diff options
Diffstat (limited to 'vcl/inc')
-rw-r--r-- | vcl/inc/aqua/salgdi.h | 2 | ||||
-rw-r--r-- | vcl/inc/coretext/salgdi2.h | 413 | ||||
-rw-r--r-- | vcl/inc/impfont.hxx | 3 | ||||
-rw-r--r-- | vcl/inc/quartz/salgdicommon.hxx | 5 |
4 files changed, 422 insertions, 1 deletions
diff --git a/vcl/inc/aqua/salgdi.h b/vcl/inc/aqua/salgdi.h index 20d4588925de..d7ffe53dd206 100644 --- a/vcl/inc/aqua/salgdi.h +++ b/vcl/inc/aqua/salgdi.h @@ -8,7 +8,7 @@ */ #ifdef ENABLE_CORETEXT -# include "coretext/salgdi.h" +# include "coretext/salgdi2.h" #else # include "aqua/atsui/salgdi.h" #endif diff --git a/vcl/inc/coretext/salgdi2.h b/vcl/inc/coretext/salgdi2.h new file mode 100644 index 000000000000..86d5fc9f516f --- /dev/null +++ b/vcl/inc/coretext/salgdi2.h @@ -0,0 +1,413 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef _SV_SALGDI_H +#define _SV_SALGDI_H + +#include <vector> + +#include "basegfx/polygon/b2dpolypolygon.hxx" + +#include "premac.h" +#include <ApplicationServices/ApplicationServices.h> +#include "postmac.h" + +#include "aqua/aquavcltypes.h" +#include <vcl/fontcapabilities.hxx> + +#include "outfont.hxx" +#include "aqua/salframe.h" +#include "salgdi.hxx" + +#include "quartz/salgdicommon.hxx" + +class AquaSalFrame; +class ImplDevFontAttributes; +class ImplMacTextStyle; + +struct CGRect; + +typedef sal_uInt32 sal_GlyphId; +typedef std::vector<unsigned char> ByteVector; + +#ifndef CGFLOAT_TYPE +typedef float CGFloat; +#endif + +// mac specific physically available font face +class ImplMacFontData : public PhysicalFontFace +{ +public: + ImplMacFontData( const ImplDevFontAttributes&, sal_IntPtr nFontID ); + + virtual ~ImplMacFontData(); + + virtual PhysicalFontFace* Clone() const = 0; + virtual ImplFontEntry* CreateFontInstance( FontSelectPattern& ) const; + virtual sal_IntPtr GetFontId() const; + + virtual ImplMacTextStyle* CreateMacTextStyle( const ImplFontSelectData& ) const = 0; + virtual int GetFontTable( const char pTagName[5], unsigned char* ) const = 0; + + const ImplFontCharMap* GetImplFontCharMap() const; + bool GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const; + bool HasChar( sal_uInt32 cChar ) const; + + void ReadOs2Table() const; + void ReadMacCmapEncoding() const; + bool HasCJKSupport() const; + +protected: + ImplMacFontData( const ImplMacFontData&); +private: + const sal_IntPtr mnFontId; + mutable const ImplFontCharMap* mpCharMap; + mutable vcl::FontCapabilities maFontCapabilities; + mutable bool mbOs2Read; // true if OS2-table related info is valid + mutable bool mbHasOs2Table; + mutable bool mbCmapEncodingRead; // true if cmap encoding of Mac font is read + mutable bool mbHasCJKSupport; // #i78970# CJK fonts need extra leading + mutable bool mbFontCapabilitiesRead; +}; + +// -------------------- +// - ImplMacTextStyle - +// -------------------- +class ImplMacTextStyle +{ +public: + explicit ImplMacTextStyle( const ImplFontSelectData& ); + virtual ~ImplMacTextStyle( void ); + + virtual SalLayout* GetTextLayout( void ) const = 0; + + virtual void GetFontMetric( float fPDIY, ImplFontMetricData& ) const = 0; + virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ) const = 0; + virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) const = 0; + + virtual void SetTextColor( const RGBAColor& ) = 0; + +//###protected: + const ImplMacFontData* mpFontData; + /// workaround to prevent overflows for huge font sizes + float mfFontScale; + /// <1.0: font is squeezed, >1.0 font is stretched, else 1.0 + float mfFontStretch; + /// text rotation in radian + float mfFontRotation; +}; + +// ------------------ +// - SystemFontList - +// TODO: move into cross-platform headers +// ------------------ +class SystemFontList +{ +public: + virtual ~SystemFontList( void ); + + virtual void AnnounceFonts( ImplDevFontList& ) const = 0; + virtual ImplMacFontData* GetFontDataFromId( sal_IntPtr nFontId ) const = 0; +}; + +// ------------------- +// - AquaSalGraphics - +// ------------------- +class AquaSalGraphics : public SalGraphics +{ + friend class ATSLayout; + friend class CTLayout; +protected: + AquaSalFrame* mpFrame; + CGLayerRef mxLayer; // Quartz graphics layer + CGContextRef mrContext; // Quartz drawing context + class XorEmulation* mpXorEmulation; + int mnXorMode; // 0: off 1: on 2: invert only + int mnWidth; + int mnHeight; + int mnBitmapDepth; // zero unless bitmap + /// device resolution of this graphics + long mnRealDPIX; + long mnRealDPIY; + /// some graphics implementations (e.g. AquaSalInfoPrinter) scale + /// everything down by a factor (see SetupPrinterGraphics for details) + /// so we have to compensate for it with the inverse factor + double mfFakeDPIScale; + + /// path representing current clip region + CGMutablePathRef mxClipPath; + + /// Drawing colors + /// pen color RGBA + RGBAColor maLineColor; + /// brush color RGBA + RGBAColor maFillColor; + + // Device Font settings + const ImplMacFontData* mpMacFontData; + ImplMacTextStyle* mpMacTextStyle; + RGBAColor maTextColor; + /// allows text to be rendered without antialiasing + bool mbNonAntialiasedText; + + // Graphics types + + /// is this a printer graphics + bool mbPrinter; + /// is this a virtual device graphics + bool mbVirDev; + /// is this a window graphics + bool mbWindow; + +public: + AquaSalGraphics(); + virtual ~AquaSalGraphics(); + + bool IsPenVisible() const { return maLineColor.IsVisible(); } + bool IsBrushVisible() const { return maFillColor.IsVisible(); } + + void SetWindowGraphics( AquaSalFrame* pFrame ); + void SetPrinterGraphics( CGContextRef, long nRealDPIX, long nRealDPIY, double fFakeScale ); + void SetVirDevGraphics( CGLayerRef, CGContextRef, int nBitDepth = 0 ); + + void initResolution( NSWindow* ); + void copyResolution( AquaSalGraphics& ); + void updateResolution(); + + bool IsWindowGraphics() const { return mbWindow; } + AquaSalFrame* getGraphicsFrame() const { return mpFrame; } + void setGraphicsFrame( AquaSalFrame* pFrame ) { mpFrame = pFrame; } + + void ImplDrawPixel( long nX, long nY, const RGBAColor& ); // helper to draw single pixels + + bool CheckContext(); + CGContextRef GetContext(); + void UpdateWindow( NSRect& ); // delivered in NSView coordinates + void RefreshRect( const CGRect& ); + void RefreshRect( const NSRect& ); + void RefreshRect(float lX, float lY, float lWidth, float lHeight); + + void SetState(); + void UnsetState(); + // InvalidateContext does an UnsetState and sets mrContext to 0 + void InvalidateContext(); + + virtual bool setClipRegion( const Region& ); + + // draw --> LineColor and FillColor and RasterOp and ClipRegion + virtual void drawPixel( long nX, long nY ); + virtual void drawPixel( long nX, long nY, SalColor nSalColor ); + virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ); + virtual void drawRect( long nX, long nY, long nWidth, long nHeight ); + virtual void drawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry ); + virtual void drawPolygon( sal_uLong nPoints, const SalPoint* pPtAry ); + virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uLong* pPoints, PCONSTSALPOINT* pPtAry ); + virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ); + virtual sal_Bool drawPolyLineBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ); + virtual sal_Bool drawPolygonBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ); + virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ); + virtual bool drawPolyLine( + const ::basegfx::B2DPolygon&, + double fTransparency, + const ::basegfx::B2DVector& rLineWidths, + basegfx::B2DLineJoin, + com::sun::star::drawing::LineCap eLineCap); + + // CopyArea --> No RasterOp, but ClipRegion + virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, + long nSrcHeight, sal_uInt16 nFlags ); + + // CopyBits and DrawBitmap --> RasterOp and ClipRegion + // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics + virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ); + virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ); + virtual void drawBitmap( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + SalColor nTransparentColor ); + virtual void drawBitmap( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + const SalBitmap& rTransparentBitmap ); + virtual void drawMask( const SalTwoRect* pPosAry, + const SalBitmap& rSalBitmap, + SalColor nMaskColor ); + + virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ); + virtual SalColor getPixel( long nX, long nY ); + + // invert --> ClipRegion (only Windows or VirDevs) + virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags); + virtual void invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nFlags ); + + virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize ); + + virtual bool drawAlphaBitmap( const SalTwoRect&, + const SalBitmap& rSourceBitmap, + const SalBitmap& rAlphaBitmap ); + + virtual bool drawAlphaRect( long nX, long nY, long nWidth, + long nHeight, sal_uInt8 nTransparency ); + + CGPoint* makeCGptArray(sal_uLong nPoints, const SalPoint* pPtAry); + // native widget rendering methods that require mirroring + virtual sal_Bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, + const Point& aPos, sal_Bool& rIsInside ); + virtual sal_Bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, + ControlState nState, const ImplControlValue& aValue, + const OUString& aCaption ); + virtual sal_Bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState, + const ImplControlValue& aValue, const OUString& aCaption, + Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion ); + + // get device resolution + virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ); + // get the depth of the device + virtual sal_uInt16 GetBitCount() const; + // get the width of the device + virtual long GetGraphicsWidth() const; + + // set the clip region to empty + virtual void ResetClipRegion(); + + // set the line color to transparent (= don't draw lines) + virtual void SetLineColor(); + // set the line color to a specific color + virtual void SetLineColor( SalColor nSalColor ); + // set the fill color to transparent (= don't fill) + virtual void SetFillColor(); + // set the fill color to a specific color, shapes will be + // filled accordingly + virtual void SetFillColor( SalColor nSalColor ); + // enable/disable XOR drawing + virtual void SetXORMode( bool bSet, bool bInvertOnly ); + // set line color for raster operations + virtual void SetROPLineColor( SalROPColor nROPColor ); + // set fill color for raster operations + virtual void SetROPFillColor( SalROPColor nROPColor ); + // set the text color to a specific color + virtual void SetTextColor( SalColor nSalColor ); + // set the font + virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel ); + // get the current font's etrics + virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel ); + // get kernign pairs of the current font + // return only PairCount if (pKernPairs == NULL) + virtual sal_uLong GetKernPairs( sal_uLong nPairs, ImplKernPairData* pKernPairs ); + // get the repertoire of the current font + virtual const ImplFontCharMap* GetImplFontCharMap() const; + virtual bool GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const; + // graphics must fill supplied font list + virtual void GetDevFontList( ImplDevFontList* ); + // graphics must drop any cached font info + virtual void ClearDevFontCache(); + // graphics should call ImplAddDevFontSubstitute on supplied + // OutputDevice for all its device specific preferred font substitutions + virtual void GetDevFontSubstList( OutputDevice* ); + virtual bool AddTempDevFont( ImplDevFontList*, const OUString& rFileURL, const OUString& rFontName ); + // CreateFontSubset: a method to get a subset of glyhps of a font + // inside a new valid font file + // returns TRUE if creation of subset was successful + // parameters: rToFile: contains a osl file URL to write the subset to + // pFont: describes from which font to create a subset + // pGlyphIDs: the glyph ids to be extracted + // pEncoding: the character code corresponding to each glyph + // pWidths: the advance widths of the correspoding glyphs (in PS font units) + // nGlyphs: the number of glyphs + // rInfo: additional outgoing information + // implementation note: encoding 0 with glyph id 0 should be added implicitly + // as "undefined character" + virtual sal_Bool CreateFontSubset( const OUString& rToFile, + const PhysicalFontFace* pFont, + sal_Int32* pGlyphIDs, + sal_uInt8* pEncoding, + sal_Int32* pWidths, + int nGlyphs, + FontSubsetInfo& rInfo // out parameter + ); + + // GetFontEncodingVector: a method to get the encoding map Unicode + // to font encoded character; this is only used for type1 fonts and + // may return NULL in case of unknown encoding vector + // if ppNonEncoded is set and non encoded characters (that is type1 + // glyphs with only a name) exist it is set to the corresponding + // map for non encoded glyphs; the encoding vector contains -1 + // as encoding for these cases + virtual const Ucs2SIntMap* GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** ppNonEncoded ); + + // GetEmbedFontData: gets the font data for a font marked + // embeddable by GetDevFontList or NULL in case of error + // parameters: pFont: describes the font in question + // pWidths: the widths of all glyphs from char code 0 to 255 + // pWidths MUST support at least 256 members; + // rInfo: additional outgoing information + // pDataLen: out parameter, contains the byte length of the returned buffer + virtual const void* GetEmbedFontData( const PhysicalFontFace*, + const sal_Ucs* pUnicodes, + sal_Int32* pWidths, + FontSubsetInfo& rInfo, + long* pDataLen ); + // frees the font data again + virtual void FreeEmbedFontData( const void* pData, long nDataLen ); + + virtual void GetGlyphWidths( const PhysicalFontFace*, + bool bVertical, + Int32Vector& rWidths, + Ucs2UIntMap& rUnicodeEnc ); + + virtual sal_Bool GetGlyphBoundRect( sal_GlyphId nIndex, Rectangle& ); + virtual sal_Bool GetGlyphOutline( sal_GlyphId nIndex, basegfx::B2DPolyPolygon& ); + + virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ); + virtual void DrawServerFontLayout( const ServerFontLayout& ); + virtual bool supportsOperation( OutDevSupportType ) const; + + // Query the platform layer for control support + virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart ); + + virtual SystemGraphicsData GetGraphicsData() const; + virtual SystemFontData GetSysFontData( int /* nFallbacklevel */ ) const; + +private: + // differences between VCL, Quartz and kHiThemeOrientation coordinate systems + // make some graphics seem to be vertically-mirrored from a VCL perspective + bool IsFlipped() const { return mbWindow; } + + void ApplyXorContext(); + void Pattern50Fill(); + UInt32 getState( ControlState nState ); + UInt32 getTrackState( ControlState nState ); + bool GetRawFontData( const PhysicalFontFace* pFontData, + std::vector<unsigned char>& rBuffer, + bool* pJustCFF ); +}; + +// --- some trivial inlines + +inline void AquaSalGraphics::RefreshRect( const CGRect& rRect ) +{ + RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height ); +} + +inline void AquaSalGraphics::RefreshRect( const NSRect& rRect ) +{ + RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height ); +} + +#endif // _SV_SALGDI_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/impfont.hxx b/vcl/inc/impfont.hxx index 1ac8bd65f020..26a9dd41aed9 100644 --- a/vcl/inc/impfont.hxx +++ b/vcl/inc/impfont.hxx @@ -27,6 +27,7 @@ #include <vcl/dllapi.h> #include <vcl/vclenum.hxx> #include <vcl/fntstyle.hxx> +#include <outfont.hxx> // ------------ // - Impl_Font - @@ -229,6 +230,8 @@ public: bool ParseCMAP( const unsigned char* pRawData, int nRawLength, CmapResult& ); +void UpdateAttributesFromPSName( const String& rPSName, ImplDevFontAttributes& ); + #endif // _SV_IMPFONT_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/quartz/salgdicommon.hxx b/vcl/inc/quartz/salgdicommon.hxx index bbc6f8f9a550..c8a18198ffe9 100644 --- a/vcl/inc/quartz/salgdicommon.hxx +++ b/vcl/inc/quartz/salgdicommon.hxx @@ -39,6 +39,11 @@ public: const CGFloat* AsArray() const { return m_fRGBA; } bool IsVisible() const { return m_fRGBA[3] > 0; } void SetAlpha( float fAlpha ) { m_fRGBA[3] = fAlpha; } + + CGFloat GetRed() const { return m_fRGBA[0]; } + CGFloat GetGreen() const { return m_fRGBA[1]; } + CGFloat GetBlue() const { return m_fRGBA[2]; } + CGFloat GetAlpha() const { return m_fRGBA[3]; } private: CGFloat m_fRGBA[4]; // red, green, blue, alpha }; |