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Diffstat (limited to 'vcl/opengl/PackedTextureAtlas.cxx')
-rw-r--r--vcl/opengl/PackedTextureAtlas.cxx20
1 files changed, 10 insertions, 10 deletions
diff --git a/vcl/opengl/PackedTextureAtlas.cxx b/vcl/opengl/PackedTextureAtlas.cxx
index bad17587762d..dc6d0db4c76f 100644
--- a/vcl/opengl/PackedTextureAtlas.cxx
+++ b/vcl/opengl/PackedTextureAtlas.cxx
@@ -19,26 +19,26 @@
struct Node
{
- Rectangle mRectangle;
+ tools::Rectangle mRectangle;
std::unique_ptr<Node> mLeftNode;
std::unique_ptr<Node> mRightNode;
bool mOccupied;
explicit Node(int nWidth, int nHeight);
- explicit Node(Rectangle& aRectangle);
+ explicit Node(tools::Rectangle& aRectangle);
bool isLeaf();
Node* insert(int nWidth, int nHeight, int nPadding);
};
Node::Node(int nWidth, int nHeight)
- : mRectangle(Rectangle(Point(), Size(nWidth, nHeight)))
+ : mRectangle(tools::Rectangle(Point(), Size(nWidth, nHeight)))
, mLeftNode()
, mRightNode()
, mOccupied(false)
{}
-Node::Node(Rectangle& aRectangle)
+Node::Node(tools::Rectangle& aRectangle)
: mRectangle(aRectangle)
, mLeftNode()
, mRightNode()
@@ -83,20 +83,20 @@ Node* Node::insert(int nWidth, int nHeight, int nPadding)
int dw = mRectangle.GetWidth() - nWidth;
int dh = mRectangle.GetHeight() - nHeight;
- Rectangle aLeftRect;
- Rectangle aRightRect;
+ tools::Rectangle aLeftRect;
+ tools::Rectangle aRightRect;
if (dw > dh)
{
- aLeftRect = Rectangle(Point(mRectangle.Left(), mRectangle.Top()),
+ aLeftRect = tools::Rectangle(Point(mRectangle.Left(), mRectangle.Top()),
Size(nWidth, mRectangle.GetHeight()));
- aRightRect = Rectangle(Point(nPadding + mRectangle.Left() + nWidth, mRectangle.Top()),
+ aRightRect = tools::Rectangle(Point(nPadding + mRectangle.Left() + nWidth, mRectangle.Top()),
Size(mRectangle.GetWidth() - nWidth - nPadding, mRectangle.GetHeight()));
}
else
{
- aLeftRect = Rectangle(Point(mRectangle.Left(), mRectangle.Top()),
+ aLeftRect = tools::Rectangle(Point(mRectangle.Left(), mRectangle.Top()),
Size(mRectangle.GetWidth(), nHeight));
- aRightRect = Rectangle(Point(mRectangle.Left(), nPadding + mRectangle.Top() + nHeight),
+ aRightRect = tools::Rectangle(Point(mRectangle.Left(), nPadding + mRectangle.Top() + nHeight),
Size(mRectangle.GetWidth(), mRectangle.GetHeight() - nHeight - nPadding));
}