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diff --git a/vcl/inc/ios/salframe.h b/vcl/inc/ios/salframe.h
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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * This file is part of the LibreOffice project.
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/.
- *
- * This file incorporates work covered by the following license notice:
- *
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed
- * with this work for additional information regarding copyright
- * ownership. The ASF licenses this file to you under the Apache
- * License, Version 2.0 (the "License"); you may not use this file
- * except in compliance with the License. You may obtain a copy of
- * the License at http://www.apache.org/licenses/LICENSE-2.0 .
- */
-
-#ifndef _SV_SALFRAME_H
-#define _SV_SALFRAME_H
-
-#include "vcl/sysdata.hxx"
-
-#include "ios/salmenu.h"
-#include "ios/saldata.hxx"
-#include "ios/iosvcltypes.h"
-
-#include "salframe.hxx"
-
-#include <vector>
-#include <utility>
-#include <stdexcept>
-
-#include <boost/shared_ptr.hpp>
-
-class QuartzSalGraphics;
-class IosSalFrame;
-class IosSalTimer;
-class IosSalInstance;
-class IosSalMenu;
-class IosBlinker;
-
-typedef struct SalFrame::SalPointerState SalPointerState;
-
-// ----------------
-// - IosSalFrame -
-// ----------------
-
-class IosSalFrame : public SalFrame
-{
-public:
- UIWindow* mpWindow;
- UIView* mpView;
- CGRect maScreenRect; // for mirroring purposes
- QuartzSalGraphics* mpGraphics;
- IosSalFrame* mpParent;
- SystemEnvData maSysData;
- int mnMinWidth; // min. client width in pixels
- int mnMinHeight; // min. client height in pixels
- int mnMaxWidth; // max. client width in pixels
- int mnMaxHeight; // max. client height in pixels
- CGRect maFullScreenRect; // old window size when in FullScreen
- bool mbGraphics:1; // is Graphics used?
- bool mbShown:1;
- bool mbInitShow:1;
- bool mbPositioned:1;
- bool mbSized:1;
- bool mbPresentation:1;
-
- sal_uLong mnStyle;
- unsigned int mnStyleMask; // our style mask from UIWindow creation
-
- sal_uLong mnLastEventTime;
- unsigned int mnLastModifierFlags;
- IosSalMenu* mpMenu;
-
- SalExtStyle mnExtStyle; // currently document frames are marked this way
-
- PointerStyle mePointerStyle; // currently active pointer style
-
- CGMutablePathRef mrClippingPath; // used for "shaping"
- std::vector< CGRect > maClippingRects;
-
- std::list<IosBlinker*> maBlinkers;
-
- Rectangle maInvalidRect;
-
- sal_uLong mnICOptions;
-
- boost::shared_ptr< Timer > mpActivityTimer; // Timer to prevent system sleep during presentation
-public:
- /** Constructor
-
- Creates a system window and connects this frame with it.
-
- @throws std::runtime_error in case window creation fails
- */
- IosSalFrame( SalFrame* pParent, sal_uLong salFrameStyle );
-
- virtual ~IosSalFrame();
-
- virtual SalGraphics* GetGraphics();
- virtual void ReleaseGraphics( SalGraphics* pGraphics );
- virtual sal_Bool PostEvent( void* pData );
- virtual void SetTitle( const rtl::OUString& rTitle );
- virtual void SetIcon( sal_uInt16 nIcon );
- virtual void SetRepresentedURL( const rtl::OUString& );
- virtual void SetMenu( SalMenu* pSalMenu );
- virtual void DrawMenuBar();
- virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False );
- virtual void Enable( sal_Bool bEnable );
- virtual void SetMinClientSize( long nWidth, long nHeight );
- virtual void SetMaxClientSize( long nWidth, long nHeight );
- virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
- virtual void GetClientSize( long& rWidth, long& rHeight );
- virtual void GetWorkArea( Rectangle& rRect );
- virtual SalFrame* GetParent() const;
- virtual void SetWindowState( const SalFrameState* pState );
- virtual sal_Bool GetWindowState( SalFrameState* pState );
- virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay );
- virtual void StartPresentation( sal_Bool bStart );
- virtual void SetAlwaysOnTop( sal_Bool bOnTop );
- virtual void ToTop( sal_uInt16 nFlags );
- virtual void SetPointer( PointerStyle ePointerStyle );
- virtual void CaptureMouse( sal_Bool bMouse );
- virtual void SetPointerPos( long nX, long nY );
- virtual void Flush( void );
- virtual void Flush( const Rectangle& );
- virtual void Sync();
- virtual void SetInputContext( SalInputContext* pContext );
- virtual void EndExtTextInput( sal_uInt16 nFlags );
- virtual rtl::OUString GetKeyName( sal_uInt16 nKeyCode );
- virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
- virtual LanguageType GetInputLanguage();
- virtual void UpdateSettings( AllSettings& rSettings );
- virtual const SystemEnvData* GetSystemData() const;
- virtual SalPointerState GetPointerState();
- virtual SalIndicatorState GetIndicatorState();
- virtual void SimulateKeyPress( sal_uInt16 nKeyCode );
- virtual void SetParent( SalFrame* pNewParent );
- virtual bool SetPluginParent( SystemParentData* pNewParent );
- virtual void SetExtendedFrameStyle( SalExtStyle );
- virtual void SetScreenNumber(unsigned int);
- virtual void SetApplicationID( const rtl::OUString &rApplicationID );
-
- // shaped system windows
- // set clip region to none (-> rectangular windows, normal state)
- virtual void ResetClipRegion();
- // start setting the clipregion consisting of nRects rectangles
- virtual void BeginSetClipRegion( sal_uLong nRects );
- // add a rectangle to the clip region
- virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
- // done setting up the clipregion
- virtual void EndSetClipRegion();
-
- virtual void SetClientSize( long nWidth, long nHeight );
-
- void UpdateFrameGeometry();
-
- // trigger painting of the window
- void SendPaintEvent( const Rectangle* pRect = NULL );
-
- static bool isAlive( const IosSalFrame* pFrame )
- { return GetSalData()->maFrameCheck.find( pFrame ) != GetSalData()->maFrameCheck.end(); }
-
- static IosSalFrame* GetCaptureFrame() { return s_pCaptureFrame; }
-
- UIWindow* getWindow() const { return mpWindow; }
- UIView* getView() const { return mpView; }
- unsigned int getStyleMask() const { return mnStyleMask; }
-
- void getResolution( long& o_rDPIX, long& o_rDPIY );
-
- // actually the follwing methods do the same thing: flipping y coordinates
- // but having two of them makes clearer what the coordinate system
- // is supposed to be before and after
- void VCLToCocoaTouch( CGRect& io_rRect, bool bRelativeToScreen = true );
- void CocoaTouchToVCL( CGRect& io_rRect, bool bRelativeToScreen = true );
-
- void VCLToCocoaTouch( CGPoint& io_rPoint, bool bRelativeToScreen = true );
- void CocoaTouchToVCL( CGPoint& io_Point, bool bRelativeToScreen = true );
-
- CGMutablePathRef getClipPath() const { return mrClippingPath; }
-
- // called by VCL_UIApplication to indicate screen settings have changed
- void screenParametersChanged();
-
- private: // methods
- /** do things on initial show (like centering on parent or on screen)
- */
- void initShow();
-
- void initWindowAndView();
-
- private: // data
- static IosSalFrame* s_pCaptureFrame;
-
- // make IosSalFrame non copyable
- IosSalFrame( const IosSalFrame& );
- IosSalFrame& operator=(const IosSalFrame&);
-};
-
-#endif // _SV_SALFRAME_H
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */