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Diffstat (limited to 'vcl/inc/openglgdiimpl.hxx')
-rw-r--r--vcl/inc/openglgdiimpl.hxx28
1 files changed, 14 insertions, 14 deletions
diff --git a/vcl/inc/openglgdiimpl.hxx b/vcl/inc/openglgdiimpl.hxx
index 97f2d3bec9b2..251d176946d7 100644
--- a/vcl/inc/openglgdiimpl.hxx
+++ b/vcl/inc/openglgdiimpl.hxx
@@ -92,14 +92,14 @@ protected:
*/
OpenGLTexture maOffscreenTex;
- SalColor mnLineColor;
- SalColor mnFillColor;
+ Color mnLineColor;
+ Color mnFillColor;
#ifdef DBG_UTIL
bool mProgramIsSolidColor;
#endif
sal_uInt32 mnDrawCount;
sal_uInt32 mnDrawCountAtFlush;
- SalColor mProgramSolidColor;
+ Color mProgramSolidColor;
double mProgramSolidTransparency;
std::unique_ptr<RenderList> mpRenderList;
@@ -113,11 +113,11 @@ protected:
public:
bool UseProgram( const OUString& rVertexShader, const OUString& rFragmentShader, const OString& preamble = "" );
- bool UseSolid( SalColor nColor, sal_uInt8 nTransparency );
- bool UseSolid( SalColor nColor, double fTransparency );
- bool UseSolid( SalColor nColor );
+ bool UseSolid( Color nColor, sal_uInt8 nTransparency );
+ bool UseSolid( Color nColor, double fTransparency );
+ bool UseSolid( Color nColor );
void UseSolid();
- bool UseLine(SalColor nColor, double fTransparency, GLfloat fLineWidth, bool bUseAA);
+ bool UseLine(Color nColor, double fTransparency, GLfloat fLineWidth, bool bUseAA);
void UseLine(GLfloat fLineWidth, bool bUseAA);
bool UseInvert50();
bool UseInvert(SalInvert nFlags);
@@ -138,11 +138,11 @@ public:
void DrawTextureDiff( OpenGLTexture& rTexture, OpenGLTexture& rMask, const SalTwoRect& rPosAry, bool bInverted );
void DrawTextureWithMask( OpenGLTexture& rTexture, OpenGLTexture& rMask, const SalTwoRect& rPosAry );
void DrawBlendedTexture( OpenGLTexture& rTexture, OpenGLTexture& rMask, OpenGLTexture& rAlpha, const SalTwoRect& rPosAry );
- void DrawMask( OpenGLTexture& rTexture, SalColor nMaskColor, const SalTwoRect& rPosAry );
+ void DrawMask( OpenGLTexture& rTexture, Color nMaskColor, const SalTwoRect& rPosAry );
void DrawLinearGradient( const Gradient& rGradient, const tools::Rectangle& rRect );
void DrawAxialGradient( const Gradient& rGradient, const tools::Rectangle& rRect );
void DrawRadialGradient( const Gradient& rGradient, const tools::Rectangle& rRect );
- void DeferredTextDraw(OpenGLTexture const & rTexture, const SalColor nMaskColor, const SalTwoRect& rPosAry);
+ void DeferredTextDraw(OpenGLTexture const & rTexture, const Color nMaskColor, const SalTwoRect& rPosAry);
void FlushDeferredDrawing();
void FlushLinesOrTriangles(DrawShaderType eType, RenderParameters const & rParameters);
@@ -218,14 +218,14 @@ public:
virtual void SetLineColor() override;
// set the line color to a specific color
- virtual void SetLineColor( SalColor nSalColor ) override;
+ virtual void SetLineColor( Color nColor ) override;
// set the fill color to transparent (= don't fill)
virtual void SetFillColor() override;
// set the fill color to a specific color, shapes will be
// filled accordingly
- virtual void SetFillColor( SalColor nSalColor ) override;
+ virtual void SetFillColor( Color nColor ) override;
// enable/disable XOR drawing
virtual void SetXORMode( bool bSet ) override;
@@ -238,7 +238,7 @@ public:
// draw --> LineColor and FillColor and RasterOp and ClipRegion
virtual void drawPixel( long nX, long nY ) override;
- virtual void drawPixel( long nX, long nY, SalColor nSalColor ) override;
+ virtual void drawPixel( long nX, long nY, Color nColor ) override;
virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) override;
@@ -306,11 +306,11 @@ public:
virtual void drawMask(
const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
- SalColor nMaskColor ) override;
+ Color nMaskColor ) override;
virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) override;
- virtual SalColor getPixel( long nX, long nY ) override;
+ virtual Color getPixel( long nX, long nY ) override;
// invert --> ClipRegion (only Windows or VirDevs)
virtual void invert(