diff options
Diffstat (limited to 'vcl/inc/salgdi.hxx')
-rw-r--r-- | vcl/inc/salgdi.hxx | 493 |
1 files changed, 493 insertions, 0 deletions
diff --git a/vcl/inc/salgdi.hxx b/vcl/inc/salgdi.hxx new file mode 100644 index 000000000000..b4769c045708 --- /dev/null +++ b/vcl/inc/salgdi.hxx @@ -0,0 +1,493 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef _SV_SALGDI_HXX +#define _SV_SALGDI_HXX + +#include "tools/string.hxx" +#include "rtl/ustring.hxx" +#include "vcl/sv.h" +#include "vcl/dllapi.h" +#include "vcl/salgtype.hxx" +#include "vos/thread.hxx" +#include "vcl/outdev.hxx" +#include "vcl/salnativewidgets.hxx" + +#include <map> + +class ImplDevFontList; +class SalBitmap; +class ImplFontSelectData; +class ImplFontMetricData; +struct ImplKernPairData; +class ImplFontData; +class ImplFontCharMap; +class SalLayout; +class ImplLayoutArgs; +class Rectangle; +class FontSubsetInfo; +class OutputDevice; +class ServerFontLayout; +struct SystemGraphicsData; +struct SystemFontData; + +namespace basegfx { + class B2DVector; + class B2DPolygon; + class B2DPolyPolygon; +} + +// --------------------- +// - SalGraphics-Codes - +// --------------------- + +#define SAL_SETFONT_REMOVEANDMATCHNEW ((USHORT)0x0001) +#define SAL_SETFONT_USEDRAWTEXT ((USHORT)0x0002) +#define SAL_SETFONT_USEDRAWTEXTARRAY ((USHORT)0x0004) +#define SAL_SETFONT_UNICODE ((USHORT)0x0008) +#define SAL_SETFONT_BADFONT ((USHORT)0x1000) + +#define SAL_COPYAREA_WINDOWINVALIDATE ((USHORT)0x0001) + +// ------------------- +// - common typedefs - +// ------------------- + +typedef sal_Unicode sal_Ucs; // TODO: use sal_UCS4 instead of sal_Unicode +typedef std::map< sal_Ucs, sal_Int32 > Ucs2SIntMap; +typedef std::map< sal_Ucs, sal_uInt32 > Ucs2UIntMap; +typedef std::map< sal_Ucs, rtl::OString > Ucs2OStrMap; +typedef std::vector< sal_Int32 > Int32Vector; + +// --------------- +// - SalGraphics - +// --------------- + +// note: if you add any new methods to class SalGraphics using coordinates +// make sure they have a corresponding protected pure virtual method +// which has to be implemented by the platform dependent part. +// Add a method that performs coordinate mirroring if required, (see +// existing methods as sample) and then calls the equivalent pure method. + +// note: all positions are in pixel and relative to +// the top/left-position of the virtual output area + +class VCL_DLLPUBLIC SalGraphics +{ + int m_nLayout; // 0: mirroring off, 1: mirror x-axis + +protected: + // flags which hold the SetAntialiasing() value from OutputDevice + bool m_bAntiAliasB2DDraw; + +public: + // get/set AA + void setAntiAliasB2DDraw(bool bNew) { m_bAntiAliasB2DDraw = bNew; } + bool getAntiAliasB2DDraw() const { return m_bAntiAliasB2DDraw; } + + SalGraphics(); + virtual ~SalGraphics(); + +protected: + virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0; + virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& ) = 0; + // draw --> LineColor and FillColor and RasterOp and ClipRegion + virtual void drawPixel( long nX, long nY ) = 0; + virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0; + virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0; + virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0; + virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry ) = 0; + virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry ) = 0; + virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0; + virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0; + virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, double fTransparency, const ::basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin ) = 0; + virtual sal_Bool drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0; + virtual sal_Bool drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0; + virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry ) = 0; + + // CopyArea --> No RasterOp, but ClipRegion + virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, + long nSrcHeight, USHORT nFlags ) = 0; + + // CopyBits and DrawBitmap --> RasterOp and ClipRegion + // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics + virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ) = 0; + virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) = 0; + virtual void drawBitmap( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + SalColor nTransparentColor ) = 0; + virtual void drawBitmap( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + const SalBitmap& rMaskBitmap ) = 0; + virtual void drawMask( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + SalColor nMaskColor ) = 0; + + virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0; + virtual SalColor getPixel( long nX, long nY ) = 0; + + // invert --> ClipRegion (only Windows or VirDevs) + virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) = 0; + virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0; + + virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize ) = 0; + + // native widget rendering methods that require mirroring + virtual BOOL hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, + const Point& aPos, BOOL& rIsInside ); + virtual BOOL drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, + ControlState nState, const ImplControlValue& aValue, + const rtl::OUString& aCaption ); + virtual BOOL drawNativeControlText( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, + ControlState nState, const ImplControlValue& aValue, + const rtl::OUString& aCaption ); + virtual BOOL getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState, + const ImplControlValue& aValue, const rtl::OUString& aCaption, + Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion ); + + /** Render bitmap with alpha channel + + @param rSourceBitmap + Source bitmap to blit + + @param rAlphaBitmap + Alpha channel to use for blitting + + @return true, if the operation succeeded, and false + otherwise. In this case, clients should try to emulate alpha + compositing themselves + */ + virtual bool drawAlphaBitmap( const SalTwoRect&, + const SalBitmap& rSourceBitmap, + const SalBitmap& rAlphaBitmap ) = 0; + /** Render solid rectangle with given transparency + + @param nTransparency + Transparency value (0-255) to use. 0 blits and opaque, 255 a + fully transparent rectangle + */ + virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) = 0; + +public: + // public SalGraphics methods, the interface to the independent vcl part + + // get device resolution + virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0; + // get the depth of the device + virtual USHORT GetBitCount() = 0; + // get the width of the device + virtual long GetGraphicsWidth() const = 0; + + // set the clip region to empty + virtual void ResetClipRegion() = 0; + // begin setting the clip region, add rectangles to the + // region with the UnionClipRegion call + virtual void BeginSetClipRegion( ULONG nCount ) = 0; + // all rectangles were added and the clip region should be set now + virtual void EndSetClipRegion() = 0; + + // set the line color to transparent (= don't draw lines) + virtual void SetLineColor() = 0; + // set the line color to a specific color + virtual void SetLineColor( SalColor nSalColor ) = 0; + // set the fill color to transparent (= don't fill) + virtual void SetFillColor() = 0; + // set the fill color to a specific color, shapes will be + // filled accordingly + virtual void SetFillColor( SalColor nSalColor ) = 0; + // enable/disable XOR drawing + virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0; + // set line color for raster operations + virtual void SetROPLineColor( SalROPColor nROPColor ) = 0; + // set fill color for raster operations + virtual void SetROPFillColor( SalROPColor nROPColor ) = 0; + // set the text color to a specific color + virtual void SetTextColor( SalColor nSalColor ) = 0; + // set the font + virtual USHORT SetFont( ImplFontSelectData*, int nFallbackLevel ) = 0; + // release the fonts + void ReleaseFonts() { SetFont( NULL, 0 ); } + // get the current font's metrics + virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0; + + // get kernign pairs of the current font + // return only PairCount if (pKernPairs == NULL) + virtual ULONG GetKernPairs( ULONG nMaxPairCount, ImplKernPairData* ) = 0; + // get the repertoire of the current font + virtual const ImplFontCharMap* GetImplFontCharMap() const = 0; + // graphics must fill supplied font list + virtual void GetDevFontList( ImplDevFontList* ) = 0; + // graphics should call ImplAddDevFontSubstitute on supplied + // OutputDevice for all its device specific preferred font substitutions + virtual void GetDevFontSubstList( OutputDevice* ) = 0; + virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName ) = 0; + // CreateFontSubset: a method to get a subset of glyhps of a font + // inside a new valid font file + // returns TRUE if creation of subset was successfull + // parameters: rToFile: contains a osl file URL to write the subset to + // pFont: describes from which font to create a subset + // pGlyphIDs: the glyph ids to be extracted + // pEncoding: the character code corresponding to each glyph + // pWidths: the advance widths of the correspoding glyphs (in PS font units) + // nGlyphs: the number of glyphs + // rInfo: additional outgoing information + // implementation note: encoding 0 with glyph id 0 should be added implicitly + // as "undefined character" + virtual BOOL CreateFontSubset( const rtl::OUString& rToFile, + const ImplFontData* pFont, + sal_Int32* pGlyphIDs, + sal_uInt8* pEncoding, + sal_Int32* pWidths, + int nGlyphs, + FontSubsetInfo& rInfo // out parameter + ) = 0; + + // GetFontEncodingVector: a method to get the encoding map Unicode + // to font encoded character; this is only used for type1 fonts and + // may return NULL in case of unknown encoding vector + // if ppNonEncoded is set and non encoded characters (that is type1 + // glyphs with only a name) exist it is set to the corresponding + // map for non encoded glyphs; the encoding vector contains -1 + // as encoding for these cases + virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded ) = 0; + + // GetEmbedFontData: gets the font data for a font marked + // embeddable by GetDevFontList or NULL in case of error + // parameters: pFont: describes the font in question + // pUnicodes: contains the Unicodes assigned to + // code points 0 to 255; must contain at least 256 members + // pWidths: the widths of all glyphs from char code 0 to 255 + // pWidths MUST support at least 256 members; + // rInfo: additional outgoing information + // pDataLen: out parameter, contains the byte length of the returned buffer + virtual const void* GetEmbedFontData( const ImplFontData* pFont, + const sal_Ucs* pUnicodes, + sal_Int32* pWidths, + FontSubsetInfo& rInfo, + long* pDataLen ) = 0; + // frees the font data again + virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0; + + // get the same widths as in CreateFontSubset and GetEmbedFontData + // in case of an embeddable font also fill the mapping + // between unicode and glyph id + // leave widths vector and mapping untouched in case of failure + virtual void GetGlyphWidths( const ImplFontData* pFont, + bool bVertical, + Int32Vector& rWidths, + Ucs2UIntMap& rUnicodeEnc ) = 0; + + virtual BOOL GetGlyphBoundRect( long nIndex, Rectangle& ) = 0; + virtual BOOL GetGlyphOutline( long nIndex, basegfx::B2DPolyPolygon& ) = 0; + + virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) = 0; + virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0; + /** Filter text from DrawText commands in a device specific manner + <p> + This function allows a device (or rather the corresponding SalGraphics + implementation) to prevent text portions from being drawn. This currently + is used only for filtering out the fax number in a document that is printed + to one of psprint's specialized "fax" printers. + </p> + + @param rOrigText + The original text + + @param rNewText + A String that will be filled with the adjusted version + + @param nIndex + The index inside <code>rOrigText</code> that marks the first draw character + + @param rLen + in: length of text beginning at <code>nIndex</code> to be drawn + out: length of <code>rNewText</code> containing the substituted text + + @param rCutStart + out: index at which the cutout portion of <code>rOrigText</code> begins + + @param rCutStop + out: index at which the cutout portion of <code>rOrigText</code> ends + + @returns + true: a substitution has taken place and rNewText rLen, rCutStart and rCutStop have been filled accordingly + false: no substitution has taken place, rNewText, rLen, rCutStart, rCutStop remain unchanged + */ + virtual bool filterText( const String& rOrigText, String& rNewText, xub_StrLen nIndex, xub_StrLen& rLen, xub_StrLen& rCutStart, xub_StrLen& rCutStop ); + + virtual bool supportsOperation( OutDevSupportType ) const = 0; + + // mirroring specifica + int GetLayout() { return m_nLayout; } + void SetLayout( int aLayout ) { m_nLayout = aLayout;} + + void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const; + void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const; + BOOL mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const; + void mirror( Rectangle& rRect, const OutputDevice*, bool bBack = false ) const; + void mirror( Region& rRgn, const OutputDevice *pOutDev, bool bBack = false ) const; + void mirror( ControlType,const ImplControlValue&,const OutputDevice*,bool bBack = false) const; + basegfx::B2DPoint mirror( const basegfx::B2DPoint& i_rPoint, const OutputDevice *pOutDev, bool bBack = false ) const; + basegfx::B2DPolygon mirror( const basegfx::B2DPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const; + basegfx::B2DPolyPolygon mirror( const basegfx::B2DPolyPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const; + + // non virtual methods; these do eventual coordinate mirroring and + // then delegate to protected virtual methods + BOOL UnionClipRegion( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev ); + BOOL UnionClipRegion( const ::basegfx::B2DPolyPolygon&, const OutputDevice* ); + + // draw --> LineColor and FillColor and RasterOp and ClipRegion + void DrawPixel( long nX, long nY, const OutputDevice *pOutDev ); + void DrawPixel( long nX, long nY, SalColor nSalColor, const OutputDevice *pOutDev ); + void DrawLine( long nX1, long nY1, long nX2, long nY2, const OutputDevice *pOutDev ); + void DrawRect( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev ); + void DrawPolyLine( ULONG nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev ); + void DrawPolygon( ULONG nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev ); + void DrawPolyPolygon( sal_uInt32 nPoly, + const sal_uInt32* pPoints, + PCONSTSALPOINT* pPtAry, + const OutputDevice *pOutDev ); + bool DrawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency, const OutputDevice* ); + bool DrawPolyLine( const basegfx::B2DPolygon&, double fTransparency, const basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin, const OutputDevice* ); + sal_Bool DrawPolyLineBezier( ULONG nPoints, + const SalPoint* pPtAry, + const BYTE* pFlgAry, + const OutputDevice *pOutDev ); + sal_Bool DrawPolygonBezier( ULONG nPoints, + const SalPoint* pPtAry, + const BYTE* pFlgAry, + const OutputDevice *pOutDev ); + sal_Bool DrawPolyPolygonBezier( sal_uInt32 nPoly, + const sal_uInt32* pPoints, + const SalPoint* const* pPtAry, + const BYTE* const* pFlgAry, + const OutputDevice *pOutDev ); + + // CopyArea --> No RasterOp, but ClipRegion + void CopyArea( long nDestX, + long nDestY, + long nSrcX, + long nSrcY, + long nSrcWidth, + long nSrcHeight, + USHORT nFlags, + const OutputDevice *pOutDev ); + + // CopyBits and DrawBitmap --> RasterOp and ClipRegion + // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics + void CopyBits( const SalTwoRect* pPosAry, + SalGraphics* pSrcGraphics, + const OutputDevice *pOutDev, + const OutputDevice *pSrcOutDev ); + void DrawBitmap( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + const OutputDevice *pOutDev ); + void DrawBitmap( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + SalColor nTransparentColor, + const OutputDevice *pOutDev ); + void DrawBitmap( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + const SalBitmap& rTransparentBitmap, + const OutputDevice *pOutDev ); + + void DrawMask( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + SalColor nMaskColor, + const OutputDevice *pOutDev ); + + SalBitmap* GetBitmap( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev ); + SalColor GetPixel( long nX, long nY, const OutputDevice *pOutDev ); + + // invert --> ClipRegion (only Windows) + void Invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags, const OutputDevice *pOutDev ); + void Invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags, const OutputDevice *pOutDev ); + + BOOL DrawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize, const OutputDevice *pOutDev ); + + //------------------------------------- + // Native Widget Rendering functions + //------------------------------------- + + // Query the platform layer for control support + virtual BOOL IsNativeControlSupported( ControlType nType, ControlPart nPart ); + + // Query the native control to determine if it was acted upon + BOOL HitTestNativeControl( ControlType nType, + ControlPart nPart, + const Rectangle& rControlRegion, + const Point& aPos, + BOOL& rIsInside, + const OutputDevice *pOutDev ); + + // Request rendering of a particular control and/or part + BOOL DrawNativeControl( ControlType nType, + ControlPart nPart, + const Rectangle& rControlRegion, + ControlState nState, + const ImplControlValue& aValue, + const rtl::OUString& aCaption, + const OutputDevice *pOutDev ); + + // Request rendering of a caption string for a control + BOOL DrawNativeControlText( ControlType nType, + ControlPart nPart, + const Rectangle& rControlRegion, + ControlState nState, + const ImplControlValue& aValue, + const rtl::OUString& aCaption, + const OutputDevice *pOutDev ); + + // Query the native control's actual drawing region (including adornment) + BOOL GetNativeControlRegion( ControlType nType, + ControlPart nPart, + const Rectangle& rControlRegion, + ControlState nState, + const ImplControlValue& aValue, + const rtl::OUString& aCaption, + Rectangle &rNativeBoundingRegion, + Rectangle &rNativeContentRegion, + const OutputDevice *pOutDev ); + + static void AddDevFontSubstitute( OutputDevice* pOutDev, + const String& rFontName, + const String& rReplaceFontName, + USHORT nFlags = 0 ); + + bool DrawAlphaBitmap( const SalTwoRect&, + const SalBitmap& rSourceBitmap, + const SalBitmap& rAlphaBitmap, + const OutputDevice *pOutDev ); + + bool DrawAlphaRect( long nX, long nY, long nWidth, long nHeight, + sal_uInt8 nTransparency, const OutputDevice *pOutDev ); + + virtual SystemGraphicsData GetGraphicsData() const = 0; + virtual SystemFontData GetSysFontData( int nFallbacklevel ) const = 0; +}; + +#endif // _SV_SALGDI_HXX |