch (const Exception &e)
+ {
+ }
+ [cells autorelease];
+ }
+
+ return pResult;
+}
+
++(void)addAttributeNamesTo: (NSMutableArray *)attributeNames object: (AquaA11yWrapper*)pObject
+{
+ XAccessibleTable * accessibleTable = [ pObject accessibleTable ];
+ if( accessibleTable )
+ {
+ sal_Int32 nRows = accessibleTable->getAccessibleRowCount();
+ sal_Int32 nCols = accessibleTable->getAccessibleColumnCount();
+
+
+ if( nRows*nCols < MAXIMUM_ACCESSIBLE_TABLE_CELLS )
+ {
+ [ attributeNames addObject: NSAccessibilityRowsAttribute ];
+ [ attributeNames addObject: NSAccessibilityColumnsAttribute ];
+ }
+ }
+}
+
+-(id)rowsAttribute
+{
+ NSArray* pResult = nil;
+
+ XAccessibleTable * accessibleTable = [ self accessibleTable ];
+ if( accessibleTable )
+ {
+ sal_Int32 nRows = accessibleTable->getAccessibleRowCount();
+ sal_Int32 nCols = accessibleTable->getAccessibleColumnCount();
+ if( nRows * nCols < MAXIMUM_ACCESSIBLE_TABLE_CELLS )
+ {
+ NSMutableArray * cells = [ [ NSMutableArray alloc ] init ];
+ try
+ {
+ // find out number of rows
+ sal_Int32 nRows = accessibleTable->getAccessibleRowCount();
+ for( sal_Int32 n = 0; n < nRows; n++ )
+ {
+ Reference < XAccessible > rAccessibleCell = accessibleTable -> getAccessibleCellAt ( n, 0 );
if ( rAccessibleCell.is() )
{
id cell_wrapper = [ AquaA11yFactory wrapperForAccessibleContext: rAccessibleCell -> getAccessibleContext() ];
@@ -74,16 +156,56 @@ using namespace ::com::sun::star::uno;
[ cell_wrapper release ];
}
}
+ pResult = NSAccessibilityUnignoredChildren( cells );
+ }
+ catch (const Exception &e)
+ {
+ pResult = nil;
}
+ [ cells autorelease ];
}
- [ cells autorelease ];
- return NSAccessibilityUnignoredChildren( cells );
}
- catch (const Exception &e)
+
+ return pResult;
+}
+
+-(id)columnsAttribute
+{
+ NSArray* pResult = nil;
+
+ XAccessibleTable * accessibleTable = [ self accessibleTable ];
+
+ if( accessibleTable )
{
- // TODO: Log
- return nil;
+ sal_Int32 nRows = accessibleTable->getAccessibleRowCount();
+ sal_Int32 nCols = accessibleTable->getAccessibleColumnCount();
+ if( nRows * nCols < MAXIMUM_ACCESSIBLE_TABLE_CELLS )
+ {
+ NSMutableArray * cells = [ [ NSMutableArray alloc ] init ];
+ try
+ {
+ // find out number of columns
+ for( sal_Int32 n = 0; n < nCols; n++ )
+ {
+ Reference < XAccessible > rAccessibleCell = accessibleTable -> getAccessibleCellAt ( 0, n );
+ if ( rAccessibleCell.is() )
+ {
+ id cell_wrapper = [ AquaA11yFactory wrapperForAccessibleContext: rAccessibleCell -> getAccessibleContext() ];
+ [ cells addObject: cell_wrapper ];
+ [ cell_wrapper release ];
+ }
+ }
+ pResult = NSAccessibilityUnignoredChildren( cells );
+ }
+ catch (const Exception &e)
+ {
+ pResult = nil;
+ }
+ [ cells autorelease ];
+ }
}
+
+ return pResult;
}
@end
diff --git a/vcl/aqua/source/a11y/aqua11ywrapper.mm b/vcl/aqua/source/a11y/aqua11ywrapper.mm
index 959746d533dc..e86676e725f2 100644
--- a/vcl/aqua/source/a11y/aqua11ywrapper.mm
+++ b/vcl/aqua/source/a11y/aqua11ywrapper.mm
@@ -29,6 +29,8 @@
#include "precompiled_vcl.hxx"
#include "salinst.h"
+#include "saldata.hxx"
+
#include "aqua11ywrapper.h"
#include "aqua11yactionwrapper.h"
#include "aqua11ycomponentwrapper.h"
@@ -41,6 +43,7 @@
#include "aqua11yfocuslistener.hxx"
#include "aqua11yfocustracker.hxx"
#include "aqua11yrolehelper.h"
+
#include <com/sun/star/accessibility/AccessibleRole.hpp>
#include <com/sun/star/accessibility/AccessibleStateType.hpp>
#include <com/sun/star/accessibility/XAccessibleEventBroadcaster.hpp>
@@ -217,7 +220,8 @@ static MacOSBOOL isPopupMenuOpen = NO;
-(id)roleAttribute {
if ( mActsAsRadioGroup ) {
return NSAccessibilityRadioGroupRole;
- } else {
+ }
+ else {
return [ AquaA11yRoleHelper getNativeRoleFrom: [ self accessibleContext ] ];
}
}
@@ -323,8 +327,10 @@ static MacOSBOOL isPopupMenuOpen = NO;
}
}
return children;
- } else if ( [ self accessibleTable ] != nil ) {
- return [ AquaA11yTableWrapper childrenAttributeForElement: self ];
+ } else if ( [ self accessibleTable ] != nil )
+ {
+ AquaA11yTableWrapper* pTable = [self isKindOfClass: [AquaA11yTableWrapper class]] ? (AquaA11yTableWrapper*)self : nil;
+ return [ AquaA11yTableWrapper childrenAttributeForElement: pTable ];
} else {
try {
NSMutableArray * children = [ [ NSMutableArray alloc ] init ];
@@ -663,6 +669,7 @@ static MacOSBOOL isPopupMenuOpen = NO;
if ( isPopupMenuOpen ) {
return nil;
}
+
id value = nil;
// if we are no longer in the wrapper repository, we have been disposed
AquaA11yWrapper * theWrapper = [ AquaA11yFactory wrapperForAccessibleContext: [ self accessibleContext ] createIfNotExists: NO ];
@@ -717,6 +724,7 @@ static MacOSBOOL isPopupMenuOpen = NO;
NSString * nativeSubrole = nil;
NSString * title = nil;
NSMutableArray * attributeNames = nil;
+ sal_Int32 nAccessibleChildren = 0;
try {
// Default Attributes
attributeNames = [ NSMutableArray arrayWithObjects:
@@ -737,8 +745,9 @@ static MacOSBOOL isPopupMenuOpen = NO;
}
try
{
- if ( [ self accessibleContext ] -> getAccessibleChildCount() > 0 ) {
- [ attributeNames addObject: NSAccessibilityChildrenAttribute ];
+ nAccessibleChildren = [ self accessibleContext ] -> getAccessibleChildCount();
+ if ( nAccessibleChildren > 0 ) {
+ [ attributeNames addObject: NSAccessibilityChildrenAttribute ];
}
}
catch( DisposedException& ) {}
@@ -754,6 +763,9 @@ static MacOSBOOL isPopupMenuOpen = NO;
[ attributeNames addObject: NSAccessibilityServesAsTitleForUIElementsAttribute ];
}
// Special Attributes depending on interface
+ if( [self accessibleContext ] -> getAccessibleRole() == AccessibleRole::TABLE )
+ [AquaA11yTableWrapper addAttributeNamesTo: attributeNames object: self];
+
if ( [ self accessibleText ] != nil ) {
[ AquaA11yTextWrapper addAttributeNamesTo: attributeNames ];
}
@@ -953,14 +965,15 @@ static MacOSBOOL isPopupMenuOpen = NO;
return hit;
}
-Reference < XAccessibleContext > hitTestRunner ( Point point, Reference < XAccessibleContext > rxAccessibleContext ) {
+Reference < XAccessibleContext > hitTestRunner ( com::sun::star::awt::Point point,
+ Reference < XAccessibleContext > rxAccessibleContext ) {
Reference < XAccessibleContext > hitChild;
Reference < XAccessibleContext > emptyReference;
try {
Reference < XAccessibleComponent > rxAccessibleComponent ( rxAccessibleContext, UNO_QUERY );
if ( rxAccessibleComponent.is() ) {
- Point location = rxAccessibleComponent -> getLocationOnScreen();
- Point hitPoint ( point.X - location.X , point.Y - location.Y);
+ com::sun::star::awt::Point location = rxAccessibleComponent -> getLocationOnScreen();
+ com::sun::star::awt::Point hitPoint ( point.X - location.X , point.Y - location.Y);
Reference < XAccessible > rxAccessible = rxAccessibleComponent -> getAccessibleAtPoint ( hitPoint );
if ( rxAccessible.is() && rxAccessible -> getAccessibleContext().is() ) {
if ( rxAccessible -> getAccessibleContext() -> getAccessibleChildCount() > 0 ) {
@@ -999,7 +1012,7 @@ Reference < XAccessibleContext > hitTestRunner ( Point point, Reference < XAcces
}
Reference < XAccessibleContext > hitChild;
NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
- Point hitPoint ( static_cast<long>(point.x) , static_cast<long>(screenRect.size.height - point.y) );
+ com::sun::star::awt::Point hitPoint ( static_cast<long>(point.x) , static_cast<long>(screenRect.size.height - point.y) );
// check child windows first
NSWindow * window = (NSWindow *) [ self accessibilityAttributeValue: NSAccessibilityWindowAttribute ];
NSArray * childWindows = [ window childWindows ];