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-rw-r--r--vcl/inc/opengl/FixedTextureAtlas.hxx6
-rw-r--r--vcl/inc/opengl/LineRenderUtils.hxx6
-rw-r--r--vcl/inc/opengl/PackedTextureAtlas.hxx4
-rw-r--r--vcl/inc/opengl/texture.hxx2
-rw-r--r--vcl/inc/opengl/watchdog.hxx2
-rw-r--r--vcl/inc/opengl/zone.hxx2
6 files changed, 11 insertions, 11 deletions
diff --git a/vcl/inc/opengl/FixedTextureAtlas.hxx b/vcl/inc/opengl/FixedTextureAtlas.hxx
index 5d4eff4d0804..c273a5e36c0c 100644
--- a/vcl/inc/opengl/FixedTextureAtlas.hxx
+++ b/vcl/inc/opengl/FixedTextureAtlas.hxx
@@ -20,9 +20,9 @@ class VCL_PLUGIN_PUBLIC FixedTextureAtlasManager
{
std::vector<std::unique_ptr<FixedTexture>> maFixedTextures;
- int mWidthFactor;
- int mHeightFactor;
- int mSubTextureSize;
+ int const mWidthFactor;
+ int const mHeightFactor;
+ int const mSubTextureSize;
void CreateNewTexture();
diff --git a/vcl/inc/opengl/LineRenderUtils.hxx b/vcl/inc/opengl/LineRenderUtils.hxx
index eec665f68edb..4ffeae25dd0a 100644
--- a/vcl/inc/opengl/LineRenderUtils.hxx
+++ b/vcl/inc/opengl/LineRenderUtils.hxx
@@ -22,9 +22,9 @@ private:
std::vector<Vertex>& mrVertices;
std::vector<GLuint>& mrIndices;
GLubyte mR, mG, mB, mA;
- GLfloat mfLineWidth;
- GLfloat mfLineWidthAndAA;
- size_t mnInitialIndexSize;
+ GLfloat const mfLineWidth;
+ GLfloat const mfLineWidthAndAA;
+ size_t const mnInitialIndexSize;
bool mbIncomplete;
public:
diff --git a/vcl/inc/opengl/PackedTextureAtlas.hxx b/vcl/inc/opengl/PackedTextureAtlas.hxx
index cbe865a4d5a9..8e6def84c9e4 100644
--- a/vcl/inc/opengl/PackedTextureAtlas.hxx
+++ b/vcl/inc/opengl/PackedTextureAtlas.hxx
@@ -30,8 +30,8 @@ class VCL_PLUGIN_PUBLIC PackedTextureAtlasManager
{
std::vector<std::unique_ptr<PackedTexture>> maPackedTextures;
- int mnTextureWidth;
- int mnTextureHeight;
+ int const mnTextureWidth;
+ int const mnTextureHeight;
void CreateNewTexture();
diff --git a/vcl/inc/opengl/texture.hxx b/vcl/inc/opengl/texture.hxx
index 470d2c4e343e..98bd79977ff4 100644
--- a/vcl/inc/opengl/texture.hxx
+++ b/vcl/inc/opengl/texture.hxx
@@ -35,7 +35,7 @@ class ImplOpenGLTexture
public:
GLuint mnTexture;
int mnWidth;
- int mnHeight;
+ int const mnHeight;
GLenum mnFilter;
GLuint mnOptStencil;
diff --git a/vcl/inc/opengl/watchdog.hxx b/vcl/inc/opengl/watchdog.hxx
index cbf7e04958ae..d37066e80e0c 100644
--- a/vcl/inc/opengl/watchdog.hxx
+++ b/vcl/inc/opengl/watchdog.hxx
@@ -20,7 +20,7 @@ struct WatchdogTimingsValues
{
/// delays to take various actions in 1/4 of a second increments.
int mnDisableEntries;
- int mnAbortAfter;
+ int const mnAbortAfter;
};
enum class WatchdogTimingMode
diff --git a/vcl/inc/opengl/zone.hxx b/vcl/inc/opengl/zone.hxx
index 75ebad915b60..50fd04598193 100644
--- a/vcl/inc/opengl/zone.hxx
+++ b/vcl/inc/opengl/zone.hxx
@@ -43,7 +43,7 @@ public:
/// Create this to not only enter the zone, but set VCL context.
class OpenGLVCLContextZone {
- OpenGLZone aZone;
+ OpenGLZone const aZone;
public:
OpenGLVCLContextZone();
};